Wheatbeer (axis) vs kilroynothere (allies) G40 A3
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EGY r2
A 4 inf, 1 art, 2 tank, 2 fig
Rolls: 3@1 2@2 4@3; Total Hits: 43@1: (6, 5, 1)2@2: (1, 4)4@3: (2, 3, 6, 6)D 1 art
Rolls: 1@2; Total Hits: 11@2: (2) -
egy twlo 2 inf
NCM:
1 fig sita >> tun
2 fig egy >> alx
1 strat uk >> hol
1 trans SZ98 >> SZ99 load 2 inf gre >> SZ98 unload egy
3 trans, 1 dest, 2 cru, 1 bsh SZ98 >> SZ95
1 sub, 1 dest, 1 carrier SZ97 >> SZ92
1 sub SZ95 >> SZ92
3 inf, 1 art alg >> tunMobilize:
3 inf, 2 art nita
1 sub SZ95
1 tact sitaCollect 19 + 10 = 29 IPC
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Germany 5
Buy (58/58)
6 inf
4 art
1 sub
1 dest
1 figCM:
SZ91
3 sub, 1 dest, 1 cru, 1 bsh, 1 carrier, 1 fig SZ112
2 fig wgr
1 tact sitaNOV
1 inf kar
2 tank fin
11 inf, 10 art balNUKR
2 inf, 1 tact, 1 strat epl
1 fig romBEL
2 inf bal
2 tact, 1 strat eplBES
5 inf, 4 art rom -
SZ91
A 3 sub, 1 dest, 1 cru, 1 bsh, 3 fig, 1 tact, 1 carrier
Rolls: 3@2 1@2 1@3 1@4 3@3 1@4; Total Hits: 33@2: (3, 6, 5)1@2: (5)1@3: (4)1@4: (3)3@3: (4, 6, 1)1@4: (1) -
sigh, guess ool for round 1 probably won’t depend on your defense roll
D 3 sub, 3 dest, 1 carrier, 1 cru, 1 bsh, 1 fig, 1 tact
Rolls: 3@1 4@2 1@3 1@4 1@4 1@3; Total Hits: 73@1: (1, 2, 3)4@2: (2, 1, 2, 5)1@3: (1)1@4: (1)1@4: (3)1@3: (6) -
Since I’ve given rerolls to UK, China, and a turn redo to the US, I hope you don’t mind if I cash in Germany’s.
Germans hit low and the Allied combined fleet hit exceptionally high.
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SZ91
3 sub, 1 dest, 1 cru, 3 fig, 1 bsh, 1 tact
:4@2 4@3 2@4:
3 sub, 3 dest, 1 carrier, 1 tact, 1 cru, 1 bsh, 1 fig
:3@1 4@2 2@3 2@4:
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forgot the aaa
SZ91
3 sub, 1 dest, 1 cru, 3 fig, 1 bsh, 1 tact
Rolls: 4@2 4@3 2@4; Total Hits: 54@2: (2, 3, 4, 1)4@3: (3, 4, 4, 2)2@4: (6, 4)3 sub, 3 dest, 1 carrier, 1 tact, 1 cru, 1 bsh, 1 fig
Rolls: 3@1 4@2 2@3 2@4; Total Hits: 33@1: (5, 5, 3)4@2: (3, 2, 6, 5)2@3: (2, 4)2@4: (2, 5) -
assuming max defense for Allied: damages to bsh and carrier, loss of subs
Germany sinks carrier, damages bshSZ91 r2
A 3 sub, 1 dest, 1 cru, 3 fig, 1 damaged bsh, 1 tact
Rolls: 4@2 4@3 2@4; Total Hits: 64@2: (1, 1, 4, 1)4@3: (2, 2, 5, 4)2@4: (4, 5)D 3 dest, 1 damaged carrier, 1 tact, 1 cru, 1 damaged bsh, 1 fig
Rolls: 4@2 2@3 2@4; Total Hits: 54@2: (4, 3, 2, 2)2@3: (3, 5)2@4: (1, 4) -
deadly round for both of us
again assuming max defense
SZ91 r3
A 1 cru, 2 fig, 1 damaged bsh, 1 tact
Rolls: 3@3 2@4; Total Hits: 33@3: (3, 6, 3)2@4: (5, 2)D 1 damaged bsh, 1 fig
Rolls: 2@4; Total Hits: 12@4: (4, 6) -
sz91 cwlo 3 sub, 1 dest, 2 fig, 1 carrier, and damage to bsh
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I hope that is an acceptable reroll.
