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Wheatbeer (axis) vs kilroynothere (allies) G40 A3

  • 17

    yun twlo 2 inf

    SIB

    A 1 inf, 1 art, 2 fig, 2 tact

    DiceRolls: 2@2 2@3 2@4; Total Hits: 52@2: (1, 1)2@3: (2, 2)2@4: (3, 5)

    D 2 inf

    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)

  • 17

    sib twlo 1 inf

    NCM:
    1 fig, 1 tact, 2 strat yun >> kwa
    1 fig, 1 tact hun >> kwa
    2 fig, 2 tact sib >> man
    2 fig, 1 tact man >> sha
    1 fig oki >> SZ36
    1 fig kor >> SZ36
    2 fig, 2 tact jap >> sha
    1 trans SZ20 >> SZ6 load 1 inf, 1 tank jap unload kor
    1 inf oki, 1 inf man load trans SZ19 >> SZ36 unload kwa
    3 inf, 1 art sha >> anh
    3 inf, 1 art ksu >> anh
    1 dest, 1 carrier, 1 fig, 1 tact SZ33 >> SZ36
    1 sub, 2 dest, 2 carrier SZ6 >> SZ36
    1 sub, 1 dest SZ19 >> SZ36
    1 mech man >> anh
    4 inf kor >> man
    1 bsh SZ19 >> SZ6
    1 cru SZ20 >> SZ6

    Mobilize:
    2 trans, 2 sub SZ6

    Collect 41 IPC

    kilroy vs wheat A3 1cJ.AAM

  • 17

    You were right about my forgetting to land the tact, but my mechs belonged on FRA.  The two mechs that invaded SFR died.  The two mechs on FRA were survivors of the battle for FRA.  Germany starts with 4 mechs total on WGR.

    So I put the mechs back in FRA which is where they fought during CM.

  • 17

    Regarding Yugoslavia, I think it’s good to retreat not just to threaten a G2 invasion of the Soviet Union, but also to soften it up for Italy.  Especially when I’m taking SFR with Germany, Italy really needs Yugoslavia to have a decent economy.

    For now, the survivors in Yugoslavia remain pro-allies neutral.  So they could still, in theory, be activated by an Allied power … but they can’t do anything except wait until they are attacked or activated (just the same as if they were never attacked, minus their casualties).

  • 22 21 19 18 17 16

    OH yes… lost the mechs in SFR…

    I agree on Yugo. And Germany is such a nice big brother to help little Italy out like that…

    US1:
    Purchase 52/52
    2 cv = 32
    1 bb = 20

    NCM:
    1tt z10 to z26 with 1inf, 1art
    1dd, 1ca, 1bb, 1cv, 1ftr, 1tac z10 to z26
    1ftr WUS to HAW
    1ftr EUS to WUS
    1inf, 1mech, 1tnk CUS to WUS
    1bbr CUS to HAW
    1inf, 1art via tt z101 to z11
    1ca z101 to z11
    2 mech CUS to EUS
    1ftr PHI to GUA
    1dd z35 to z48
    1ss z35 to z54

    BUILD:
    1bb, 2cv z6

  • 22 21 19 18 17 16

    China 1
    Purchase 12/12
    4inf = 12

    CM
    YUN: (1inf, 1art)
    2inf KWE
    2inf SZE
    1ftr SZE

    YUN rd 1
    aDiceRolls: 4@1 1@3; Total Hits: 24@1: (1, 2, 2, 2)1@3: (3)
    dDiceRolls: 2@2; Total Hits: 02@2: (4, 3)

  • 22 21 19 18 17 16

    Well looks like I brought more than necessary there!

    YUN twol

    NCM:
    1inf SHE to KAN
    2inf SUI to KAN

    Build:
    4inf in SZE

    Collect:
    9tt + 6NO = 15ipc on hand

  • 22 21 19 18 17 16

    UK 1

    Purchase
    London: 28/26 keep 2

    5 inf = 15
    1tt, 2inf = 13

    India: 17/17
    3inf, 2art = 17

    CM:
    Z106 (2ss)
    1dd z109
    1bb, 1ftr UK

    z96 (1dd)
    1ftr MALta
    1ftr, 1tac z98

  • 22 21 19 18 17 16

    z106 (2ss)
    aDiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (6)1@4: (2)
    dDiceRolls: 2@1; Total Hits: 02@1: (5, 3)

  • 22 21 19 18 17 16

    rd2
    aDiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (6)1@3: (2)1@4: (2)
    dDiceRolls: 1@1; Total Hits: 01@1: (4)

  • 22 21 19 18 17 16

    z106 cwol

    z96 (1dd)
    aDiceRolls: 2@3 1@4; Total Hits: 12@3: (5, 5)1@4: (3)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)

  • 22 21 19 18 17 16

    z96 cwol

    Hey, just noticed that I somehow created another fighter on the z96 attack… didn’t matter, so not going to worry about it… didn’t realize the carrier only had a tac. Hope that is OK.

