none, thx
G40L13Karl(Axis)v.MostHoly(Allies +6)
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Urals to Novosibirsk
1 armour moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Dzavhan
Japanese take Dzavhan from Russians
2 artilleries and 1 infantry moved from Shensi to Szechwan
1 armour moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
2 armour moved from Kiangsu to Kweichow
3 armour and 1 infantry moved from Hunan to Yunnan
1 artillery and 7 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Siam
Japanese take Siam from ANZAC
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Malaya to Shan State
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 35 Sea Zone to 56 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 37 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from Philippines to 56 Sea Zone
1 bomber moved from Philippines to 56 Sea Zone
5 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Philippines
2 fighters moved from Kwangsi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Urals to Novosibirsk
1 armour moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Dzavhan
Japanese take Dzavhan from Russians
2 artilleries and 1 infantry moved from Shensi to Szechwan
1 armour moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
2 armour moved from Kiangsu to Kweichow
3 armour and 1 infantry moved from Hunan to Yunnan
1 artillery and 7 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Siam
Japanese take Siam from ANZAC
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Malaya to Shan State
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 35 Sea Zone to 56 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 37 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from Philippines to 56 Sea Zone
1 bomber moved from Philippines to 56 Sea Zone
5 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Philippines
2 fighters moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 3 armour, 1 artillery, 2 fighters, 8 infantry and 5 tactical_bombers
British defend with 1 armour, 2 infantry and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 1 artillery, 2 fighters, 8 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Battle in 56 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 1 infantry; Americans defend with 2 battleships, 1 carrier, 2 fighters and 1 transport
Units damaged: 2 battleships owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 74
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 1 infantry
Casualties for Americans: 2 battleships, 1 carrier, 2 fighters and 1 transport
Battle in Szechwan
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 3 infantry
Chinese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 aaGun moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
4 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
4 transports moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Yunnan to 35 Sea Zone
5 tactical_bombers moved from Yunnan to Kwangsi
1 transport moved from 37 Sea Zone to 19 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 56 Sea Zone to Java
1 bomber moved from 56 Sea Zone to JavaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
3 armour placed in Kiangsu
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 carrier, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Southern France to Northern Italy
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
4 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern ItalyCombat - Americans
Battle in Northern Italy
Americans attack with 4 armour, 2 fighters, 3 infantry and 2 mech_infantrys
Italians defend with 3 artilleries, 1 factory_major, 1 fighter, 4 infantry and 1 mech_infantry
Americans roll dice for 4 armour, 2 fighters, 3 infantry and 2 mech_infantrys in Northern Italy, round 1 : 0/11 hits
Italians roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Northern Italy, round 1 : 5/9 hits
2 mech_infantrys owned by the Americans and 3 infantry owned by the Americans lost in Northern Italy
4 armour retreated to Southern France
Italians win with 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -17
Casualties for Americans: 3 infantry and 2 mech_infantrysNon Combat Move - Americans
2 fighters moved from Northern Italy to 93 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
1 cruiser and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
6 infantry moved from Hawaiian Islands to 26 Sea Zone
6 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
3 infantry moved from 54 Sea Zone to Queensland
4 transports moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
5 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier and 1 destroyer placed in 93 Sea Zone
1 destroyer placed in 93 Sea Zone
3 armour placed in Normandy Bordeaux
4 artilleries and 4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 2 fighters, 13 infantry and 1 mech_infantry
Western Australia : 1 bomber and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Hawaiian Islands : 1 airfield, 5 fighters and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 cruiser, 1 destroyer, 3 submarines and 4 transports
25 Sea Zone : 1 destroyer
54 Sea Zone : 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 1 flag, 3 armour, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 4 armour, 1 factory_minor, 1 harbour and 2 infantry
95 Sea Zone : 1 transport
93 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
110 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers and 5 transportsProduction/PUs Summary :
Germans : 58 / 73
Russians : 11 / 12
Japanese : 75 / 80
Americans : 55 / 75
Chinese : 1 / 3
British : 20 / 27
UK_Pacific : 6 / 3
Italians : 26 / 33
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.450
Median : 4.000
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 20Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.778
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Americans Combat
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalTerritory Summary for Chinese :
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 58 / 73
Russians : 11 / 12
Japanese : 75 / 80
Americans : 55 / 75
Chinese : 1 / 1
British : 20 / 27
UK_Pacific : 6 / 3
Italians : 26 / 33
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :7
Combat Move - British
