@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
G40 2nd, OBB L2026, Arathorn Allies +23 vs Karl7 Axis
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Combat Move - Russians 2 armour and 2 mech_infantrys moved from Caucasus to Afghanistan Russians take Kazakhstan from Japanese 1 fighter and 1 tactical_bomber moved from Persia to Afghanistan Combat - Russians Battle in Afghanistan Russians attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 2 infantry and 1 mech_infantry Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Afghanistan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Afghanistan Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 3 : 4/6 hits, 2.50 expected hits Japanese roll dice for 1 mech_infantry in Afghanistan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Afghanistan 1 mech_infantry owned by the Japanese lost in Afghanistan Russians win, taking Afghanistan from Japanese with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Russians 7 mech_infantrys moved from Caucasus to Afghanistan 1 aaGun, 8 artilleries and 35 infantry moved from Caucasus to Turkey 1 mech_infantry moved from Turkey to Persia 1 fighter and 1 tactical_bomber moved from Afghanistan to West India Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from India: 1 aaGun and 16 infantry EDIT: Adding units owned by Russians to West India: 1 aaGun and 16 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 1.00 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Japanese captures 5PUs while taking UK_Pacific capital 15 armour, 9 artilleries, 25 infantry and 4 mech_infantrys moved from Burma to India Japanese take India from UK_Pacific 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from Shan State to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 3 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 2 bombers moved from French Indo China to Philippines 4 fighters moved from 42 Sea Zone to Celebes 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 armour moved from Volgograd to Kazakhstan Japanese take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 2 transports ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Philippines Japanese attack with 1 artillery, 2 bombers and 3 infantry Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Philippines, round 2 : 3/6 hits, 2.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Celebes Japanese attack with 1 artillery, 7 fighters, 3 infantry and 3 tactical_bombers ANZAC defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 7 fighters, 3 infantry and 3 tactical_bombers in Celebes, round 2 : 7/14 hits, 6.50 expected hits ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Celebes 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 2 infantry Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Midway Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Turkmenistan from Russians to Japanese EDIT: Turning off Edit Mode 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from Manchuria to Korea 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 aaGun moved from Burma to India 3 armour moved from French Indo China to Burma 3 armour moved from Malaya to Burma 1 infantry moved from Eastern Persia to Turkmenistan 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 7 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 bombers moved from Philippines to French Indo China Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 2 transports placed in 36 Sea Zone 1 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Malaya 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in Japan 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 80 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 10 infantry EDIT: Adding units owned by Japanese to Burma: 10 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.33 ANZAC regular : 0.00 -
TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 9 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from France to Northern Italy 1 armour moved from France to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to France 1 transport moved from 110 Sea Zone to 104 Sea Zone 1 armour and 1 infantry moved from Spain to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from France to 112 Sea Zone 2 tactical_bombers moved from Spain to Northern Italy 1 fighter moved from France to Northern Italy 1 tactical_bomber moved from Spain to 112 Sea Zone -
@Karl7
I assumed no scramble in 112. But happy to roll for it if you decide differently and update non-combat. -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 9 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from France to Northern Italy 1 armour moved from France to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to France 1 transport moved from 110 Sea Zone to 104 Sea Zone 1 armour and 1 infantry moved from Spain to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from France to 112 Sea Zone 2 tactical_bombers moved from Spain to Northern Italy 1 fighter moved from France to Northern Italy 1 tactical_bomber moved from Spain to 112 Sea Zone Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Norway Battle in Northern Italy Americans attack with 1 fighter, 2 infantry and 2 tactical_bombers Italians defend with 1 factory_minor and 2 infantry Americans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Northern Italy 2 infantry owned by the Italians lost in Northern Italy Americans win, taking Norway from Germans, taking Northern Italy from Italians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport EDIT: Turning