Vance (axis) versus Omega1759(Allies+10), G1940.2 notech

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                1 artillery moved from 47 Sea Zone to New Britain
                2 fighters moved from Queensland to 55 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                      ANZAC take 54 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in New Britain
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 1 :  1/2 hits
                        Japanese roll dice for 2 infantry in New Britain, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Britain
                        ANZAC roll dice for 1 artillery in New Britain, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in New Britain, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery in New Britain, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in New Britain, round 3 :  1/1 hits
                        1 artillery owned by the ANZAC lost in New Britain
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from 55 Sea Zone to Queensland
                1 aaGun moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 infantry moved from Line Islands to 29 Sea Zone

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 2 infantry
        Dutch New Guinea : 1 flag
        47 Sea Zone : 1 transport
        29 Sea Zone : 1 infantry
        54 Sea Zone : 1 flag
        55 Sea Zone : 1 destroyer
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 70
        Russians : 20 / 23
        Japanese : 62 / 87
        Americans : 57 / 78
        Chinese : 8 / 10
        British : 33 / 45
        UK_Pacific : 6 / 6
        Italians : 16 / 4
        ANZAC : 10 / 11
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    ANZAC Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Combat Move - French
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Alexandria to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Eire : 1 flag
        97 Sea Zone : 1 infantry
        110 Sea Zone : 1 destroyer and 1 infantry

    Production/PUs Summary :

    Germans : 44 / 70
        Russians : 20 / 23
        Japanese : 62 / 87
        Americans : 57 / 78
        Chinese : 8 / 10
        British : 33 / 45
        UK_Pacific : 6 / 6
        Italians : 16 / 4
        ANZAC : 10 / 11
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Rostov to Caucasus
                2 infantry moved from Rostov to Volgograd
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Bryansk
                2 mech_infantrys moved from Novgorod to Archangel
                2 mech_infantrys moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
                1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
                1 fighter and 1 tactical_bomber moved from Rostov to Tambov
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                2 tactical_bombers moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Belarus
                2 infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                3 fighters moved from Holland Belgium to Western Germany
                4 artilleries moved from Western Germany to France
                14 infantry moved from Western Germany to France
                1 infantry moved from Denmark to Western Germany
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                2 tactical_bombers moved from Archangel to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                3 mech_infantrys moved from Baltic States to Vyborg
                1 mech_infantry moved from Novgorod to Vyborg
                1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Tambov to Rostov
                1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
                3 mech_infantrys moved from Eastern Poland to Romania
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 infantry moved from Western Germany to Denmark
                1 aaGun moved from Novgorod to Archangel

    Place Units - Germans
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 artilleries placed in France
                2 artilleries and 8 infantry placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

  • '17 '16 '15 '14 '12

    I’m all about the number 14 this game for some reason.  :-)

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 22 PUs;
                Russians buy 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Vologda to Archangel
                1 artillery moved from Vologda to Archangel
                1 infantry moved from Russia to Tambov
                1 fighter moved from Timguska to Volgograd
                2 infantry moved from Samara to Volgograd
                1 artillery moved from Samara to Volgograd
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 tactical_bomber moved from Timguska to Volgograd
                1 fighter moved from Timguska to Tambov

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Volgograd
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 1 :  2/5 hits
                        Germans roll dice for 2 infantry in Volgograd, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 4 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 5 :  1/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun and 2 mech_infantrys
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 1 :  1/3 hits
                        Germans roll dice for 1 aaGun and 2 mech_infantrys in Archangel, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Archangel
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        Germans roll dice for 2 mech_infantrys in Archangel, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 aaGun and 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Volgograd to Samara
                1 tactical_bomber moved from Volgograd to Samara
                1 fighter moved from Tambov to Samara
                1 armour moved from Novosibirsk to Russia
                1 infantry moved from Tsinghai to Kazakhstan

