Thread Start
Bid:
Inf Yunnan
Figs Russia, Volgograd, Scotland
Mech Burma
Subs 106, 91
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 46 PUs;
Germans buy 1 artillery, 10 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Eastern Poland to Novgorod
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Western Germany to Novgorod
2 fighters moved from Eastern Poland to Novgorod
2 tactical_bombers moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
2 fighters moved from Western Germany to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 5 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 5 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Novgorod, round 2 : 4/12 hits, 5.67 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 5 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 carriers moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from Novgorod to 115 Sea Zone
1 fighter moved from Novgorod to 115 Sea Zone
2 fighters and 3 tactical_bombers moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Germany
1 armour and 4 mech_infantrys moved from Germany to Baltic States
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns, 8 artilleries, 54 infantry and 4 mech_infantrys moved from Eastern Poland to Baltic States
1 aaGun, 1 artillery and 3 infantry moved from Western Ukraine to Ukraine
3 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Southern Italy to Northern Italy
4 carriers and 1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
3 fighters moved from Western Germany to 109 Sea Zone
2 artilleries and 17 infantry moved from France to Northern Italy
1 submarine moved from 112 Sea Zone to 125 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Place Units - Germans
1 transport placed in 110 Sea Zone
1 artillery and 1 marine placed in Normandy Bordeaux
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,5,4,6,5,6,2,2,1,4,4,1
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -1.67
I was able to post the save file normally from the desktop. So same file as I attached below (although with an ncm edit). Let me know if it works for you.
Test summary from TripleA, engine version: 2.6.14366, time: 8:48:53 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Russians
Russians buy 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
Russians take Dzavhan from Japanese
4 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
4 artilleries moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
1 artillery and 4 infantry moved from Kweichow to Yunnan
Combat - Russians
Battle in Yunnan
Russians attack with 1 artillery and 4 infantry
Japanese defend with 1 aaGun and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Yunnan
Russians roll dice for 1 artillery and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 4 infantry in Yunnan, round 4 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Russians win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 4 artilleries and 10 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 10 infantry in Bryansk, round 2 : 4/14 hits, 3.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Novgorod
2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Rostov to Caucasus
1 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 fighter moved from Urals to Caucasus
1 fighter moved from Belarus to Volgograd
2 artilleries and 8 infantry moved from Smolensk to Archangel
2 artilleries and 7 infantry moved from Belarus to Archangel
3 infantry moved from Belarus to Archangel
1 aaGun moved from Belarus to Archangel
2 armour, 2 artilleries, 64 infantry and 5 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 aaGun, 1 artillery and 11 infantry moved from Olgiy to Dzavhan
1 aaGun, 1 artillery and 18 infantry moved from Olgiy to Kansu
1 aaGun, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Shensi
Place Units - Russians
3 mech_infantrys placed in Volgograd
3 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 3 carriers and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour and 9 mech_infantrys moved from India to Yunnan
3 armour moved from India to Yunnan
1 artillery and 5 infantry moved from French Indo China to Yunnan
2 artilleries and 4 infantry moved from Kiangsi to Hunan
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Chahar to Hopei
1 bomber moved from Kiangsi to Suiyuyan
1 bomber moved from Kiangsi to Hopei
2 artilleries and 8 infantry moved from Chahar to Anhwe
1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters and 1 tactical_bomber moved from Japan to Iwo Jima
1 fighter moved from Japan to 17 Sea Zone
1 submarine moved from 35 Sea Zone to 49 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 49 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Iwo Jima
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/6 hits, 2.50 expected hits
ANZAC roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
1 infantry owned by the ANZAC lost in Iwo Jima
Japanese win, taking Iwo Jima from ANZAC with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Hunan, round 2 : 2/6 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 5 armour, 1 artillery, 5 infantry and 9 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Japanese roll dice for 5 armour, 1 artillery, 5 infantry and 9 mech_infantrys in Yunnan, round 2 : 4/20 hits, 5.33 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Yunnan
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 armour, 1 artillery, 3 infantry and 9 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Anhwe
Japanese attack with 2 artilleries and 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 8 infantry in Anhwe, round 2 : 2/10 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Hopei to French Indo China
1 infantry moved from Jehol to Chahar
1 armour moved from Chahar to Hunan
1 aaGun moved from Chahar to Anhwe
1 bomber moved from Suiyuyan to Manchuria
1 mech_infantry moved from Manchuria to Anhwe
2 infantry moved from Manchuria to Jehol
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from India to 42 Sea Zone
1 marine moved from Kiangsi to 20 Sea Zone
1 battleship and 1 marine moved from 20 Sea Zone to 42 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
3 carriers moved from 35 Sea Zone to 42 Sea Zone
4 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 marine moved from Kiangsi to 20 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 20 Sea Zone to 6 Sea Zone
5 carriers and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to 6 Sea Zone
12 submarines moved from 35 Sea Zone to 6 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 36 Sea Zone to 6 Sea Zone
5 fighters moved from French Indo China to 6 Sea Zone
2 fighters moved from 36 Sea Zone to 6 Sea Zone
2 marines moved from 42 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 marines moved from 6 Sea Zone to Japan
1 aaGun moved from French Indo China to Yunnan
1 aaGun and 2 infantry moved from Malaya to Shan State
2 infantry moved from Shan State to Burma
1 aaGun moved from Shan State to Yunnan
1 submarine moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Philippines
