Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
L26 G40 OOB Zlefin v Farmboy +44
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@zlefin I would generally say that you are allowed to reconsider until decisions are made or dice rolled. I’ll look at it now but if you do change your mind at this point, let me know
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@zlefin its normally a situation where I would intercept, but in this case I won’t. Will hope for the AA to come thorugh.
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yeah, I’ll switch to the other move, it’s dicey, and hence risky, but it makes the game more decisive. It’s a tough call, since if i’m winning I should play cuatious, whereas if i’m losing I should play for odds that improve my position.
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@zlefin well now I am very curious. I am probably around for about another 20 min if you need another decision and then it might be a few hours.
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its nothing all that amazing, just a straight hard dive at london.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 1 carrier and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 bombers moved from France to United Kingdom 2 fighters moved from Southern France to United Kingdom 1 bomber moved from Southern Italy to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria Combat - Italians Battle in Algeria Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British defend with 1 armour; French defend with 3 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Algeria, round 2 : 1/8 hits, 2.33 expected hits French roll dice for 1 armour and 3 infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Algeria, round 3 : 2/7 hits, 2.17 expected hits French roll dice for 1 armour and 2 infantry in Algeria, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Italians lost in Algeria 2 infantry owned by the French lost in Algeria Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Algeria, round 4 : 4/6 hits, 2.00 expected hits French roll dice for 1 armour in Algeria, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Algeria 1 armour owned by the British lost in Algeria Italians win, taking Algeria from French with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 3 infantry Casualties for French: 3 infantry Casualties for British: 1 armour Battle in United Kingdom Italians attack with 3 bombers and 3 fighters British defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 2 tactical_bombers; Americans defend with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber British roll AA dice in United Kingdom : 0/6 hits, 1.00 expected hits Italians roll dice for 3 bombers and 3 fighters in United Kingdom, round 2 : 4/6 hits, 3.50 expected hits British roll dice for 2 aaGuns, 3 artilleries, 1 bomber, 6 fighters, 11 infantry and 3 tactical_bombers in United Kingdom, round 2 : 9/24 hits, 10.33 expected hits 3 bombers owned by the Italians and 3 fighters owned by the Italians lost in United Kingdom 2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the British lost in United Kingdom British win with 2 aaGuns, 3 artilleries, 6 fighters, 8 infantry and 3 tactical_bombers remaining. Battle score for attacker is -45 Casualties for Italians: 3 bombers and 3 fighters Casualties for Americans: 1 bomber and 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Normandy Bordeaux Place Units - Italians 1 carrier placed in 110 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
French regular : -0.17 Italians regular : 1.00 British AA : -1.00 British regular : -1.33 -
let me know if you want to change the chosen casualties; I assumed since its clear i’m going for London you want to lose the bomber and then some inf (americans first as the brit stack is larger). keeping the aa so they’ll help against the german air.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 armour and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 submarines moved from 33 Sea Zone to 42 Sea Zone Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Battle in 42 Sea Zone ANZAC attack with 3 submarines and 1 transport Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 2 submarines in 42 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 6 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 7 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese and ANZAC reach a stalemate . Battle score for attacker is -10 Casualties for ANZAC: 3 submarines Casualties for Japanese: 1 destroyer Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 56 Sea Zone 1 submarine moved from 33 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 3 fighters moved from Caroline Islands to Korea 1 fighter moved from 6 Sea Zone to Korea 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Persia to Northwest Persia 1 fighter moved from Persia to Northwest Persia Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun, 1 artillery and 7 infantry EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun, 1 artillery and 7 infantry EDIT: Turning off Edit Mode 2 armour and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Persia to Northwest Persia 1 fighter moved from Norway to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -3.67 -
