@SuperbattleshipYamato disregard my last, here is the right one
Axis Suprise Attack & Allies Capt. Walker
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :26
Combat Move - British
2 infantry moved from Kwangsi to Kiangsi
2 fighters moved from Kwangtung to Kiangsi
1 armour, 1 infantry and 1 mech_infantry moved from Hunan to Kiangsi
1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
2 bombers, 1 fighter and 1 tactical_bomber moved from Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour
British roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 1 : 2/7 hits
Germans roll dice for 2 armour in Caucasus, round 1 : 0/2 hits
2 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Kiangsi
British attack with 2 armour, 2 fighters, 3 infantry and 2 mech_infantrys
Japanese defend with 1 armour and 1 artillery
British roll dice for 2 armour, 2 fighters, 3 infantry and 2 mech_infantrys in Kiangsi, round 1 : 6/9 hits
Japanese roll dice for 1 armour and 1 artillery in Kiangsi, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 2 armour, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Kiangsi to Kwangtung
1 artillery and 3 infantry moved from Yunnan to Hunan
4 infantry moved from Burma to Yunnan
2 bombers, 1 fighter and 1 tactical_bomber moved from Caucasus to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 5 infantry moved from 80 Sea Zone to Persia
2 armour and 2 mech_infantrys moved from India to Yunnan
2 infantry moved from Turkmenistan to KazakhstanPlace Units - British
2 armour and 1 artillery placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for British :
Kiangsi : 2 armour, 2 infantry and 2 mech_infantrys
Yunnan : 2 armour, 4 infantry and 2 mech_infantrys
Hunan : 1 artillery and 3 infantry
India : 1 airfield and 1 harbour
Malaya : 1 harbour
Kwangtung : 2 fighters and 1 harbour
Kazakhstan : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag, 2 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 flag, 1 artillery and 2 infantry
80 Sea Zone : 2 destroyers and 3 transports
106 Sea Zone : 1 flag
99 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag, 1 infantry
Northwest Persia : 1 flag, 1 artillery and 2 infantry
Persia : 1 flag, 5 armour, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
98 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 74 / 104
Russians : 2 / 0
Japanese : 32 / 32
Americans : 58 / 83
Chinese : 10 / 15
British : 39 / 44
UK_Pacific : 20 / 0
Italians : 8 / 8
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :26
Place Units - UK_Pacific
2 armour, 1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 2 armour, 1 infantry and 3 mech_infantrysTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_upgrade
French Indo China : 1 flagProduction/PUs Summary :
Germans : 74 / 104
Russians : 2 / 0
Japanese : 32 / 32
Americans : 58 / 83
Chinese : 10 / 15
British : 39 / 44
UK_Pacific : 20 / 25
Italians : 8 / 8
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Anzac’s going to SBR Japan on their turn…do you want to send up your last fighter against the three bombers?
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :26
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total -
send up 2 fighters to Intercept please
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :26
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
3 bombers moved from Iwo Jima to Japan
1 fighter moved from Iwo Jima to JapanCombat - ANZAC
Air Battle in Japan
ANZAC attacks with 4 units heading to Japan
Japanese launches 1 interceptors out of Japan
Defenders Fire, : 0/1 hits
Attackers Fire, : 0/4 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Japan
AA guns fire in Japan : 0/3 hits
Bombing raid in Japan rolls: 4,7,3 and causes: 12 damage to unit: factory_major
Bombing raid in Japan causes 12 damage total.