2 fighters moved from India to Iraq
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Southern France to Holland BelgiumCombat - British
Battle in Iraq
British attack with 2 fighters
Italians defend with 1 armour and 1 artillery
British roll dice for 2 fighters in Iraq, round 1 : 2/2 hits
Italians roll dice for 1 armour and 1 artillery in Iraq, round 1 : 1/2 hits
1 artillery owned by the Italians , 1 fighter owned by the British and 1 armour owned by the Italians lost in Iraq
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Italians: 1 armour and 1 artillery
Battle in Holland Belgium
British attack with 4 artilleries, 3 fighters and 4 infantry
Germans defend with 3 artilleries and 2 infantry
British roll dice for 4 artilleries, 3 fighters and 4 infantry in Holland Belgium, round 1 : 5/11 hits
Germans roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 1 : 2/5 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 artilleries and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
3 fighters moved from Holland Belgium to Southern France
1 armour, 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from India to Burma
1 fighter moved from Iraq to PersiaPlace Units - British
9 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,1,2,5,5
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,5
British collect 21 PUs (2 lost to blockades); end with 21 PUs totalTerritory Summary for British :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 harbour and 14 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
British Guiana : 1 artillery and 4 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Southern France : 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 4 artilleries and 2 infantry
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 fighter
98 Sea Zone : 1 flag
110 Sea Zone : 1 carrier, 5 destroyers, 1 submarine and 5 transportsProduction/PUs Summary :
Germans : 55 / 73
Russians : 11 / 12
Japanese : 75 / 80
Americans : 55 / 75
Chinese : 1 / 1
British : 23 / 21
UK_Pacific : 6 / 0
Italians : 26 / 33
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.400
Median : 4.000
Variance : 0.426
Standard Deviation : 0.653
Total rolls : 55Null / Other
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.059
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17Americans Combat
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :7
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 55 / 73
Russians : 11 / 12
Japanese : 75 / 80
Americans : 55 / 75
Chinese : 1 / 1
British : 23 / 21
UK_Pacific : 6 / 3
Italians : 26 / 33
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :7
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
1 armour moved from Rhodesia to Anglo Egyptian Sudan
1 fighter moved from Northern Italy to 95 Sea Zone
1 mech_infantry moved from Syria to Northwest Persia
Italians take Northwest Persia from Russians
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Southern France -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :7
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
1 armour moved from Rhodesia to Anglo Egyptian Sudan
1 fighter moved from Northern Italy to 95 Sea Zone
1 mech_infantry moved from Syria to Northwest Persia
Italians take Northwest Persia from Russians
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Southern FranceCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Air Battle in Southern France
Italians attacks with 1 units heading to Southern France
Americans launches 3 interceptors out of Southern France
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from Southern France to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 transport moved from 99 Sea Zone to 98 Sea Zone
2 aaGuns and 2 infantry moved from Western Ukraine to BryanskPlace Units - Italians
2 infantry placed in Egypt
2 artilleries, 1 fighter and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 13 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 5 infantry
Western Australia : 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 battleship, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 55 / 73
Russians : 11 / 12
Japanese : 75 / 80
Americans : 55 / 75
Chinese : 1 / 1
British : 22 / 21
UK_Pacific : 6 / 3
Italians : 28 / 32
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Morocco : 2 infantry
Normandy Bordeaux : 2 infantryProduction/PUs Summary :
Germans : 55 / 73
Russians : 11 / 12
Japanese : 75 / 80
Americans : 55 / 75
Chinese : 1 / 1
British : 22 / 21
UK_Pacific : 6 / 3
Italians : 28 / 32
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :8
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 factory_minor and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Rostov
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 artillery moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
4 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :8
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 factory_minor and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Rostov
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 artillery moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
4 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries, 2 bombers, 1 fighter and 4 infantry
British defend with 4 artilleries and 2 infantry
Germans win, taking Holland Belgium from British with 2 artilleries, 2 bombers and 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 4 infantry
Casualties for British: 4 artilleries and 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
4 infantry moved from Bryansk to Rostov
1 artillery moved from Ukraine to Rostov
1 artillery, 6 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Bessarabia to Ukraine
6 armour moved from Eastern Poland to Bryansk
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Novgorod to Archangel
1 infantry moved from South West Africa to 70 Sea Zone
1 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 bombers moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 armour placed in Romania
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 3 infantry
EDIT: Adding units owned by Germans to Bessarabia: 3 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Western Ukraine
1 artillery and 5 infantry placed in Western Germany
2 infantry placed in Germany
Germans undo move 6.
