9a0ae815-f09a-48b6-81ec-fe13a985e2d7-triplea_42139_1mas.tsvg
Karl7 (Axis) vs. Fortress (Allies) - G40.2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 destroyer and 6 submarines moved from 63 Sea Zone to 26 Sea Zone
1 fighter moved from New Zealand to 26 Sea Zone
2 fighters moved from New South Wales to New ZealandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield, 2 fighters and 1 harbour
New South Wales : 1 flag, 1 factory_minor, 2 fighters and 1 harbour
South Australia : 1 flag, 2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry
26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 6 submarinesProduction/PUs Summary :
Germans : 51 / 0
Russians : 10 / 22
Japanese : 68 / 78
Americans : 64 / 84
Chinese : 6 / 7
British : 39 / 117
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 10 / 10
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Combat Move - French
1 infantry moved from Northwest Persia to PersiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 51 / 0
Russians : 10 / 22
Japanese : 68 / 78
Americans : 64 / 84
Chinese : 6 / 7
British : 39 / 117
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 10 / 10
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Combat Move - Germans
2 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
3 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 infantry moved from Smolensk to Russia
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Novgorod to Denmark
8 infantry moved from Bryansk to Russia
6 tactical_bombers moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
2 fighters moved from Bryansk to RussiaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
retreated to Holland Belgium
Americans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Denmark
Germans attack with 1 artillery, 2 infantry and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans win, taking Denmark from Americans with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 3 fighters, 9 infantry and 6 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 7 infantry
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 fighters, 7 infantry and 6 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 7 infantry
Battle in Germany
Germans attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 factory_minor and 2 infantry
Germans win, taking Germany from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 fighter moved from Germany to Western Germany
3 tactical_bombers moved from Denmark to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
3 aaGuns, 29 armour, 21 artilleries, 44 infantry and 10 mech_infantrys moved from Bryansk to Tambov
3 armour moved from Western Ukraine to Rostov
1 fighter and 6 tactical_bombers moved from Russia to Tambov
2 fighters moved from Russia to Eastern Poland
7 mech_infantrys moved from Bryansk to RostovTurn Complete - Germans
Germans collect 65 PUs; end with 87 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Combat Move - Russians
23 artilleries and 91 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Buryatia to Amur
Russians take Amur from JapaneseCombat - Russians
Non Combat Move - Russians
6 aaGuns moved from Samara to Kazakhstan
1 armour, 2 fighters and 2 mech_infantrys moved from Iraq to Persia
1 armour and 1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to IraqTurn Complete - Russians
Territory Summary for Russians :
Amur : 1 flag, 1 infantry
Kazakhstan : 1 flag, 6 aaGuns, 23 artilleries and 91 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 flag, 1 artillery
Syria : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 2 fighters and 2 mech_infantrysProduction/PUs Summary :
Germans : 64 / 107
Russians : 7 / 0
Japanese : 67 / 78
Americans : 60 / 84
Chinese : 6 / 7
British : 34 / 117
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 10 / 10
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry got ahead of myself… scramble for Pearl?
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Yes, please. Scramble all three.
Instead of wishing you good luck, I’ll wish for fair and equal dice luck :-D
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Check with me for ools please. It might take a couple extra minutes, but it’ll be worth it :)
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ok 18 casualties to choose
(your subs hit 1)
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Eleven hits to chose now
I am down all my subs but 2 and lost 2 dds. All hit points taken but 1 cv I am keeping
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you rocked that last round with 13
now you have to choose 10 hit… basically you’ll have a ftr and bb left
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whew! I won, but my poor battleship is a goner
anyhow, I had the battle at 60+% victory for me… what battle calc are you using?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 1 fighter, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 5 fighters, 8 submarines and 5 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 submarines moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Suiyuyan
3 mech_infantrys moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
2 bombers moved from Japan to 26 Sea Zone
1 tactical_bomber moved from Japan to 26 Sea Zone
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from RussiansCombat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 5 carriers, 1 cruiser, 8 destroyers, 5 fighters, 8 submarines and 6 tactical_bombers
ANZAC defend with 1 carrier, 1 destroyer, 1 fighter and 6 submarines; Americans defend with 1 battleship, 4 carriers, 4 destroyers, 8 fighters, 9 submarines, 3 tactical_bombers and 2 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 4 carriers owned by the Americans and 1 carrier owned by the ANZAC
Units damaged: 4 carriers owned by the Japanese
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 68
Casualties for Japanese: 5 carriers, 1 cruiser, 8 destroyers, 4 fighters, 8 submarines and 5 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 destroyer, 1 fighter and 6 submarines
Casualties for Americans: 1 battleship, 4 carriers, 4 destroyers, 8 fighters, 9 submarines, 3 tactical_bombers and 2 transports
Battle in Caroline Islands
Battle in Suiyuyan
Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Caroline Islands from Americans, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 bombers moved from 26 Sea Zone to Midway
1 tactical_bomber moved from 26 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to Midway
1 transport moved from 25 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
8 armour, 6 artilleries and 11 infantry moved from Eastern Persia to West India
1 aaGun moved from India to West India
1 mech_infantry moved from India to West India
1 infantry moved from Yunnan to Kweichow
3 infantry moved from Kiangsu to Shantung
1 infantry moved from Chahar to Jehol
1 transport moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 4 infantry placed in Japan
1 fighter and 2 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA battle Calc
8SS, 8DD, 5AC, BB, CR, 5F, 6Tac, 2B attacking against 15SS, 5DD, 5AC, BB, 3Tac, 9F (remember I scrambled 3F)
yields 62% hold for the defender.Counting pips as a reality check holds true that the median result was I should’ve survived the battle with a damaged BB and 2-3F. And that was with taking all of your carrier hits at the very start of the battle to give you more 2’s to roll in the next round.
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hmm… who knows? DSKelly’s calc had it as a win for me… is the trippleA calc supposed to be the best?
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But hey, if I got luck, I guess I shouldn’t begrudge that… :wink:
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I don’t know about the other one. Like I said, I counted the pips (and that seems like a realistic way to count expected hits per round) and came up with the same result as the TripleA calculator (I do that when ool might come into play, to see how expected losses might change in future rounds based on ool choices in round 1 or 2 in larger battles).
Round 1 is the one that can swing a battle if it’s significant difference – definitely the case here. We should each have been expecting a median of 14 hits in the first round. When you got 18 and I got 11, that was a swing of 7 ships that was just too much to overcome in the later rounds.
:-)
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It’s disappointing to have a game end that way.
In any case, I’m glad I had the opportunity to play against a skilled player with no bid. I think I held my own.
I look forward to playing you in the league once I finish up a few of these games; I don’t think playing a really good opponent in league play when I’ve already got 7 games going on and another 4 in the queue is a brilliant plan on my part :wink:
Thanks for the game!
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Sounds good.
Just hit me up when you come over to the league. I am always around.
Thanks for the game.
Losing Germany was a humorous surprise…
:lol:





