Elche +10 v Gamerman01 BM4


  • I1.tsvg

    They say that turnabout is fair play, my good friend


  • Vichy is a great help for the Axis.
    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter and 1 tactical_bomber could not land in Syria and were removed
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    fre-1.tsvg


  • @elche said in Elche +10 v Gamerman01 BM4:

    Vichy is a great help for the Axis.

    The Italian ground troops got smacked around pretty good. I can tell your moves are good, this is going to be difficult


  • Yours was still better, you got my bomber too, and you used planes on 97 while doing Vichy with only a single tank. Legendary! Maybe it was a mistake?


  • I hesitate to speak much on dice, but…
    Your luck from the playoff game and carried forward to here is… breathtaking.

    That is a killer 4/4 in zone 97 when your planes don’t even have a place to land. The only thing worse would be if I didn’t sink the carrier.

    G2.tsvg


  • Don’t let up!!!


  • Oh and that little destroyer off Scotland was unreal too :confounded:


  • Yes, I remember, I needed the planes for other attacks and so the tank was enough :blush:
    I need luck because of my 2 fig from Syria you get for free. I hope it was last time I do this mistake.


  • Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 mech_infantry moved from Belarus to Poland
                  Russians take Poland from Germans
            2 infantry moved from Buyant-Uhaa to Manchuria
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 2 infantry
                Japanese defend with 4 fighters and 3 tactical_bombers
                    Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in Manchuria, round 2 : 3/7 hits, 4,17 expected hits
                    2 infantry owned by the Russians lost in Manchuria
                Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Buyant-Uhaa
            1 infantry moved from Buryatia to Ulaanbaatar
            6 infantry moved from Yakut S.S.R. to Yenisey
            1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R.
            2 infantry moved from Olgiy to Timguska
            1 infantry moved from Dzavhan to Tsagaan Olom
            1 aaGun, 1 armour, 1 artillery and 11 infantry moved from Belarus to Bryansk
            1 artillery moved from Western Ukraine to Ukraine
            4 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Rostov to Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Baltic States
            1 artillery moved from Novgorod to Archangel
            1 aaGun moved from Novgorod to Archangel
            3 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 armour and 1 mech_infantry moved from Bryansk to Archangel
            2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
            3 infantry moved from Russia to Bryansk
            2 artilleries moved from Russia to Bryansk
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            1 infantry placed in Novgorod
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,17
    Russians regular : -0,33
    

    r-2.tsvg


  • @elche said in Elche +10 v Gamerman01 BM4:

    Yes, I remember, I needed the planes for other attacks and so the tank was enough :blush:
    I need luck because of my 2 fig from Syria you get for free. I hope it was last time I do this mistake.

    I won’t forget the Vichy lesson you taught me, for awhile! Not to land UK air on Syria, right


  • Yes, but I dont remember during my turn.


  • I’m just glad those Siberians didn’t rip a couple yellow planes


  • I certainly am not set up for this very well, but I think I gotta go J2 DOW


  • Well, unconventional is fun. Until it blows up.

    Scramble from Guam, my friend?

    j2 scramble.tsvg


  • This is NOT the way Japan is supposed to be played lol
    But maybe we learn some things


  • I made a mistake - easier to just type it

    I want fighter from Kwa to go to Phi instead of 41
    Bomber to 41 instead of Phi

    Otherwise I had 5 fighters committed to land in 42, now only 4, thanks


  • I’ll edit it so it rolls the dice in Phi correctly.

    OK, scramble from Guam, or stay home and shoot at Japanese infantry?


  • I will scramble and hope for no hit in 1 round and 2nd.
    So my fig will destroy your ships.


  • I am looking forward to rolling all these dice.


  • @gamerman01 said in Elche +10 v Gamerman01 BM4:

    I’ll edit it so it rolls the dice in Phi correctly.

    I forgot. 1st round, planes rolled 3 and 5 so the 3 is a hit no matter whether it’s from the fighter or bomber.

    Second round, double 4’s were rolled for aircraft so the bomber scored the second hit.

    So I believe the result in the Philippines is the same with fighter/bomber as with double bomber.
    Please confirm if you allow the swapping of bomber to 41, fighter to Philippines that I asked for after combat move. My fault for forgetting to edit and started rolling dice, sorry

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