Cleaning up after air battlesNon Combat Move - ANZAC
1 fighter moved from Japan to 6 Sea Zone
3 bombers moved from Japan to Iwo Jima
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to Iwo Jima
1 bomber moved from Queensland to Iwo JimaPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Iwo Jima : 2 artilleries, 4 bombers, 4 fighters and 4 infantry
Hainan : 1 flag, 1 harbour
Borneo : 1 artillery and 1 infantry
Queensland : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Philippines : 4 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 airfield and 1 infantry
33 Sea Zone : 1 destroyer and 1 transport
19 Sea Zone : 1 submarine
17 Sea Zone : 3 transports
6 Sea Zone : 1 fighter
54 Sea Zone : 1 submarine and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 74 / 104
Russians : 2 / 0
Japanese : 32 / 32
Americans : 58 / 83
Chinese : 10 / 15
British : 39 / 44
UK_Pacific : 20 / 25
Italians : 8 / 8
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :26
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Production/PUs Summary :
Germans : 74 / 104
Russians : 2 / 0
Japanese : 32 / 32
Americans : 58 / 83
Chinese : 10 / 15
British : 39 / 44
UK_Pacific : 20 / 25
Italians : 8 / 8
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :27
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from Americans
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 artillery and 2 infantry moved from Rostov to Caucasus
3 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Rostov to Caucasus
3 armour moved from Volgograd to Kazakhstan
1 armour moved from Bessarabia to Rostov
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 armour moved from Bryansk to Caucasus -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :27
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from Americans
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 artillery and 2 infantry moved from Rostov to Caucasus
3 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Rostov to Caucasus
3 armour moved from Volgograd to Kazakhstan
1 armour moved from Bessarabia to Rostov
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 armour moved from Bryansk to CaucasusCombat - Germans
Battle in Kazakhstan
Germans attack with 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys
British defend with 2 infantry; Americans defend with 3 artilleries
Germans roll dice for 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Kazakhstan, round 1 : 3/9 hits
Americans roll dice for 3 artilleries and 2 infantry in Kazakhstan, round 1 : 2/5 hits
2 infantry owned by the British , 1 artillery owned by the Americans and 2 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 4 armour, 1 artillery and 2 mech_infantrys in Kazakhstan, round 2 : 3/7 hits
Americans roll dice for 2 artilleries in Kazakhstan, round 2 : 0/2 hits
2 artilleries owned by the Americans lost in Kazakhstan
Germans win, taking Kazakhstan from Americans with 4 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Casualties for Americans: 3 artilleries
Battle in Caucasus
Germans attack with 5 armour, 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 5 armour, 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 1 : 5/9 hits
British roll dice for 1 artillery and 2 infantry in Caucasus, round 1 : 1/3 hits
2 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 5 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to 112 Sea Zone
1 armour moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 destroyer and 1 submarine placed in 110 Sea Zone
1 carrier and 1 destroyer placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
2 armour and 1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in Volgograd
1 artillery and 1 infantry placed in Ukraine
1 armour placed in Ukraine
2 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Germans collect 74 PUs (3 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.674
Median : 3.500
Variance : 0.622
Standard Deviation : 0.789
Total rolls : 46Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.222
Median : 5.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Germans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.240
Median : 3.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25British Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.222
Median : 5.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :27
Purchase Units - Japanese
Japanese repair 12 damage on 12 factory_majors; Remaining resources: 0 SuicideAttackTokens; 20 PUs;
Japanese buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Kiangsu to Japan
1 infantry moved from Buryatia to Amur
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Shantung
1 armour moved from Shantung to JeholAirborne Attack Move - Japanese
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :27
Purchase Units - Japanese
Japanese repair 12 damage on 12 factory_majors; Remaining resources: 0 SuicideAttackTokens; 20 PUs;
Japanese buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Kiangsu to Japan
1 infantry moved from Buryatia to Amur
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Shantung
1 armour moved from Shantung to JeholAirborne Attack Move - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 fighter and 1 infantry placed in Japan
1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3,1,3,4,3,6,3,5,4,2
Japanese collect 18 PUs (14 lost to blockades); end with 18 PUs totalDice Statistics:
Total
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 16 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.586
Median : 3.000
Variance : 0.638
Standard Deviation : 0.799
Total rolls : 70Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.762
Median : 4.000
Variance : 0.450
Standard Deviation : 0.671
Total rolls : 21Germans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.240
Median : 3.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25British Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.762
Median : 4.000
Variance : 0.450
Standard Deviation : 0.671
Total rolls : 21 -
I hope Japan survives.
Mussolini and Hitler have plans!
