@axis-dominion sigh, the Iraq brigade can’t even get one hit, RIP russia’s income
Pejon_88 (X) versus Farmboy (Allies +20), BM3/4
-
@farmboy UK AA gun? ;)
-
@pejon_88 lol. Yeah, that will follow the Chinese stack.
-
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Kansu: 1 aaGun EDIT: Adding units owned by British to Suiyuyan: 1 aaGun EDIT: Turning off Edit Mode Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Volgograd to Novosibirsk Italians take Novosibirsk from Russians 1 bomber moved from Caucasus to Persia Combat - Italians Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Persia to Greece 4 fighters moved from Southern Italy to Greece 3 armour and 1 mech_infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 fighter moved from Normandy Bordeaux to Greece 1 aaGun, 2 artilleries and 5 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Western Germany 1 infantry moved from Western Germany to Greater Southern Germany Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,2 Italians collect 9 PUs (5 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
British AA : -0,17 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 34 Sea Zone to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 34 Sea Zone to 33 Sea Zone 2 infantry moved from Persia to Northwest Persia 1 fighter moved from Crete to Northwest Persia Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Crete to Algeria Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 10 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Samara 1 bomber moved from French Indo China to Samara 3 fighters and 3 tactical_bombers moved from Volgograd to Tambov 1 mech_infantry moved from Tsinghai to Timguska 1 armour and 1 mech_infantry moved from Kazakhstan to Timguska 1 armour and 1 mech_infantry moved from Kazakhstan to Urals 1 mech_infantry moved from Archangel to Urals 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 2 infantry moved from Rostov to Tambov Combat - Germans Battle in Samara Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Timguska Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Timguska, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Urals Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Urals, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Tambov, round 2 : 3/8 hits, 3,83 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 mech_infantry moved from Szechwan to Tsinghai 1 bomber moved from Kwangtung to French Indo China 1 aaGun, 10 armour and 24 mech_infantrys moved from Kazakhstan to Caucasus 8 mech_infantrys moved from Ukraine to Caucasus 1 aaGun and 4 infantry moved from Volgograd to Caucasus 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 1 bomber moved from Samara to Caucasus 1 fighter and 1 tactical_bomber moved from Novgorod to Greece 2 bombers, 6 fighters and 2 tactical_bombers moved from Western Germany to Greece 3 fighters and 3 tactical_bombers moved from Norway to Southern Italy 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 aaGun, 2 armour and 7 mech_infantrys moved from Western Germany to France 9 mech_infantrys moved from Germany to France 3 armour and 10 mech_infantrys moved from Germany to Romania 2 infantry moved from Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 3 fighters and 3 tactical_bombers moved from Tambov to Greece Place Units - Germans 1 infantry placed in Southern France 1 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod 2 fighters, 2 infantry and 6 mech_infantrys placed in Western Germany Germans undo move 5. 2 fighters, 2 infantry and 5 mech_infantrys placed in Western Germany 1 tactical_bomber placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,5 Germans collect 66 PUs (5 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 3 infantry EDIT: Adding units owned by Germans to Belarus: 1 infantry EDIT: Adding units owned by Germans to Archangel: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 0,67 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Vologda 2 infantry moved from Russia to Vologda 1 artillery and 2 infantry moved from Russia to Samara 1 artillery and 33 infantry moved from Russia to Tambov 1 armour, 4 artilleries, 13 infantry and 2 mech_infantrys moved from Bryansk to Tambov Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 armour, 5 artilleries, 46 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 5 artilleries, 46 infantry and 2 mech_infantrys in Tambov, round 2 : 17/54 hits, 11.