@fasthard immer lachen. geht nicht anders. ist schon abgefahren… Fighter passt.
L26 G40 OOB Zlefin v Farmboy +44
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from Wake Island to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 armour, 1 bomber, 4 infantry and 3 mech_infantrys moved from Norway to Finland Combat - AmericansCombat Hit Differential Summary :
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@zlefin I would assume no scramble in 6 but figured I should confirm.
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correct, no scramble.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from Wake Island to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 armour, 1 bomber, 4 infantry and 3 mech_infantrys moved from Norway to Finland Combat - Americans Battle in Korea Battle in Finland Americans attack with 1 armour, 1 bomber, 4 infantry and 3 mech_infantrys Germans defend with 1 infantry Americans roll dice for 1 armour, 1 bomber, 4 infantry and 3 mech_infantrys in Finland, round 2 : 2/9 hits, 2.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Korea from Japanese, taking Finland from Germans with 1 armour, 1 bomber, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Finland to United Kingdom 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 63 Sea Zone 3 submarines moved from 33 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 2 destroyers moved from 33 Sea Zone to 26 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 3 destroyers moved from 33 Sea Zone to 6 Sea Zone 3 fighters moved from 33 Sea Zone to New Zealand 2 fighters moved from 33 Sea Zone to New Zealand 2 fighters moved from 110 Sea Zone to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 2 fighters moved from 33 Sea Zone to 6 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 1 fighter placed in Eastern United States 3 fighters placed in Western United States 3 infantry placed in Norway Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter and 9 infantry moved from Hopei to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 2 aaGuns, 1 artillery and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_minor; Remaining resources: 0 PUs; UK_Pacific buy nothing; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Non Combat Move - British 2 artilleries and 9 infantry moved from Persia to Northwest Persia 1 aaGun, 1 bomber, 2 fighters and 3 infantry moved from West India to India 1 armour and 2 mech_infantrys moved from Eastern Persia to India 1 artillery and 3 infantry moved from Eastern Persia to West India 1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 6 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Norway to United Kingdom 1 aaGun and 2 infantry moved from Norway to Finland 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Persia to Egypt 3 infantry moved from Hopei to Shensi Place Units - British 2 aaGuns, 1 artillery and 7 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5 British collect 30 PUs (2 lost to blockades); end with 30 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -0.33 -
italy is strat bombing london with 3 bombers and 1 fighter escort, do you want to intercept? (6 fighters available)
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@zlefin no intercept in this case.
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Actually, if not too late before I make a decision, can you share the game map. It’s not likely but there is a chance that other moves might amend my decision
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 1 bomber and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 bombers moved from France to United Kingdom 1 bomber moved from Southern Italy to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 2 fighters moved from Southern France to Southern Italy 1 infantry moved from Southern France to Northern Italy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from France to Northern Italy 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Air Battle in United KingdomCombat Hit Differential Summary :
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done. I’ve also realized there was another move I could’ve made that would’ve been better.
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or at least possibly better; not that it really matters at this point. The alternative is a dicey move, and whether thats worthwhile depends on the extent to which i’m winning/losing which is hard to judge as the game seems pretty close.
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@zlefin I would generally say that you are allowed to reconsider until decisions are made or dice rolled. I’ll look at it now but if you do change your mind at this point, let me know
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@zlefin its normally a situation where I would intercept, but in this case I won’t. Will hope for the AA to come thorugh.
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yeah, I’ll switch to the other move, it’s dicey, and hence risky, but it makes the game more decisive. It’s a tough call, since if i’m winning I should play cuatious, whereas if i’m losing I should play for odds that improve my position.
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@zlefin well now I am very curious. I am probably around for about another 20 min if you need another decision and then it might be a few hours.
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its nothing all that amazing, just a straight hard dive at london.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 1 carrier and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 bombers moved from France to United Kingdom 2 fighters moved from Southern France to United Kingdom 1 bomber moved from Southern Italy to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria Combat - Italians Battle in Algeria Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British defend with 1 armour; French defend with 3 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Algeria, round 2 : 1/8 hits, 2.33 expected hits French roll dice for 1 armour and 3 infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Algeria, round 3 : 2/7 hits, 2.17 expected hits French roll dice for 1 armour and 2 infantry in Algeria, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Italians lost in Algeria 2 infantry owned by the French lost in Algeria Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Algeria, round 4 : 4/6 hits, 2.00 expected hits French roll dice for 1 armour in Algeria, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Algeria 1 armour owned by the British lost in Algeria Italians win, taking Algeria from French with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 3 infantry Casualties for French: 3 infantry Casualties for British: 1 armour Battle in United Kingdom Italians attack with 3 bombers and 3 fighters British defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 2 tactical_bombers; Americans defend with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber British roll AA dice in United Kingdom : 0/6 hits, 1.00 expected hits Italians roll dice for 3 bombers and 3 fighters in United Kingdom, round 2 : 4/6 hits, 3.50 expected hits British roll dice for 2 aaGuns, 3 artilleries, 1 bomber, 6 fighters, 11 infantry and 3 tactical_bombers in United Kingdom, round 2 : 9/24 hits, 10.33 expected hits 3 bombers owned by the Italians and 3 fighters owned by the Italians lost in United Kingdom 2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the British lost in United Kingdom British win with 2 aaGuns, 3 artilleries, 6 fighters, 8 infantry and 3 tactical_bombers remaining. Battle score for attacker is -45 Casualties for Italians: 3 bombers and 3 fighters Casualties for Americans: 1 bomber and 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Normandy Bordeaux Place Units - Italians 1 carrier placed in 110 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
