No intercept
2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20)
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scramble? kamikaze?
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2 kamis on each cruiser, and 1 kami per destroyer for the rest of the kamis. No scramble.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery moved from Wake Island to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 mech_infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 6 Sea Zone 1 battleship, 2 cruisers, 3 destroyers and 2 submarines moved from 31 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 fighter moved from 31 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 6 Sea Zone 1 fighter moved from Wake Island to 6 Sea Zone 1 fighter moved from Wake Island to 6 Sea Zone 1 bomber moved from United Kingdom to France Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 2,2 1 cruiser owned by the Americans lost in 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3,5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 1 destroyer owned by the Americans lost in 6 Sea Zone Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in Guam Battle in 6 Sea Zone Americans attack with 1 battleship, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transports Japanese defend with 1 submarine Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Korea Non Combat Move - Americans 1 carrier moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 carrier moved from 31 Sea Zone to 6 Sea Zone 1 carrier moved from 31 Sea Zone to 6 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from France to United Kingdom Place Units - Americans 1 carrier placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 artillery placed in Western United States 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 4 infantry moved from Shensi to Hopei Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow 5 infantry moved from Szechwan to Kweichow Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 91 Sea Zone British take 106 Sea Zone from Germans 1 fighter moved from Gibraltar to 91 Sea Zone 1 bomber moved from Egypt to 91 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 91 Sea Zone British attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 91 Sea Zone 1 submarine owned by the Germans lost in 91 Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter could not land in 99 Sea Zone and was removed 1 bomber moved from 91 Sea Zone to British Guiana 1 fighter moved from 91 Sea Zone to United Kingdom 1 fighter moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery moved from 109 Sea Zone to United Kingdom 1 fighter moved from Iceland to United Kingdom Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 109 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 transport EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.33 Japanese regular : 1.67 Germans AA : -0.17 Germans regular : 0.83 British regular : 0.00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Slovakia Hungary to Western Ukraine Italians take Western Ukraine from Russians 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from Libya to Tunisia 1 infantry moved from Morocco to Algeria Italians take Algeria from French 1 artillery moved from Morocco to 92 Sea Zone 1 marine moved from Morocco to 92 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 1 marine moved from 94 Sea Zone to Tunisia 1 bomber moved from Southern Italy to Tunisia Combat - Italians Battle in Tunisia Italians attack with 2 artilleries, 1 bomber, 1 infantry and 1 marine French defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 marine in Tunisia, round 2 : 1/5 hits, 2.00 expected hits French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 2 artilleries, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 cruiser and 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 98 Sea Zone 1 armour moved from Romania to Western Ukraine 1 aaGun moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 4 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from Yugoslavia to Bulgaria 2 fighters moved from Southern Italy to Western Germany 1 artillery and 2 infantry moved from Ethiopia to Kenya Place Units - Italians 3 infantry placed in Southern France 4 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 94 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
French regular : -0.67 Italians regular : -1.17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Belgian Congo Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry and 4 tactical_bombers; Remaining resources: 4 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Non Combat Move - Germans 2 bombers moved from Morocco to Western Germany 5 fighters and 5 tactical_bombers moved from Morocco to France 1 infantry moved from Germany to Poland 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 aaGun moved from Western Germany to 113 Sea Zone 1 aaGun moved from 113 Sea Zone to Norway 2 infantry moved from Finland to Norway 1 aaGun moved from France to Western Germany 1 aaGun moved from Baltic States to Belarus 2 aaGuns, 10 artilleries and 27 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 1 aaGun moved from Bessarabia to Ukraine 2 armour moved from Bessarabia to Western Ukraine 4 mech_infantrys moved from Poland to Western Ukraine 3 armour and 8 mech_infantrys moved from Eastern Poland to Western Ukraine 6 armour and 12 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 1 infantry and 4 tactical_bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 46 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 artillery moved from Karelia to Vyborg 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 1 infantry moved from Novgorod to Belarus 1 fighter moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Karelia to Vyborg 8 infantry moved from Karelia to Finland 1 submarine moved from 125 Sea Zone to 123 Sea Zone Combat - Russians Battle in Vyborg Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 3 infantry Germans defend with 