round 1
Germany rolled most likely outcome, Allies rolled 1 under most likely outcome.round 2
Both sides rolled 1 hit over their most likely outcome.round 3
Both sides rolled most likely outcome.I can’t give you the true odds for the battle outcome as a whole since aa calc calculates defending subs at 2, defending carriers at 3, attacking carriers at 1, and only gives carriers 1 hit point.
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NOV
A 12 inf, 10 art, 2 tank
Rolls: 2@1 20@2 2@3; Total Hits: 52@1: (4, 3)20@2: (4, 4, 4, 4, 5, 6, 2, 5, 6, 4, 1, 6, 5, 5, 2, 3, 6, 5, 4, 2)2@3: (6, 3)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
nov twol
NUKR
A 2 inf, 1 fig, 1 tact, 1 strat
Rolls: 2@1 1@3 2@4; Total Hits: 22@1: (1, 5)1@3: (5)2@4: (6, 1)D 2 inf
Rolls: 2@2; Total Hits: 02@2: (5, 5) -
nukr twol
BEL
A 2 inf, 2 tact, 1 strat
Rolls: 2@1 2@3 1@4; Total Hits: 32@1: (6, 4)2@3: (1, 1)1@4: (1)D 2 inf
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
bel twlo 1 inf
BES
A 5 inf, 4 art
Rolls: 1@1 8@2; Total Hits: 11@1: (5)8@2: (4, 3, 4, 2, 4, 4, 3, 6)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
bes twol
NCM:
1 strat bel >> wgr
1 strat nukr >> wgr
2 tact bel >> epl
1 fig, 1 tact nukr >> epl
1 fig, 1 tact SZ91 >> SZ92
2 fig rom >> egy
1 dest SZ93 >> SZ92
1 trans SZ98 >> SZ95
1 aa gun wgr >> nita
6 inf fin >> kar
2 inf, 2 art nor >> fin
1 aa gun epl >> bes
1 aa gun bal >> nov
2 mech, 5 tank, 1 aa gun bal >> eplMobilize:
6 inf, 4 art rom
1 sub, 1 dest SZ112
1 fig wgrCollect 49 + 10 = 59 IPC
(reminder: skipped ANZAC/France)
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Sure. I needed just one more hit early to make it a good fight. Figured roughly 50/50… sure liked the first round rolls though! :-D
Seriously starting to feel like there is nothing that can be done with the Allied cause. Am I just too pessimistic? Reading in the forums it seems that everyone is starting to think it is now skewed toward the Axis. I tend to agree. Just nothing you can really do to stop the tide.
Regardless, will carry on to see as I am curious if I am still just playing too aggressively or if it really is difficult for the Allies.
As i see it, no way to stop Italy, no way to stop Japan, and no way to stop Germany… seems pretty obvious.
Anyway, I’ll get the ANZAC and Russian moves in tonight I think.
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Germany was willing to sacrifice everything to trash the Allied fleet. We had equal hitpoints, but Germany had more hitting power and didn’t have to sacrifice any of it until after 3 defending hits since it’s carrier was there just to absorb. Odds were in Germany’s favor around 55% maybe. Still very close. I think low luck rules would have made it even closer to 50/50.
I think the current opinion towards the Axis is based on the Sea Lion / India crush combo (with the most complaint about Sea Lion). It can become a very difficult struggle for Germany if it goes Barbarossa instead (see my current A3 match against Axisplaya, which might only be saved, ironically, by a late-game Sea Lion).
I’d agree that the Allies aren’t in great shape right now. The US probably can’t afford to spend and lose resources in the Atlantic this early when London isn’t under threat.
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Also, after this game, if you want to play another match, we should a full game low luck.