    Place Units - Russians
                2 armour, 2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 1 infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Archangel : 1 artillery and 1 infantry
        Russia : 3 aaGuns, 1 airfield, 4 armour, 6 artilleries, 1 factory_major, 44 infantry and 2 mech_infantrys
        Tambov : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor and 1 infantry
        Smolensk : 1 infantry
        Samara : 3 aaGuns, 15 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 51 / 72
        Russians : 17 / 17
        Japanese : 61 / 87
        Americans : 54 / 78
        Chinese : 8 / 10
        British : 33 / 45
        UK_Pacific : 6 / 6
        Italians : 16 / 4
        ANZAC : 10 / 11
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 11 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3.382
            Median : 3.000
            Variance : 1.939
            Standard Deviation : 1.393
            Total rolls : 34

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.417
            Median : 3.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Russians Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.364
            Median : 3.000
            Variance : 1.048
            Standard Deviation : 1.024
            Total rolls : 22

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese repair 4 damage on 4 factory_minors; Remaining resources: 83 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 harbour, 7 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Shantung to Kweichow
                2 fighters moved from 36 Sea Zone to Yunnan
                2 tactical_bombers moved from Siam to Yunnan
                1 tactical_bomber moved from Siam to Yunnan
                3 fighters and 3 tactical_bombers moved from Siam to Kweichow
                1 bomber moved from Siam to 55 Sea Zone
                1 destroyer moved from 56 Sea Zone to 55 Sea Zone
                1 bomber moved from Siam to 47 Sea Zone
                2 armour moved from French Indo China to Burma
                7 armour, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Shan State to Burma
                1 artillery and 2 infantry moved from Hunan to Yunnan

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 47 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 artillery
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery
                Battle in Burma
                    Japanese attack with 9 armour, 3 artilleries, 1 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 9 armour, 3 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Shan State to Burma
                3 fighters and 3 tactical_bombers moved from Kweichow to Hunan
                3 tactical_bombers moved from Yunnan to Hunan
                1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
                1 bomber moved from 55 Sea Zone to Caroline Islands
                1 bomber moved from 47 Sea Zone to Caroline Islands
                3 destroyers moved from 37 Sea Zone to 55 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                3 fighters moved from Japan to Caroline Islands
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                5 fighters moved from 6 Sea Zone to Hunan
                1 fighter moved from 6 Sea Zone to Hunan
                1 infantry moved from Manchuria to Amur
                1 armour and 1 mech_infantry moved from Shantung to Manchuria
                2 battleships and 5 carriers moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 38 Sea Zone to Burma
                2 fighters moved from Yunnan to 38 Sea Zone
                1 aaGun moved from Hunan to Yunnan

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                Japanese undo move 3.
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Shantung
                6 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Japanese to Burma: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • '17 '16 '15 '14 '12

    Ooops please use this one.  I NCMd some fighters wrong.

  • '17 '16 '15 '14 '12

    If you attack z6, scramble 3 fighters.
    If you amphibiously attack Carolines, scramble 1 fighter; lose infantry then fighters then bombers.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                6 fighters moved from 26 Sea Zone to 6 Sea Zone
                3 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                1 artillery moved from 47 Sea Zone to New Britain
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 125 Sea Zone
                    Russians loiter and taunt with ; Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Soviet Far East
                Battle in 16 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 16 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Soviet Far East from Japanese with 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in New Britain
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in New Britain, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in New Britain, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Britain
                    Americans win, taking New Britain from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 battleship, 1 destroyer and 3 fighters
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 :  4/8 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 destroyer and 3 fighters in 6 Sea Zone, round 1 :  3/5 hits
                        1 submarine owned by the Americans , 2 fighters owned by the Americans , 1 destroyer owned by the Japanese and 2 fighters owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 battleship and 1 fighter in 6 Sea Zone, round 2 :  2/2 hits
                        1 fighter owned by the Americans , 1 tactical_bomber owned by the Americans , 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 battleship, 1 destroyer and 3 fighters
                    Casualties for Americans: 3 fighters, 1 submarine and 1 tactical_bomber

