@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
13L G40 Boldfresh vs. Karl7 (Allies +11) game 2
-
oops just noticed that i double clicked and took an extra tank to yenisey! here.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
14 artilleries moved from Russia to Smolensk
21 infantry moved from Russia to Smolensk
16 infantry moved from Russia to Smolensk
6 infantry moved from Kansu to Timguska
Russians take Timguska from Germans
1 armour moved from Kansu to Timguska
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
5 armour moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 mech_infantry moved from Iraq to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
14 artilleries moved from Russia to Smolensk
21 infantry moved from Russia to Smolensk
16 infantry moved from Russia to Smolensk
6 infantry moved from Kansu to Timguska
Russians take Timguska from Germans
1 armour moved from Kansu to Timguska
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
5 armour moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 mech_infantry moved from Iraq to Trans-JordanCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 5 armour, 14 artilleries and 37 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 5 armour, 14 artilleries and 37 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Vologda to Russia
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 2 carriers; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 cruiser moved from 44 Sea Zone to 36 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from Malaya to 36 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea ZoneCombat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 1 cruiser, 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 cruiser, 4 fighters and 2 tactical_bombers in 36 Sea Zone, round 1 : 4/7 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 36 Sea Zone
Japanese win, taking 42 Sea Zone from Americans, taking 36 Sea Zone from Neutral with 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 5 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship and 5 fighters in 35 Sea Zone, round 1 : 4/6 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 battleship and 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Malaya: 1 armour
EDIT: Turning off Edit Mode
4 fighters moved from 35 Sea Zone to 37 Sea Zone
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from New South Wales to 37 Sea Zone
3 carriers moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from 44 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to India
1 battleship and 2 carriers moved from 42 Sea Zone to 37 Sea Zone
1 submarine and 3 transports moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 57 Sea Zone
3 destroyers moved from 62 Sea Zone to 57 Sea Zone
7 infantry moved from India to West IndiaPlace Units - Japanese
2 carriers placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from West India: 1 infantry
EDIT: Adding units owned by Japanese to India: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,4,2,5
Japanese collect 33 PUs (8 lost to blockades); end with 38 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 48 PUsTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 34 infantry
Hainan : 1 harbour
Shan State : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 4 tactical_bombers
Malaya : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag
New South Wales : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
South Australia : 1 flag
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 flag, 1 airfield
Celebes : 1 flag
Java : 1 flag, 1 airfield
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 7 carriers, 12 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 5 transports
36 Sea Zone : 1 flag, 1 cruiser
35 Sea Zone : 1 battleship
57 Sea Zone : 3 destroyers and 1 submarine
West India : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 62 / 86
Russians : 19 / 28
Japanese : 41 / 48
Americans : 65 / 88
Chinese : 23 / 24
British : 33 / 38
UK_Pacific : 4 / 0
Italians : 11 / 12
ANZAC : 2 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 13 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.385
Median : 4.000
Variance : 1.921
Standard Deviation : 1.386
Total rolls : 39Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.462
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.231
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.462
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13 -
everything is right on this map except the tank in malaya is actually on a transport - tripleA bug wont allow the transport to pick it up in noncom and wont allow the edit either (says land units can’t be added to water). :roll:
-
hold on karl - i’m going to leave all those inf in calcutta - just a sec i will post the map.
-
ok karl, bring it on.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 82 PUs;
Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
7 fighters moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Formosa to 20 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 2 infantry, 3 submarines and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from Yunnan to Malaya
1 mech_infantry moved from French Indo China to Siam
Americans take Siam from Japanese
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 49 Sea Zone to 62 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
3 bombers moved from Korea to 36 Sea Zone
1 bomber moved from Kwangsi to 35 Sea Zone
2 fighters moved from Korea to French Indo China
2 infantry moved from Iraq to Trans-Jordan
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Western United States to Caroline Islands
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
2 transports moved from 102 Sea Zone to 101 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 82 PUs;
Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
7 fighters moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Formosa to 20 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 2 infantry, 3 submarines and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from Yunnan to Malaya
1 mech_infantry moved from French Indo China to Siam
Americans take Siam from Japanese
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 49 Sea Zone to 62 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
3 bombers moved from Korea to 36 Sea Zone
1 bomber moved from Kwangsi to 35 Sea Zone
2 fighters moved from Korea to French Indo China
2 infantry moved from Iraq to Trans-Jordan
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Western United States to Caroline Islands
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
2 transports moved from 102 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in Iwo Jima
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
retreated to Holland Belgium
Germans win, taking Iwo Jima from Japanese with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 battleship, 3 bombers, 5 carriers, 1 cruiser, 5 destroyers, 8 submarines and 1 transport
Japanese defend with 1 cruiser
Americans win, taking 36 Sea Zone from Japanese with 1 battleship, 3 bombers, 5 carriers, 1 cruiser, 5 destroyers, 8 submarines and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Hainan
Battle in 35 Sea Zone
Americans attack with 1 bomber, 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship
Americans win, taking Hainan from Japanese, taking 35 Sea Zone from Japanese with 1 bomber, 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Malaya to French Indo China
3 bombers moved from 36 Sea Zone to French Indo China
9 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from 35 Sea Zone to French Indo China
2 transports moved from 110 Sea Zone to 102 Sea Zone
4 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea ZonePlace Units - Americans
1 battleship and 1 destroyer placed in 36 Sea Zone
1 fighter placed in French Indo China
2 submarines placed in 6 Sea Zone
1 bomber placed in Korea
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,1,5,1,4,3,5,4,5,6,5,4,3,1,1,2,5,3,4,5,6,4,6,6,1,1,3,1,6,5
Americans collect 66 PUs (1 lost to blockades); end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from French Indo China to Shan State
UK_Pacific take Shan State from Japanese -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from French Indo China to Shan State
UK_Pacific take Shan State from JapaneseAirborne Attack Move - British
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from French Indo China to Shan State
UK_Pacific take Shan State from JapaneseAirborne Attack Move - British
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 bomber, 5 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
4 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 aaGun, 7 armour, 2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers moved from Iraq to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
2 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Kwangsi to French Indo ChinaPlace Units - British
1 armour and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
-
FYI – you are going to have to let me move france before Gemrany… those 2 dues are stuck on the trn off UK. TrippleA won’t let me edit them… :-P
-
Also, what are you doing here? Crush the USSR!
-
i’m having fun!!
I12 attached
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Russia: 1 fighter
EDIT: Adding units owned by ANZAC to Iraq: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
-
France edit
-
Are you toying with me? :-)