Place Units - Japanese
3 carriers placed in 6 Sea Zone
3 infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -1.83
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers, 1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
1 bomber, 2 fighters and 1 tactical_bomber moved from Shensi to Hopei
2 fighters and 2 tactical_bombers moved from Shensi to Chahar
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 bomber and 11 fighters moved from Queensland to 49 Sea Zone
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 11 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 11 fighters in 49 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 49 Sea Zone
Americans win with 1 bomber, 1 destroyer and 11 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Suiyuyan
Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 4/4 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 tactical_bombers in Chahar, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Hopei
Americans attack with 1 bomber, 3 fighters and 2 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in Hopei, round 2 : 4/6 hits, 3.50 expected hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 bombers, 1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
1 fighter and 2 tactical_bombers moved from Chahar to Shensi
1 bomber, 3 fighters and 2 tactical_bombers moved from Hopei to Shensi
1 bomber and 11 fighters moved from 49 Sea Zone to Queensland
3 carriers and 6 fighters moved from 30 Sea Zone to 26 Sea Zone
1 battleship and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Midway to 26 Sea Zone
1 transport moved from 12 Sea Zone to 26 Sea Zone
5 carriers moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 64 Sea Zone to 50 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
4 fighters moved from 26 Sea Zone to Queensland
Place Units - Americans
2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
3 infantry placed in Norway
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern Persia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Americans to West India: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Norway to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Syria to 99 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 5 infantry moved from 95 Sea Zone to Sardinia
4 carriers, 3 cruisers and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 battleship moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from 99 Sea Zone to 95 Sea Zone
Combat - British
Battle in Sardinia
Battle in Normandy Bordeaux
British attack with 5 fighters
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
British roll dice for 5 fighters in Normandy Bordeaux, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 marine in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 fighter owned by the British lost in Normandy Bordeaux
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 4 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 marine in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in Normandy Bordeaux
1 marine owned by the Germans lost in Normandy Bordeaux
British win, taking Sardinia from Italians with 3 fighters remaining. Battle score for attacker is -8
Casualties for British: 2 fighters
Casualties for Germans: 1 artillery, 1 infantry and 1 marine
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 95 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
6 fighters moved from 99 Sea Zone to Gibraltar
1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 fighters moved from Gibraltar to Norway
2 fighters moved from Normandy Bordeaux to Norway
1 fighter moved from Normandy Bordeaux to United Kingdom
1 carrier and 1 destroyer moved from 102 Sea Zone to 106 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Syria to Iraq
3 aaGuns, 1 armour, 7 artilleries, 1 fighter, 56 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to West India
Place Units - British
1 carrier placed in 106 Sea Zone
3 infantry placed in Egypt
1 fighter placed in 106 Sea Zone
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,6,1,4,3,3,4,1
British collect 31 PUs (8 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2.17
Japanese regular : -0.50
Germans regular : 0.67
British regular : -0.50
I assumed no scramble to sz95
sz95: 2 UK FTRs on 1 UK carrier
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Baltic States to Eastern Poland
1 bomber moved from Germany to Southern Italy
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,1,5,3,2,3,4,6,1,5
Italians collect 1 PU (7 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 17 Sea Zone
Combat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 30 Sea Zone
2 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
2 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Eastern Persia: 1 infantry
EDIT: Adding units owned by ANZAC to West India: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
sz26: 10 ANZ FTRs on 5 US carriers
@Ghostglider I see I forgot that Italian tank in Ulanbaatar. Its fine if its too late, but do you mind if it join the Japanese units in Yakut?
Sure - Then my Russian stack (12 INF, 1 ART, 1 AA) located in Dzavhan should just be in Yenisey instead, whith Dzavhan still being yellow
sorry - please disregard my comment - sure no problem to move italian ARM
@Ghostglider thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 12 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
3 artilleries, 13 infantry and 8 mech_infantrys moved from Baltic States to Novgorod
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 artillery and 1 infantry moved from Baltic States to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 4 artilleries, 14 infantry and 8 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 4 artilleries, 14 infantry and 8 mech_infantrys in Novgorod, round 2 : 8/27 hits, 6.17 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 4 artilleries, 14 infantry and 8 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Baltic States to Western Germany
10 infantry moved from Germany to Poland
1 aaGun, 4 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
1 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
1 aaGun, 1 artillery and 6 infantry moved from Ukraine to Bessarabia
1 bomber moved from Germany to Western Germany
1 aaGun and 3 infantry moved from Baltic States to Novgorod
1 fighter moved from Northern Italy to Western Germany
2 artilleries and 17 infantry moved from Northern Italy to Yugoslavia
1 cruiser and 1 transport moved from 110 Sea Zone to 112 Sea Zone
3 carriers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 carriers and 1 transport moved from 115 Sea Zone to 113 Sea Zone
3 fighters moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
4 carriers and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from Baltic States to Novgorod
1 aaGun, 4 artilleries and 35 infantry moved from Baltic States to Eastern Poland
3 fighters moved from 110 Sea Zone to Western Germany
3 fighters moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
3 armour and 5 mech_infantrys moved from Central Mongolia to Yakut S.S.R.
