Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Combat Move - British
1 unit repaired.
1 bomber moved from United Kingdom to Southern France
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 cruiser moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to Iraq
1 infantry moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 submarine
British win, taking 98 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Iraq
British attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Southern France causes 5 damage total.
Non Combat Move - British
1 bomber moved from Southern France to United Kingdom
1 battleship and 2 cruisers moved from 109 Sea Zone to 106 Sea Zone
2 aaGuns, 2 fighters, 3 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Alexandria to Egypt
1 fighter moved from Shan State to India
1 fighter moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
Place Units - British
1 carrier and 1 transport placed in 106 Sea Zone
1 factory_minor placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,4,4,2,6,2,5,4,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 3 infantry
hitting the hay, but will be back tomorrow. Travel day but I should have internet
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Italians
Italians buy 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
1 artillery and 3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Tunisia to Algeria
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 2/3 hits
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 : 2/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 1/2 hits
French roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Gibraltar
Non Combat Move - Italians
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
2 aaGuns moved from Yugoslavia to Slovakia Hungary
4 infantry moved from Greece to Bulgaria
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 fighters moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
Place Units - Italians
2 transports placed in 97 Sea Zone
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 46 / 51
Americans : 52 / 72
Chinese : 10 / 16
British : 30 / 31
UK_Pacific : 7 / 8
Italians : 20 / 36
ANZAC : 10 / 17
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 2 destroyers moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - Germans
Germans buy 1 factory_minor, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 103 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 103 Sea Zone
Combat - Germans
Battle in 103 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 103 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 103 Sea Zone
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters and 2 tactical_bombers moved from 103 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from Norway to Finland
5 infantry moved from Romania to Slovakia Hungary
3 armour moved from Slovakia Hungary to Poland
10 infantry moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Holland Belgium to Germany
3 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 artilleries moved from Western Germany to Germany
1 infantry moved from Western Germany to Northern Italy
Place Units - Germans
9 infantry placed in Germany
2 submarines placed in 112 Sea Zone
1 factory_minor placed in Finland
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 46 / 51
Americans : 52 / 72
Chinese : 10 / 16
British : 30 / 31
UK_Pacific : 7 / 8
Italians : 20 / 36
ANZAC : 10 / 17
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I edited in a ncm: 7 inf, 2 art Hungary > Poland
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 12 infantry moved from Novgorod to Belarus
1 aaGun, 1 artillery and 4 infantry moved from Western Ukraine to Bessarabia
5 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 3 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
4 tactical_bombers moved from Philippines to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 41 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Kwangsi
2 fighters moved from French Indo China to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
2 artilleries and 1 infantry moved from Anhwe to Hopei
1 bomber moved from French Indo China to Hopei
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 bomber and 1 fighter moved from French Indo China to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hopei
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from Dutch, taking Celebes from Dutch with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 infantry and 4 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 4 tactical_bombers in Dutch New Guinea, round 1 : 2/6 hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 1 : 0/2 hits
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in Kwangsi, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Hopei, round 1 : 3/5 hits
Chinese roll dice for 2 infantry in Hopei, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Hunan, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Hunan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Kwangsi to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
4 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from Kwangsi to French Indo China
1 bomber and 1 fighter moved from Hunan to French Indo China
1 bomber moved from Hopei to French Indo China
1 artillery and 1 mech_infantry moved from Suiyuyan to Shensi
2 carriers, 1 cruiser, 3 destroyers, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
3 fighters moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from Korea to Manchuria
1 tactical_bomber moved from Shan State to French Indo China
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 58 / 65
Americans : 52 / 72
Chinese : 5 / 16
British : 30 / 31
UK_Pacific : 7 / 8
Italians : 20 / 36
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
If you plan to attack sz42 I’d prefer to select my own casualties after the obligatory two hits absorbed by my bb’s. You can save the game in the middle of a battle. :-)
Ok, let me see. Not sure if will attack anyway.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
2 fighters moved from 106 Sea Zone to 103 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking 106 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Eastern United States
1 carrier and 1 cruiser moved from 106 Sea Zone to 101 Sea Zone
2 fighters moved from 103 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 fighters and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
Place Units - Americans
1 carrier, 2 destroyers, 2 fighters and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kwangsi
14 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kansu
2 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 14 infantry
Japanese defend with 1 artillery
Chinese win, taking Hunan from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
1 artillery placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Adding units owned by Americans to British Guiana: 2 infantry
EDIT: Turning off Edit Mode
1 bomber moved from United Kingdom to Gibraltar
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 80 Sea Zone to Anglo Egyptian Sudan
1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from Yunnan to 39 Sea Zone
1 tactical_bomber moved from Yunnan to 39 Sea Zone
Combat - British
Battle in 39 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
British win, taking 39 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Gibraltar causes 5 damage total.
Non Combat Move - British
1 bomber moved from Gibraltar to British Guiana
1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Iraq to 80 Sea Zone
3 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
1 infantry moved from Yunnan to Burma
Place Units - British
1 factory_minor placed in Iraq
1 armour, 1 artillery and 1 infantry placed in Persia
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry
ok, good god! UK was messed up several times by me then by my computer… so sorry for all the iterations…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - Italians
Italians repair 3 damage on 3 harbours; Remaining resources: 33 PUs;
Italians buy 8 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 unit repaired.
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 armour and 1 artillery moved from Greece to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
1 artillery and 3 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from Greece to Egypt
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 3 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
AA guns fire in Egypt : 1/3 hits
1 fighter owned by the Italians lost in Egypt
Italians roll dice for 2 cruisers in Egypt, round 1 : 0/2 hits
Italians roll dice for 3 armour, 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry in Egypt, round 1 : 5/16 hits
British roll dice for 1 aaGun, 1 armour, 1 artillery, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 : 5/13 hits
2 infantry owned by the British , 2 infantry owned by the ANZAC , 1 aaGun owned by the British and 5 infantry owned by the Italians lost in Egypt
Italians roll dice for 3 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 2 : 6/11 hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/9 hits
3 infantry owned by the British , 1 infantry owned by the French , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 1 artillery owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 3 armour, 2 artilleries, 1 bomber and 1 fighter in Egypt, round 3 : 3/7 hits
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 2/3 hits
1 tactical_bomber owned by the British , 1 armour owned by the British , 2 artilleries owned by the Italians and 1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 3 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry
Non Combat Move - Italians
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
4 infantry moved from Bulgaria to Romania
2 infantry moved from Yugoslavia to Romania
1 bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
2 aaGuns moved from Slovakia Hungary to Romania
Place Units - Italians
1 transport placed in 97 Sea Zone
8 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 52 / 65
Americans : 55 / 75
Chinese : 8 / 14
British : 30 / 32
UK_Pacific : 7 / 9
Italians : 20 / 37
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Question: How could the 2 trns from gib get to Egypt when it was bombed and out of commission?
I repaired it! :-)
Left two damage though doesn’t need to be completly repaired to function…