@SuperbattleshipYamato disregard my last, here is the right one
Jmite (allies) vs CJen (axis) game 6 no tech
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GIB 1
A
Rolls: 2@1 2@2 1@3; Total Hits: 32@1: (4, 1)2@2: (6, 1)1@3: (3)
D
Rolls: 3@2 1@3; Total Hits: 33@2: (4, 1, 2)1@3: (2)
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missed 1 inf
Rolls: 1@1; Total Hits: 01@1: (3)
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GIB 2
A
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 4)1@3: (3)
D
Rolls: 1@3; Total Hits: 11@3: (2)
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sorry – have to post the rest tomorrow
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Collect
50tt + 10no + 5no + 5 no + 1 left over = 71China 3
Buy 15
5 inf (15)Combat
2inf 1 fgt SHE 1 infSHE 1
A
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 6)1@3: (2)
D
Rolls: 1@2; Total Hits: 01@2: (4)
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Collect 5
UK 3
buy
UKL 37
2 dest (16)
1 tach (11)
Save 10UKI 15
5 inf (15)Combat
1 arm 1 tach ALX 1 inf
2 art 1 arm ETH 1 inf
3 inf 1 fgt 1 tach YUN 2 infYUN 1
A
Rolls: 3@1 1@3 1@4; Total Hits: 13@1: (5, 5, 2)1@3: (4)1@4: (1)
D
Rolls: 2@2; Total Hits: 12@2: (5, 1)
ETH 1
A
Rolls: 2@2 1@3; Total Hits: 12@2: (4, 2)1@3: (4)
D
Rolls: 1@2; Total Hits: 01@2: (5)
ALX 1
A
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (1)
D
Rolls: 1@2; Total Hits: 01@2: (4)
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YUN 2
A
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (2, 1)1@3: (6)1@4: (1)
D
Rolls: 1@2; Total Hits: 11@2: (1)
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Collect
UKL
33tt – 6 convoy + 5 all tt NO+ 10 left over = 42UKI
15tt = 15ANZ 3
Buy 23 + 18 = 41
3 fgt (30)
Save 11Collect 10tt – 2 convoy + 5NO + 5 NO + 11 left over = 29
Please note – i forgot to place my ships last turn so to avoid redoing the combat turn of japan, i just did not place anything and assumed i saved all the money. if you would prefer to retask jap sub in z62 to fight naval battle we can can that instead – your call. i just assumed this way was easier. sorry for the hassle.
cheers
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Italy:
Buy(17)
- Infantry
- Artillery
- Fighter
Combat Moves:
3 Infantry, 2 Artillery from Tobruk to Alexandria
Infantry, Armor from S. France to Gibraltar
Fighter, Tactical from SZ 95 to Gibraltar
Cruiser bombardment of GibraltarCombat:
Alexandria:
Attacker:
Rolls: 1@1 4@2; Total Hits: 31@1: (5)4@2: (2, 4, 1, 2)
Defender:
Rolls: 1@3; Total Hits: 01@3: (6)
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Gibraltar:
Attacker:
Rolls: 1@1 3@3 1@4; Total Hits: 11@1: (2)3@3: (4, 4, 6)1@4: (3)
Defender:
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)
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Gibraltar, Round 2:
Attacker:
Rolls: 2@3 1@4; Total Hits: 32@3: (1, 3)1@4: (2)
Defender:
Rolls: 1@3; Total Hits: 01@3: (5)
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NCM:
Fighter, Tactical from Gibraltar to SZ 92
Carrier from Z 95 to SZ 92
MI, ARmor from Algeria to Tobruk
4 Infantry from N. Italy to S. FranceBuild: Infantry, Artillery in N. Italy
Build: Fighter in S. ItalyCollect: 3/4 + N. Africa + Mediteranian + 11 TT = 26 IPC
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Sorry, they cannot get to Tobruk, moved them to Libya on the map, forgot to change it on the NCM list. MI, Armor from Algeria to Libya.