@zlefin yeah that was the right choice. And I see Germany has about 85% chance right now. I’ll be heading out although at least checking my phone if you are doing the combat now.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 bombers, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Samara to Urals Germans take Novosibirsk from Russians Germans take Urals from Russians 1 armour and 1 mech_infantry moved from Samara to Timguska Germans take Timguska from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Novgorod to Belarus 5 artilleries and 11 infantry moved from Western Germany to 112 Sea Zone 5 artilleries, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters, 11 infantry, 2 submarines, 4 tactical_bombers and 8 transports moved from 112 Sea Zone to 110 Sea Zone 5 artilleries, 3 fighters, 11 infantry and 4 tactical_bombers moved from 110 Sea Zone to United Kingdom 1 bomber and 4 fighters moved from Western Germany to United Kingdom 1 bomber and 1 tactical_bomber moved from Novgorod to 110 Sea Zone 5 armour and 5 mech_infantrys moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 5 armour and 5 mech_infantrys moved from Kazakhstan to Caucasus 1 armour and 1 mech_infantry moved from Samara to Caucasus 1 infantry moved from Samara to Vologda Germans take Vologda from Russians 1 armour moved from Samara to Archangel 1 armour and 1 mech_infantry moved from Samara to Archangel 3 infantry and 2 mech_infantrys moved from Novgorod to Archangel 6 infantry moved from Karelia to Novgorod 8 artilleries and 24 infantry moved from Samara to Volgograd 1 artillery and 2 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 infantry moved from Northern Italy to Southern Italy Combat - Germans Battle in United Kingdom Germans attack with 5 artilleries, 1 bomber, 7 fighters, 11 infantry and 4 tactical_bombers British defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 2 tactical_bombers; French defend with 1 fighter; Americans defend with 2 artilleries, 3 fighters and 1 tactical_bomber British roll AA dice in United Kingdom : 0/6 hits, 1.00 expected hits Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 5 artilleries, 1 bomber, 7 fighters, 11 infantry and 4 tactical_bombers in United Kingdom, round 2 : 11/28 hits, 11.17 expected hits British roll dice for 2 aaGuns, 3 artilleries, 7 fighters, 8 infantry and 3 tactical_bombers in United Kingdom, round 2 : 7/21 hits, 9.83 expected hits 7 infantry owned by the Germans lost in United Kingdom 2 aaGuns owned by the British, 1 artillery owned by the British and 8 infantry owned by the British lost in United Kingdom Germans roll dice for 5 artilleries, 1 bomber, 7 fighters, 4 infantry and 4 tactical_bombers in United Kingdom, round 3 : 10/21 hits, 9.83 expected hits British roll dice for 2 artilleries, 7 fighters and 3 tactical_bombers in United Kingdom, round 3 : 6/12 hits, 6.83 expected hits 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in United Kingdom 2 tactical_bombers owned by the British, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans, 2 artilleries owned by the Americans and 2 fighters owned by the British lost in United Kingdom Germans roll dice for 3 artilleries, 1 bomber, 7 fighters and 4 tactical_bombers in United Kingdom, round 4 : 7/15 hits, 7.83 expected hits British roll dice for 2 fighters in United Kingdom, round 4 : 2/2 hits, 1.33 expected hits 2 artilleries owned by the Germans lost in United Kingdom 1 fighter owned by the French and 1 fighter owned by the British lost in United Kingdom Germans captures 30PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 artillery, 1 bomber, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 100 Casualties for Germans: 4 artilleries and 11 infantry Casualties for British: 2 aaGuns, 1 artillery, 3 fighters, 8 infantry and 2 tactical_bombers Casualties for Americans: 2 artilleries, 3 fighters and 1 tactical_bomber Casualties for French: 1 fighter Battle in Volgograd Germans attack with 8 artilleries and 24 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 8 artilleries and 24 infantry in Volgograd, round 2 : 6/32 hits, 8.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 8 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 2 armour, 3 infantry and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour, 3 infantry and 3 mech_infantrys in Archangel, round 2 : 0/8 hits, 2.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Archangel, round 3 : 1/7 hits, 1.83 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Archangel, round 4 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 aaGuns moved from Samara to Volgograd 3 armour and 4 mech_infantrys moved from Samara to Caucasus 1 infantry moved from Ukraine to Western Ukraine 1 aaGun and 1 infantry moved from Ukraine to Bessarabia 6 infantry moved from France to Holland Belgium 7 fighters moved from United Kingdom to 110 Sea Zone 2 tactical_bombers moved from United Kingdom to 110 Sea Zone 1 bomber moved from 110 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from France to Holland Belgium Place Units - Germans 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Germany 2 bombers, 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 92 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUsCombat Hit Differential Summary :
British AA : -1.00 Russians regular : 1.00 Germans regular : -3.83 British regular : -3.00 -
@farmboy
wow, a really bad luck round for allies :( sometimes luck can be real harsh like that. -
@zlefin I was hoping to at least take down some air. But definitely this was a possible outcome. And I should have considered the option for the italians to strafe first.
