0% for April

L23 2nd Ed OOB AndrewAAGamer (X) vs farmboy (Allies+60) #2


  • @farmboy said in L23 2nd Ed OOB AndrewAAGamer (X) vs farmboy (Allies+60) #2:

    @AndrewAAGamer note that on the US turn, I forgot to do a bombing run on W Germany so in the US NCM, I used in game dice to do it. 2 bombers. No AA hits (5,5 rolled) and 13 damage (5,4 rolled). You will have gotten the dice at 8:47 but if it is too late we can edit back.

    I received the edited US SBR attack before any dice for the UK attack was rolled. Therefore, it falls within our edit policy as a Forgotten Move and is allowed.


  • @AndrewAAGamer I figured it was fine, but thought it was better still to ask.

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Yugoslavia to Albania
                  Italians take Albania from Americans
            1 infantry moved from Yugoslavia to Bulgaria
                  Italians take Bulgaria from Americans
            1 bomber moved from Novgorod to Northern Italy
            4 infantry moved from Southern Italy to Northern Italy
            2 artilleries and 1 infantry moved from Yugoslavia to Northern Italy
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 3 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northern Italy
                Italians attack with 2 artilleries, 1 bomber and 5 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 2 artilleries, 1 bomber and 5 infantry in Northern Italy, round 2 : 4/8 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Rostov to Caucasus
            1 aaGun moved from Yugoslavia to Bulgaria
            5 mech_infantrys moved from Yugoslavia to Southern Italy
            1 bomber moved from Northern Italy to Southern Italy
            1 aaGun moved from Yugoslavia to Northern Italy
            3 fighters moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Normandy Bordeaux
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,3,3,6,1,3,2,3,6,4,6,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,6,2
            Italians collect 4 PUs (12 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.83
    British regular : -0.67
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - ANZAC
            Battle in Iwo Jima
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking Iwo Jima from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to Northern Territory
            2 aaGuns and 2 infantry moved from Queensland to Northern Territory
            1 artillery moved from New South Wales to South Australia
            1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 fighter moved from India to Persia
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Iraq to Persia
            3 infantry moved from Tobruk to Alexandria
            1 fighter moved from Greece to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 72 PUs; 
            Germans buy 2 armour, 1 bomber and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Urals to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Archangel
            2 infantry moved from Rostov to Volgograd
            2 infantry moved from Northwest Persia to Iraq
            2 fighters and 2 tactical_bombers moved from Caucasus to Iraq
            1 bomber moved from Novgorod to Volgograd
            2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
            1 fighter moved from Caucasus to Iraq
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 3/7 hits, 3.17 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Northwest Persia to Iraq
            3 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
            1 bomber moved from Volgograd to Romania
            2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
            14 artilleries and 9 infantry moved from Caucasus to Northwest Persia
            7 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
            3 armour and 9 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun, 3 artilleries and 4 infantry moved from Rostov to Ukraine
            3 mech_infantrys moved from Rostov to Caucasus
            4 mech_infantrys moved from Northwest Persia to Caucasus
            2 armour moved from Northwest Persia to Caucasus
            5 mech_infantrys moved from Northwest Persia to Caucasus
            1 aaGun and 7 infantry moved from Slovakia Hungary to Romania
            4 artilleries and 17 infantry moved from Yugoslavia to Bulgaria
            3 armour moved from Germany to Romania
            2 artilleries and 8 infantry moved from Greater Southern Germany to Northern Italy
            6 infantry moved from Western Germany to Northern Italy
            5 infantry moved from Germany to Western Germany
            1 armour and 1 mech_infantry moved from Urals to Archangel
            3 infantry moved from Belarus to Archangel
            2 infantry moved from Karelia to Novgorod
            2 infantry moved from Finland to Norway
            1 aaGun moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            1 bomber and 2 infantry placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 2 infantry
            EDIT: Adding units owned by Germans to Novgorod: 2 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Ukraine
            3 infantry placed in France
            2 armour and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.17
    British regular : -0.33
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Buyant-Uhaa to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Buryatia to Sakha
                  Russians take Sakha from Japanese
            1 infantry moved from Olgiy to Timguska
                  Russians take Timguska from Germans
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Novosibirsk to Urals
                  Russians take Urals from Germans
            1 infantry moved from Novosibirsk to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Kazakhstan to Volgograd
            4 artilleries, 3 fighters and 52 infantry moved from Tambov to Volgograd
            1 armour and 1 mech_infantry moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 armour, 4 artilleries, 3 fighters, 53 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 armour, 4 artilleries, 3 fighters, 53 infantry and 1 mech_infantry in Volgograd, round 2 : 15/62 hits, 13.00 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour, 4 artilleries, 3 fighters, 52 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Russia
            2 fighters moved from Volgograd to Bryansk
            3 aaGuns, 1 artillery, 27 infantry and 1 tactical_bomber moved from Russia to Bryansk
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 aaGun and 7 infantry moved from Buryatia to Yakut S.S.R.
            1 aaGun and 3 infantry moved from Yenisey to Yakut S.S.R.
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Olgiy to Yenisey
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 23 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 2.00
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Sakha