This has got to be one of the best wars yet, almost a year of play
S.A. -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :27
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 artilleries and 6 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 17 Sea Zone to 6 Sea Zone
2 artilleries and 6 infantry moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from 17 Sea Zone to Japan
2 bombers moved from Iwo Jima to Japan
1 battleship, 1 carrier, 1 cruiser and 5 destroyers moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Korea
Battle in Japan
Americans attack with 2 artilleries, 2 bombers, 3 fighters and 6 infantry
Japanese defend with 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
AA guns fire in Japan : 0/5 hits
Americans roll dice for 1 battleship and 1 cruiser in Japan, round 1 : 2/2 hits
Americans roll dice for 2 artilleries, 2 bombers, 3 fighters and 6 infantry in Japan, round 1 : 5/13 hits
Japanese roll dice for 4 aaGuns, 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry in Japan, round 1 : 4/9 hits
1 bomber owned by the Japanese , 2 infantry owned by the Japanese , 4 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Japan
Americans roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 infantry in Japan, round 2 : 4/9 hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Japan, round 2 : 2/6 hits
1 armour owned by the Japanese , 2 infantry owned by the Japanese , 2 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Japan
Americans roll dice for 2 artilleries, 2 bombers and 3 fighters in Japan, round 3 : 3/7 hits
Japanese roll dice for 2 fighters in Japan, round 3 : 1/2 hits
1 artillery owned by the Americans and 2 fighters owned by the Japanese lost in Japan
Americans captures 18PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Korea from Japanese, taking Japan from Japanese with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 48
Casualties for Japanese: 4 aaGuns, 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry
Casualties for Americans: 1 artillery and 6 infantryNon Combat Move - Americans
3 fighters moved from Japan to 6 Sea Zone
2 bombers moved from Japan to Kwangtung
2 armour, 3 artilleries and 5 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Persia to Iraq
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 carrier, 2 fighters and 5 transports moved from 98 Sea Zone to 92 Sea Zone
2 destroyers moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to Egypt
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Western United States to Gibraltar
1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 submarine moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to Central United States
1 infantry moved from Southeast Mexico to Central United StatesPlace Units - Americans
1 armour, 1 artillery, 1 fighter and 3 infantry placed in Eastern United States
2 destroyers and 2 transports placed in 101 Sea Zone
Americans undo move 2.
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 87 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 airfield
Korea : 1 flag, 1 infantry
Japan : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Kwangtung : 2 bombers
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 mech_infantry
Midway : 1 airfield
Soviet Far East : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 destroyer
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
3 Sea Zone : 2 destroyers and 2 transports
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 3 fighters, 3 submarines and 5 transports
Central United States : 1 artillery, 1 factory_minor and 1 infantry
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Gibraltar : 1 aaGun, 1 bomber, 2 fighters and 3 infantry
Egypt : 1 fighter
Morocco : 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Turkmenistan : 1 flag
104 Sea Zone : 1 destroyer
89 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
64 Sea Zone : 1 submarine
Iraq : 2 armour, 3 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
92 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 5 transports
101 Sea Zone : 1 flag, 2 destroyers and 4 transports
98 Sea Zone : 1 flag
91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 77 / 99
Russians : 2 / 0
Japanese : 20 / 0
Americans : 69 / 112
Chinese : 10 / 15
British : 37 / 44
UK_Pacific : 20 / 25
Italians : 8 / 8
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :27
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 artillery and 1 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Anhwe to Shantung
1 fighter moved from Hunan to ShantungCombat - Chinese
Battle in Jehol
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 1 : 1/2 hits
Japanese roll dice for 1 armour in Jehol, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Shantung
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 1 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 artillery and 1 fighter in Shantung, round 2 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shantung to HunanPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Shantung : 1 flag, 1 artillery
Kwangsi : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag, 1 artillery and 1 infantry
Shensi : 1 artillery and 5 infantry
Hunan : 1 fighter
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 76 / 99
Russians : 2 / 0
Japanese : 16 / 0
Americans : 69 / 112
Chinese : 15 / 21
British : 37 / 44
UK_Pacific : 20 / 25
Italians : 8 / 8
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :27
Combat Move - British
1 mech_infantry moved from Persia to Caucasus
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