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 armour, 5 artilleries, 45 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Samara, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 artillery and 1 infantry in Samara, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Rostov to Russia 1 tactical_bomber moved from Vologda to Russia 2 aaGuns moved from Russia to Tambov Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans regular : 3.00 Russians regular : 5.67 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 infantry, 2 mech_infantrys, 4 submarines, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island 6 fighters and 4 tactical_bombers moved from 35 Sea Zone to Guam 4 artilleries, 8 infantry and 1 marine moved from Burma to India 3 mech_infantrys moved from Yunnan to India 1 bomber moved from French Indo China to India 2 bombers moved from French Indo China to Kansu 1 infantry moved from Shensi to Kansu Combat - Japanese Battle in India Japanese attack with 4 artilleries, 1 bomber, 8 infantry, 1 marine and 3 mech_infantrys British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 4 artilleries, 1 bomber, 8 infantry, 1 marine and 3 mech_infantrys in India, round 2 : 4/17 hits, 4,67 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 4 artilleries, 1 bomber, 8 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Paulau Island Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 marine Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 3/8 hits, 3,67 expected hits Americans roll dice for 1 marine in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 marine Battle in Guam Japanese attack with 6 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers Americans defend with 1 airfield and 2 infantry Japanese roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Guam, round 2 : 6/12 hits, 6,00 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 6 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kansu Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 0/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 3 : 0/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu 2 bombers owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 bomber moved from India to French Indo China 4 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone 6 fighters and 4 tactical_bombers moved from Guam to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 4 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 2 fighters moved from Yunnan to French Indo China 2 bombers moved from Kansu to Hunan 1 tactical_bomber moved from Japan to 35 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Kweichow 1 aaGun and 1 infantry moved from Yunnan to Burma 2 infantry moved from Shan State to Burma 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Yunnan to Hunan 1 armour and 1 mech_infantry moved from Kwangtung to Anhwe 1 marine moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to Shan State 2 infantry moved from Manchuria to Amur 1 armour moved from Buryatia to Amur 4 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China 2 infantry moved from Malaya to Shan State 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 2 infantry and 1 mech_infantry placed in Malaya Japanese undo move 1. 2 infantry placed in Malaya 1 submarine placed in 37 Sea Zone 2 submarines and 1 transport placed in 36 Sea Zone 3 tactical_bombers placed in Japan Japanese undo move 3. Japanese undo move 2. 1 transport placed in 37 Sea Zone 3 submarines placed in 36 Sea Zone 1 submarine placed in 20 Sea Zone 2 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 1,00 Japanese regular : -4,33 UK_Pacific regular : -1,00 -
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 7 artilleries, 7 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 bomber moved from Western United States to Spain 6 fighters moved from United Kingdom to Spain 5 infantry moved from Gibraltar to Spain 2 carriers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone Americans take 99 Sea Zone from Italians 1 artillery and 7 infantry moved from Algeria to 92 Sea Zone 1 artillery, 7 infantry and 6 transports moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 2 artilleries, 8 infantry and 6 transports moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 artilleries and 10 infantry moved from 99 Sea Zone to Turkey 3 mech_infantrys moved from Northwest Persia to Turkey 1 armour moved from Northwest Persia to Turkey 1 bomber moved from Algeria to 99 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to 99 Sea Zone 1 bomber moved from 99 Sea Zone to Turkey 1 fighter moved from Russia to Turkey 1 fighter moved from Russia to 99 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 10 fighters and 1 tactical_bomber moved from 34 Sea Zone to Paulau Island 1 fighter moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Gibraltar to Spain Combat - AmericansCombat Hit Differential Summary :
-
@pejon_88 posting a save here in the event that you wanted to scramble in 99. But will assume no scramble.
