12L AA50-41 CdnRanger (Allies +7) vs. djensen (Axis) +NOs -Tech


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Germany to 4 Sea Zone
                1 artillery moved from Baltic States to Belorussia
                1 infantry moved from East Poland to Belorussia
                2 infantry moved from Germany to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Norway
                1 fighter moved from 5 Sea Zone to Belorussia
                1 fighter moved from 5 Sea Zone to Belorussia
                2 armour moved from Poland to Karelia S.S.R.
                1 artillery moved from Germany to Northwestern Europe
                1 infantry moved from France to Northwestern Europe
                1 armour moved from Germany to Northwestern Europe
                1 bomber moved from Germany to Karelia S.S.R.
                1 fighter moved from 5 Sea Zone to Karelia S.S.R.
                1 fighter moved from 5 Sea Zone to Norway

    Combat - Germans
                Battle in 4 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 4 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Northwestern Europe
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Northwestern Europe, round 1 :  1/3 hits
                        Americans roll dice for 1 infantry in Northwestern Europe, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Northwestern Europe
                    Germans win, taking Northwestern Europe from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Norway
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 cruiser in Norway, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Karelia S.S.R.
                    Germans attack with 2 armour, 1 bomber and 1 fighter
                    British defend with 1 armour and 1 infantry; Russians defend with 1 aaGun and 1 factory
                        AA guns fire in Karelia S.S.R. :  0/2 hits
                        Germans roll dice for 2 armour, 1 bomber and 1 fighter in Karelia S.S.R., round 1 :  1/4 hits
                        Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 1 :  2/2 hits
                        1 infantry owned by the British , 1 armour owned by the Germans and 1 fighter owned by the Germans lost in Karelia S.S.R.
                        Germans roll dice for 1 armour and 1 bomber in Karelia S.S.R., round 2 :  2/2 hits
                        Russians roll dice for 1 armour in Karelia S.S.R., round 2 :  0/1 hits
                        1 armour owned by the British lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 armour and 1 fighter
                    Casualties for British: 1 armour and 1 infantry
                Battle in Belorussia
                    Germans attack with 1 artillery, 2 fighters and 1 infantry
                    Russians defend with 1 armour and 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Belorussia, round 1 :  2/4 hits
                        Russians roll dice for 1 armour and 1 infantry in Belorussia, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                    Germans win, taking Belorussia from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from 4 Sea Zone to Germany
                1 bomber moved from Karelia S.S.R. to Germany
                1 fighter moved from Norway to 5 Sea Zone
                2 fighters moved from Belorussia to 5 Sea Zone
                1 infantry moved from Poland to East Poland
                1 artillery and 1 infantry moved from Poland to Baltic States
                2 artilleries moved from Germany to Poland
                4 armour moved from Germany to Baltic States

    Place Units - Germans
                1 fighter and 2 submarines placed in 5 Sea Zone
                4 armour, 1 artillery and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 35 PUs; end with 35 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Baltic States : 1 flag, 4 armour, 1 artillery and 1 infantry
        Belorussia : 1 flag, 1 artillery
        East Poland : 1 flag, 1 infantry
        France : 1 flag, 5 infantry
        Germany : 1 flag, 1 aaGun, 4 armour, 1 artillery, 2 bombers, 1 factory and 2 infantry
        Karelia S.S.R. : 1 flag, 1 aaGun, 1 armour and 1 factory
        Northwestern Europe : 1 flag, 1 armour, 1 artillery and 1 infantry
        Norway : 1 flag, 2 infantry
        Poland : 1 flag, 2 artilleries
        5 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines and 1 transport

    Production/PUs Summary :

    Germans : 35 / 50
        Russians : 21 / 28
        Japanese : 46 / 63
        British : 27 / 31
        Italians : 12 / 12
        Chinese : 0 / 0
        Americans : 37 / 50

  • 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Archangel to Karelia S.S.R.
                1 armour moved from Russia to Karelia S.S.R.
                1 infantry moved from Ukraine to East Poland
                1 artillery moved from Ukraine to East Poland
                1 infantry moved from Eastern Ukraine to Belorussia
                4 armour moved from Ukraine to Belorussia
                1 infantry moved from Novosibirsk to Chinghai
                1 armour moved from Russia to Chinghai
                1 infantry moved from Russia to Belorussia
                2 infantry moved from Russia to Belorussia
                1 artillery moved from Russia to Belorussia

