13L G40 Boldfresh vs. Axisplaya (Allies +16)

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :22

    Purchase Units - Russians
                Russians buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Northwest Persia to Persia
                8 artilleries and 40 infantry moved from Northwest Persia to Iraq
                      Russians take Iraq from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans

    Combat - Russians
                Battle in Persia
                    Russians attack with 1 infantry
                    Japanese defend with 1 aaGun; Germans defend with 1 factory_minor
                    Russians win, taking Persia from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Russians
                19 infantry moved from Northwest Persia to Turkey
                      Russians take Turkey from Neutral_True
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Smolensk to Novosibirsk
                2 mech_infantrys moved from Russia to Novosibirsk
                3 aaGuns, 2 artilleries and 9 infantry moved from Russia to Smolensk
                1 infantry moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 artillery and 33 infantry moved from Rostov to Ukraine

    Place Units - Russians
                8 infantry and 1 mech_infantry placed in Russia
                1 artillery and 2 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :22

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from French Indo China to Sumatra
                7 infantry moved from Philippines to 35 Sea Zone
                7 infantry and 4 transports moved from 35 Sea Zone to 36 Sea Zone
                1 armour moved from French Indo China to 36 Sea Zone
                1 armour, 7 infantry and 4 transports moved from 36 Sea Zone to 41 Sea Zone
                1 armour and 7 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from French Indo China to Sumatra
                2 fighters moved from French Indo China to Sumatra
                4 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                3 fighters and 2 infantry moved from French Indo China to Shan State
                1 fighter moved from Japan to Jehol
                6 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Anhwe
                3 infantry moved from Kiangsi to Anhwe
                1 fighter moved from Kiangsi to Jehol

    Combat - Japanese
                Japanese creates battle in territory 19 Sea Zone
                Battle in Anhwe
                    Japanese attack with 10 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 10 infantry in Anhwe, round 1 :  1/10 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 armour, 1 bomber, 4 fighters and 7 infantry
                    ANZAC defend with 4 fighters; Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 7 infantry in Sumatra, round 1 :  2/13 hits
                        Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Sumatra, round 1 :  4/6 hits
                        1 artillery owned by the Americans , 4 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                        Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 3 infantry in Sumatra, round 2 :  2/9 hits
                        Americans roll dice for 4 fighters in Sumatra, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Sumatra
                        Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 1 infantry in Sumatra, round 3 :  4/7 hits
                        Americans roll dice for 2 fighters in Sumatra, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 26
                    Casualties for Japanese: 7 infantry
                    Casualties for ANZAC: 4 fighters
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Jehol
                    Japanese attack with 2 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 3 fighters and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 3 fighters and 2 infantry in Shan State, round 1 :  1/5 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 3 fighters and 2 infantry in Shan State, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 5 infantry
                    Chinese defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 5 infantry in Kwangsi, round 1 :  0/5 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 1 :  1/2 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    4 infantry owned by the Japanese retreated to French Indo China
                    Chinese win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kiangsu to Anhwe
                1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                3 fighters moved from Shan State to French Indo China
                12 infantry moved from Kiangsi to Kwangtung
                2 fighters moved from Jehol to 6 Sea Zone
                2 battleships, 5 carriers, 7 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                3 fighters moved from Caroline Islands to 18 Sea Zone
                3 fighters moved from 18 Sea Zone to Japan
                2 carriers moved from 35 Sea Zone to 41 Sea Zone
                4 fighters moved from Sumatra to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 bomber moved from Sumatra to Siam
                1 aaGun moved from French Indo China to Siam
                1 fighter moved from West India to Siam
                1 infantry moved from Sakha to Amur
                1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 3 tactical_bombers moved from 35 Sea Zone to French Indo China
                1 infantry moved from French Indo China to Siam
                3 infantry moved from French Indo China to Siam