-
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 7 artilleries, 7 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 bomber moved from Western United States to Spain 6 fighters moved from United Kingdom to Spain 5 infantry moved from Gibraltar to Spain 2 carriers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone Americans take 99 Sea Zone from Italians 1 artillery and 7 infantry moved from Algeria to 92 Sea Zone 1 artillery, 7 infantry and 6 transports moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 2 artilleries, 8 infantry and 6 transports moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 artilleries and 10 infantry moved from 99 Sea Zone to Turkey 3 mech_infantrys moved from Northwest Persia to Turkey 1 armour moved from Northwest Persia to Turkey 1 bomber moved from Algeria to 99 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to 99 Sea Zone 1 bomber moved from 99 Sea Zone to Turkey 1 fighter moved from Russia to Turkey 1 fighter moved from Russia to 99 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 10 fighters and 1 tactical_bomber moved from 34 Sea Zone to Paulau Island 1 fighter moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Gibraltar to Spain Combat - Americans Battle in 34 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Americans attack with 10 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 10 fighters, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 3/13 hits, 6.00 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 10 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 mech_infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Spain Americans attack with 1 bomber, 6 fighters and 6 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 bomber, 6 fighters and 6 infantry in Spain, round 2 : 6/13 hits, 4.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 bomber, 6 fighters and 4 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in Turkey Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 10 infantry and 3 mech_infantrys Neutral_True defend with 8 infantry Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 10 infantry and 3 mech_infantrys in Turkey, round 2 : 6/18 hits, 4.83 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 3 mech_infantrys in Turkey, round 3 : 4/15 hits, 4.33 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Turkey Americans win, taking Turkey from Neutral_True with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 4 infantry Casualties for Neutral_True: 8 infantry Non Combat Move - Americans 1 fighter moved from Turkey to 99 Sea Zone 1 bomber moved from Turkey to Egypt 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 21 Sea Zone to 33 Sea Zone 10 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 tactical_bombers moved from Western United States to French Guiana 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 6 fighters moved from Spain to Gibraltar 1 bomber moved from Spain to Gibraltar 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone Place Units - Americans 5 transports placed in 101 Sea Zone 5 artilleries and 5 infantry placed in Central United States 2 artilleries and 2 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 2 aaGuns EDIT: Adding units owned by Americans to Spain: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : 0.00 Neutral_True regular : 0.67 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 2 infantry moved from Suiyuyan to Shensi 1 artillery and 5 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Chahar, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.67 -
TripleA Manual Gamesave Post: British round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 39 PUs; British buy 1 harbour and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 2 marines moved from Algeria to 92 Sea Zone 2 cruisers and 2 marines moved from 92 Sea Zone to 99 Sea Zone 2 marines moved from 99 Sea Zone to Greece 3 artilleries and 5 infantry moved from Algeria to 92 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone 3 artilleries and 5 infantry moved from 99 Sea Zone to Greece 2 infantry moved from Egypt to 98 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 5 infantry, 2 marines and 3 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery, 5 infantry and 2 marines moved from 99 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece 1 fighter and 3 tactical_bombers moved from Crete to Greece 2 fighters moved from Algeria to Greece 8 fighters and 1 tactical_bomber moved from Northwest Persia to Greece 1 bomber moved from Persia to Greece 1 fighter and 1 tactical_bomber moved from Bryansk to Greece 2 fighters moved from Russia to Greece 1 carrier and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 carrier moved from 92 Sea Zone to 99 Sea Zone 3 armour and 7 mech_infantrys moved from Northwest Persia to Greece Combat - BritishCombat Hit Differential Summary :
-
@pejon_88 will need both scramble and casualty orders for 99. Also you can see I assumed no scramble on the US turn. My odds were 100% so I couldn’t see a reason to scramble, but its not too late to reconsider if I am missing something.
-
@pejon_88 also, will adjust the US NCMs to have 2 figs land in Cyprus.
-
@farmboy I overlooked the move through Turkey obviously. I don’t think scrambles would affect anything. Guess you mean OOL in Greece? Max defense, saving Germans as far as possible.
-