1 aaGun and 1 infantry Germans roll AA dice in Belarus : 0/1 hits, 0.17 expected hits Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Belarus Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Battle in Finland Russians attack with 8 infantry Germans defend with 1 infantry Russians roll dice for 8 infantry in Finland, round 2 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Russians roll dice for 7 infantry in Finland, round 3 : 0/7 hits, 1.17 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 7 infantry in Finland, round 4 : 0/7 hits, 1.17 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Russians roll dice for 6 infantry in Finland, round 5 : 1/6 hits, 1.00 expected hits Germans roll dice for 1 infantry in Finland, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 5 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 aaGun, 1 factory_minor and 1 infantry Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 fighter owned by the Russians lost in Ukraine Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 aaGun and 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Ukraine, round 3 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 aaGun and 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Ukraine Russians roll dice for 3 infantry in Ukraine, round 4 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 2 infantry in Ukraine, round 5 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 infantry remaining. Battle score for attacker is -8 Casualties for Russians: 1 fighter and 2 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 mech_infantry moved from Volgograd to Russia 3 infantry moved from Volgograd to Tambov 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 1 artillery moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Tambov 10 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 5 infantry moved from Bryansk to Russia 5 infantry moved from Bryansk to Tambov 1 aaGun moved from Karelia to Finland 1 aaGun moved from Karelia to Vyborg 1 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Vyborg 1 infantry moved from Karelia to Vyborg 1 infantry moved from Karelia to Vyborg 1 infantry moved from Karelia to Vyborg 1 infantry moved from Karelia to Vyborg 1 infantry moved from Karelia to Finland 2 aaGuns and 18 infantry moved from Amur to Korea Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Novgorod 1 infantry and 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans AA : 0.67 Germans regular : 2.00 Russians regular : -4.00 -
I will be away until Tuesday 17.
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery and 2 infantry moved from Anhwe to Kweichow 2 infantry and 1 mech_infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 fighter moved from French Indo China to Kweichow 2 bombers, 4 fighters and 6 tactical_bombers moved from French Indo China to 6 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 submarine moved from 37 Sea Zone to 21 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 2 destroyers and 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 2 battleships and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 2 fighters moved from 37 Sea Zone to 6 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone -
Submerge sz6?
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yes submerge
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery and 2 infantry moved from Anhwe to Kweichow 2 infantry and 1 mech_infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 fighter moved from French Indo China to Kweichow 2 bombers, 4 fighters and 6 tactical_bombers moved from French Indo China to 6 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 submarine moved from 37 Sea Zone to 21 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 2 destroyers and 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 2 battleships and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 2 fighters moved from 37 Sea Zone to 6 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 35 Sea Zone Japanese attack with 2 destroyers and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 2 destroyers and 1 fighter in 35 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 destroyers and 1 fighter in 35 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kweichow Japanese attack with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 fighter and 5 infantry Japanese roll dice for 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 4/9 hits, 3.00 expected hits Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 2/6 hits, 2.33 expected hits 2 infantry owned by the Japanese lost in Kweichow 4 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 1/7 hits, 2.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese retreated 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese retreated to Hunan Chinese win with 1 fighter remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Chinese: 5 infantry Battle in 6 Sea Zone Japanese attack with 2 battleships, 2 bombers, 1 cruiser, 9 fighters and 6 tactical_bombers Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports 2 submarines owned by the Americans submerged Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 9 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 9/20 hits, 11.67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 6/10 hits, 4.83 expected hits Units damaged: 2 battleships owned by the Japanese 4 fighters owned by the Japanese lost in 6 Sea Zone 2 destroyers owned by the Americans, 2 tactical_bombers owned by the Americans and 2 carriers owned by the Americans lost in 6 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 5 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 8/16 hits, 9.50 expected hits Americans roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 transports in 6 Sea Zone, round 3 : 4/4 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese lost in 6 Sea Zone 1 cruiser owned by the Americans, 2 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 bombers, 1 