off Edit Mode 4 transports moved from 110 Sea Zone to 104 Sea Zone 4 infantry and 2 mech_infantrys moved from Spain to 104 Sea Zone 3 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from 112 Sea Zone to Norway 6 infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Northern Italy to France 2 tactical_bombers moved from Northern Italy to France 2 mech_infantrys moved from Spain to France 8 infantry moved from Normandy Bordeaux to France 12 bombers moved from Iraq to West India 2 fighters moved from Caucasus to West India 1 bomber moved from Western United States to Hawaiian Islands 4 fighters moved from Western United States to Hawaiian Islands 5 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 artillery and 9 infantry placed in Central United States 1 fighter placed in Spain 1 destroyer and 1 submarine placed in 91 Sea Zone 2 submarines placed in 10 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Americans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Italians regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 9 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from France to Northern Italy 1 armour moved from France to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to France 1 transport moved from 110 Sea Zone to 104 Sea Zone 1 armour and 1 infantry moved from Spain to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from France to 112 Sea Zone 2 tactical_bombers moved from Spain to Northern Italy 1 fighter moved from France to Northern Italy 1 tactical_bomber moved from Spain to 112 Sea Zone Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Norway Battle in Northern Italy Americans attack with 1 fighter, 2 infantry and 2 tactical_bombers Italians defend with 1 factory_minor and 2 infantry Americans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Northern Italy 2 infantry owned by the Italians lost in Northern Italy Americans win, taking Norway from Germans, taking Northern Italy from Italians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport EDIT: Turning off Edit Mode 4 transports moved from 110 Sea Zone to 104 Sea Zone 4 infantry and 2 mech_infantrys moved from Spain to 104 Sea Zone 3 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from 112 Sea Zone to Norway 6 infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Northern Italy to France 2 tactical_bombers moved from Northern Italy to France 2 mech_infantrys moved from Spain to France 8 infantry moved from Normandy Bordeaux to France 12 bombers moved from Iraq to West India 2 fighters moved from Caucasus to West India 1 bomber moved from Western United States to Hawaiian Islands 4 fighters moved from Western United States to Hawaiian Islands 5 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 artillery and 9 infantry placed in Central United States 1 fighter placed in Spain 1 destroyer and 1 submarine placed in 91 Sea Zone 2 submarines placed in 10 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Americans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 10 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 35 PUs; British buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Caucasus to Kazakhstan British take Kazakhstan from Japanese 1 mech_infantry moved from West India to Turkmenistan 7 fighters and 1 tactical_bomber moved from Caucasus to Turkmenistan 2 fighters and 1 tactical_bomber moved from Caucasus to Turkmenistan 1 infantry moved from Iraq to Turkey 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Iraq to Eastern Persia British take Eastern Persia from Japanese 1 mech_infantry moved from Iraq to Greece British take Greece from Italians Combat - British Battle in Turkmenistan British attack with 9 fighters, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 9 fighters, 1 mech_infantry and 2 tactical_bombers in Turkmenistan, round 2 : 5/12 hits, 6.00 expected hits Japanese roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Turkmenistan 1 infantry owned by the Japanese lost in Turkmenistan British win with 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 13 mech_infantrys moved from Caucasus to Afghanistan 2 artilleries and 1 infantry moved from Caucasus to Turkey 9 fighters and 2 tactical_bombers moved from Turkmenistan to West India 2 mech_infantrys moved from Persia to West India 1 fighter moved from Persia to West India 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to France 8 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 9 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 9 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway Place Units - British 2 armour, 2 artilleries and 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2 British collect 39 PUs (4 lost to blockades); end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 0.67 Italians regular : 0.33 British regular : -1.00 -
TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Turkey: 2 artilleries and 2 infantry EDIT: Adding units owned by British to Caucasus: 2 artilleries and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@arathorn said in G40 2nd, OBB L2026, Arathorn Allies +23 vs Karl7 Axis:
TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Turkey: 2 artilleries and 2 infantry EDIT: Adding units owned by British to Caucasus: 2 artilleries and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Discard this post. Never mind. Keep original.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Greece 1 artillery and 1 infantry moved from Bulgaria to Greece 3 fighters moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Greece Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Northern Italy Italians attack with 3 fighters and 2 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Greece Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Algeria from French to Italians EDIT: Turning off Edit Mode 3 fighters moved from Northern Italy to Western Germany 3 fighters moved from Western Germany to Germany 2 fighters moved from Greece to Western Germany 2 armour moved from Southern Italy to Western Germany 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.50 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 2 transports 2 transports owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 2 transports 2 transports owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Purchase Units - French French buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - French 1 infantry moved from Alexandria to Tobruk French take Tobruk from Italians 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from France to Switzerland French take Switzerland from Italians 1 armour moved from Switzerland to France 2 infantry moved from France to Northern Italy 3 fighters moved from France to Northern Italy Combat - French Battle in Northern Italy French attack with 3 fighters and 2 infantry Italians defend with 1 factory_minor and 2 infantry French roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Northern Italy French roll dice for 3 fighters and 2 infantry in Northern Italy, round 3 : 3/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northern Italy 1 infantry owned by the Italians lost in Northern Italy French win, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for French: 1 infantry Non Combat Move - French 3 fighters moved from Northern Italy to France Place Units - French 1 artillery, 1 fighter and 1 infantry placed in France Turn Complete - French Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1 French collect 16 PUs (3 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Italians regular : 0.00 French regular : 0.33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to Northern Italy 1 artillery and 11 infantry moved from Finland to Norway 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Norway 3 fighters and 6 tactical_bombers moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from Novgorod to Norway 1 fighter moved from Germany to Northern Italy 2 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Volgograd to Kazakhstan 19 armour, 8 artilleries, 31 infantry and 23 mech_infantrys moved from Volgograd to Caucasus 1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Battle in Norway Germans attack with 3 artilleries, 4 fighters, 13 infantry and 7 tactical_bombers British defend with 1 aaGun and 9 infantry; Americans defend with 1 armour, 7 infantry and 2 mech_infantrys British roll AA dice in Norway : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Norway Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 3 artilleries, 4 fighters, 13 infantry and 6 tactical_bombers in Norway, round 2 : 10/26 hits, 9.33 expected hits Americans roll dice for 1 aaGun, 1 armour, 16 infantry and 2 mech_infantrys in Norway, round 2 : 8/19 hits, 6.50 expected hits 8 infantry owned by the Germans lost in Norway 1 aaGun owned by the British, 1 infantry owned by the Americans and 9 infantry owned by the British lost in Norway Germans roll dice for 3 artilleries, 4 fighters, 5 infantry and 6 tactical_bombers in Norway, round 3 : 10/18 hits, 8.00 expected hits Americans roll dice for 1 armour, 6 infantry and 2 mech_infantrys in Norway, round 3 : 4/9 hits, 3.17 expected hits 4 infantry owned by the Germans lost in Norway 1 armour owned by the Americans, 6 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway Germans win, taking Norway from Americans with 3 artilleries, 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Germans: 12 infantry and 1 tactical_bomber Casualties for British: 1 aaGun and 9 infantry Casualties for Americans: 1 armour, 7 infantry and 2 mech_infantrys Battle in Northern Italy Germans attack with 1 fighter and 2 infantry French defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy Germans roll dice for 1 fighter and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Northern Italy, round 4 : 2/2 hits, 0.67 expected hits French roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northern Italy Germans win, taking Northern Italy from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Kazakhstan Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 19 armour, 8 artilleries, 31 infantry and 23 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 19 armour, 8 artilleries, 31 infantry and 23 mech_infantrys in Caucasus, round 2 : 23/81 hits, 22.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caucasus Germans win, taking Caucasus from Russians with 19 armour, 8 artilleries, 31 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 1 infantry moved from Rostov to Caucasus 9 armour, 10 infantry and 5 mech_infantrys moved from Germany to Western Germany 1 fighter moved from Northern Italy to Western Germany 4 fighters and 5 tactical_bombers moved from Norway to Western Germany 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Norway to Western Germany 1 bomber moved from Kazakhstan to Germany 6 infantry moved from Ukraine to Rostov 1 infantry moved from Vologda to Samara 3 armour and 3 mech_infantrys moved from Western Ukraine to Rostov Place Units - Germans 3 artilleries and 7 infantry placed in Western Germany 6 armour and 3 infantry placed in Germany Germans undo move 2. 