@mikawagunichi for you to play a game as Allies. bid sub to 42
Stalingradski vs Gargantua Alpha 3 No Tech
-
DAMN! I miscounted because of that stupid West india, British Columbia gig. WHOOPS!
you win! :P Nice work against the navy too! But not enough… :)
-
I decided to try to either block you for GIB, or give you a chance at that french destroyer/tran.
The Damn french let me down! :S
I’mma make you pay though!
-
It’s a small victory! I need a whole collection of them. That bought me some breathing space in the Med, til the US comes around…
No worries about miscounting - it’s a full-time job just keeping track of everything…
I liked your British battle plan! And battle music.
Italy collects 14 + 1 saved = 15 IPCs.
Should I just assume France moves an infantry to F E Africa? Or will you go 2 on 2 in Algeria? I’ll post the map anyhow.
-
We all got it comin’… :evil:
-
Move 1 inf FCA to FEA
Move 1 inf TRJ to EGYAnd continue…
2v2… I feel it, but it’s no good. Instead, I’ll make you earn it.
But, IF I had… I want to see what would have happend :P
A
Rolls: 2@1; Total Hits: 02@1: (6, 4)
D
Rolls: 2@2; Total Hits: 12@2: (4, 2)
-
Glad I made the right choice NOT to attack with the blues.
That said, also move 1 inf UK to SCO.
-
Belay that order.
I’ll keep it in London, it’ll go to SCO next turn. :P
-
I’ll move France, and do Germany as I can! Probably tomorrow - family calls.
The Fatherland is hurt… early war plans were too ambitiuos, the troops not up to the task… but Hitler has been eliminated! The war is not lost… Guderian has been installed in his place.
-
I’m back!
Germany Turn 3 purchases 3 infantry, 2 mech infantry, 3 armor, fighter, destroyer = 53 IPCs.
Combat
SZ104
aRolls: 1@2, 1@3, 1@4; Total Hits: 11@2,: (6)1@3,: (1)1@4: (5)
dRolls: 1@2; Total Hits: 01@2: (5)
SZ99
aRolls: 1@3, 1@4; Total Hits: 11@3,: (4)1@4: (3)
dRolls: 1@2; Total Hits: 01@2: (3)
-
Germany collects 43 + 10 NO = 53 IPCs.
I’ve had some minor luck over the last couple turns that’s slowly accumulating into some balance. The way it should be.
Russia!
-
BTW - I’m going away with my family til next Sunday morning - take your time with your next move…
-
Shows his war face
AHHH!
Lets get this show on the road…
Russia 3
10 inf = 30
1 arm = 60 IPC’s remaining
Combat Moves:
- 2 inf SAK 1 fgt YAK to SIB vs 1 inf
Liberation of the Peoples of Siberia!
A
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 4)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (5)
-
G - back from vacation - my question is this - with the new rules for convoy raiding, do you want to keep going with this one? You are winning, and I openly acknowledge it - I ain’t trying to wiggle out of it. My main desire right now is to playtest and have enough awareness of .3 to give solid opinions on the Harris site while there’s still time to influence the rules.
Let me know! I will absolutely keep playing if you’d like… I’ll do my best to scratch and claw my way back! :-D
-
Gargantua is indisposed until next week. He asked me to notify you so you did not worry he had forgotten your game.
~Jenny
-
Thanks Jen!
By the way - Infrastructure and I are intererested in playing two in two - would you and Gargantua be interested in playing? We’d be ok with either Axis or Allies.
-
Willing to ressurect this?
-
NCM as per map.
Placement:
3 inf NOV
3 inf UKR
3 inf 1 arm MOS
1 inf STACollect:
36 IPC’sMap Attached…
Japan’s Turn!
-
Yes!
-
If I mess up because we’re using an older ruleset, please forgive and correct me.
-
Even under the old set of rules, I don’t believe the Flying Tigers could land in Burma - only attack there. ? Let me know what you think. I’ll still do my J move regardless. This is an interesting game. I’m having a hard time remebering the old convoy raiding rules!