Forgot to @ you @The_Good_Captain
Wheatbeer (axis) vs kilroynothere (allies) G40 A3
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BUR twol
Build
3inf IRQ
1mech, 1art, 1armor CPRConvoy disruption on EGY
Rolls: 4@3; Total Hits: 24@3: (6, 5, 1, 3) -
haha… well, it only worked because I could bring in 4 units via transport and bombard. I also snuck my bomber down to Africa last round. Otherwise, don’t think it would have happened quite like that.
I also could have taken out TRJ with about the same odds, but felt EGY was a better move for a few reasons. We shall see. Moving my fleet there is a risky move I think, but didn’t really feel like I could wait any longer. Had to make the move now.
UK EUR collects 30
UK PAC collects 6 +1 left over = 7 -
(don’t forget the map)
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No problem. I work off a Mac, so have to dive into windows to run the map and then to post it from windows. A few extra steps, but not a big deal.
UK 4 Map
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tough calls here too
Italy 4
Buy (34/34)
3 inf
2 art
1 sub
1 tactCM:
SBR on UK
1 strat sitaEGY
5 inf, 1 art, 2 tank trj
2 fig SZ07 -
UK aa fire
Rolls: 1@1; Total Hits: 01@1: (5) -
bomber roll major IC UK
Rolling 1d6:
(6) -
8 damage to UK major IC
EGY
A 5 inf, 1 art, 2 tank, 2 fig
Rolls: 4@1 2@2 4@3; Total Hits: 34@1: (4, 5, 3, 6)2@2: (1, 6)4@3: (4, 1, 2, 4)D 1 mech, 1 inf, 2 art
Rolls: 4@2; Total Hits: 14@2: (6, 1, 6, 4) -
EGY r2
A 4 inf, 1 art, 2 tank, 2 fig
Rolls: 3@1 2@2 4@3; Total Hits: 43@1: (6, 5, 1)2@2: (1, 4)4@3: (2, 3, 6, 6)D 1 art
Rolls: 1@2; Total Hits: 11@2: (2) -
egy twlo 2 inf
NCM:
1 fig sita >> tun
2 fig egy >> alx
1 strat uk >> hol
1 trans SZ98 >> SZ99 load 2 inf gre >> SZ98 unload egy
3 trans, 1 dest, 2 cru, 1 bsh SZ98 >> SZ95
1 sub, 1 dest, 1 carrier SZ97 >> SZ92
1 sub SZ95 >> SZ92
3 inf, 1 art alg >> tunMobilize:
3 inf, 2 art nita
1 sub SZ95
1 tact sitaCollect 19 + 10 = 29 IPC
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Germany 5
Buy (58/58)
6 inf
4 art
1 sub
1 dest
1 figCM:
SZ91
3 sub, 1 dest, 1 cru, 1 bsh, 1 carrier, 1 fig SZ112
2 fig wgr
1 tact sitaNOV
1 inf kar
2 tank fin
11 inf, 10 art balNUKR
2 inf, 1 tact, 1 strat epl
1 fig romBEL
2 inf bal
2 tact, 1 strat eplBES
5 inf, 4 art rom -
SZ91
A 3 sub, 1 dest, 1 cru, 1 bsh, 3 fig, 1 tact, 1 carrier
Rolls: 3@2 1@2 1@3 1@4 3@3 1@4; Total Hits: 33@2: (3, 6, 5)1@2: (5)1@3: (4)1@4: (3)3@3: (4, 6, 1)1@4: (1) -
sigh, guess ool for round 1 probably won’t depend on your defense roll
D 3 sub, 3 dest, 1 carrier, 1 cru, 1 bsh, 1 fig, 1 tact
Rolls: 3@1 4@2 1@3 1@4 1@4 1@3; Total Hits: 73@1: (1, 2, 3)4@2: (2, 1, 2, 5)1@3: (1)1@4: (1)1@4: (3)1@3: (6) -
Since I’ve given rerolls to UK, China, and a turn redo to the US, I hope you don’t mind if I cash in Germany’s.
Germans hit low and the Allied combined fleet hit exceptionally high.
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SZ91
3 sub, 1 dest, 1 cru, 3 fig, 1 bsh, 1 tact
:4@2 4@3 2@4:
3 sub, 3 dest, 1 carrier, 1 tact, 1 cru, 1 bsh, 1 fig
:3@1 4@2 2@3 2@4:
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forgot the aaa
SZ91
3 sub, 1 dest, 1 cru, 3 fig, 1 bsh, 1 tact
Rolls: 4@2 4@3 2@4; Total Hits: 54@2: (2, 3, 4, 1)4@3: (3, 4, 4, 2)2@4: (6, 4)3 sub, 3 dest, 1 carrier, 1 tact, 1 cru, 1 bsh, 1 fig
Rolls: 3@1 4@2 2@3 2@4; Total Hits: 33@1: (5, 5, 3)4@2: (3, 2, 6, 5)2@3: (2, 4)2@4: (2, 5) -
assuming max defense for Allied: damages to bsh and carrier, loss of subs
Germany sinks carrier, damages bshSZ91 r2
A 3 sub, 1 dest, 1 cru, 3 fig, 1 damaged bsh, 1 tact
Rolls: 4@2 4@3 2@4; Total Hits: 64@2: (1, 1, 4, 1)4@3: (2, 2, 5, 4)2@4: (4, 5)D 3 dest, 1 damaged carrier, 1 tact, 1 cru, 1 damaged bsh, 1 fig
Rolls: 4@2 2@3 2@4; Total Hits: 54@2: (4, 3, 2, 2)2@3: (3, 5)2@4: (1, 4) -
deadly round for both of us
again assuming max defense
SZ91 r3
A 1 cru, 2 fig, 1 damaged bsh, 1 tact
Rolls: 3@3 2@4; Total Hits: 33@3: (3, 6, 3)2@4: (5, 2)D 1 damaged bsh, 1 fig
Rolls: 2@4; Total Hits: 12@4: (4, 6) -
sz91 cwlo 3 sub, 1 dest, 2 fig, 1 carrier, and damage to bsh
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I hope that is an acceptable reroll.
round 1
Germany rolled most likely outcome, Allies rolled 1 under most likely outcome.round 2
Both sides rolled 1 hit over their most likely outcome.round 3
Both sides rolled most likely outcome.I can’t give you the true odds for the battle outcome as a whole since aa calc calculates defending subs at 2, defending carriers at 3, attacking carriers at 1, and only gives carriers 1 hit point.