1 infantry placed in Western Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :8
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
4 infantry moved from Samara to Russia
1 infantry moved from Volgograd to SamaraPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs totalTerritory Summary for Russians :
Russia : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major and 39 infantry
Volgograd : 1 factory_minor
Samara : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 63 / 83
Russians : 6 / 6
Japanese : 75 / 80
Americans : 55 / 75
Chinese : 1 / 1
British : 19 / 21
UK_Pacific : 6 / 3
Italians : 28 / 32
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Gotta go back to work.
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Scramble all 3, by the way, you l=know how you’ve been posting your combat move and then right after you’re posting the rest of the turn? That’s supposed to be for this situation. I know that sounds sarcastic but it’s not, a lot of players post combat moves unnecessarily. I just skip posting until the end of the turn unless there is something for the opponent to decide on such as OOL or scrambling or Kamikaze’s.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
5 tactical_bombers moved from Kwangsi to Szechwan
3 armour, 1 artillery and 6 infantry moved from Yunnan to Burma
3 armour moved from Kweichow to Burma
1 artillery and 1 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 54 Sea Zone
2 fighters moved from 35 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Java to 54 Sea Zone
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
1 destroyer moved from 56 Sea Zone to 54 Sea ZoneAirborne Attack Move - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
5 tactical_bombers moved from Kwangsi to Szechwan
3 armour, 1 artillery and 6 infantry moved from Yunnan to Burma
3 armour moved from Kweichow to Burma
1 artillery and 1 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 54 Sea Zone
2 fighters moved from 35 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Java to 54 Sea Zone
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
1 destroyer moved from 56 Sea Zone to 54 Sea ZoneAirborne Attack Move - Japanese
Combat - Japanese
ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 1 bomber, 4 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 battleship, 1 destroyer, 1 fighter and 1 submarine; Americans defend with 2 fighters and 3 transports
Units damaged: 1 battleship owned by the ANZAC
Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 4 destroyers and 1 submarine
Casualties for ANZAC: 1 battleship, 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 2 fighters and 3 transports
Battle in Szechwan
Japanese attack with 2 infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 6 armour, 2 artilleries and 7 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 6 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
5 tactical_bombers moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Siam to Shan State
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
3 armour moved from Kiangsu to Kwangsi
2 carriers moved from 56 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from 54 Sea Zone to Java
2 battleships moved from 56 Sea Zone to 37 Sea Zone
1 cruiser moved from 56 Sea Zone to 55 Sea Zone
1 cruiser moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from Java to French Indo China
4 infantry moved from Philippines to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Philippines to 6 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
5 transports moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
3 armour placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
Scramble all 3, by the way, you l=know how you’ve been posting your combat move and then right after you’re posting the rest of the turn? That’s supposed to be for this situation. I know that sounds sarcastic but it’s not, a lot of players post combat moves unnecessarily. I just skip posting until the end of the turn unless there is something for the opponent to decide on such as OOL or scrambling or Kamikaze’s.
I usually try to post combat moves first. However, trippleA has a problem doing that when you have a scramble. It kicks right to the scramble after the post and won’t let you save the game. So, I usually just save it before posting the moves so the other player can just see it. But I am cool with whatever you prefer.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :8
Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 69 PUs;
Americans buy 1 airfield, 2 armour, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser, 5 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 110 Sea Zone to 112 Sea Zone
3 armour moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Southern France to Holland Belgium