            1 mech_infantry moved from Manchuria to Sakha
            1 fighter and 1 tactical_bomber moved from Manchuria to Sakha
            4 artilleries and 8 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            2 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
            1 tactical_bomber moved from Japan to Jehol
            1 fighter moved from Japan to 17 Sea Zone
            1 infantry moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from French Indo China to Chahar
            1 infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
            4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
            1 artillery moved from Yunnan to Szechwan
            4 armour, 1 artillery and 2 mech_infantrys moved from Yunnan to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 bombers moved from French Indo China to 80 Sea Zone
            1 artillery and 3 infantry moved from Shan State to Burma
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            5 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 fighter moved from Java to 44 Sea Zone
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 80 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers in 80 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                    1 destroyer owned by the British lost in 80 Sea Zone
                    1 transport owned by the British lost in 80 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 artillery and 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 3/8 hits, 3.33 expected hits
                    UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Burma
                    3 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 3 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 3 infantry
            Battle in Sakha
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sakha, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Paulau Island
                Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 3/9 hits, 4.17 expected hits
                    Americans roll dice for 2 infantry in Paulau Island, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Paulau Island
                    2 infantry owned by the Americans lost in Paulau Island
                Japanese win, taking Paulau Island from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Kweichow
                Japanese attack with 4 armour, 1 artillery, 4 infantry and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Kweichow, round 2 : 4/12 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 4 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from 80 Sea Zone to Northwest Persia
            4 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            2 carriers moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 17 Sea Zone to Japan
            1 tactical_bomber moved from Jehol to Japan
            1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from Sakha to Manchuria
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Burma to French Indo China
            1 fighter moved from Burma to French Indo China
            1 fighter moved from Burma to French Indo China
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 44 Sea Zone to 37 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 transport moved from 37 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Manchuria
            1 bomber placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 1.33
    Japanese regular : -4.50
    UK_Pacific regular : 0.33
    ANZAC regular : 0.67
    Russians regular : -0.33
    British regular : 0.67
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 7 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 7 infantry moved from Southern France to Normandy Bordeaux
            2 bombers moved from Greece to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            11 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Caroline Islands to Paulau Island
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in 34 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Celebes
                    Americans roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Celebes
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Paulau Island
                Americans attack with 1 artillery, 12 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 12 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 7/15 hits, 7.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 1 artillery, 12 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 3 artilleries, 2 bombers, 3 fighters, 9 infantry and 1 tactical_bomber
                Germans defend with 3 infantry and 1 mech_infantry; Italians defend with 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
                    Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 9 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/18 hits, 6.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 fighters, 8 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 7/15 hits, 6.17 expected hits
                    7 infantry owned by the Americans lost in Normandy Bordeaux
                    3 infantry owned by the Germans and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/11 hits, 5.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 4/10 hits, 4.50 expected hits
                    2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
                    1 mech_infantry owned by the Italians, 1 mech_infantry owned by the Germans and 3 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/7 hits, 3.83 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 3 fighters in Normandy Bordeaux, round 4 : 2/5 hits, 2.83 expected hits
                    2 fighters owned by the Americans lost in Normandy Bordeaux
                    1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 5 : 3/5 hits, 2.83 expected hits
                    Italians roll dice for 2 fighters in Normandy Bordeaux, round 5 : 1/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Americans lost in Normandy Bordeaux
                    2 fighters owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
                Casualties for Germans: 3 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers and 1 fighter moved from Normandy Bordeaux to United Kingdom
            2 aaGuns moved from Southern France to Normandy Bordeaux
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 97 Sea Zone to 92 Sea Zone
            2 transports moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            12 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Wake Island to Caroline Islands
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Wake Island
            1 fighter moved from Persia to Volgograd
            1 fighter moved from Persia to Volgograd
            3 fighters moved from Persia to Greece
            3 transports moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 90 Sea Zone
    
