no thank you!
13L G40 Boldfresh vs. Karl7 (Allies +11) game 2
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No intercept
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Korea to Timguska
3 fighters moved from Korea to Timguska
5 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 5 infantry moved from 33 Sea Zone to Caroline Islands
4 bombers moved from Korea to Japan
6 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
2 transports moved from 92 Sea Zone to 102 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Yunnan to India
1 mech_infantry moved from Hunan to Yunnan
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Korea to Timguska
3 fighters moved from Korea to Timguska
5 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 5 infantry moved from 33 Sea Zone to Caroline Islands
4 bombers moved from Korea to Japan
6 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
2 transports moved from 92 Sea Zone to 102 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Yunnan to India
1 mech_infantry moved from Hunan to Yunnan
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 5 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Air Battle in Japan
Americans attacks with 10 units heading to Japan
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Japan
3 bombers killed by AA guns
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.
Strategic bombing raid in India
Bombing raid in India rolls: 7 and causes: 1 damage to unit: factory_minor
Bombing raid in India causes 1 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from India to Yunnan
1 bomber moved from Japan to Korea
6 fighters moved from Japan to 6 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Americans undo move 4.
1 fighter and 1 submarine placed in 6 Sea Zone
1 bomber placed in KoreaTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
6 artilleries and 11 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Hunan to Yunnan
13 infantry moved from Yunnan to BurmaPlace Units - Chinese
8 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 3 armour, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Holland Belgium
1 armour moved from West India to Eastern Persia
5 fighters and 2 tactical_bombers moved from West India to Eastern Persia
1 infantry moved from French Indo China to Shan State
UK_Pacific take Shan State from Japanese -
UK
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3 of 4 bombers down? U r hot or cold karl!
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Your telling me… I’ve stopped caring to some degree about the dice. Just got to keep going.
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I9
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you made short work of the italian tanks :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - ANZAC
2 fighters moved from Timguska to RussiaNon Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Syria to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 8 damage on 8 factory_majors; Remaining resources: 79 PUs;
Germans buy 25 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
2 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 artillery moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Ukraine to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Eastern PersiaCombat - Germans
Battle in Eastern Persia
Germans attack with 4 armour and 4 mech_infantrys
British defend with 1 armour
Germans roll dice for 4 armour and 4 mech_infantrys in Eastern Persia, round 1 : 3/8 hits
British roll dice for 1 armour in Eastern Persia, round 1 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Eastern Persia
Germans win, taking Eastern Persia from British with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Tambov, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Caucasus, round 1 : 0/6 hits
Russians roll dice for 2 infantry in Caucasus, round 1 : 0/2 hits
Germans roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Novgorod to Western Germany
1 bomber moved from Caucasus to Northwest Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 armour and 4 mech_infantrys moved from Iraq to Caucasus
3 armour and 7 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
3 aaGuns, 11 artilleries and 15 infantry moved from Baltic States to Belarus
4 mech_infantrys moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Poland to Novgorod
1 artillery and 1 infantry moved from France to Western Germany
10 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry and 1 mech_infantry placed in Germany
10 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3,2,4
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_major
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 5 mech_infantrys
Germany : 1 factory_major, 6 infantry and 1 mech_infantry
Belarus : 1 flag, 3 aaGuns, 11 artilleries and 15 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag, 10 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery
Ukraine : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 5 infantry and 5 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 5 armour, 2 artilleries, 1 factory_minor, 3 fighters, 3 infantry, 19 mech_infantrys and 3 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 8 mech_infantrys
Caucasus : 1 flag, 4 armour and 7 mech_infantrys
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 5 armour and 5 mech_infantrys
Northwest Persia : 1 flag, 1 bomber
Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 67 / 89
Russians : 18 / 32
Japanese : 43 / 55
Americans : 56 / 76
Chinese : 23 / 24
British : 31 / 39
UK_Pacific : 9 / 0
Italians : 11 / 4
ANZAC : 2 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.588
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 51Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.429
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Germans Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.567
Median : 4.000
Variance : 1.379
Standard Deviation : 1.174
Total rolls : 30Russians Combat
2 was rolled 2 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.429
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Tambov
1 armour moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
5 infantry moved from Kweichow to Shensi
1 infantry moved from Chahar to Suiyuyan -
ussr
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Japanese
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 49 PUs; 6 SuicideAttackTokens;
Japanese buy 4 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Malaya to Shan State
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
4 fighters and 2 tactical_bombers moved from 39 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 20 Sea Zone, round 1 : 3/4 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 1 : 4/7 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Indo ChinaNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 36 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 2 submarines and 3 transports moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
3 carriers and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from South Australia to New South Wales
4 fighters and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea ZonePlace Units - Japanese
3 fighters placed in New South Wales
3 infantry placed in India
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,4,2,1,2,1,4,5,1,3,5,4,3,6,1,4,3,4,4,1,1,3,3,1,5,6,1,6,1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6
Japanese collect 34 PUs (13 lost to blockades); end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 34 infantry and 2 tactical_bombers
Hainan : 1 harbour
India : 1 flag, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag
New South Wales : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
South Australia : 1 flag
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag, 1 airfield
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 3 fighters, 2 submarines, 3 tactical_bombers and 6 transports
20 Sea Zone : 1 destroyer
West India : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 63 / 89
Russians : 22 / 28
Japanese : 47 / 49
Americans : 56 / 76
Chinese : 23 / 24
British : 31 / 39
UK_Pacific : 5 / 0
Italians : 11 / 4
ANZAC : 2 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 25 times
2 was rolled 7 times
3 was rolled 15 times
4 was rolled 18 times
5 was rolled 14 times
6 was rolled 13 times
Average roll : 3.304
Median : 3.000
Variance : 1.956
Standard Deviation : 1.399
Total rolls : 92Null / Other
1 was rolled 10 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.375
Median : 3.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 40Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11UK_Pacific Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 10 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.375
Median : 3.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 40 -
hang on karl… may make one more noncom
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4 more ftrs to z36
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intercept
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no intercept