    NCM:
    1art to CPR via tt z98 to z80 (activate 2 inf)
    1inf WIND to EPR
    1inf SUD to EGY
    1inf, 1ftr SCO to UK
    1ftr GIB to UK
    1inf MAL to SUM via tt
    1bb z37 to z79
    1ca z39 to z76
    1tt z109 to z116
    1bb, 1dd z110 to z117
    1inf, 1art, 1tnk ALX to EGY
    1ftr, 1tac z97 to z81
    1ca, 1cv z98 to z81
    1dd z98 to z81
    1dd z71 to z58
    2inf SAF to RHO
    all units IND to BUR
    1dd z39 to z37

    Build:
    5inf London
    1inf, 1art SA
    1tt SA
    3inf, 2art IND

    Collect Europe:
    30tt +5NO = 35

    Collect India:
    21tt +0NO = 21

  • 22 21 19 18 17 16

    US, China, UK map 1

    kilroy vs wheat A3 1fUK.AAM

  • 17

    Italy 1

    Buy (10/10)
    1 trans
    1 inf

    CM:

    KEN
    1 inf iso
    1 inf, 1 art eth

    SUD
    1 inf eth

    ALX
    3 inf, 1 art, 1 mech, 1 tank tob

    YUGO
    2 inf, 1 art, 1 tank nita

    GRE
    1 inf, 1 tank alb
    1 inf sita, 1 art nita load trans SZ97 unload gre
    1 cru, 1 bsh SZ97 bombard
    2 fig sita
    1 strat nita

    GIB
    2 inf sita load trans SZ95 >> SZ92 unload gib

  • 17

    ken, sud twol

    ALX

    A 3 inf, 1 mech, 1 art, 1 tank

    DiceRolls: 3@1 2@2 1@3; Total Hits: 13@1: (3, 5, 6)2@2: (6, 5)1@3: (2)

    D 1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 17

    alx twol

    YUGO

    A 2 inf, 1 art, 1 tank

    DiceRolls: 1@1 2@2 1@3; Total Hits: 21@1: (2)2@2: (6, 2)1@3: (2)

    D 2 inf

    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

  • 17

    yugo twlo 1 inf

    GRE

    A 2 inf, 1 art, 1 tank, 2 fig, 1 strat, 1 cru, 1 bsh

    DiceRolls: 1@1 2@2 3@3 1@4 1@3 1@4; Total Hits: 61@1: (5)2@2: (2, 2)3@3: (1, 5, 1)1@4: (6)1@3: (3)1@4: (4)

    D 4 inf

    DiceRolls: 4@2; Total Hits: 04@2: (6, 3, 4, 4)

  • 17

    gre twol
    gib twol

    SZ72 convoy roll

    DiceRolls: 1@3; Total Hits: 01@3: (5)

  • 17

    no convoy damage

    NCM:
    2 fig, 1 strat gre >> sita
    1 sub, 1 dest, 1 cru SZ95 >> SZ97
    1 inf alb >> bul (activate 4 inf)
    1 aa gun nita >> sfr
    1 aa gun nita >> yugo
    3 inf, 2 aa gun sita >> nita

    Mobilize:
    1 trans SZ97
    1 inf nita

    Collect 27 IPC

    kilroy vs wheat A3 1gItaly.AAM

  • 22 21 19 18 17 16

    Sorry for the delay, Wheatbeer.

    ANZAC 1:
    Purchase 10/10
    2inf, 1art = 10

    NCM:
    2inf NSW via tt z62 to z42 land JAVA
    2ftr NZ to QUE
    1ca, 1dd to z54
    2aa NSW to QUE

    Build:
    2inf, 1art NSW

    Collect:
    14tt +0NO = 14 on hand

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