        Place Units - Americans
            2 submarines placed in 93 Sea Zone
            3 infantry placed in Greece
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Western United States
            2 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
    

    Combat Hit Differential Summary :

    Americans regular : -5.00
    Italians regular : -0.83
    Japanese regular : 0.33
    

    Savegame


  • @AndrewAAGamer posting to save. Will finish later today or early tomorrow.

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 7 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 7 infantry moved from Southern France to Normandy Bordeaux
            2 bombers moved from Greece to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            11 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Caroline Islands to Paulau Island
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in 34 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Celebes
                    Americans roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Celebes
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Paulau Island
                Americans attack with 1 artillery, 12 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 12 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 7/15 hits, 7.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 1 artillery, 12 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 3 artilleries, 2 bombers, 3 fighters, 9 infantry and 1 tactical_bomber
                Germans defend with 3 infantry and 1 mech_infantry; Italians defend with 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
                    Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 9 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/18 hits, 6.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 fighters, 8 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 7/15 hits, 6.17 expected hits
                    7 infantry owned by the Americans lost in Normandy Bordeaux
                    3 infantry owned by the Germans and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/11 hits, 5.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 4/10 hits, 4.50 expected hits
                    2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
                    1 mech_infantry owned by the Italians, 1 mech_infantry owned by the Germans and 3 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/7 hits, 3.83 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 3 fighters in Normandy Bordeaux, round 4 : 2/5 hits, 2.83 expected hits
                    2 fighters owned by the Americans lost in Normandy Bordeaux
                    1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 5 : 3/5 hits, 2.83 expected hits
                    Italians roll dice for 2 fighters in Normandy Bordeaux, round 5 : 1/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Americans lost in Normandy Bordeaux
                    2 fighters owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
                Casualties for Germans: 3 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers and 1 fighter moved from Normandy Bordeaux to United Kingdom
            2 aaGuns moved from Southern France to Normandy Bordeaux
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 97 Sea Zone to 92 Sea Zone
            2 transports moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            12 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Wake Island to Caroline Islands
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Wake Island
            1 fighter moved from Persia to Volgograd
            1 fighter moved from Persia to Volgograd
            3 fighters moved from Persia to Greece
            3 transports moved from 93 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 90 Sea Zone
    
        Place Units - Americans
            1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            3 infantry placed in Greece
            Americans undo move 1.
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            2 submarines placed in 93 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 artillery and 2 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 5 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Iraq
            1 artillery and 3 infantry moved from India to Burma
            1 bomber moved from Persia to Albania
            2 fighters moved from 97 Sea Zone to Albania
            1 infantry moved from Greece to Albania
    
        Combat - British
            Battle in Albania
                British attack with 1 bomber, 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 1 infantry in Albania, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Albania
                    1 infantry owned by the Italians lost in Albania
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 artillery and 6 infantry
                Germans defend with 1 aaGun and 2 infantry
                    British roll dice for 1 artillery and 6 infantry in Iraq, round 2 : 0/7 hits, 1.50 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 6 infantry in Iraq, round 3 : 4/7 hits, 1.50 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 aaGun and 2 infantry
            Battle in Burma
                British attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    British roll dice for 1 artillery and 3 infantry in Burma, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 3 infantry in Burma, round 4 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from India to Volgograd
            1 aaGun and 2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Albania to Rostov
            1 bomber and 1 fighter moved from Albania to Greece
            3 fighters moved from Persia to Rostov
            6 fighters and 1 tactical_bomber moved from Persia to Volgograd
            1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
            3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
            1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 81 Sea Zone
            1 battleship, 1 cruiser and 1 transport moved from 93 Sea Zone to 91 Sea Zone
            2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            7 artilleries and 23 infantry moved from Persia to Eastern Persia
            1 fighter moved from United Kingdom to Gibraltar
            1 submarine moved from 105 Sea Zone to 125 Sea Zone
    