French regular : -0.17 Italians regular : 1.00 British AA : -1.00 British regular : -1.33 -
let me know if you want to change the chosen casualties; I assumed since its clear i’m going for London you want to lose the bomber and then some inf (americans first as the brit stack is larger). keeping the aa so they’ll help against the german air.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 armour and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 submarines moved from 33 Sea Zone to 42 Sea Zone Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Battle in 42 Sea Zone ANZAC attack with 3 submarines and 1 transport Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 2 submarines in 42 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 6 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 7 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese and ANZAC reach a stalemate . Battle score for attacker is -10 Casualties for ANZAC: 3 submarines Casualties for Japanese: 1 destroyer Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 56 Sea Zone 1 submarine moved from 33 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 3 fighters moved from Caroline Islands to Korea 1 fighter moved from 6 Sea Zone to Korea 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Persia to Northwest Persia 1 fighter moved from Persia to Northwest Persia Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun, 1 artillery and 7 infantry EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun, 1 artillery and 7 infantry EDIT: Turning off Edit Mode 2 armour and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Persia to Northwest Persia 1 fighter moved from Norway to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -3.67 -
@zlefin yeah that was the right choice. And I see Germany has about 85% chance right now. I’ll be heading out although at least checking my phone if you are doing the combat now.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 bombers, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Samara to Urals Germans take Novosibirsk from Russians Germans take Urals from Russians 1 armour and 1 mech_infantry moved from Samara to Timguska Germans take Timguska from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Novgorod to Belarus 5 artilleries and 11 infantry moved from Western Germany to 112 Sea Zone 5 artilleries, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters, 11 infantry, 2 submarines, 4 tactical_bombers and 8 transports moved from 112 Sea Zone to 110 Sea Zone 5 artilleries, 3 fighters, 11 infantry and 4 tactical_bombers moved from 110 Sea Zone to United Kingdom 1 bomber and 4 fighters moved from Western Germany to United Kingdom 1 bomber and 1 tactical_bomber moved from Novgorod to 110 Sea Zone 5 armour and 5 mech_infantrys moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 5 armour and 5 mech_infantrys moved from Kazakhstan to Caucasus 1 armour and 1 mech_infantry moved from Samara to Caucasus 1 infantry moved from Samara to Vologda Germans take Vologda from Russians 1 armour moved from Samara to Archangel 1 armour and 1 mech_infantry moved from Samara to Archangel 3 infantry and 2 mech_infantrys moved from Novgorod to Archangel 6 infantry moved from Karelia to Novgorod 8 artilleries and 24 infantry moved from Samara to Volgograd 1 artillery and 2 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 infantry moved from Northern Italy to Southern Italy Combat - Germans Battle in United Kingdom Germans attack with 5 artilleries, 1 bomber, 7 fighters, 11 infantry and 4 tactical_bombers British defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 2 tactical_bombers; French defend with 1 fighter; Americans defend with 2 artilleries, 3 fighters and 1 tactical_bomber British roll AA dice in United Kingdom : 0/6 hits, 1.00 expected hits Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 5 artilleries, 1 bomber, 7 fighters, 11 infantry and 4 tactical_bombers in United Kingdom, round 2 : 11/28 hits, 11.17 expected hits British roll dice for 2 aaGuns, 3 artilleries, 7 fighters, 8 infantry and 3 tactical_bombers in United Kingdom, round 2 : 7/21 hits, 9.83 expected hits 7 infantry owned by the Germans lost in United Kingdom 2 aaGuns owned by the British, 1 artillery owned by the British and 8 infantry owned by the British lost in United Kingdom Germans roll dice for 5 artilleries, 1 bomber, 7 fighters, 4 infantry and 4 tactical_bombers in United Kingdom, round 3 : 10/21 hits, 9.83 expected hits British roll dice for 2 artilleries, 7 fighters and 3 tactical_bombers in United Kingdom, round 3 : 6/12 hits, 6.83 expected hits 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in United Kingdom 2 tactical_bombers owned by the British, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans, 2 artilleries owned by the Americans and 2 fighters owned by the British lost in United Kingdom Germans roll dice for 3 artilleries, 1 bomber, 7 fighters and 4 tactical_bombers in United Kingdom, round 4 : 7/15 hits, 7.83 expected hits British roll dice for 2 fighters in United Kingdom, round 4 : 2/2 hits, 1.33 expected hits 2 artilleries owned by the Germans lost in United Kingdom 1 fighter owned by the French and 1 fighter owned by the British lost in United Kingdom Germans captures 30PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 artillery, 1 bomber, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 100 Casualties for Germans: 4 artilleries and 11 infantry Casualties for British: 2 aaGuns, 1 artillery, 3 fighters, 8 infantry and 2 tactical_bombers Casualties for Americans: 2 artilleries, 3 fighters and 1 tactical_bomber Casualties for French: 1 fighter Battle in Volgograd Germans attack with 8 artilleries and 24 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 8 artilleries and 24 infantry in Volgograd, round 2 : 6/32 hits, 8.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 8 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 2 armour, 3 infantry and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour, 3 infantry and 3 mech_infantrys in Archangel, round 2 : 0/8 hits, 2.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Archangel, round 3 : 1/7 hits, 1.83 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Archangel, round 4 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 aaGuns moved from Samara to Volgograd 3 armour and 4 mech_infantrys moved from Samara to Caucasus 1 infantry moved from Ukraine to Western Ukraine 1 aaGun and 1 infantry moved from Ukraine to Bessarabia 6 infantry moved from France to Holland Belgium 7 fighters moved from United Kingdom to 110 Sea Zone 2 tactical_bombers moved from United Kingdom to 110 Sea Zone 1 bomber moved from 110 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from France to Holland Belgium Place Units - Germans 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Germany 2 bombers, 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 92 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUsCombat Hit Differential Summary :
British AA : -1.00 Russians regular : 1.00 Germans regular : -3.83 British regular : -3.00





