G40 Mistergreen Axis vs Karl7(allies+6) Game 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in Morocco
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    French defend with 1 destroyer
                        Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 1 :  3/4 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win, taking Morocco from French, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 98 Sea Zone to Tobruk
                1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
                1 aaGun moved from Slovakia Hungary to Greater Southern Germany
                1 artillery and 1 infantry moved from Romania to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Greece to Yugoslavia
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 destroyer and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Production/PUs Summary :

    Germans : 41 / 47
        Russians : 39 / 47
        Japanese : 50 / 52
        Americans : 50 / 72
        Chinese : 7 / 15
        British : 30 / 30
        UK_Pacific : 10 / 10
        Italians : 19 / 25
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Hmm I’ve overlooked you “airbase” on Malta. If you don’t mind I’d like to add/edit a combat move:

    inf, art n.ita > malta (instead of ncm to tobruk)
    cc, bb bombard

    malta rd1:
    A(inf, art, cc, bb)
    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (1, 3)1@3: (5)1@4: (1)
    D(inf, aa)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Malta twol. Will post a edited map shortly. If you do mind the new battle I’ll just edit my ncm instead.  :-)


  • Map.

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from Alexandria to Egypt

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Algeria to Morocco

    Combat - French
                Battle in Morocco
                    French attack with 2 infantry
                    Italians defend with 2 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - French

    Turn Complete - French


  • Did you notice my forum battle, would it have affected France? Do you mind if I edit it back in again?  :-)

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    go ahead.  Looks good.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Greece to 91 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                4 fighters and 4 tactical_bombers moved from Western Germany to 91 Sea Zone
                4 artilleries and 16 infantry moved from Baltic States to Novgorod
                1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 4 artilleries and 16 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 4 artilleries and 16 infantry in Novgorod, round 1 :  6/20 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 4 artilleries and 16 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 1 :  0/3 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 1 :  1/2 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 2 :  0/2 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  2/2 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win with 2 infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports; Americans defend with 1 carrier, 2 destroyers, 1 fighter and 1 transport
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 91 Sea Zone, round 1 :  6/12 hits
                    Units damaged: 1 carrier owned by the Americans
                        British roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 1 :  1/8 hits
                        2 destroyers owned by the Americans , 1 carrier owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 :  10/12 hits
                        British roll dice for 1 carrier, 1 cruiser, 2 fighters and 3 transports in 91 Sea Zone, round 2 :  3/4 hits
                        1 fighter owned by the Americans , 2 transports owned by the British , 1 cruiser owned by the British , 1 carrier owned by the Americans , 1 cruiser owned by the Germans , 1 transport owned by the Americans , 1 fighter owned by the British , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
                    Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 73
                    Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
                    Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 1 transport

    Non Combat Move - Germans
                2 bombers, 3 fighters and 4 tactical_bombers moved from 91 Sea Zone to Morocco
                1 infantry moved from Vyborg to Novgorod
                7 infantry moved from Finland to Norway
                2 aaGuns moved from Baltic States to Novgorod
                1 aaGun moved from Baltic States to Eastern Poland
                8 armour and 2 mech_infantrys moved from Eastern Poland to Romania
                4 armour and 2 mech_infantrys moved from Poland to Romania
                10 infantry moved from Poland to Eastern Poland
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Germany to Poland
                1 aaGun moved from Germany to Poland
                1 artillery moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 infantry moved from France to Northern Italy

    Place Units - Germans
                1 infantry placed in Germany
                3 fighters placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 47
        Japanese : 46 / 52
        Americans : 50 / 72
        Chinese : 7 / 15
        British : 30 / 30
        UK_Pacific : 10 / 10
        Italians : 19 / 25
        ANZAC : 14 / 15
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 10 infantry moved from Karelia to Finland
                      Russians take Finland from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Caucasus
                1 armour moved from Iraq to Caucasus
                1 aaGun and 4 infantry moved from Archangel to Vologda
                2 artilleries and 7 infantry moved from Russia to Bryansk
                1 armour, 4 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Bryansk
                1 infantry moved from Bessarabia to Ukraine