        Place Units - British
            1 submarine placed in 80 Sea Zone
            3 infantry placed in Egypt
            1 infantry placed in Union of South Africa
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Americans regular : -5.00
    Italians regular : -0.17
    Japanese regular : -1.33
    Germans regular : -1.33
    British regular : 1.17
    

    Savegame


  • @AndrewAAGamer I came very close to overlooking that you can just canopen Rostov and attack Bryansk. I was about to press done on the UK combat moves when I realized and had to readjust. Painful to use that much UK air as a blocker, but don’t think I had a choice.


  • @farmboy said in L23 2nd Ed OOB AndrewAAGamer (X) vs farmboy (Allies+60) #2:

    @AndrewAAGamer I came very close to overlooking that you can just canopen Rostov and attack Bryansk. I was about to press done on the UK combat moves when I realized and had to readjust. Painful to use that much UK air as a blocker, but don’t think I had a choice.

    Yeah, it sucks when you notice things at the end of your Turn vs the beginning of your Turn.

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Tsinghai
                  Italians take Tsinghai from Chinese
            2 artilleries and 5 infantry moved from Northern Italy to Southern France
            1 bomber moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 2 artilleries, 1 bomber and 5 infantry
                British defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour
                    Italians roll dice for 2 artilleries, 1 bomber and 5 infantry in Southern France, round 2 : 3/8 hits, 2.50 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from Americans with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Southern Italy to Northern Italy
            4 mech_infantrys moved from Southern Italy to Western Germany
            1 bomber moved from Southern France to Southern Italy
            1 aaGun moved from Northern Italy to Southern France
            1 infantry moved from Holland Belgium to France
            1 aaGun and 6 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,6
            Italians collect 14 PUs (5 lost to blockades); end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : 0.50
    

    Savegame


  • @AndrewAAGamer looks like I got so focused on Rostov that I forgot to move those inf in S France. Oh well.

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            2 fighters moved from Northern Territory to 42 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to Northern Territory
            1 artillery moved from South Australia to New South Wales
            1 fighter moved from New South Wales to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Persia to Volgograd
            2 infantry moved from Persia to Eastern Persia
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Persia to Volgograd
            3 infantry moved from Alexandria to Egypt
            2 infantry moved from Persia to Eastern Persia
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : -1.00
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            2 fighters moved from Northern Territory to 42 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to Northern Territory
            1 artillery moved from South Australia to New South Wales
            1 fighter moved from New South Wales to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Persia to Volgograd
            2 infantry moved from Persia to Eastern Persia
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Persia to Volgograd
            3 infantry moved from Alexandria to Egypt
            2 infantry moved from Persia to Eastern Persia
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : -1.00
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_major; Remaining resources: 74 PUs; 
            Germans buy 4 armour, 5 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 4 infantry moved from Ukraine to Rostov
            5 fighters and 3 tactical_bombers moved from Northwest Persia to Rostov
            1 bomber moved from Novgorod to Rostov
            1 bomber moved from Romania to Rostov
            1 infantry moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 mech_infantry moved from Caucasus to Sikang
                  Germans take Sikang from Chinese
            15 armour and 25 mech_infantrys moved from Northwest Persia to Iraq
            5 armour and 20 mech_infantrys moved from Caucasus to Iraq
            1 armour moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Archangel
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 20 armour and 45 mech_infantrys
                British defend with 1 artillery and 6 infantry
                    Germans roll dice for 20 armour and 45 mech_infantrys in Iraq, round 2 : 20/65 hits, 17.50 expected hits
                    British roll dice for 1 artillery and 6 infantry in Iraq, round 2 : 3/7 hits, 2.33 expected hits
                    3 mech_infantrys owned by the Germans lost in Iraq
                    1 artillery owned by the British and 6 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 20 armour and 42 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 3 mech_infantrys
                Casualties for British: 1 artillery and 6 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 2 bombers, 5 fighters, 4 infantry and 3 tactical_bombers
                British defend with 4 fighters; Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 5 fighters, 4 infantry and 3 tactical_bombers in Rostov, round 2 : 6/15 hits, 7.00 expected hits
                    Russians roll dice for 4 fighters and 1 infantry in Rostov, round 2 : 1/5 hits, 3.00 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians and 4 fighters owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 40
                Casualties for Germans: 1 infantry
                Casualties for British: 4 fighters
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 artilleries and 14 infantry moved from Northern Italy to France
            5 infantry moved from Western Germany to France
            2 armour moved from Germany to Western Germany
            3 armour moved from Romania to Northern Italy
            1 aaGun, 2 artilleries and 4 infantry moved from Ukraine to Bessarabia
            8 infantry moved from Germany to Poland
            9 infantry moved from Belarus to Eastern Poland
            6 infantry moved from Novgorod to Baltic States
            2 bombers moved from Rostov to Southern Italy
            5 fighters and 3 tactical_bombers moved from Rostov to Bulgaria
            2 infantry moved from Romania to Bessarabia
            1 infantry moved from Romania to Bulgaria
            3 infantry moved from Romania to Bessarabia
            1 aaGun and 1 infantry moved from Romania to Bulgaria
    