    Non Combat Move - Americans
                3 battleships moved from 26 Sea Zone to 6 Sea Zone
                4 carriers moved from 26 Sea Zone to 6 Sea Zone
                5 submarines moved from 26 Sea Zone to 6 Sea Zone
                9 destroyers moved from 26 Sea Zone to 6 Sea Zone
                2 cruisers moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry and 1 transport moved from 29 Sea Zone to 63 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 fighter moved from Holland Belgium to Scotland
                1 fighter moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from 125 Sea Zone to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                5 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 mech_infantry moved from 109 Sea Zone to United Kingdom
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
                3 transports moved from 107 Sea Zone to 106 Sea Zone
                1 artillery and 4 infantry moved from Eastern United States to Quebec
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia

    Place Units - Americans
                1 armour, 3 fighters and 1 infantry placed in Western United States
                1 destroyer placed in 10 Sea Zone
                3 artilleries, 1 fighter and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Queensland : 2 infantry
        New Britain : 1 artillery
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 infantry
        47 Sea Zone : 1 transport
        26 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        16 Sea Zone : 3 submarines
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 artillery, 3 battleships, 4 carriers, 2 cruisers, 9 destroyers, 3 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport
        63 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Quebec : 2 aaGuns, 1 artillery and 4 infantry
        Scotland : 2 fighters and 1 mech_infantry
        United Kingdom : 1 artillery, 5 infantry and 2 mech_infantrys
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        125 Sea Zone : 1 destroyer
        108 Sea Zone : 2 artilleries, 2 infantry and 2 transports
        106 Sea Zone : 1 flag, 3 transports
        93 Sea Zone : 1 submarine
        109 Sea Zone : 1 transport
        Eastern Persia : 1 armour and 1 mech_infantry
        Brazil : 1 flag
        110 Sea Zone : 1 carrier, 2 fighters, 2 infantry and 3 transports

    Production/PUs Summary :

    Germans : 48 / 72
        Russians : 18 / 17
        Japanese : 62 / 69
        Americans : 57 / 77
        Chinese : 7 / 10
        British : 33 / 45
        UK_Pacific : 5 / 6
        Italians : 16 / 4
        ANZAC : 10 / 11
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.314
            Standard Deviation : 1.146
            Total rolls : 36

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Germans Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 25

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 artillery moved from Szechwan to Yunnan
                4 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 1 :  0/5 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Yunnan, round 1 :  2/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    1 artillery owned by the Chinese retreated to Szechwan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 artillery moved from Shensi to Szechwan
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Hopei : 1 infantry
        Szechwan : 2 artilleries, 1 fighter and 12 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 72
        Russians : 18 / 17
        Japanese : 60 / 69
        Americans : 57 / 77
        Chinese : 9 / 10
        British : 33 / 45
        UK_Pacific : 5 / 6
        Italians : 16 / 4
        ANZAC : 10 / 11
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 11 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 13 times
                6 was rolled 5 times
            Average roll : 3.328
            Median : 3.000
            Variance : 0.683
            Standard Deviation : 0.827
            Total rolls : 61

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 3.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Germans Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.812
            Median : 4.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    Americans Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 25

  • '17 '16 '13 '12

    Decided to change my Chinese combat sequence, will pursue the duel between the 2 artilleries.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 artillery moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 artillery owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi
                7 infantry moved from Szechwan to Shensi
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Shensi : 1 artillery, 1 fighter and 13 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 72
        Russians : 18 / 17
        Japanese : 60 / 69
        Americans : 57 / 77
        Chinese : 9 / 10
        British : 33 / 45
        UK_Pacific : 5 / 6
        Italians : 16 / 4
        ANZAC : 10 / 11
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Combat Move - British
                3 infantry moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                4 fighters moved from 97 Sea Zone to Southern France
                2 infantry moved from Northwest Persia to Caucasus
                3 fighters moved from Eastern Persia to Caucasus
                1 bomber moved from India to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber, 3 fighters and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 bomber, 3 fighters and 2 infantry in Caucasus, round 1 :  2/6 hits
                        Germans roll dice for 2 infantry in Caucasus, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Southern France
                    British attack with 1 artillery, 4 fighters and 3 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 4 infantry
                        British roll dice for 1 artillery, 4 fighters and 3 infantry in Southern France, round 1 :  1/8 hits
                        Italians roll dice for 4 infantry in Southern France, round 1 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                        British roll dice for 1 artillery, 4 fighters and 2 infantry in Southern France, round 2 :  5/7 hits
                        Italians roll dice for 3 infantry in Southern France, round 2 :  0/3 hits
                        3 infantry owned by the Italians lost in Southern France
                    British win, taking Southern France from Italians with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Italians: 4 infantry