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 7 artilleries, 7 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 bomber moved from Western United States to Spain 6 fighters moved from United Kingdom to Spain 5 infantry moved from Gibraltar to Spain 2 carriers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone Americans take 99 Sea Zone from Italians 1 artillery and 7 infantry moved from Algeria to 92 Sea Zone 1 artillery, 7 infantry and 6 transports moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 2 artilleries, 8 infantry and 6 transports moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 artilleries and 10 infantry moved from 99 Sea Zone to Turkey 3 mech_infantrys moved from Northwest Persia to Turkey 1 armour moved from Northwest Persia to Turkey 1 bomber moved from Algeria to 99 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to 99 Sea Zone 1 bomber moved from 99 Sea Zone to Turkey 1 fighter moved from Russia to Turkey 1 fighter moved from Russia to 99 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 10 fighters and 1 tactical_bomber moved from 34 Sea Zone to Paulau Island 1 fighter moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Gibraltar to Spain Combat - Americans Battle in 34 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Americans attack with 10 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 10 fighters, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 3/13 hits, 6.00 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 10 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 mech_infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Spain Americans attack with 1 bomber, 6 fighters and 6 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 bomber, 6 fighters and 6 infantry in Spain, round 2 : 6/13 hits, 4.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 bomber, 6 fighters and 4 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in Turkey Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 10 infantry and 3 mech_infantrys Neutral_True defend with 8 infantry Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 10 infantry and 3 mech_infantrys in Turkey, round 2 : 6/18 hits, 4.83 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 3 mech_infantrys in Turkey, round 3 : 4/15 hits, 4.33 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Turkey Americans win, taking Turkey from Neutral_True with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 4 infantry Casualties for Neutral_True: 8 infantry Non Combat Move - Americans 1 fighter moved from Turkey to 99 Sea Zone 1 bomber moved from Turkey to Egypt 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 21 Sea Zone to 33 Sea Zone 10 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 tactical_bombers moved from Western United States to French Guiana 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 6 fighters moved from Spain to Gibraltar 1 bomber moved from Spain to Gibraltar 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone Place Units - Americans 5 transports placed in 101 Sea Zone 5 artilleries and 5 infantry placed in Central United States 2 artilleries and 2 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 2 aaGuns EDIT: Adding units owned by Americans to Spain: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 2 infantry moved from Suiyuyan to Shensi 1 artillery and 5 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Chahar, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 39 PUs; British buy 1 harbour and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 2 marines moved from Algeria to 92 Sea Zone 2 cruisers and 2 marines moved from 92 Sea Zone to 99 Sea Zone 2 marines moved from 99 Sea Zone to Greece 3 artilleries and 5 infantry moved from Algeria to 92 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone 3 artilleries and 5 infantry moved from 99 Sea Zone to Greece 2 infantry moved from Egypt to 98 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 5 infantry, 2 marines and 3 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery, 5 infantry and 2 marines moved from 99 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece 1 fighter and 3 tactical_bombers moved from Crete to Greece 2 fighters moved from Algeria to Greece 8 fighters and 1 tactical_bomber moved from Northwest Persia to Greece 1 bomber moved from Persia to Greece 1 fighter and 1 tactical_bomber moved from Bryansk to Greece 2 fighters moved from Russia to Greece 1 carrier and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 carrier moved from 92 Sea Zone to 99 Sea Zone 3 armour and 7 mech_infantrys moved from Northwest Persia to Greece Combat - British Battle in Greece British attack with 3 armour, 4 artilleries, 1 bomber, 15 fighters, 10 infantry, 4 marines, 7 mech_infantrys and 6 tactical_bombers Germans defend with 1 airfield, 2 bombers, 10 fighters, 1 infantry, 13 mech_infantrys and 6 tactical_bombers; Italians defend with 1 bomber, 6 fighters and 2 infantry British roll dice for 1 battleship and 3 cruisers in Greece, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 3 armour, 4 artilleries, 1 bomber, 15 fighters, 10 infantry, 4 marines, 7 mech_infantrys and 6 tactical_bombers in Greece, round 2 : 18/50 hits, 19.83 expected hits Germans roll dice for 3 bombers, 16 fighters, 3 infantry, 13 mech_infantrys and 6 tactical_bombers in Greece, round 2 : 22/41 hits, 19.50 expected hits 7 mech_infantrys owned by the British, 1 marine