    Combat - Russians
                Battle in 5 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines and 1 transport
                        Germans roll dice for 4 submarines in 5 Sea Zone, round 1 :  0/4 hits
                        Russians roll dice for 1 submarine in 5 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 5 Sea Zone, round 1 :  4/8 hits
                        1 submarine owned by the Russians lost in 5 Sea Zone
                    Germans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in East Poland
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in East Poland, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in East Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                    Russians win, taking East Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belorussia
                    Russians attack with 4 armour, 1 artillery and 4 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 4 armour, 1 artillery and 4 infantry in Belorussia, round 1 :  3/9 hits
                        Germans roll dice for 1 artillery in Belorussia, round 1 :  0/1 hits
                        1 artillery owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Karelia S.S.R.
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 aaGun, 1 armour and 1 factory
                        Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 1 :  0/2 hits
                        Germans roll dice for 1 armour in Karelia S.S.R., round 1 :  0/1 hits
                        Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Karelia S.S.R., round 2 :  0/1 hits
                        Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 3 :  1/2 hits
                        Germans roll dice for 1 armour in Karelia S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
                    Russians win, taking Karelia S.S.R. from Germans with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Chinghai
                    Russians attack with 1 armour and 1 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 armour and 1 infantry in Chinghai, round 1 :  0/2 hits
                        Japanese roll dice for 1 armour in Chinghai, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Chinghai
                        Russians roll dice for 1 armour in Chinghai, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Chinghai, round 2 :  1/1 hits
                        1 armour owned by the Russians lost in Chinghai
                    Japanese win with 1 armour remaining. Battle score for attacker is -8
                    Casualties for Russians: 1 armour and 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Kazakh S.S.R.
                1 aaGun moved from Caucasus to Russia
                1 aaGun moved from Ukraine to Caucasus
                1 infantry moved from Caucasus to Ukraine
                1 artillery moved from Caucasus to Russia

    Place Units - Russians
                2 armour and 3 infantry placed in Russia
                1 infantry placed in Russia
                2 infantry placed in Caucasus

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Russians :

    Belorussia : 1 flag, 4 armour, 1 artillery and 4 infantry
        Caucasus : 1 flag, 1 aaGun, 1 factory and 2 infantry
        East Poland : 1 flag, 1 artillery
        Karelia S.S.R. : 1 flag, 1 aaGun, 1 armour and 1 factory
        Kazakh S.S.R. : 1 flag, 1 infantry
        Novosibirsk : 1 flag, 1 infantry
        Russia : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 4 infantry
        Ukraine : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 31 / 50
        Russians : 25 / 30
        Japanese : 46 / 63
        British : 27 / 31
        Italians : 12 / 12
        Chinese : 0 / 0
        Americans : 37 / 50


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 artilleries, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Burma to India
                      Japanese take India from British
                1 armour, 1 artillery and 2 infantry moved from East Indies to 38 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 34 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 34 Sea Zone to Trans-Jordan
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                      Japanese take Evenki National Okrug from Russians
                2 armour moved from Ningxia to Novosibirsk
                1 artillery moved from Yakut S.S.R. to Evenki National Okrug
                1 armour moved from Stanovoj Chrebet to Evenki National Okrug
                1 fighter moved from Sikang to Novosibirsk
                1 bomber moved from East Indies to Kazakh S.S.R.
                1 armour moved from Chinghai to Kazakh S.S.R.
                1 fighter moved from Burma to Kazakh S.S.R.
                1 infantry moved from New Zealand to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to Solomon Islands
                      Japanese take Solomon Islands from British
                3 infantry moved from Burma to India