        Place Units - Germans
            3 armour placed in Western Germany
            3 artilleries placed in France
            3 infantry placed in Novgorod
            1 armour, 2 artilleries and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3,2,5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
            Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.00
    Germans regular : 1.50
    British regular : 0.67
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Italians
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Italians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            3 artilleries moved from Volgograd to Rostov
            40 infantry moved from Volgograd to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 artilleries and 40 infantry
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 3 artilleries and 40 infantry in Rostov, round 2 : 5/43 hits, 8.17 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 artilleries and 39 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 3 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Rostov
            8 infantry moved from Volgograd to Kazakhstan
            1 artillery moved from Volgograd to Kazakhstan
            2 infantry moved from Volgograd to Rostov
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Evenkiyskiy to Yenisey
            1 infantry moved from Vologda to Smolensk
            6 infantry moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 artillery moved from Bryansk to Smolensk
            6 infantry moved from Bryansk to Smolensk
            1 aaGun moved from Bryansk to Smolensk
            3 infantry moved from Bryansk to Smolensk
            1 aaGun moved from Bryansk to Smolensk
            1 infantry moved from Urals to Timguska
            1 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Trans-Jordan: 1 mech_infantry
            EDIT: Adding units owned by Russians to Egypt: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -3.17
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Italians
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Italians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            3 artilleries moved from Volgograd to Rostov
            40 infantry moved from Volgograd to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 artilleries and 40 infantry
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 3 artilleries and 40 infantry in Rostov, round 2 : 5/43 hits, 8.17 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 artilleries and 39 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 3 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Rostov
            8 infantry moved from Volgograd to Kazakhstan
            1 artillery moved from Volgograd to Kazakhstan
            2 infantry moved from Volgograd to Rostov
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Evenkiyskiy to Yenisey
            1 infantry moved from Vologda to Smolensk
            6 infantry moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 artillery moved from Bryansk to Smolensk
            6 infantry moved from Bryansk to Smolensk
            1 aaGun moved from Bryansk to Smolensk
            3 infantry moved from Bryansk to Smolensk
            1 aaGun moved from Bryansk to Smolensk
            1 infantry moved from Urals to Timguska
            1 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Trans-Jordan: 1 mech_infantry
            EDIT: Adding units owned by Russians to Egypt: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Russians to Greece: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -3.17
    

    Savegame


  • @AndrewAAGamer reposted with an ncm change

T-shirts, Hats, and More

Suggested Topics

  • 3
  • 18
  • 18
  • 35
  • 160
  • 157
  • 191
  • 4.3k
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

18.1k

Users

40.9k

Topics

1.8m

Posts