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in Shantung
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Shantung : 1 factory_minor, 1 infantry and 2 mech_infantrys
        Kiangsu : 1 factory_minor and 3 infantry
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Jehol : 2 infantry
        Siam : 1 aaGun, 1 bomber, 1 fighter and 4 infantry
        Hainan : 1 harbour
        Anhwe : 1 flag, 1 aaGun and 10 infantry
        Shan State : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour and 12 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 3 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 airfield, 1 factory_minor, 4 fighters, 18 infantry, 6 mech_infantrys and 3 tactical_bombers
        Sumatra : 1 flag, 1 armour
        42 Sea Zone : 1 flag
        41 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 4 transports
        44 Sea Zone : 1 flag
        36 Sea Zone : 1 transport
        25 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 6 carriers, 2 destroyers, 11 fighters, 1 submarine and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 59 / 91
        Russians : 35 / 44
        Japanese : 43 / 43
        Americans : 60 / 85
        Chinese : 12 / 20
        British : 23 / 17
        UK_Pacific : 8 / 0
        Italians : 18 / 23
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

  • '12

    edit

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :22

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 4 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 8 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 57 Sea Zone to 45 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 battleship, 7 carriers, 3 cruisers, 7 destroyers, 12 fighters, 2 infantry, 5 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Soviet Far East
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans win, taking Soviet Far East from Japanese, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    retreated to 25 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -16
                    Casualties for Americans: 1 fighter and 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                3 transports moved from 26 Sea Zone to 10 Sea Zone
                3 destroyers and 1 submarine moved from 8 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Central America to Venezuela
                      Americans take Venezuela from Neutral_True
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
                1 infantry moved from 65 Sea Zone to Chile
                      Americans take Chile from Neutral_True
                1 carrier moved from 64 Sea Zone to 101 Sea Zone
                2 carriers, 10 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from Eastern United States to 102 Sea Zone
                2 carriers, 10 destroyers, 4 fighters and 1 submarine moved from 102 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 carrier and 1 fighter placed in 101 Sea Zone
                3 fighters placed in Eastern United States
                2 artilleries and 3 infantry placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :22

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangsi to Yunnan
                3 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs total

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :22

    Purchase Units - British
                British buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to Scotland
                6 fighters moved from United Kingdom to Scotland
                1 mech_infantry moved from Belgian Congo to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Burma to Shan State
                2 fighters moved from Yunnan to Shan State

    Combat - British
                British creates battle in territory 125 Sea Zone
                Battle in Egypt
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Scotland
                    British attack with 6 fighters and 2 infantry
                    Germans defend with 1 airfield and 1 infantry
                    British win, taking Scotland from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to Yunnan
                8 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                6 fighters moved from Scotland to United Kingdom

    Place Units - British
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
                British collect 23 PUs (2 lost to blockades); end with 24 PUs total

  • '12

    i see tripleA didn’t give japan the calcutta NO.  guess i will have
    to add that in manually every turn.  it is gained by japan if any
    axis power holds calcutta.

  • '12

    got really lucky with 4 hits on the attack of london.  really highly doubt you you would want to scramble any ftrs but if you do, we can remove the bombards and run the sea battle.

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :22

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 61 Sea Zone to 54 Sea Zone
                2 aaGuns, 1 armour, 4 artilleries, 3 fighters and 11 infantry moved from New South Wales to Queensland
                1 cruiser, 1 destroyer, 4 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone
                1 mech_infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :22

    Combat Move - French
                2 cruisers and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :23

