G40 captain walker (axis) vs cooran(allies +9) game 3


  • yes…scramble both fighters!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 bomber moved from Hawaiian Islands to 17 Sea Zone
                1 fighter moved from 33 Sea Zone to 18 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone

    Combat - Americans
                Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 17 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in 17 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 45 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 21 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 18 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 92 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 2 submarines
                        Americans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 submarines
                    Casualties for Americans: 1 submarine
                Battle in 112 Sea Zone
                    Americans attack with 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Germans defend with 1 destroyer, 2 fighters and 1 transport
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 carriers, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 1 :  2/4 hits
                        Germans roll dice for 1 destroyer, 2 fighters and 1 transport in 112 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 2 carriers, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 fighter owned by the Germans lost in 112 Sea Zone
                        1 transport owned by the Germans lost in 112 Sea Zone
                    Americans win with 2 carriers, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 destroyer, 2 fighters and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Norway

    Non Combat Move - Americans
                1 fighter moved from 92 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries and 2 infantry moved from Central United States to Southeast Mexico
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                1 fighter moved from 21 Sea Zone to 33 Sea Zone
                1 fighter moved from 18 Sea Zone to 33 Sea Zone
                1 bomber moved from 17 Sea Zone to Caroline Islands
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 transport moved from 33 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 fighters placed in Eastern United States
                1 destroyer and 7 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        45 Sea Zone : 1 submarine
        33 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 1 transport
        26 Sea Zone : 1 destroyer, 6 submarines and 1 transport
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 submarine
        10 Sea Zone : 1 destroyer and 7 submarines
        Central United States : 2 aaGuns and 1 factory_major
        Southeast Mexico : 2 artilleries and 2 infantry
        Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Gibraltar : 1 artillery, 1 fighter and 4 infantry
        United Kingdom : 1 fighter
        Norway : 1 flag, 1 armour and 1 infantry
        112 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        89 Sea Zone : 2 transports
        109 Sea Zone : 1 destroyer
        92 Sea Zone : 1 submarine
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 36 / 39
        Japanese : 46 / 46
        Americans : 53 / 71
        Chinese : 4 / 10
        British : 28 / 32
        UK_Pacific : 12 / 16
        Italians : 18 / 35
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                4 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 1 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 1 :  0/2 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    retreated to Kwangsi
                    Japanese win with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Szechwan, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 2 infantry in Szechwan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 3 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 36 / 39
        Japanese : 45 / 46
        Americans : 53 / 71
        Chinese : 5 / 12
        British : 28 / 32
        UK_Pacific : 12 / 16
        Italians : 18 / 35
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Combat Move - British
                3 units repaired.
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 destroyer moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                3 infantry moved from Burma to Yunnan
                3 mech_infantrys moved from India to Yunnan
                1 battleship, 1 carrier and 1 fighter moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                2 infantry moved from India to Burma

    Combat - British
                Battle in Hunan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 1 infantry in Hunan, round 1 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    British attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    retreated to Kwangsi
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in Trans-Jordan, round 1 :  1/1 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Hunan to Yunnan
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                2 infantry moved from United Kingdom to Scotland
                1 artillery moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                2 artilleries and 1 infantry placed in Union of South Africa
                3 transports placed in 109 Sea Zone

    Turn Complete - British
                British collect 28 PUs (1 lost to blockades); end with 28 PUs total

    Territory Summary for British :

    Siam : 1 infantry
        Shensi : 1 mech_infantry
        Yunnan : 3 aaGuns, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
        Kweichow : 2 infantry
        Hunan : 1 infantry
        Shan State : 2 infantry
        Burma : 2 infantry
        India : 1 airfield and 1 harbour
        Malaya : 1 harbour and 1 infantry
        33 Sea Zone : 1 battleship and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun, 1 airfield, 1 artillery and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Norway : 1 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        112 Sea Zone : 1 transport
        109 Sea Zone : 1 flag, 1 battleship, 1 carrier and 3 transports
        71 Sea Zone : 1 destroyer
        81 Sea Zone : 1 cruiser and 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 36 / 39
        Japanese : 41 / 46
        Americans : 53 / 71
        Chinese : 8 / 12
        British : 29 / 28
        UK_Pacific : 13 / 0
        Italians : 17 / 35
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 4 mech_infantrys

