UK2 buy 5inf 1atg 1tnk 2land mine 2sea mine 5supply = 33RP = 6+4+8+15.
No combat.
95dbc488-e34e-4efe-9958-a84e53ae2516-image.png
AANA_RLP_playetest4_UK2.AAM
Damn, no kidding. But, we are doing low luck, right? So… doesn’t really matter to me, anyway. All good. You do want to continue with low luck, right?
whoops, you’re totally right!
I am sorry, I was just in a groove since I have a few normal luck games running. I still want to keep this one low luck, I will fix.
My erroneous thinking didn’t mess up the results though.
BES would have ended after round 1, but it still would have been twlo 1 inf.
SZ115 would also have played identically since naval battles require subs and non-subs to be rolled separately.
Unless you see something I don’t, you can go ahead with the USSR and I’ll be sure to remember to keep Japan low luck.
Nope. I figured it would end exactly the same way as it did…. Just wanted to be sure we were still doing low luck. I’ll get Russia in here today.
Russia 3
Purchase 37/37
7inf = 21
4art = 16
NCM:
7inf, 4art, 2aa NUKR to BRY
5inf, 4art RUS to BRY
3inf NOV to BEL
5inf, 2aa NOV to ARCH
9inf, 3art BEL to BRY
2inf VOLO to SMO
2mech, 2arm SMO to BRY
2ftrs, 1tac NOV to RUS
6inf YAK to YEN
5inf, 2aa BURY to AMU
7inf SAK to AMU
Build:
3inf SUKR
4inf, 4art RUS
Collect : 35
Russia 3 map
Japan 3
Buy (45/46)
2 inf
2 art
1 trans
3 dest
SZ37
1 sub Z35
1 dest SZ42
1 fig sia
YUN
1 inf hun
KWE
6 inf, 2 art hop
2 mech, 1 tank ksu
1 tank jeh
1 mech sui
1 art hun
SHN
1 inf sia
FIC
1 inf sia
SUM
1 inf, 1 art phi load trans SZ35 >> SZ41 unload sum
1 fig SZ42
CEL
2 inf gua load trans SZ21 >> SZ44 unload cel
MAL
1 trans SZ35 >> SZ20 load 1 inf, 1 art hon >> SZ37 unload mal
1 inf jav load trans SZ42 >> SZ43 load bor >> SZ37 unload mal
1 fig, 2 tact SZ42
2 strat sia
SZ37
A 1 sub, 1 dest, 1 fig = auto
D 1 dest
Rolls: 1@2; Total Hits: 11@2: (2)
sz37 cwlo 1 sub
yun, shn, fic, cel twol
SUM
A 1 inf, 1 art, 1 fig = auto
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
sum twol
MAL
A 3 inf, 1 art, 2 fig, 1 tact, 2 strat = 24/6 = 4 (auto)
D 4 inf = 1r2
Rolls: 1@2; Total Hits: 01@2: (3)
mal twlo 1 inf
KWE
A 6 inf, 3 art, 3 mech, 2 tank = auto
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (5)
kwe twol
NCM:
1 fig sia >> ksu
2 strat mal >> hon
1 fig SZ37 >> hon
1 fig sum >> SZ37
1 fig, 2 tact mal >> SZ37
2 fig SZ6 >> man
2 fig, 2 tact cha >> jeh
2 tact jeh >> man
1 dest SZ6 >> SZ16
1 trans SZ43 >> SZ20
2 carrier SZ42 >> SZ37
1 carrier, 2 fig SZ34 >> SZ44
1 dest SZ35 >> SZ44
1 cru SZ35 >> SZ6
1 cru, 1 bsh SZ21 >> SZ6
4 inf jeh >> man
5 inf, 1 art, 1 aa gun cha >> sui
Mobilize:
1 trans, 3 dest SZ6
1 inf, 1 art ksu
1 inf, 1 art jap
Collect 59 + 5 = 64 IPC (65 total)
Tough round to figure out… things are getting dicey for the Allies… A lot of pressure in the middle and only the UK to thwart both sides. Russia is in retreat… going to get interesting.
And I’m bringing the US fleet to the CAR again… this time though, got much better odds than last time. If you attack, let’s go slowly as it would be a complicated one.
US3
Purchase: 73/73
Eur: 17
2tt = 14
1inf = 3
Pac: 56
3ftr = 30
2dd = 16
1ss = 6
1art = 4
CM:
CAR: (2inf, 1aa)
3inf, 1art via tt
1bb, 2ca, bbrd
A= 1,1,2,2,4,3,3 = 16= 2hits +r4
D=r4
CAR rd 1
a
Rolls: 1@4; Total Hits: 01@4: (5)
d
Rolls: 1@4; Total Hits: 01@4: (6)
two losses to Jap, aa + 1inf
A = 6 = 1 hit
d
Rolls: 1@2; Total Hits: 01@2: (5)
CAR twol
NCM:
Rest of Fleet z26 to z33
3ftrs QUE to z33
bbr QUE to HAW
2ftrs WUS to HAW
1dd z10 to z25
1sub z10 to z26
1 tt + 1art z101 to z86, take BRA
2dd, 1ca z101 to z91
1ftr EUS to GIB
1sub z54 to z33
Build as above
Collect 72
I just realized I forgot to move the Russian sub. I was going to move to z91. I doubt if that was going to change any German moves, but if you think it would have, please let me know.
China 3:
Purchase 13/13
4inf = 12
CM:
YUN: (2inf)
2inf SZE
1ftr SZE
Attack r5
Defend r2
YUN rd1
a
Rolls: 1@5; Total Hits: 01@5: (6)
d
Rolls: 1@2; Total Hits: 11@2: (2)
rd 2:
a
Rolls: 1@4; Total Hits: 11@4: (3)
d
Rolls: 1@2; Total Hits: 01@2: (6)