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 carrier, 11 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to Belarus
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                1 infantry moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Romania to Belarus
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 bomber moved from Romania to Ukraine
                1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                2 battleships moved from 105 Sea Zone to 109 Sea Zone
                5 infantry moved from Normandy Bordeaux to 105 Sea Zone
                1 infantry moved from Spain to 105 Sea Zone
                6 infantry and 3 transports moved from 105 Sea Zone to 109 Sea Zone
                6 infantry moved from 109 Sea Zone to Eire
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland
                3 fighters and 3 tactical_bombers moved from 111 Sea Zone to Scotland
                1 infantry moved from India to Burma
                      Germans take Burma from UK_Pacific
                2 fighters moved from 111 Sea Zone to Scotland
                4 fighters moved from 111 Sea Zone to 109 Sea Zone
                6 carriers and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
                1 carrier moved from 105 Sea Zone to 109 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Scotland
                    Germans attack with 5 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 airfield and 2 infantry
                        Germans roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Scotland, round 1 :  6/10 hits
                        British roll dice for 2 infantry in Scotland, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
                    Germans win, taking Scotland from British with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Eire
                Battle in United Kingdom
                    Germans attack with 1 artillery and 1 infantry
                    French defend with 1 fighter; British defend with 5 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 7 fighters, 1 harbour, 20 infantry and 1 mech_infantry; Americans defend with 1 artillery, 7 bombers and 8 infantry
                        Germans roll dice for 2 battleships in United Kingdom, round 1 :  2/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in United Kingdom, round 1 :  0/2 hits
                        British roll dice for 5 aaGuns, 2 armour, 2 artilleries, 7 bombers, 8 fighters, 28 infantry and 1 mech_infantry in United Kingdom, round 1 :  17/48 hits
                        1 infantry owned by the Germans , 2 infantry owned by the Americans and 1 artillery owned by the Germans lost in United Kingdom
                    British win, taking Eire from British with 5 aaGuns, 2 armour, 2 artilleries, 7 bombers, 8 fighters, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 5 damage total.

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Anglo Egyptian Sudan from British to Germans
                EDIT: Turning off Edit Mode
                1 bomber moved from Ukraine to Germany
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                9 infantry moved from Baltic States to Novgorod
                1 infantry moved from Romania to Eastern Poland
                10 mech_infantrys moved from Yugoslavia to Romania
                7 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 7 infantry moved from Poland to Eastern Poland
                3 armour moved from Poland to Romania
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Slovakia Hungary to Romania
                3 infantry moved from Romania to Eastern Poland
                2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
                3 mech_infantrys moved from Western Germany to Southern France
                5 fighters and 3 tactical_bombers moved from Scotland to 109 Sea Zone
                2 fighters and 1 tactical_bomber moved from Romania to Western Germany
                1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                1 bomber moved from Belarus to Western Germany
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Southern France
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                5 mech_infantrys moved from Trans-Jordan to Egypt
                2 aaGuns moved from Trans-Jordan to Egypt
                5 fighters and 3 tactical_bombers moved from Trans-Jordan to Egypt
                6 submarines moved from 39 Sea Zone to 36 Sea Zone
                22 artilleries and 44 infantry moved from India to Burma

    Place Units - Germans
                1 carrier and 2 transports placed in 39 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Burma: 1 artillery and 1 infantry
                EDIT: Adding units owned by Germans to India: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Novgorod
                2 bombers placed in Western Germany
                3 infantry placed in Egypt
                5 infantry and 1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 bomber
                EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
                EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
                EDIT: Adding units owned by Germans to Slovakia Hungary: 1 bomber
                EDIT: Removing units owned by Germans from Romania: 4 mech_infantrys
                EDIT: Adding units owned by Germans to Slovakia Hungary: 4 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 25 infantry
                EDIT: Adding units owned by Germans to Baltic States: 25 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,4,5,5,6,3,4,6,3,1,2,5,5,6,6,4,6,2,5,5,2,6,4,6,5,3,2,5,2,1,6,1,6,3,2,5,3,2,4,5,6,3,1,1,1,1
                Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Germans :