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 factory_major
        French Indo China : 1 flag

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 36 / 39
        Japanese : 41 / 46
        Americans : 53 / 71
        Chinese : 8 / 12
        British : 29 / 28
        UK_Pacific : 13 / 12
        Italians : 17 / 35
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Alexandria to 81 Sea Zone
                1 bomber moved from Greece to 81 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                2 armour moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 2 armour, 1 artillery and 1 infantry
                    British defend with 2 infantry
                    Italians win, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 cruiser and 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 cruiser and 1 transport
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber moved from 81 Sea Zone to Greece
                1 armour and 4 mech_infantrys moved from Northern Italy to Romania
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                2 cruisers and 3 transports moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                1 destroyer placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 armour
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
        Morocco : 1 flag, 1 artillery
        Algeria : 1 flag
        Tunisia : 1 flag
        Romania : 1 armour, 1 infantry and 4 mech_infantrys
        Northern Italy : 1 aaGun, 1 factory_major, 1 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        95 Sea Zone : 1 destroyer
        94 Sea Zone : 1 destroyer
        Greece : 1 flag, 1 bomber
        97 Sea Zone : 2 cruisers and 3 transports

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 36 / 39
        Japanese : 41 / 46
        Americans : 53 / 71
        Chinese : 8 / 12
        British : 27 / 28
        UK_Pacific : 13 / 12
        Italians : 19 / 34
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        South Australia : 1 aaGun, 1 artillery and 4 infantry
        Java : 1 flag, 1 infantry
        33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 36 / 39
        Japanese : 41 / 46
        Americans : 53 / 71
        Chinese : 8 / 12
        British : 27 / 28
        UK_Pacific : 13 / 12
        Italians : 19 / 34
        ANZAC : 14 / 17
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from United Kingdom to Scotland

    Non Combat Move - French
                1 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 36 / 39
        Japanese : 41 / 46
        Americans : 53 / 71
        Chinese : 8 / 12
        British : 27 / 28
        UK_Pacific : 13 / 12
        Italians : 19 / 34
        ANZAC : 14 / 17
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 93 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 tactical_bomber moved from Egypt to Yugoslavia
                1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
                6 infantry moved from Germany to Poland
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                2 artilleries and 3 infantry placed in Germany
                1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Poland : 8 infantry
        Germany : 2 artilleries, 1 factory_major and 3 infantry
        Denmark : 1 infantry
        Southern Italy : 1 artillery
        Eastern Poland : 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        125 Sea Zone : 1 submarine
        95 Sea Zone : 1 cruiser
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        97 Sea Zone : 1 transport
        Yugoslavia : 1 flag, 1 armour, 1 infantry and 1 tactical_bomber
        98 Sea Zone : 1 transport
        91 Sea Zone : 1 submarine
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 39
        Japanese : 41 / 46
        Americans : 53 / 71
        Chinese : 8 / 12
        British : 27 / 28
        UK_Pacific : 13 / 12
        Italians : 19 / 34
        ANZAC : 14 / 17
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Karelia to Finland
                1 fighter moved from Russia to Finland
                9 artilleries moved from Baltic States to Novgorod
                1 fighter moved from Russia to Novgorod
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour moved from Eastern Persia to Northwest Persia
                1 tactical_bomber moved from Russia to Northwest Persia
                1 artillery moved from Ukraine to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                6 infantry moved from Bryansk to Western Ukraine
                3 mech_infantrys moved from Russia to Belarus
                1 mech_infantry moved from Russia to Belarus
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                7 infantry moved from Kansu to Shensi
                6 infantry moved from Tsinghai to Shensi

