12L AA50-41 CdnRanger (Allies +7) vs. djensen (Axis) +NOs -Tech

  • 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :5

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Persia to Kazakh S.S.R.
                1 artillery moved from Persia to Kazakh S.S.R.
                1 armour moved from Trans-Jordan to Libya
                      British take Egypt from Italians
                1 infantry moved from Morocco Algeria to Libya
                1 artillery moved from Morocco Algeria to Libya
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 armour moved from United Kingdom to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Norway
                1 infantry moved from 6 Sea Zone to Norway
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
                1 infantry moved from 4 Sea Zone to Finland
                      British take Finland from Germans
                1 artillery moved from 4 Sea Zone to Finland
                1 fighter moved from United Kingdom to 5 Sea Zone
                3 destroyers moved from 6 Sea Zone to 5 Sea Zone
                2 submarines moved from 6 Sea Zone to 5 Sea Zone
                1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                2 fighters moved from 6 Sea Zone to 5 Sea Zone
                2 carriers and 1 fighter moved from 6 Sea Zone to 5 Sea Zone

    Combat - British
                Battle in Norway
                    British attack with 1 armour and 1 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 armour and 1 infantry in Norway, round 1 :  0/2 hits
                        Germans roll dice for 2 infantry in Norway, round 1 :  0/2 hits
                        British roll dice for 1 armour and 1 infantry in Norway, round 2 :  1/2 hits
                        Germans roll dice for 2 infantry in Norway, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
                        British roll dice for 1 armour in Norway, round 3 :  1/1 hits
                        Germans roll dice for 1 infantry in Norway, round 3 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Norway
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Libya
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 1 :  0/3 hits
                        Italians roll dice for 1 artillery in Libya, round 1 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Libya, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Libya
                    British win, taking Libya from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 5 Sea Zone
                    British attack with 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 submarines; Americans loiter and taunt with
                    Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines and 1 transport
                        British roll dice for 2 submarines in 5 Sea Zone, round 1 :  2/2 hits
                        Germans roll dice for 4 submarines in 5 Sea Zone, round 1 :  0/4 hits
                        British roll dice for 2 carriers, 1 cruiser, 3 destroyers and 4 fighters in 5 Sea Zone, round 1 :  2/10 hits
                        Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 5 Sea Zone, round 1 :  5/8 hits
                        2 submarines owned by the British , 4 submarines owned by the Germans and 3 destroyers owned by the British lost in 5 Sea Zone
                    1 fighter owned by the Americans , 1 cruiser owned by the British and 2 carriers owned by the British retreated to 6 Sea Zone
                    Germans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Germans: 4 submarines
                    Casualties for British: 3 destroyers and 2 submarines
                Battle in Kazakh S.S.R.
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 1 :  0/3 hits
                        Japanese roll dice for 1 armour in Kazakh S.S.R., round 1 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the British lost in Kazakh S.S.R.
                        British roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 :  1/2 hits
                        Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Kazakh S.S.R.
                    British win, taking Kazakh S.S.R. from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo-Egypt Sudan to Belgian Congo
                1 infantry moved from Anglo-Egypt Sudan to Belgian Congo
                1 infantry moved from Eastern Canada to 1 Sea Zone
                1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to United Kingdom
                3 fighters moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from 5 Sea Zone to United Kingdom

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in United Kingdom
                1 cruiser and 1 transport placed in 6 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Territory Summary for British :

    Belgian Congo : 1 flag, 2 infantry
        Egypt : 1 flag, 1 aaGun
        Finland : 1 flag, 1 artillery and 1 infantry
        Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
        Libya : 1 flag, 1 armour, 1 artillery and 1 infantry
        Morocco Algeria : 1 flag
        United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
        2 Sea Zone : 1 flag, 1 transport
        4 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 3 fighters and 2 transports

    Production/PUs Summary :

    Germans : 29 / 50
        Russians : 22 / 30
        Japanese : 52 / 69
        British : 29 / 29
        Italians : 9 / 12
        Chinese : 0 / 0
        Americans : 37 / 50

  • 15

    I used max defence for SZ5 (you losing subs), since I was going to continue attacking had I done better with my planes and surface ships….  :-(

    Feel free to change your Sub casualties to destroyer/cruiser  :-D

    Cheers!

    I can do US right away after Italy since its getting easier now…


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Italians
                2 infantry moved from Italy to France
                1 armour moved from Bulgaria Romania to Baltic States
                1 armour moved from Italy to Bulgaria Romania

    Place Units - Italians
                4 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total

    Territory Summary for Italians :

    Baltic States : 1 flag, 1 armour
        France : 1 flag, 1 fighter and 7 infantry
        Italy : 1 flag, 1 aaGun, 1 factory and 4 infantry
        Bulgaria Romania : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 29 / 50
        Russians : 22 / 30
        Japanese : 52 / 69
        British : 29 / 29
        Italians : 9 / 9
        Chinese : 0 / 0
        Americans : 37 / 50

  • 15

    I attacked Sea Zone 5 with - 1 Carrier, 2 Destroyers, 1 Battleship, 2 Bombers and 5 Fighters, but AAA only rolled for 4 fighters.

    I’m going to roll once here for the fifth fighter (the one that attacked from the UK Carrier) that AAA I guess didn’t know how to handle, if that’s ok.

    So far five casualties to choose.

    File attached -

    US Fighter attacking Sea Zone 5
    DiceRolls: 1@3; Total Hits: 01@3: (6)

  • 15

    Fighter missed

    Ok, so 5 casualties to choose from sea zone 5 please -

    Thanks.


  • 2 carriers, 1 destroyer, 1 cruiser, 1 fighter.

  • 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :5

    Turn Complete - Chinese
                1 unit repaired.

  • 15

    Total failure in Sz5 after round 1……

    good game you win!

    Sorry for the slow play…

    Ranger.


  • Good game to you as well. Did you happen to report the outcome?

  • 15

    Yup I did - The result counted for 2012 -

    Cheers!
    Ranger.

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