    Burma : 1 flag, 21 artilleries and 44 infantry
        India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        36 Sea Zone : 6 submarines
        39 Sea Zone : 1 carrier and 2 transports
        West India : 1 flag
        Trans-Jordan : 1 flag
        Gibraltar : 1 flag, 1 airfield and 1 harbour
        Egypt : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry, 6 mech_infantrys and 3 tactical_bombers
        Scotland : 1 flag, 1 airfield and 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Southern France : 5 mech_infantrys
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 artilleries, 1 bomber, 3 infantry and 6 mech_infantrys
        Western Germany : 1 airfield, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
        Romania : 5 armour and 6 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 25 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 18 infantry
        Bessarabia : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
        Portugal : 1 flag
        125 Sea Zone : 1 flag, 1 submarine
        Afghanistan : 1 flag
        Eire : 1 flag, 6 infantry
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 2 battleships, 7 carriers, 1 destroyer, 9 fighters, 1 submarine, 3 tactical_bombers and 5 transports
        Greece : 1 flag, 1 factory_minor
        Eastern Persia : 1 flag
        Sweden : 1 flag
        115 Sea Zone : 2 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 64 / 76
        Russians : 33 / 44
        Japanese : 40 / 48
        Americans : 64 / 84
        Chinese : 13 / 15
        British : 22 / 24
        UK_Pacific : 8 / 0
        Italians : 18 / 25
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 18 times
                3 was rolled 25 times
                4 was rolled 20 times
                5 was rolled 21 times
                6 was rolled 21 times
            Average roll : 3.642
            Median : 4.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 120

    Null / Other
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 10 times
            Average roll : 3.681
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 47

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.842
            Median : 3.000
            Variance : 1.944
            Standard Deviation : 1.394
            Total rolls : 19

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.577
            Median : 4.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 52

  • '12

    edited the walkin to sudan.  had it on an earlier version of the map, but then i had to start over to redo the buy and build naval off india.  if you have a problem with it, just let me know and i can adjust the noncom accordingly.

  • '12

    hang on, gonna edit the noncom, just in case you get frisky with the US airforce.

  • '12

    ok, sorry for all the edits.

    now you are good to go.

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :23

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Persia to Eastern Persia
                      Russians take Eastern Persia from Germans
                1 infantry moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Western Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 armour moved from Bessarabia to Western Ukraine
                1 infantry moved from Turkey to Greece
                      Russians take Greece from Germans
                8 artilleries and 30 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Germans
                7 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                10 infantry moved from Iraq to Northwest Persia
                2 fighters moved from Russia to Belarus
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Smolensk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 artilleries and 35 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Russia to Western Ukraine
                9 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
                3 fighters moved from Belarus to Russia
                1 armour and 2 mech_infantrys moved from Novosibirsk to Yenisey

    Place Units - Russians
                1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Russia
                2 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :23

    Purchase Units - Japanese
                Japanese buy 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siam to Shan State
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                3 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Siam to Borneo
                4 fighters moved from 41 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
                1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
                3 fighters and 1 tactical_bomber moved from French Indo China to Shan State
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 7 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  3/9 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Shan State
                    Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Borneo
                    Japanese attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 1 :  1/7 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Borneo
                        Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 :  3/7 hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Kiangsi
                    Japanese attack with 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 infantry in Kiangsi, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  0/1 hits
                        Japanese roll dice for 3 infantry in Kiangsi, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 3 infantry in Kiangsi, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                6 fighters and 1 tactical_bomber moved from Shan State to French Indo China
                2 infantry moved from Siam to French Indo China
                1 aaGun moved from Siam to French Indo China
                2 carriers, 1 destroyer and 3 transports moved from 41 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone
                1 bomber moved from Borneo to French Indo China
                1 fighter moved from French Indo China to 36 Sea Zone
                2 mech_infantrys moved from Shantung to Manchuria
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Chahar
                2 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Shantung to Anhwe
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                3 fighters moved from 6 Sea Zone to Japan
                2 battleships, 6 carriers, 2 destroyers, 8 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                2 battleships, 6 carriers, 2 destroyers, 8 fighters, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                2 fighters moved from French Indo China to 36 Sea Zone
                1 infantry moved from Amur to Buryatia