    Non Combat Move - British
                4 fighters moved from Southern France to 97 Sea Zone
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from 110 Sea Zone to United Kingdom
                3 fighters moved from Caucasus to Eastern Persia
                1 bomber moved from Caucasus to Eastern Persia
                3 mech_infantrys moved from India to West India
                2 fighters moved from India to West India
                1 tactical_bomber moved from India to West India
                1 artillery moved from India to West India
                1 armour moved from India to West India
                2 aaGuns moved from India to West India
                11 infantry moved from India to West India
                3 mech_infantrys moved from Persia to Eastern Persia
                2 infantry moved from Iraq to Persia
                1 artillery moved from Northwest Persia to Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 fighter and 1 mech_infantry placed in Iraq
                1 artillery and 1 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for British :

    India : 1 airfield and 1 harbour
        West India : 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Sicily : 1 flag, 1 aaGun
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Sardinia : 1 flag
        Caucasus : 2 infantry
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 battleship, 2 carriers, 4 cruisers, 5 destroyers, 4 fighters, 2 submarines and 2 transports
        Iraq : 1 flag, 1 factory_minor, 1 fighter and 1 mech_infantry
        Eastern Persia : 1 flag, 1 bomber, 3 fighters and 3 mech_infantrys
        Northwest Persia : 1 flag, 1 artillery and 2 infantry
        Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
        110 Sea Zone : 1 aaGun and 5 transports

    Production/PUs Summary :

    Germans : 46 / 72
        Russians : 20 / 17
        Japanese : 60 / 69
        Americans : 57 / 77
        Chinese : 9 / 10
        British : 36 / 44
        UK_Pacific : 5 / 0
        Italians : 13 / 4
        ANZAC : 10 / 11
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.897
            Standard Deviation : 0.947
            Total rolls : 30

    Germans Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Italians Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 46 / 72
        Russians : 20 / 17
        Japanese : 60 / 69
        Americans : 57 / 77
        Chinese : 9 / 10
        British : 36 / 44
        UK_Pacific : 5 / 5
        Italians : 13 / 4
        ANZAC : 10 / 11
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.897
            Standard Deviation : 0.947
            Total rolls : 30

    Germans Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Italians Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 infantry moved from Greece to Bulgaria
                1 artillery moved from Yugoslavia to Bulgaria

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,4,3,5,1,1,5,6,1,4,3,5,1,2,2,2,4,6,6,5
                Italians collect 1 PU (12 lost to blockades); end with 2 PUs total

