look familiar?
;)
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They say that turnabout is fair play, my good friend
Vichy is a great help for the Axis.
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 fighter and 1 tactical_bomber could not land in Syria and were removed
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@elche said in Elche +10 v Gamerman01 BM4:
Vichy is a great help for the Axis.
The Italian ground troops got smacked around pretty good. I can tell your moves are good, this is going to be difficult
Yours was still better, you got my bomber too, and you used planes on 97 while doing Vichy with only a single tank. Legendary! Maybe it was a mistake?
I hesitate to speak much on dice, but…
Your luck from the playoff game and carried forward to here is… breathtaking.
That is a killer 4/4 in zone 97 when your planes don’t even have a place to land. The only thing worse would be if I didn’t sink the carrier.
Don’t let up!!!
Oh and that little destroyer off Scotland was unreal too :confounded:
Yes, I remember, I needed the planes for other attacks and so the tank was enough :blush:
I need luck because of my 2 fig from Syria you get for free. I hope it was last time I do this mistake.
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 mech_infantry moved from Belarus to Poland
Russians take Poland from Germans
2 infantry moved from Buyant-Uhaa to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 2 infantry
Japanese defend with 4 fighters and 3 tactical_bombers
Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 3 tactical_bombers in Manchuria, round 2 : 3/7 hits, 4,17 expected hits
2 infantry owned by the Russians lost in Manchuria
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Buryatia to Ulaanbaatar
6 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Tsagaan Olom
1 aaGun, 1 armour, 1 artillery and 11 infantry moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Ukraine
4 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Rostov to Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
3 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Bryansk to Archangel
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
3 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
Place Units - Russians
3 artilleries placed in Ukraine
1 infantry placed in Novgorod
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : -1,17
Russians regular : -0,33
@elche said in Elche +10 v Gamerman01 BM4:
Yes, I remember, I needed the planes for other attacks and so the tank was enough :blush:
I need luck because of my 2 fig from Syria you get for free. I hope it was last time I do this mistake.
I won’t forget the Vichy lesson you taught me, for awhile! Not to land UK air on Syria, right
Yes, but I dont remember during my turn.
I’m just glad those Siberians didn’t rip a couple yellow planes
I certainly am not set up for this very well, but I think I gotta go J2 DOW
This is NOT the way Japan is supposed to be played lol
But maybe we learn some things
I made a mistake - easier to just type it
I want fighter from Kwa to go to Phi instead of 41
Bomber to 41 instead of Phi
Otherwise I had 5 fighters committed to land in 42, now only 4, thanks
I’ll edit it so it rolls the dice in Phi correctly.
OK, scramble from Guam, or stay home and shoot at Japanese infantry?
I will scramble and hope for no hit in 1 round and 2nd.
So my fig will destroy your ships.
I am looking forward to rolling all these dice.
@gamerman01 said in Elche +10 v Gamerman01 BM4:
I’ll edit it so it rolls the dice in Phi correctly.
I forgot. 1st round, planes rolled 3 and 5 so the 3 is a hit no matter whether it’s from the fighter or bomber.
Second round, double 4’s were rolled for aircraft so the bomber scored the second hit.
So I believe the result in the Philippines is the same with fighter/bomber as with double bomber.
Please confirm if you allow the swapping of bomber to 41, fighter to Philippines that I asked for after combat move. My fault for forgetting to edit and started rolling dice, sorry