3 infantry placed in Novgorod 6 armour placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : 2.33 French regular : 0.00 British AA : 0.50 Russians regular : -0.33 Germans regular : 2.83 British regular : -0.33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to Northern Italy 1 artillery and 11 infantry moved from Finland to Norway 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Norway 3 fighters and 6 tactical_bombers moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from Novgorod to Norway 1 fighter moved from Germany to Northern Italy 2 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Volgograd to Kazakhstan 19 armour, 8 artilleries, 31 infantry and 23 mech_infantrys moved from Volgograd to Caucasus 1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Battle in Norway Germans attack with 3 artilleries, 4 fighters, 13 infantry and 7 tactical_bombers British defend with 1 aaGun and 9 infantry; Americans defend with 1 armour, 7 infantry and 2 mech_infantrys British roll AA dice in Norway : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Norway Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 3 artilleries, 4 fighters, 13 infantry and 6 tactical_bombers in Norway, round 2 : 10/26 hits, 9.33 expected hits Americans roll dice for 1 aaGun, 1 armour, 16 infantry and 2 mech_infantrys in Norway, round 2 : 8/19 hits, 6.50 expected hits 8 infantry owned by the Germans lost in Norway 1 aaGun owned by the British, 1 infantry owned by the Americans and 9 infantry owned by the British lost in Norway Germans roll dice for 3 artilleries, 4 fighters, 5 infantry and 6 tactical_bombers in Norway, round 3 : 10/18 hits, 8.00 expected hits Americans roll dice for 1 armour, 6 infantry and 2 mech_infantrys in Norway, round 3 : 4/9 hits, 3.17 expected hits 4 infantry owned by the Germans lost in Norway 1 armour owned by the Americans, 6 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway Germans win, taking Norway from Americans with 3 artilleries, 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Germans: 12 infantry and 1 tactical_bomber Casualties for British: 1 aaGun and 9 infantry Casualties for Americans: 1 armour, 7 infantry and 2 mech_infantrys Battle in Northern Italy Germans attack with 1 fighter and 2 infantry French defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy Germans roll dice for 1 fighter and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Northern Italy, round 4 : 2/2 hits, 0.67 expected hits French roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northern Italy Germans win, taking Northern Italy from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Kazakhstan Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 19 armour, 8 artilleries, 31 infantry and 23 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 19 armour, 8 artilleries, 31 infantry and 23 mech_infantrys in Caucasus, round 2 : 23/81 hits, 22.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caucasus Germans win, taking Caucasus from Russians with 19 armour, 8 artilleries, 31 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 1 infantry moved from Rostov to Caucasus 9 armour, 10 infantry and 5 mech_infantrys moved from Germany to Western Germany 1 fighter moved from Northern Italy to Western Germany 4 fighters and 5 tactical_bombers moved from Norway to Western Germany 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Norway to Western Germany 1 bomber moved from Kazakhstan to Germany 6 infantry moved from Ukraine to Rostov 1 infantry moved from Vologda to Samara 3 armour and 3 mech_infantrys moved from Western Ukraine to Rostov Place Units - Germans 3 artilleries and 7 infantry placed in Western Germany 6 armour and 3 infantry placed in Germany Germans undo move 2. 3 infantry placed in Novgorod 6 armour placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 3 armour and 3 mech_infantrys EDIT: Adding units owned by Germans to Baltic States: 3 armour and 3 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 2.33 French regular : 0.00 British AA : 0.50 Russians regular : -0.33 Germans regular : 2.83 British regular : -0.33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Combat Move - Russians 8 artilleries and 35 infantry moved from Turkey to Greece 1 mech_infantry moved from Persia to West India 2 armour and 8 mech_infantrys moved from Afghanistan to West India Combat - Russians Battle in Greece Russians attack with 8 artilleries and 35 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 8 artilleries and 35 infantry in Greece, round 2 : 14/43 hits, 9.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Greece 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece Russians win, taking Greece from Italians with 8 artilleries and 34 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Russians 1 aaGun moved from Turkey to Greece Turn Complete - RussiansCombat Hit Differential Summary :
Italians regular : 0.33 Russians regular : 4.17 -
I’ve been staring at this map and I don’t think there’s a way to prevent an Axis victory over the next couple of rounds.
I wanted to see if patience, positioning and “theatre shifts” could alter the course, but the economic power of the Axis can’t be stopped.
Well played. I think I’ll concede here. I’ll post the result.
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A arathorn referenced this topic on
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Fun game, bid was probably too low, but I haven’t played OOB in years.
I would recommend switching up to Balanced Mod, which is what is mostly played these day.