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I expect that will be it, but will likely play it out a turn or two more before conceding.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Russians Russians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Samara Russians take Samara from Germans 2 artilleries and 15 infantry moved from Bryansk to Belarus 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Vologda 2 fighters moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Bryansk to Belarus 2 mech_infantrys moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 1 armour, 2 artilleries, 15 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 2 artilleries, 15 infantry and 3 mech_infantrys in Belarus, round 2 : 4/21 hits, 4.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 2 artilleries, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Norway 2 fighters moved from Smolensk to Norway 1 aaGun moved from Bryansk to Belarus 1 artillery moved from Russia to Bryansk 12 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 1 infantry moved from Russia to Vologda 39 infantry moved from Russia to Bryansk 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 aaGun and 14 infantry moved from Buryatia to Amur 1 aaGun and 4 infantry moved from Sakha to Amur Place Units - Russians 2 fighters and 4 infantry placed in Russia Turning on Edit Mode EDIT: Changing ownership of Tobruk from Italians to Russians EDIT: Removing units owned by Russians from Egypt: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Tobruk: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -0.33 -
@zlefin note that I edited in a walk in in Tobruk
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yeah, it’s hard to catch everything. I messed up my Japan last turn by miscounting the air landing plan, so the sz around it wasn’t safe as i’d thought it was.
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@zlefin I see dice were rolled an hour ago. If you need more time to decide on your turn that is totally fine, but just messaging in case you forgot to post.
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no, something weird happened, one of the battles glitched somehow and didn’t actually happen. And I didn’t have time to address that thoughtfully so put it off.
It’s very odd, I don’t think i’ve ever seen this particular glitch, its the attack on Java, Japan has 2 inf, 1 artillery, 4 fighters, Anzac has an inf and an artillery.
The rolls just didn’t happen, instead somehow the engine just deleted the anzac units and called Japan the winner. I double-checked the game history and the MARTI rolls, and there’s just no sign of Java ever having been rolled, so I have to do the battle manually.So doing it now, 7 rolls for Japan, so 1 1, 2 2s, 4 3s, in order; then the next roll will be the 2 2s for anzac. For round 1; and then will roll subsequent rounds as needed.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 1 harbour and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 4 fighters moved from 37 Sea Zone to Java 2 infantry moved from Shan State to Burma 2 bombers moved from French Indo China to Burma 1 mech_infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 carrier moved from 34 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Celebes 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 mech_infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 1 carrier moved from 34 Sea Zone to 45 Sea Zone 1 mech_infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea 5 carriers moved from 34 Sea Zone to 19 Sea Zone 3 fighters and 7 tactical_bombers moved from French Indo China to 19 Sea Zone 1 tactical_bomber moved from French Indo China to 45 Sea Zone 1 fighter moved from 34 Sea Zone to 45 Sea Zone 6 fighters and 5 tactical_bombers moved from 34 Sea Zone to Japan 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 tactical_bomber moved from Shan State to Burma 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 34 Sea Zone to 45 Sea Zone 2 battleships, 1 cruiser, 1 destroyer and 13 submarines moved from 34 Sea Zone to 19 Sea Zone 2 artilleries and 5 infantry moved from Anhwe to Jehol Combat - Japanese Battle in Dutch New Guinea Battle in 42 Sea Zone Japanese attack with 2 carriers, 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Dutch New Guinea from ANZAC with 2 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 4 fighters and 2 infantry Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Celebes 1 infantry owned by the Americans lost in Celebes 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 4 fighters moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 2 bombers and 1 tactical_bomber moved from Burma to French Indo China 1 aaGun, 1 artillery and 3 infantry moved from Manchuria to Jehol Place Units - Japanese 1 harbour placed in Okinawa 3 infantry placed in French Indo China 1 artillery, 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,4,3,1,4,1,1,6,6,5,3,1,6,4,5,2,1,5,1,3,1,2,6,5,1,4,6 Japanese collect 44 PUs (8 lost to blockades); end with 45 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -0.67 UK_Pacific regular : -0.33 -
@zlefin I actually need to know which of your german air are on the italian carriers.