    Place Units - Japanese
                1 fighter and 1 infantry placed in Japan
                2 infantry and 1 tactical_bomber placed in French Indo China
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Shantung : 1 factory_minor and 3 infantry
        Kwangsi : 1 airfield, 1 harbour and 1 infantry
        Kiangsu : 1 factory_minor and 3 infantry
        Kiangsi : 2 infantry
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 7 fighters, 1 harbour and 1 infantry
        Manchuria : 2 mech_infantrys
        Hainan : 1 harbour
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 4 infantry
        Chahar : 1 flag, 4 infantry
        Anhwe : 1 flag, 1 aaGun and 3 infantry
        Borneo : 1 flag, 1 armour and 1 infantry
        Kwangtung : 1 flag, 1 harbour and 11 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 3 infantry
        Sakha : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 22 infantry, 6 mech_infantrys and 2 tactical_bombers
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        36 Sea Zone : 2 battleships, 8 carriers, 3 destroyers, 13 fighters, 1 submarine, 3 tactical_bombers and 4 transports
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 59 / 76
        Russians : 36 / 46
        Japanese : 51 / 51
        Americans : 64 / 84
        Chinese : 7 / 15
        British : 23 / 24
        UK_Pacific : 4 / 0
        Italians : 18 / 25
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.850
            Median : 4.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 40

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 4.062
            Median : 4.000
            Variance : 0.710
            Standard Deviation : 0.842
            Total rolls : 32

    UK_Pacific Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '12

    corrected income for India NO

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :23

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Spain
                1 bomber moved from United Kingdom to Southern France
                1 bomber moved from Eastern United States to United Kingdom
                10 fighters and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan

    Combat - Americans
                Battle in Anglo Egyptian Sudan
                    Americans attack with 10 fighters and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Americans win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Strategic bombing raid in France
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Strategic bombing raid in Spain
                    1 bomber killed by AA guns
                    Bombing raid in Spain causes 0 damage total.
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 4 damage total.
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Southern France causes 3 damage total.

    Non Combat Move - Americans
                1 bomber moved from Southern France to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from France to United Kingdom
                3 fighters moved from Eastern United States to 106 Sea Zone
                2 carriers and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Venezuela to Southeast Mexico
                2 infantry moved from Venezuela to Central America
                2 infantry moved from Chile to 65 Sea Zone
                1 infantry moved from Chile to Argentina
                      Americans take Argentina from Neutral_True
                2 infantry and 1 transport moved from 65 Sea Zone to 52 Sea Zone
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 1 battleship, 7 carriers, 3 cruisers, 7 destroyers, 12 fighters, 2 infantry, 5 submarines and 2 transports moved from 33 Sea Zone to 55 Sea Zone
                1 submarine moved from 45 Sea Zone to 55 Sea Zone
                2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory
                1 fighter moved from Hawaiian Islands to 55 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 2 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 infantry moved from Central United States to Western United States
                10 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone

    Place Units - Americans
                1 fighter placed in Western United States
                2 fighters placed in Eastern United States
                1 carrier, 1 destroyer and 5 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :23

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                3 infantry moved from Suiyuyan to Kansu

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :23

    Purchase Units - British
                British repair 3 damage on 3 factory_majors; Remaining resources: 21 PUs;
                British buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 infantry moved from Yunnan to Shan State

    Combat - British
                British creates battle in territory 125 Sea Zone

    Non Combat Move - British
                1 transport moved from 101 Sea Zone to 106 Sea Zone

    Place Units - British
                6 infantry placed in United Kingdom
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,4,3,1,6,1,5,6,6,4,3,3,4,2,6,1,6,5,6,2,6,1,5,4,4,5,6,1,3,1,1,6,6,3,1,2,3,6,1,2
                British collect 18 PUs (6 lost to blockades); end with 18 PUs total

Suggested Topics

  • 13
  • 29
  • 27
  • 18
  • 35
  • 66
  • 157
  • 398
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.8k

Users

40.4k

Topics

1.8m

Posts