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 armour and 1 fighter
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 1 fighter in Finland, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Finland, round 1 :  1/1 hits
                        1 armour owned by the Russians lost in Finland
                    retreated to Finland
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 armour
                Battle in Novgorod
                    Russians attack with 9 artilleries and 1 fighter
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
                        Russians roll dice for 9 artilleries and 1 fighter in Novgorod, round 1 :  6/10 hits
                        Germans roll dice for 6 infantry in Novgorod, round 1 :  3/6 hits
                        6 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Novgorod
                    Russians win, taking Novgorod from Germans with 6 artilleries and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 3 artilleries

    Non Combat Move - Russians
                1 fighter moved from Novgorod to Bryansk
                1 fighter moved from Finland to Karelia
                1 aaGun moved from Timguska to Kansu
                3 aaGuns moved from Baltic States to Belarus
                2 infantry moved from Amur to Buryatia

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                2 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    Territory Summary for Russians :

    Shensi : 13 infantry
        Suiyuyan : 1 infantry
        Kansu : 1 aaGun
        Buryatia : 1 aaGun and 2 infantry
        Belarus : 3 aaGuns and 4 mech_infantrys
        Karelia : 1 fighter
        Bryansk : 1 fighter
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major, 2 infantry and 2 mech_infantrys
        Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 1 aaGun, 4 artilleries and 7 infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 6 artilleries, 1 factory_minor and 1 harbour
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 2 armour, 2 mech_infantrys and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 38 / 41
        Japanese : 40 / 46
        Americans : 53 / 71
        Chinese : 9 / 12
        British : 27 / 28
        UK_Pacific : 13 / 12
        Italians : 19 / 34
        ANZAC : 14 / 17
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • I need scramble orders and OOL.
    The battle calculator says I have a 82-83 % chance of winning and since the axis aren’t doing that well (except Italy) I thought I would try for a decisive battle.


  • Scramble 3 FTR.

    OOL will be standard: hits on all capital ships, then subs, DDs, ACs 2nd hit, CRU, FTR, BB 2nd hit.

    When multiple nations have a given unit (for instance, all nations have DDs), take UK units first, then ANZAC, then US last.

    Good luck


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 destroyer and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 cruiser and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Shantung to Hunan
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                2 tactical_bombers moved from Anhwe to Hunan
                2 fighters moved from Anhwe to Hunan
                3 destroyers moved from 6 Sea Zone to 33 Sea Zone
                1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 33 Sea Zone
                1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 bombers moved from Philippines to 33 Sea Zone
                3 fighters moved from Philippines to 33 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in Malaya
                    Japanese attack with 1 artillery
                    British defend with 1 harbour and 1 infantry
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery
                Battle in Hunan
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters and 5 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine; British defend with 1 battleship and 1 destroyer; Americans defend with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 2 battleships owned by the Americans and 1 battleship owned by the British
                    Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese win with 2 battleships, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 121
                    Casualties for Japanese: 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 2 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
                    Casualties for British: 1 battleship and 1 destroyer
                    Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber could not land in 33 Sea Zone and was removed
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Anhwe to Japan
                1 fighter and 1 tactical_bomber moved from Hunan to Shantung
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                2 bombers moved from 33 Sea Zone to Philippines
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
                1 tactical_bomber moved from 33 Sea Zone to Paulau Island

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                2 artilleries and 1 infantry placed in Kiangsu
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 3 fighters, 1 infantry and 2 tactical_bombers
        Shantung : 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
        Kiangsu : 2 artilleries, 1 factory_minor and 1 infantry
        Kiangsi : 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 infantry
        Okinawa : 1 infantry
        Hunan : 1 flag, 2 mech_infantrys
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 artillery and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
        Amur : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 artillery
        Celebes : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        33 Sea Zone : 2 battleships, 1 carrier and 1 destroyer
        37 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transports
        20 Sea Zone : 1 transport
        6 Sea Zone : 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 37 / 41
        Japanese : 44 / 44
        Americans : 53 / 71
        Chinese : 8 / 12
        British : 27 / 28
        UK_Pacific : 11 / 12
        Italians : 19 / 34
        ANZAC : 14 / 17
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Scramble SZ 112?