    Combat - Japanese
                Battle in Trans-Jordan
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 aaGun, 1 armour and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 1 :  0/4 hits
                        British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 1 :  2/2 hits
                        2 infantry owned by the Japanese lost in Trans-Jordan
                        Japanese roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 :  0/2 hits
                        British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 artillery owned by the Japanese lost in Trans-Jordan
                        Japanese roll dice for 1 armour in Trans-Jordan, round 3 :  1/1 hits
                        British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Trans-Jordan
                    British win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
                    Casualties for British: 1 infantry
                Battle in Kazakh S.S.R.
                    Japanese attack with 1 armour, 1 bomber and 1 fighter
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Kazakh S.S.R., round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 2 armour and 1 fighter
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 fighter in Novosibirsk, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 battleship, 2 carriers, 1 cruiser and 2 fighters moved from 38 Sea Zone to 34 Sea Zone
                3 armour and 3 infantry moved from Japan to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
                1 infantry moved from French Indo-China Thailand to Burma
                1 fighter moved from Novosibirsk to Chinghai
                1 bomber moved from Kazakh S.S.R. to Chinghai
                1 fighter moved from Kazakh S.S.R. to Chinghai
                1 infantry moved from Hupeh to Yunnan
                3 infantry moved from Manchuria to Suiyuan
                6 armour moved from Manchuria to Ningxia
                1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
                1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
                2 fighters moved from Fukien to Yunnan
                1 carrier moved from 62 Sea Zone to 36 Sea Zone
                1 fighter moved from 62 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 transport placed in 38 Sea Zone
                1 artillery and 2 infantry placed in East Indies
                1 armour, 1 artillery and 3 infantry placed in Japan
                3 armour placed in Manchuria
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Australia : 1 flag, 1 aaGun
        Borneo : 1 flag
        Burma : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag
        Chinghai : 1 flag, 1 bomber and 2 fighters
        East Indies : 1 flag, 1 artillery, 1 factory and 2 infantry
        Evenki National Okrug : 1 flag, 1 armour, 1 artillery and 1 infantry
        French Indo-China Thailand : 1 flag, 1 armour and 1 infantry
        Fukien : 1 flag
        Hawaiian Islands : 1 flag
        Hupeh : 1 flag
        India : 1 flag, 4 infantry
        Japan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry
        Kazakh S.S.R. : 1 flag, 1 armour
        Kwangtung : 1 flag
        Manchuria : 1 flag, 5 armour, 1 factory and 2 infantry
        New Guinea : 1 flag
        New Zealand : 1 flag
        Ningxia : 1 flag, 6 armour
        Novosibirsk : 1 flag, 2 armour
        Philippine Islands : 1 flag
        Sikang : 1 flag
        Solomon Islands : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Stanovoj Chrebet : 1 flag
        Suiyuan : 1 flag, 3 infantry
        Yakut S.S.R. : 1 flag
        Yunnan : 1 flag, 2 fighters and 1 infantry
        34 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 transports
        36 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 transport
        38 Sea Zone : 1 flag, 1 transport
        46 Sea Zone : 1 flag, 1 transport
        62 Sea Zone : 1 flag, 1 carrier, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 31 / 50
        Russians : 20 / 30
        Japanese : 54 / 69
        British : 24 / 31
        Italians : 12 / 12
        Chinese : 0 / 0
        Americans : 37 / 50

  • 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :5

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Persia to Kazakh S.S.R.
                1 artillery moved from Persia to Kazakh S.S.R.
                1 armour moved from Trans-Jordan to Libya
                      British take Egypt from Italians
                1 infantry moved from Morocco Algeria to Libya
                1 artillery moved from Morocco Algeria to Libya
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 armour moved from United Kingdom to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Norway
                1 infantry moved from 6 Sea Zone to Norway
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
                1 infantry moved from 4 Sea Zone to Finland
                      British take Finland from Germans
                1 artillery moved from 4 Sea Zone to Finland
                1 fighter moved from United Kingdom to 5 Sea Zone
                3 destroyers moved from 6 Sea Zone to 5 Sea Zone
                2 submarines moved from 6 Sea Zone to 5 Sea Zone
                1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                2 fighters moved from 6 Sea Zone to 5 Sea Zone
                2 carriers and 1 fighter moved from 6 Sea Zone to 5 Sea Zone