cruiser, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Japanese: 7 fighters and 1 tactical_bomber Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports Non Combat Move - Japanese 3 tactical_bombers moved from 6 Sea Zone to Japan 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 armour moved from Sumatra to 41 Sea Zone 1 infantry moved from French Indo China to Yunnan 2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China 1 infantry moved from Jehol to Anhwe 4 artilleries moved from Shan State to Yunnan 1 infantry moved from Shan State to French Indo China 5 infantry moved from Shan State to Yunnan 2 artilleries and 1 infantry moved from Kwangsi to French Indo China 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from 6 Sea Zone to Japan 2 marines moved from French Indo China to 36 Sea Zone 2 marines and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 marine moved from Kwangsi to 36 Sea Zone 1 marine and 1 transport moved from 36 Sea Zone to 6 Sea Zone 3 marines moved from 6 Sea Zone to Japan 1 armour and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to Kwangsi 3 transports moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,6 Japanese collect 51 PUs (3 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 2.67 Japanese regular : -5.50 ANZAC regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Central United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 submarine moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 19 Sea Zone Combat - Americans Battle in Morocco Non Combat Move - Americans 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 fighter moved from 7 Sea Zone to Korea 1 fighter moved from 7 Sea Zone to Korea 1 carrier moved from 7 Sea Zone to 25 Sea Zone 1 fighter moved from Wake Island to Midway 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 factory_minor placed in Korea 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States 1 artillery and 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,4,2,4,3,5,4,2,5,3 Americans collect 53 PUs (3 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan 5 infantry moved from Szechwan to Yunnan 3 infantry moved from Hopei to Chahar Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 4 artilleries and 6 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 1.33 expected hits Japanese roll dice for 4 artilleries and 6 infantry in Yunnan, round 2 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Chinese lost in Yunnan 3 infantry owned by the Japanese lost in Yunnan 1 fighter owned by the Chinese retreated 2 infantry owned by the Chinese retreated to Szechwan Japanese win with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 3 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier and 1 factory_minor; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 1 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 tactical_bomber moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 4 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 1.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 3 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits, 1.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 infantry and 1 tactical_bomber in Iraq, round 4 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Iraq, round 5 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for British: 4 infantry Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 tactical_bomber moved from Iraq to Egypt 1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 mech_infantry moved from India to Eastern Persia 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to 91 Sea Zone 1 bomber moved from British Guiana to Gibraltar Place Units - British 1 carrier placed in 106 Sea Zone 1 factory_minor placed in Egypt Turn Complete - British British collect 29 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.00 Neutral_Axis regular : 1.67 British regular : 1.50 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 1 artillery and 3 infantry moved from Kenya to Belgian Congo 2 mech_infantrys moved from Romania to Baltic States 1 mech_infantry moved from Romania to Baltic States 1 armour moved from Bessarabia to Baltic States 1 bomber moved from Southern Italy to Baltic States Combat - Italians Battle in Belgian Congo Italians attack with 1 artillery and 3 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Baltic States Italians attack with 1 armour, 1 bomber and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Baltic States, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Baltic States to Germany 1 aaGun moved from Bessarabia to Western Ukraine 1 armour moved from Western Ukraine to Bryansk 1 mech_infantry moved from Romania to Western Ukraine 1 aaGun and 2 infantry moved from France to Normandy Bordeaux 3 infantry moved from Southern France to Normandy Bordeaux 4 infantry moved from Northern Italy to Western Germany 2 fighters moved from Western Germany to Norway 1 artillery moved from Tunisia to 94 Sea Zone 1 marine moved from Tunisia to 94 Sea Zone 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Southern Italy 1 artillery moved from 97 Sea Zone to Northern Italy 1 artillery moved from Tunisia to Libya Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy 1 infantry placed in Southern France 1 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 23 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.33 British regular : -0.33 -
TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau IslandCombat Hit Differential Summary :
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OOL?
thx
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@Avner It will depend on the number of hits you get.
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TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine Japanese defend with 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2.67 expected hitsCombat Hit Differential Summary :
ANZAC regular : 0.00 -
3 hit
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Kill 1 carrier and 1 sub.