owned by the British, 1 infantry owned by the Germans, 2 bombers owned by the Germans, 1 bomber owned by the Italians, 13 mech_infantrys owned by the Germans, 4 artilleries owned by the British, 2 infantry owned by the Italians and 10 infantry owned by the British lost in Greece British roll dice for 3 armour, 1 bomber, 15 fighters, 3 marines and 6 tactical_bombers in Greece, round 3 : 15/28 hits, 14.67 expected hits Germans roll dice for 16 fighters and 6 tactical_bombers in Greece, round 3 : 11/22 hits, 13.67 expected hits 3 marines owned by the British, 3 fighters owned by the Germans, 6 tactical_bombers owned by the Germans, 6 fighters owned by the Italians, 6 fighters owned by the British and 2 armour owned by the British lost in Greece British roll dice for 1 armour, 1 bomber, 9 fighters and 6 tactical_bombers in Greece, round 4 : 11/17 hits, 9.67 expected hits Germans roll dice for 7 fighters in Greece, round 4 : 4/7 hits, 4.67 expected hits 7 fighters owned by the Germans and 4 fighters owned by the British lost in Greece British win, taking Greece from Germans with 1 armour, 1 bomber, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 123 Casualties for British: 2 armour, 4 artilleries, 10 fighters, 10 infantry, 4 marines and 7 mech_infantrys Casualties for Germans: 2 bombers, 10 fighters, 1 infantry, 13 mech_infantrys and 6 tactical_bombers Casualties for Italians: 1 bomber, 6 fighters and 2 infantry Non Combat Move - British 1 bomber moved from Greece to Turkey 4 artilleries and 12 infantry moved from West India to Eastern Persia 3 infantry moved from Persia to Northwest Persia 16 artilleries moved from Northwest Persia to Turkey 1 infantry moved from Northwest Persia to Turkey 26 infantry moved from Northwest Persia to Turkey 1 infantry moved from Northwest Persia to Turkey 5 fighters and 6 tactical_bombers moved from Greece to Turkey Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 2 infantry placed in United Kingdom 1 harbour placed in Cyprus Turning on Edit Mode EDIT: Removing units owned by Americans from 99 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Cyprus: 2 fighters EDIT: Turning off Edit Mode Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -1.17 Japanese regular : -0.67 Germans regular : -0.83 Neutral_True regular : 0.67 British regular : -1.33 -
@pejon_88 I’ve been trying to set up to do something like that for a couple of turns but kept mistiming things. You’ve done a great job of keeping the allies off the continent and I needed to find a way in. I think this worked as well as I could have hoped but it adds lots of risk too.
-
@farmboy And yeah, a scramble wouldn’t make sense. I initially thought scrambling a tac might be worth it to block the naval bombardment but when I checked the odds this morning it was marginally better not to.
-
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 3 armour, 2 artilleries and 4 mech_infantrys moved from Caucasus to Northwest Persia 1 mech_infantry moved from Novosibirsk to Kansu Italians take Kansu from Chinese 1 fighter moved from Southern Italy to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 3 armour, 2 artilleries, 1 fighter and 4 mech_infantrys British defend with 8 infantry; ANZAC defend with 1 fighter and 2 infantry Italians roll dice for 3 armour, 2 artilleries, 1 fighter and 4 mech_infantrys in Northwest Persia, round 2 : 4/10 hits, 3,67 expected hits British roll dice for 1 fighter and 10 infantry in Northwest Persia, round 2 : 1/11 hits, 4,00 expected hits 1 mech_infantry owned by the Italians and 4 infantry owned by the British lost in Northwest Persia Italians roll dice for 3 armour, 2 artilleries, 1 fighter and 3 mech_infantrys in Northwest Persia, round 3 : 3/9 hits, 3,50 expected hits British roll dice for 1 fighter and 6 infantry in Northwest Persia, round 3 : 3/7 hits, 2,67 expected hits 3 mech_infantrys owned by the Italians and 3 infantry owned by the British lost in Northwest Persia Italians roll dice for 3 armour, 2 artilleries and 1 fighter in Northwest Persia, round 4 : 3/6 hits, 2,67 expected hits British roll dice for 1 fighter and 3 infantry in Northwest Persia, round 4 : 2/4 hits, 1,67 expected hits 2 infantry owned by the ANZAC, 2 artilleries owned by the Italians and 1 infantry owned by the British lost in Northwest Persia Italians roll dice for 3 armour and 1 fighter in Northwest Persia, round 5 : 3/4 hits, 2,00 expected hits British roll dice for 1 fighter in Northwest Persia, round 5 : 0/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in Northwest Persia Italians win, taking Northwest Persia from British with 3 armour and 1 fighter remaining. Battle score for attacker is 16 Casualties for Italians: 2 artilleries and 4 mech_infantrys Casualties for British: 8 infantry Casualties for ANZAC: 1 fighter and 2 infantry Non Combat Move - Italians 1 fighter moved from Northwest Persia to Caucasus 1 infantry moved from Greater Southern Germany to Yugoslavia 2 mech_infantrys moved from Western Germany to Yugoslavia 1 artillery and 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 1 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,3 Italians collect 11 PUs (4 lost to blockades); end with 11 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians regular : 1,17 British regular : -3,00 -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Algeria to Turkey Turn Complete - FrenchCombat Hit Differential Summary :