Germany:
Buy(55)
- 5 Infantry
- 3 Armor
- 2 Fighters
Combat Moves:
None
NCM:
Infantry, Artillery from W. Germany to Germany
2 Armor, MI from W. Germany to Hungary
6 Armor from Germany to Hungary
Submarine from SZ 112 to SZ 125
Submarine from SZ 109 to SZ 119
2 Submarines from SZ 109 to SZ 112
SBR from S. France to W. Germany
Armor from Morocco to Tunis
3 Infnatry from Greece to Bulgaria
3 Armor from Greece to RomaniaBuild: 5 Infantry, 3 Armor in Germany
Build: 2 Fighters in W. GermanyCollect: 45 IPC + 5 Sweeden + 5 Russia Peace = 55 IPC
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Russia 4
DOW on germ and it
Buy 38
1 arm (6)
3 art (12)
6 inf (18)
2 left overCombat
1 sub z125 1 sub
2 inf 2 fgt 1 tach FIN 1 infz125 1
A
Rolls: 1@2; Total Hits: 11@2: (2)
D
Rolls: 1@1; Total Hits: 01@1: (3)
FIN 1
A
Rolls: 2@1 2@3 1@4; Total Hits: 12@1: (4, 5)2@3: (1, 6)1@4: (6)
D
Rolls: 1@2; Total Hits: 01@2: (4)
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Collect 39tt + 5 NO + 2 left over = 46
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You cannot attack SZ 125 with a submarine, you need a destroyer. Thus, you did not get the NO for SZ 125 being clear of Axis warships. Please correct Russia’s income. I will place the German submarine back on the map.
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Please confirm before I do Japan’s turn. Normally, I would just update the totals of what each nation has in the way of spendable cash, but you don’t check your totals or keep them updated.
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Are you sure on the sub on sub? That is not my understanding.
I think to attack a sub you can attack with any naval unit but need the destroyer to use airpower.
What would work though for you (or any defending sub) is that without the destroyer the defending sub can submerge after the first round of combat. In that case if the Russian sub missed the first round the german sub could submerge and still deny the russians the 5NO income.
However, in this case the russian sub hit on the first round before the german sub could submerge.
Therefor I think my understanding is correct and the german sub is destroyed and the russians get the 5NO IPC.
On keeping my income updated – I don’t use the board but I spell our where the IPCs come from in the forum and always state the expected income. I keep a running word document that shows all the moves, buys and collections I have each turn.
If any issues, please let me know.
Cheers
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Japan:
Buy(52)
- 3 Destroyers
- 1 Fighter
- 1 Submarine
- 2 Infantry
- 1 Armor
Combat Moves:
6 Infantry, 3 Artillery from KWE to Yun
MI, Armor from KWA to YUN
Artillery from KWA to Java
Infantry from FIC to Java
Artillery from PHI to Java
Infantry from Pauline to Java
2 Fighters, 2 Tactical Bombers from SZ 35 to Java
Infnatry from Celebes to SumatraCombat:
Java:
Attacker:
Rolls: 4@2 2@3 2@4; Total Hits: 24@2: (5, 3, 5, 6)2@3: (2, 6)2@4: (2, 5)
Defneder:
Rolls: 2@2; Total Hits: 02@2: (6, 6)
Yunnan:
Attacker:
Rolls: 4@1 6@2 1@3; Total Hits: 14@1: (5, 5, 6, 4)6@2: (5, 4, 5, 6, 1, 5)1@3: (4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
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NCMs on map
Build: Fighter Japan
Build: 3 Destroyers, Submarine SZ 6
Build: 2 Infantry, Armor Hong KongCollect: 54 IPC TT + 5 IPC 5 of 7 NO (Wake, Guam, Carolines, Iwo Jima, Mariannas) + 5 DEI NO = 64 IPC