@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40 Boldfresh vs. Karl7 (Allies +11) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 2 carriers; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 cruiser moved from 44 Sea Zone to 36 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from Malaya to 36 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea ZoneCombat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 1 cruiser, 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 cruiser, 4 fighters and 2 tactical_bombers in 36 Sea Zone, round 1 : 4/7 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 36 Sea Zone
Japanese win, taking 42 Sea Zone from Americans, taking 36 Sea Zone from Neutral with 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 5 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship and 5 fighters in 35 Sea Zone, round 1 : 4/6 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 battleship and 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Malaya: 1 armour
EDIT: Turning off Edit Mode
4 fighters moved from 35 Sea Zone to 37 Sea Zone
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from New South Wales to 37 Sea Zone
3 carriers moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from 44 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to India
1 battleship and 2 carriers moved from 42 Sea Zone to 37 Sea Zone
1 submarine and 3 transports moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 57 Sea Zone
3 destroyers moved from 62 Sea Zone to 57 Sea Zone
7 infantry moved from India to West IndiaPlace Units - Japanese
2 carriers placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from West India: 1 infantry
EDIT: Adding units owned by Japanese to India: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,4,2,5
Japanese collect 33 PUs (8 lost to blockades); end with 38 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 48 PUsTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 34 infantry
Hainan : 1 harbour
Shan State : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 4 tactical_bombers
Malaya : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag
New South Wales : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
South Australia : 1 flag
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 flag, 1 airfield
Celebes : 1 flag
Java : 1 flag, 1 airfield
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 7 carriers, 12 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 5 transports
36 Sea Zone : 1 flag, 1 cruiser
35 Sea Zone : 1 battleship
57 Sea Zone : 3 destroyers and 1 submarine
West India : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 62 / 86
Russians : 19 / 28
Japanese : 41 / 48
Americans : 65 / 88
Chinese : 23 / 24
British : 33 / 38
UK_Pacific : 4 / 0
Italians : 11 / 12
ANZAC : 2 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 13 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.385
Median : 4.000
Variance : 1.921
Standard Deviation : 1.386
Total rolls : 39Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.462
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.231
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.462
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13 -
everything is right on this map except the tank in malaya is actually on a transport - tripleA bug wont allow the transport to pick it up in noncom and wont allow the edit either (says land units can’t be added to water). :roll:
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hold on karl - i’m going to leave all those inf in calcutta - just a sec i will post the map.
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ok karl, bring it on.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 82 PUs;
Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
7 fighters moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Formosa to 20 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 2 infantry, 3 submarines and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from Yunnan to Malaya
1 mech_infantry moved from French Indo China to Siam
Americans take Siam from Japanese
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 49 Sea Zone to 62 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
3 bombers moved from Korea to 36 Sea Zone
1 bomber moved from Kwangsi to 35 Sea Zone
2 fighters moved from Korea to French Indo China
2 infantry moved from Iraq to Trans-Jordan
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Western United States to Caroline Islands
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
2 transports moved from 102 Sea Zone to 101 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 82 PUs;
Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
7 fighters moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Formosa to 20 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 2 infantry, 3 submarines and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from Yunnan to Malaya
1 mech_infantry moved from French Indo China to Siam
Americans take Siam from Japanese
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 49 Sea Zone to 62 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
3 bombers moved from Korea to 36 Sea Zone
1 bomber moved from Kwangsi to 35 Sea Zone
2 fighters moved from Korea to French Indo China
2 infantry moved from Iraq to Trans-Jordan
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Western United States to Caroline Islands
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
2 transports moved from 102 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in Iwo Jima
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
retreated to Holland Belgium
Germans win, taking Iwo Jima from Japanese with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 battleship, 3 bombers, 5 carriers, 1 cruiser, 5 destroyers, 8 submarines and 1 transport
Japanese defend with 1 cruiser
Americans win, taking 36 Sea Zone from Japanese with 1 battleship, 3 bombers, 5 carriers, 1 cruiser, 5 destroyers, 8 submarines and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Hainan
Battle in 35 Sea Zone
Americans attack with 1 bomber, 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship
Americans win, taking Hainan from Japanese, taking 35 Sea Zone from Japanese with 1 bomber, 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Malaya to French Indo China
3 bombers moved from 36 Sea Zone to French Indo China
9 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from 35 Sea Zone to French Indo China
2 transports moved from 110 Sea Zone to 102 Sea Zone
4 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea ZonePlace Units - Americans
1 battleship and 1 destroyer placed in 36 Sea Zone
1 fighter placed in French Indo China
2 submarines placed in 6 Sea Zone
1 bomber placed in Korea
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,1,5,1,4,3,5,4,5,6,5,4,3,1,1,2,5,3,4,5,6,4,6,6,1,1,3,1,6,5
Americans collect 66 PUs (1 lost to blockades); end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from French Indo China to Shan State
UK_Pacific take Shan State from Japanese -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from French Indo China to Shan State
UK_Pacific take Shan State from JapaneseAirborne Attack Move - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from French Indo China to Shan State
UK_Pacific take Shan State from JapaneseAirborne Attack Move - British
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 bomber, 5 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
4 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 aaGun, 7 armour, 2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers moved from Iraq to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
2 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Kwangsi to French Indo ChinaPlace Units - British
1 armour and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
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FYI – you are going to have to let me move france before Gemrany… those 2 dues are stuck on the trn off UK. TrippleA won’t let me edit them… :-P
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Also, what are you doing here? Crush the USSR!
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i’m having fun!!
I12 attached
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Russia: 1 fighter
EDIT: Adding units owned by ANZAC to Iraq: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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France edit
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Are you toying with me? :-)
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i overlooked holland on my final map (did several iterations) i hope you dont mind if i roll it - was going to take 2 inf and all the ftr/tacs at it.
holland - 2 inf, 6 ftr, tac vs. inf, art
Rolls: 2@1 6@3 1@4; Total Hits: 42@1: (4, 2)6@3: (1, 6, 3, 2, 5, 6)1@4: (4)
Rolls: 2@2; Total Hits: 02@2: (6, 5) -
go ahead
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also forgot to move my tanks on the eastern front across russia… germany’s scope is getting too large!!





