Huh. I always thought the opposite. Thanks for letting me know.
My favorite turn 1 builds
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US really depends on that game. A stack of fighters can cause havoc in different ways on both sides.
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@dazedwit that’s interesting, I’d be curious to see how it plays out. I do like having a bomber or two as Russia to bomb factories, but I tend to go fighter heavy there as well.
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Just give it a try. You will be shocked how much opens up for Russia
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@dazedwit I also just noticed I did not mention the UKP airbase, what is the purpose of that? I don’t think I’ve ever seen that before, assuming it goes on Malay?
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Ceylon. But Malaya and Borneo could be fun too.
Now getting six fighters to India before Japan is the issue
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Already a AB in India. How does that benefit UKP ?
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ahh … yes. I also agree that dudes on India be better. I don’t think UK has enough Air to staff them both ? Maybe by rd 2 if ANZAC can get there but then, don’t really need it rd 1 then
I think JPN would defeat it piecemeal. Idk though. I’ve never tried it.
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@barnee yeah I’ll have to test it out some time. I think the only way to staff it would be if ANZAC helped like you said, UKP can’t afford it and UKE would be drastically weakened sending the RAF East
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Yes Anzac needs to help. Calcutta is going to fall regardless so either abandon it for Persia or set up a six plane scramble and make Japan lose lots of expensive equipment. If you are just building infantry Japan won’t even lose a plane.
A fun strategy is to drop AB on Borneo and get two inf and at least 3 fighters on it turn one. It creates a large expensive distraction if Japan wants the money islands





