G40 2012L Championship Game Mr.Green(Axis)v.Karl7(Allies+9)

  • 22 20 19 18 17 16 15 14 12

    USSR buy

    arm
    art
    8inf

    cm

    bel
    3inf, tacb. ftr from smo

    cau
    2inf fom vol
    ftr from rus

    inf walks from novo to Kaz

    cc

    bel
    A
    DiceRolls: 3@1 1@3 1@4; Total Hits: 33@1: (1, 6, 1)1@3: (6)1@4: (3)
    D
    DiceRolls: 2@2; Total Hits: 12@2: (3, 2)

    cau
    A
    DiceRolls: 2@1 1@3; Total Hits: 22@1: (1, 2)1@3: (1)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 22 20 19 18 17 16 15 14 12

    both cleared wlo inf in both

    ncm
    army in novo to tsi
    4inf from tim to yen
    2inf from tim to novo
    air in cau to ros
    10inf from suke to ros
    1 inf from sukr to bry
    ftr, tacb from bel to smo
    army in rus to smo

    place
    3inf in vol
    inf in sukr
    5inf, arm in rus
    (If ok, I screwed up and forgot to buy down a damage in Rus, bascially I can just turn the art into an inf to get everybody on…)

    collect

    36

    Mr.Green v. Karl7 2012 G40 LChamp 07bUSSR.AAM


  • You did notice that Italy can can open Germany a path to Moscow?  :wink:

  • 22 20 19 18 17 16 15 14 12

    Hmm, good point.  Didn’t think about that.

    Will allow NCM change?


  • Yup.

  • 22 20 19 18 17 16 15 14 12

    such a classic move… and I fail to pick it up.  Boy, at the rate I am giong you DESERVE to win…  :lol:

    NCM change:

    the 11inf, aa in sukr will go to bry
    the 6inf in rus will go to bry
    3inf from smo wil go to bry too
    mech from kaz to tam
    ftr from cau to vol

    corrected map

    Mr.Green v. Karl7 2012 G40 LChamp 07bUSSR.AAM


  • Japan 7:

    bank=88
    4 dd@8=32
    2 trn@7=14
    2 ss@6=12
    10 inf@3=30
    total=88

    cm:
    arm ind > wind(mt) > ind
    mech jeh > sui(mt)
    inf wau > nte(mt)
    inf wau > sau(mt)

    hop(inf)
    inf cha
    2 mech jeh
    mech, arm yun

    she(inf)
    2 inf kwe
    fig(1) shn

    sz61(ss)
    dd sz37
    cc, bb sz56

    sz42(ss)
    dd sz33
    2 fig, 2 tac(3) sz37

    ss55(ss)
    dd sz33
    fig(2) phi
    2 fig(3) sz56

    sz25(dd)
    dd sz33
    fig, tac(2) sz6
    bmb(4) jpn

    sz31(dd)
    ss, 2 fig, tac(2) sz33

    sz30(dd)
    2 fig, tac(2), bmb(4) car

    sz30 rd1:
    A(2 fig, tac, bmb)
    DiceRolls: 2@3 2@4; Total Hits: 32@3: (3, 1)2@4: (6, 3)
    D(dd)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • sz30 cwlo fig.

    sz31 rd1:
    A(ss, 2 fig, tac)
    DiceRolls: 1@2 2@3 1@4; Total Hits: 11@2: (3)2@3: (6, 2)1@4: (6)
    D(dd)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • sz31 cwlo ss.

    sz25 rd1:
    A(dd, fig, tac, bmb)
    DiceRolls: 1@2 1@3 2@4; Total Hits: 11@2: (1)1@3: (4)2@4: (6, 6)
    D(dd)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • sz25 twol.

    sz61 rd1:
    A(dd, cc, bb)
    DiceRolls: 1@2 1@3 1@4; Total Hits: 01@2: (5)1@3: (5)1@4: (5)
    D(ss)
    DiceRolls: 1@1; Total Hits: 01@1: (3)


  • sz61 rd2:
    A(dd, cc, bb)
    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (6)1@4: (4)
    D(ss)
    DiceRolls: 1@1; Total Hits: 01@1: (5)


  • sz61 twol.

    sz55 rd1:
    A(dd, 3 fig)
    DiceRolls: 1@2 3@3; Total Hits: 21@2: (1)3@3: (6, 5, 1)
    D(ss)
    DiceRolls: 1@1; Total Hits: 01@1: (4)


  • sz55 twol.

    sz42 rd1:
    A(dd, 2 fig, 2 tac)
    DiceRolls: 1@2 2@3 2@4; Total Hits: 41@2: (5)2@3: (3, 1)2@4: (3, 4)
    D(ss)
    DiceRolls: 1@1; Total Hits: 01@1: (3)


  • sz42 twol.

    she rd1:
    A(2 inf, fig)
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (3, 4)1@3: (2)
    D(inf)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • she twol.

    hop rd1:
    A(inf, 3 mech, arm)
    DiceRolls: 4@1 1@3; Total Hits: 24@1: (1, 3, 6, 6)1@3: (2)
    D(inf)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • hop twol.

    ncm:
    inf sak > bur
    bmb sz25 > jpn
    fig, tac sz25 > sz6
    2 inf kor > car /v trn sz6 > sz33
    ss sz33 > 62
    ss sz6 > sz33
    3 tac sz33 > car
    2 fig, tac sz31 > sz33
    fig, tac sz30 > sz33
    bmb sz30 > car
    ac sz56 > sz61
    2 fig sz55 > sz61
    fig sz55 > shn
    2 inf wau > nte
    inf shn + inf jav > nte /v trn sz37 > sz55
    2 fig, 2 tac sz42 > ind
    3 inf fic > shn
    arm yun > shn
    4 arm ind > shn
    fig she > kwe
    3 trn sz56 > sz37

    placement:
    4 dd, 2 ss > sz6
    2 trn > sz37
    inf > mal
    3 inf > fic
    3 inf > hon
    3 inf > ind

    collect:
    85 ipc

    Upload folder is full. I’ll send it to your dice mail….


  • one more ncm: ss sz72 > sz70

    Could you move it? :-)

  • 22 20 19 18 17 16 15 14 12

    yes

  • 22 20 19 18 17 16 15 14 12

    Ok, after much study, I think the Allies are doomed unless they do “something” – which unfortunately means also having a little luck on their side.  I find continuously that luck does NOT favor the bold in these games.  Anyhow, got to do it.  :cry:

    USA

    buy
    ftr, tacb
    cv
    3ss
    2dd
    3 inf

  • 22 20 19 18 17 16 15 14 12

    cm

    sz33
    fleet in 26 to 33
    air in nsw to 33

    I assume you will scramble 3 tacb in car?

    land troop from mor into hol

    hol
    land 3inf from mor into hol
    bb, 2cc contibute
    3ftr, tacb from 125

    sz35
    dd from 10
    bomb from wus

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