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13 GL Zhukov4 vrs. Boldfresh (allies +9)

  • TripleA

    I assume he is attacking your usa fleet, he has subs and now he has air in range with a place to land.

  • TripleA

    kind of gives germany a bit of incentive to buy naval.


  • I hate all these damn Italian can openers, lost my fleet in 91 in games 2 or 3 times now.

  • 12

    @Cow:

    kind of gives germany a bit of incentive to buy naval.

    cow, as always i have no idea what you are talking about.  yeah he can get a few planes there, but it’s an attack i was prepared for, even inviting.  maybe i’m missing something and zhukov will teach me a new trick, so either way i win!  :lol:

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Tunisia : 1 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 45 / 49
        Americans : 52 / 72
        Chinese : 10 / 15
        British : 29 / 30
        UK_Pacific : 11 / 10
        Italians : 14 / 15
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    there is only 1 thing zhukov could be thinking that would make sense to me, and i’m prepared for that too.  i’m actually hoping he knows something i don’t.  :?

  • 12

    @Jeff28:

    I hate all these damn Italian can openers, lost my fleet in 91 in games 2 or 3 times now.

    nothing to fear from italian can openers jeff - you just gotta be ready for them.

  • 12

    clearly zhuk has his entire G3 carefully planned.  when you are ready
    to fire zhuk, please post your move summary and wait for me to reply before rolling
    any dice.  just to be safe.  :wink:

  • 12

    remember, just because tripleA allows something doesn’t mean it’s
    legal.

  • 12

    oh, yeah his w german air can get there…  i didn’t calculate the route correctly.  nevertheless, i invite that attack.  bring it zhuk, you are due for some cold dice!  :wink:

  • TripleA

    10v8 with bigger dice and a transport kill to pick up. I like it.

  • 12

    @Cow:

    10v8 with bigger dice and a transport kill to pick up. I like it.

    i like it more than you like it cow, trust me.  course if he clears my fleet with minimal losses, he’ll look like a genius and so far his dice have been white hot so it could be a great move…  :-)

  • 12

    big early fleet battles are REALLY dicey.  which usually is not good for me.  but you just never know…  :wink:

  • 16 15 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 5 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
                2 submarines moved from 110 Sea Zone to 91 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                2 artilleries and 13 infantry moved from Romania to Eastern Poland
                1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery moved from Poland to Baltic States
                4 artilleries moved from Poland to Baltic States
                2 artilleries moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 artillery moved from Poland to Baltic States
                9 infantry moved from Poland to Baltic States
                2 infantry moved from Poland to Eastern Poland
                7 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland
                1 armour moved from Poland to Baltic States
                1 armour moved from Germany to Eastern Poland
                1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland

  • 16 15 10

    need scramble/submerge/ool info for 91

  • 12

    sub fights scramble all 3 fighters. Ool will be round by round.  I am on so will be quick with my responses

  • 16 15 10

    1 G sub hit (no dd)–what will you lose?

  • 12

    lose the sub

  • 16 15 10

    4 hits.  OOL looks obvious, but I’ll ask to be sure.

  • 12

    scuttle the ships

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