  • no scramble. You gonna try to sneak the Brits in? Didn’t see that one coming.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Combat Move - British
                2 fighters moved from Gibraltar to 113 Sea Zone
                1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
                1 artillery and 2 infantry moved from Scotland to 109 Sea Zone
                3 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 109 Sea Zone to 113 Sea Zone
                5 infantry moved from 113 Sea Zone to Germany
                1 artillery moved from 113 Sea Zone to Germany
                1 battleship and 1 carrier moved from 109 Sea Zone to 113 Sea Zone
                2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to French Indo China
                1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Siam to French Indo China
                2 infantry moved from Shan State to Yunnan
                1 infantry moved from Malaya to Shan State
                2 infantry moved from Burma to Yunnan

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Germans scrambles to create a battle in territory 113 Sea Zone
                Battle in Hunan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 1 fighter and 2 infantry in Hunan, round 1 :  1/3 hits
                        Japanese roll dice for 2 mech_infantrys in Hunan, round 1 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                        British roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in French Indo China
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in 113 Sea Zone
                    British attack with 1 battleship, 1 carrier, 2 fighters and 4 transports; Russians loiter and taunt with
                    Germans defend with 2 fighters and 1 tactical_bomber
                        British roll dice for 1 battleship, 1 carrier, 2 fighters and 4 transports in 113 Sea Zone, round 1 :  1/3 hits
                        Germans roll dice for 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 1 :  2/3 hits
                        1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 113 Sea Zone
                        British roll dice for 1 battleship, 2 fighters and 4 transports in 113 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 2 fighters in 113 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        1 fighter owned by the Germans lost in 113 Sea Zone
                        British roll dice for 1 battleship, 2 fighters and 4 transports in 113 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 fighter in 113 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 fighter owned by the Germans lost in 113 Sea Zone
                    British win with 1 battleship, 1 fighter and 4 transports remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 carrier and 1 fighter
                Battle in Germany
                    British attack with 1 artillery, 6 infantry and 1 mech_infantry
                    Germans defend with 2 artilleries, 1 factory_major and 2 infantry
                        British roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Germany, round 1 :  2/8 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Germany, round 1 :  2/4 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Germany
                        British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Germany, round 2 :  2/6 hits
                        Germans roll dice for 2 artilleries in Germany, round 2 :  2/2 hits
                        2 infantry owned by the British and 2 artilleries owned by the Germans lost in Germany
                    British captures 53PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - British
                1 fighter could not land in 113 Sea Zone and was removed
                1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter moved from Hunan to Yunnan
                4 mech_infantrys moved from India to Yunnan

    Place Units - British
                1 bomber placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 87 PUs total

    Territory Summary for British :

    Shensi : 1 mech_infantry
        Yunnan : 3 aaGuns, 1 fighter, 6 infantry, 8 mech_infantrys and 1 tactical_bomber
        Kweichow : 2 infantry
        Hunan : 2 infantry
        Shan State : 1 infantry
        India : 1 airfield and 1 harbour
        Malaya : 1 harbour
        French Indo China : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 7 infantry
        Rhodesia : 2 artilleries and 1 infantry
        Germany : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        113 Sea Zone : 1 battleship and 4 transports
        109 Sea Zone : 1 flag
        81 Sea Zone : 1 destroyer
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 34 / 0
        Russians : 37 / 41
        Japanese : 40 / 44
        Americans : 56 / 74
        Chinese : 10 / 15
        British : 32 / 87
        UK_Pacific : 13 / 0
        Italians : 18 / 34
        ANZAC : 14 / 17
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Well, this is game over!


  • yeah it is.
    Thanks for letting me play axis…it was the first time I played them and I learned a lot about what the allies can do…and what not to do.
    Do you want to play a game of 2e?


  • as in 2nd edition? sure, what’s the difference?


  • The NO’s are different…mostly for mideast territoties. There’s also one less/more  UK infantry in Egypt…I think it’s less.
    If you want to start a game I’ll play the allies for a bid of 8. ( I’m already playing axis in three other games…I want to try the allies again.)

Suggested Topics

  • 19
  • 56
  • 8
  • 32
  • 143
  • 21
  • 183
  • 398
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

17.0k

Users

39.3k

Topics

1.7m

Posts