5 armour, 2 bombers, 1 fighter and 1 tactical_bomber moved from Persia to Caucasus
2 armour, 2 infantry and 2 mech_infantrys moved from Kiangsi to KiangsuCombat - British
Battle in Caucasus
British attack with 5 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 5 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 5 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 1 : 7/13 hits
Germans roll dice for 5 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 1 : 5/8 hits
2 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Germans , 4 armour owned by the Germans , 1 artillery owned by the British , 1 mech_infantry owned by the British , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 4 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 3/8 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 5 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Kiangsu
British attack with 2 armour, 2 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry
British roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Kiangsu, round 1 : 1/6 hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Kiangsu, round 1 : 0/2 hits
1 aaGun owned by the Japanese lost in Kiangsu
British roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Kiangsu, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kiangsu
British roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Kiangsu, round 3 : 1/6 hits
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kiangsu
British win, taking Kiangsu from Japanese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
Casualties for British: 1 infantry
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
4 infantry moved from Yunnan to Szechwan
2 armour and 2 mech_infantrys moved from Yunnan to Szechwan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Persia to Turkmenistan
2 armour and 3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from India to West India
2 artilleries and 5 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 armour and 3 mech_infantrys moved from Egypt to Iraq
2 transports moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Algeria to Tunisia
2 bombers, 1 fighter and 1 tactical_bomber moved from Caucasus to Persia
2 fighters moved from Kwangtung to IndiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 36 PUs (3 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for British :
Kiangsu : 2 armour, 1 infantry and 2 mech_infantrys
Yunnan : 1 artillery and 3 infantry
Szechwan : 2 armour, 4 infantry and 2 mech_infantrys
India : 1 airfield, 2 fighters and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
39 Sea Zone : 1 transport
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 mech_infantry
Caucasus : 1 flag, 3 armour
80 Sea Zone : 2 destroyers and 1 transport
106 Sea Zone : 1 flag, 1 destroyer
99 Sea Zone : 1 flag
Iraq : 2 armour and 3 mech_infantrys
Eastern Persia : 1 flag, 2 armour and 3 mech_infantrys
71 Sea Zone : 1 transport
81 Sea Zone : 2 transports
Brazil : 1 flag, 1 infantry
Northwest Persia : 1 flag, 2 artilleries and 5 infantry
Persia : 1 flag, 2 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
98 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 74 / 99
Russians : 2 / 0
Japanese : 13 / 0
Americans : 69 / 112
Chinese : 18 / 21
British : 39 / 41
UK_Pacific : 20 / 1
Italians : 8 / 8
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :27
Place Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 6 mech_infantrysTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_upgrade
French Indo China : 1 flagProduction/PUs Summary :
Germans : 74 / 99
Russians : 2 / 0
Japanese : 13 / 0
Americans : 69 / 112
Chinese : 18 / 21
British : 39 / 41
UK_Pacific : 20 / 26
Italians : 8 / 8
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I hope for your sake that Mussolini and Hitler have plans…because the US marines just executed Hirohito!
This has been a long war…but the end is near for the axis! -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :27
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :27
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :27
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to AmurCombat - ANZAC
Battle in Amur
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Amur, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Amur, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
ANZAC win, taking Amur from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Amur to Korea
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 transport moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to India
4 fighters moved from Iwo Jima to Kwangtung
4 bombers moved from Iwo Jima to Shan State
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 bomber and 1 fighter placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Korea : 1 fighter
Hainan : 1 flag, 1 harbour
Shan State : 4 bombers
India : 1 bomber
Borneo : 1 artillery and 1 infantry
Kwangtung : 4 fighters
Queensland : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Philippines : 4 infantry
Amur : 1 flag, 1 artillery and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 airfield and 1 infantry
44 Sea Zone : 1 transport
33 Sea Zone : 1 destroyer and 3 transports
37 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine
5 Sea Zone : 1 transport
54 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 74 / 99
Russians : 2 / 0
Japanese : 12 / 0
Americans : 69 / 112
Chinese : 18 / 21
British : 39 / 41
UK_Pacific : 20 / 26
Italians : 8 / 10
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0