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 55 Sea Zone
                1 bomber moved from New South Wales to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 bomber and 2 fighters
                    Japanese defend with 4 destroyers
                        ANZAC roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 4 destroyers in 55 Sea Zone, round 1 :  1/4 hits
                        2 destroyers owned by the Japanese and 1 fighter owned by the ANZAC lost in 55 Sea Zone
                        ANZAC roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 :  1/2 hits
                        2 destroyers owned by the Japanese and 1 fighter owned by the ANZAC lost in 55 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 4 destroyers
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - ANZAC
                1 bomber moved from 55 Sea Zone to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Guinea : 2 infantry
        Dutch New Guinea : 1 flag
        63 Sea Zone : 1 infantry
        54 Sea Zone : 1 flag
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 72
        Russians : 20 / 17
        Japanese : 60 / 69
        Americans : 57 / 77
        Chinese : 9 / 10
        British : 36 / 44
        UK_Pacific : 5 / 5
        Italians : 13 / 2
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.818
            Median : 4.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    ANZAC Combat
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 1 fighter
        Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
        Eire : 1 flag
        97 Sea Zone : 1 infantry
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 72
        Russians : 20 / 17
        Japanese : 60 / 69
        Americans : 57 / 77
        Chinese : 9 / 10
        British : 36 / 44
        UK_Pacific : 5 / 5
        Italians : 13 / 2
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.818
            Median : 4.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    ANZAC Combat
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Ukraine to Volgograd
                2 fighters and 2 tactical_bombers moved from Rostov to Volgograd
                1 fighter and 1 tactical_bomber moved from Rostov to Tambov
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Bryansk to Smolensk
                1 fighter and 1 tactical_bomber moved from Rostov to Smolensk
                3 infantry moved from Novgorod to Archangel
                3 tactical_bombers moved from Novgorod to Archangel
                2 artilleries and 4 infantry moved from France to Southern France
                2 infantry moved from Western Germany to Holland Belgium
                14 armour moved from Rostov to Caucasus
                11 mech_infantrys moved from Ukraine to Caucasus
                2 fighters moved from Western Germany to 125 Sea Zone
                1 fighter moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 2 fighters
                    Russians defend with 1 submarine; Americans defend with 1 destroyer
                    1 submarine owned by the Russians Submerged
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Southern France
                    Germans attack with 2 artilleries and 4 infantry
                    British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Southern France from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun, 1 artillery and 2 infantry
                Battle in Caucasus
                    Germans attack with 14 armour and 11 mech_infantrys
                    British defend with 2 infantry
                    Germans win, taking Caucasus from Russians with 14 armour and 10 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 3 infantry and 3 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Archangel from Russians with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Tambov to Rostov
                3 tactical_bombers moved from Archangel to Novgorod
                1 fighter moved from 125 Sea Zone to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                6 infantry moved from Western Germany to Denmark
                5 artilleries and 10 infantry moved from France to Western Germany
                3 infantry moved from Ukraine to Rostov
                1 aaGun moved from Rostov to Caucasus
                2 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Belarus to Vyborg
                3 mech_infantrys moved from Romania to Belarus
                1 fighter moved from Smolensk to Novgorod
                1 tactical_bomber moved from Smolensk to Novgorod

    Place Units - Germans
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                3 artilleries and 7 infantry placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,2,2
                Germans collect 52 PUs (6 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

  • '17 '16 '13 '12

    Forgot to post

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 5 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 bomber moved from Caroline Islands to 47 Sea Zone
                1 infantry and 2 mech_infantrys moved from Burma to India
                4 fighters and 5 tactical_bombers moved from Hunan to India
                2 fighters moved from 38 Sea Zone to India
                1 artillery moved from French Indo China to 36 Sea Zone
                1 battleship and 5 carriers moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 artilleries and 3 infantry moved from Burma to 38 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
                1 carrier and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
                3 artilleries and 3 infantry moved from 39 Sea Zone to Ceylon
                1 armour moved from French Indo China to Burma
                1 tactical_bomber moved from Hunan to India
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 fighter moved from Hunan to Chahar
                1 fighter moved from Hunan to Hopei
                1 infantry moved from Amur to Buryatia
                1 armour and 2 mech_infantrys moved from Shantung to Buyant-Uhaa
                1 armour and 1 mech_infantry moved from Manchuria to Buyant-Uhaa
                1 armour moved from Kiangsu to Hunan
                1 bomber moved from Caroline Islands to Burma
                3 fighters moved from Caroline Islands to Kwangsi

    Combat - Japanese
                Battle in India
                    Japanese attack with 6 fighters, 1 infantry, 2 mech_infantrys and 6 tactical_bombers
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 6 fighters, 1 infantry, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 47 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Ceylon
                Battle in Western Australia
                Battle in Hopei
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Ceylon from UK_Pacific, taking Western Australia from ANZAC, taking Hopei from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Hopei to Hunan
                1 fighter moved from Chahar to Hunan
                1 bomber moved from 47 Sea Zone to Borneo
                6 fighters and 6 tactical_bombers moved from India to 39 Sea Zone

    Place Units - Japanese
                7 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,2,5,2,3,1,6,6,5,2,5,5,6,3,4,2,4,3,6,4,3,1,4,2,3,1,6,2,2,2,2
                Japanese collect 54 PUs (11 lost to blockades); end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

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