    Place Units - Russians
                2 armour, 2 artilleries and 6 infantry placed in Russia
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                3 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 artillery and 6 infantry moved from French Indo China to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                3 fighters and 3 tactical_bombers moved from 37 Sea Zone to India
                3 carriers moved from 37 Sea Zone to 39 Sea Zone
                2 battleships and 2 cruisers moved from 36 Sea Zone to 39 Sea Zone
                1 armour, 3 artilleries, 8 infantry and 6 transports moved from 36 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from French Indo China to India
                1 armour, 6 artilleries and 11 infantry moved from 39 Sea Zone to India
                2 bombers moved from Hopei to India
                1 destroyer and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese attack with 1 armour, 6 artilleries, 2 bombers, 5 fighters, 11 infantry and 5 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  1/9 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 2 battleships and 2 cruisers in India, round 1 :  1/4 hits
                        Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters, 11 infantry and 5 tactical_bombers in India, round 1 :  9/29 hits
                        UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber in India, round 1 :  9/22 hits
                        7 infantry owned by the British , 9 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
                        Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers in India, round 2 :  10/20 hits
                        UK_Pacific roll dice for 3 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in India, round 2 :  5/15 hits
                        9 infantry owned by the British , 2 infantry owned by the Japanese , 1 artillery owned by the British and 3 artilleries owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 4 fighters and 5 tactical_bombers in India, round 3 :  8/15 hits
                        UK_Pacific roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in India, round 3 :  1/5 hits
                        1 tactical_bomber owned by the British , 2 artilleries owned by the British , 2 fighters owned by the British and 1 artillery owned by the Japanese lost in India
                    Japanese captures 10PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 47
                    Casualties for Japanese: 4 artilleries, 1 fighter and 11 infantry
                    Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                2 bombers could not land in India and were removed
                4 fighters and 5 tactical_bombers moved from India to 39 Sea Zone
                2 carriers moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 61 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from French Indo China to Manchuria
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 36 Sea Zone
                3 infantry placed in Malaya
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 39 / 50
        Japanese : 49 / 66
        Americans : 50 / 72
        Chinese : 7 / 15
        British : 30 / 30
        UK_Pacific : 7 / 0
        Italians : 19 / 25
        ANZAC : 14 / 15
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Kwangtung
                3 fighters moved from 33 Sea Zone to 23 Sea Zone
                3 fighters moved from 23 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 3 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 35 Sea Zone from Japanese with 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                Battle in Kwangtung

    Non Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 18 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
                1 bomber moved from 35 Sea Zone to Caroline Islands
                3 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 armour moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone

    Place Units - Americans
                1 carrier, 3 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 infantry moved from Kweichow to Hopei
                1 fighter moved from Szechwan to Hopei
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 fighter and 2 infantry
                    retreated to Hopei
                    Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan
                8 infantry moved from Szechwan to Yunnan
                4 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                5 infantry placed in Kwangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,1,5,5,3,3,1
                Chinese collect 9 PUs (1 lost to blockades); end with 9 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 bomber moved from United Kingdom to 92 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    British win, taking 98 Sea Zone from Italians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 infantry moved from Tanganyika Territory to Kenya
                1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

  • 22 20 19 18 17 16 15 14 12

    FYI

    I did not scramble your air in sz6 because it probably was a lost cause.  But if not, you can redo on forum.


  • When did you attack sz6?


  • Sorry I loaded B3 and checked that history, no attack on sz6 and as my confusion grew I realized my mistake…


  • Hit done instead of post turn.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Caroline Islands to Kwangsi
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                      ANZAC take 19 Sea Zone from Japanese
                1 cruiser moved from 33 Sea Zone to 62 Sea Zone
                3 infantry moved from New South Wales to Queensland
                1 fighter moved from Queensland to Philippines

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

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