    Combat - British
                Battle in Norway
                    British attack with 1 armour and 1 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 armour and 1 infantry in Norway, round 1 :  0/2 hits
                        Germans roll dice for 2 infantry in Norway, round 1 :  0/2 hits
                        British roll dice for 1 armour and 1 infantry in Norway, round 2 :  1/2 hits
                        Germans roll dice for 2 infantry in Norway, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
                        British roll dice for 1 armour in Norway, round 3 :  1/1 hits
                        Germans roll dice for 1 infantry in Norway, round 3 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Norway
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Libya
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 1 :  0/3 hits
                        Italians roll dice for 1 artillery in Libya, round 1 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Libya, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Libya
                    British win, taking Libya from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 5 Sea Zone
                    British attack with 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 submarines; Americans loiter and taunt with
                    Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines and 1 transport
                        British roll dice for 2 submarines in 5 Sea Zone, round 1 :  2/2 hits
                        Germans roll dice for 4 submarines in 5 Sea Zone, round 1 :  0/4 hits
                        British roll dice for 2 carriers, 1 cruiser, 3 destroyers and 4 fighters in 5 Sea Zone, round 1 :  2/10 hits
                        Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 5 Sea Zone, round 1 :  5/8 hits
                        2 submarines owned by the British , 4 submarines owned by the Germans and 3 destroyers owned by the British lost in 5 Sea Zone
                    1 fighter owned by the Americans , 1 cruiser owned by the British and 2 carriers owned by the British retreated to 6 Sea Zone
                    Germans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Germans: 4 submarines
                    Casualties for British: 3 destroyers and 2 submarines
                Battle in Kazakh S.S.R.
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 1 :  0/3 hits
                        Japanese roll dice for 1 armour in Kazakh S.S.R., round 1 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the British lost in Kazakh S.S.R.
                        British roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 :  1/2 hits
                        Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Kazakh S.S.R.
                    British win, taking Kazakh S.S.R. from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo-Egypt Sudan to Belgian Congo
                1 infantry moved from Anglo-Egypt Sudan to Belgian Congo
                1 infantry moved from Eastern Canada to 1 Sea Zone
                1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to United Kingdom
                3 fighters moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from 5 Sea Zone to United Kingdom

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in United Kingdom
                1 cruiser and 1 transport placed in 6 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Territory Summary for British :

    Belgian Congo : 1 flag, 2 infantry
        Egypt : 1 flag, 1 aaGun
        Finland : 1 flag, 1 artillery and 1 infantry
        Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
        Libya : 1 flag, 1 armour, 1 artillery and 1 infantry
        Morocco Algeria : 1 flag
        United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
        2 Sea Zone : 1 flag, 1 transport
        4 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 3 fighters and 2 transports

    Production/PUs Summary :

    Germans : 29 / 50
        Russians : 22 / 30
        Japanese : 52 / 69
        British : 29 / 29
        Italians : 9 / 12
        Chinese : 0 / 0
        Americans : 37 / 50

  • 15

    I used max defence for SZ5 (you losing subs), since I was going to continue attacking had I done better with my planes and surface ships….  :-(

    Feel free to change your Sub casualties to destroyer/cruiser  :-D

    Cheers!

    I can do US right away after Italy since its getting easier now…


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Italians
                2 infantry moved from Italy to France
                1 armour moved from Bulgaria Romania to Baltic States
                1 armour moved from Italy to Bulgaria Romania

    Place Units - Italians
                4 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total

    Territory Summary for Italians :

    Baltic States : 1 flag, 1 armour
        France : 1 flag, 1 fighter and 7 infantry
        Italy : 1 flag, 1 aaGun, 1 factory and 4 infantry
        Bulgaria Romania : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 29 / 50
        Russians : 22 / 30
        Japanese : 52 / 69
        British : 29 / 29
        Italians : 9 / 9
        Chinese : 0 / 0
        Americans : 37 / 50

  • 15

    I attacked Sea Zone 5 with - 1 Carrier, 2 Destroyers, 1 Battleship, 2 Bombers and 5 Fighters, but AAA only rolled for 4 fighters.

    I’m going to roll once here for the fifth fighter (the one that attacked from the UK Carrier) that AAA I guess didn’t know how to handle, if that’s ok.

    So far five casualties to choose.

    File attached -

    US Fighter attacking Sea Zone 5
    DiceRolls: 1@3; Total Hits: 01@3: (6)

  • 15

    Fighter missed

    Ok, so 5 casualties to choose from sea zone 5 please -

    Thanks.


  • 2 carriers, 1 destroyer, 1 cruiser, 1 fighter.

  • 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :5

    Turn Complete - Chinese
                1 unit repaired.

  • 15

    Total failure in Sz5 after round 1……

    good game you win!

    Sorry for the slow play…

    Ranger.


  • Good game to you as well. Did you happen to report the outcome?

  • 15

    Yup I did - The result counted for 2012 -

    Cheers!
    Ranger.

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