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
4 infantry and 1 marine placed in Western Germany
Germans undo move 1.
1 artillery and 8 infantry placed in Germany
Germans undo move 1.
1 infantry placed in Germany
1 artillery, 3 infantry and 1 marine placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ulaanbaatar: 1 armour
EDIT: Adding units owned by Italians to Yakut S.S.R.: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,6,3,3,2,6,1,2,5,6
Germans collect 43 PUs (5 lost to blockades); end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
2 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 fighter moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
1 mech_infantry moved from Caucasus to Ukraine
3 mech_infantrys moved from Volgograd to Ukraine
3 fighters and 1 tactical_bomber moved from Rostov to Russia
3 armour moved from Russia to Belarus
1 aaGun, 4 artilleries and 15 infantry moved from Archangel to Belarus
1 fighter moved from Archangel to Russia
5 infantry moved from Bryansk to Ukraine
5 mech_infantrys moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
2 armour, 6 artilleries and 64 infantry moved from Bryansk to Belarus
2 infantry moved from Russia to Bryansk
1 infantry moved from Archangel to Belarus
1 artillery moved from Dzavhan to Olgiy
1 aaGun and 12 infantry moved from Dzavhan to Yenisey
10 infantry moved from Kansu to Olgiy
1 aaGun, 1 artillery and 8 infantry moved from Kansu to Shensi
Place Units - Russians
1 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 artillery, 2 infantry, 10 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Jehol to Chahar
2 infantry moved from Anhwe to Hopei
1 bomber moved from Manchuria to Chahar
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Ulaanbaatar
1 bomber moved from French Indo China to Hopei
Combat - Japanese
Battle in Chahar
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Hopei to French Indo China
1 bomber moved from Chahar to French Indo China
1 mech_infantry moved from Yakut S.S.R. to Ulaanbaatar
3 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 marines moved from Java to 42 Sea Zone
2 battleships, 5 carriers, 2 destroyers, 2 marines and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Burma to India
5 armour and 9 mech_infantrys moved from Yunnan to India
2 infantry moved from Shan State to Burma
3 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 aaGun moved from Shan State to Yunnan
2 aaGuns, 1 artillery and 1 infantry moved from Yunnan to Kweichow
2 artilleries and 3 infantry moved from Hunan to Kweichow
1 aaGun, 2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from Hunan to Burma
2 tactical_bombers moved from 42 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to Philippines
5 fighters moved from 42 Sea Zone to French Indo China
5 tactical_bombers moved from 6 Sea Zone to French Indo China
4 fighters moved from 6 Sea Zone to French Indo China
Place Units - Japanese
10 submarines placed in 6 Sea Zone
1 tactical_bomber placed in French Indo China
1 artillery and 2 infantry placed in India
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.00
@farmboy might make one change if not too late.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 artillery, 2 infantry, 10 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Jehol to Chahar
2 infantry moved from Anhwe to Hopei
1 bomber moved from Manchuria to Chahar
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Ulaanbaatar
1 bomber moved from French Indo China to Hopei
Combat - Japanese
Battle in Chahar
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Hopei to French Indo China
1 bomber moved from Chahar to French Indo China
1 mech_infantry moved from Yakut S.S.R. to Ulaanbaatar
3 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 marines moved from Java to 42 Sea Zone
2 battleships, 5 carriers, 2 destroyers, 2 marines and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Burma to India
5 armour and 9 mech_infantrys moved from Yunnan to India
2 infantry moved from Shan State to Burma
3 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 aaGun moved from Shan State to Yunnan
2 aaGuns, 1 artillery and 1 infantry moved from Yunnan to Kweichow
2 artilleries and 3 infantry moved from Hunan to Kweichow
1 aaGun, 2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from Hunan to Burma
2 tactical_bombers moved from 42 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to Philippines
5 fighters moved from 42 Sea Zone to French Indo China
5 tactical_bombers moved from 6 Sea Zone to French Indo China
4 fighters moved from 6 Sea Zone to French Indo China
Place Units - Japanese
10 submarines placed in 6 Sea Zone
1 tactical_bomber placed in French Indo China
1 artillery and 2 infantry placed in India
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 fighters
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.00