Hi to all,
I am organizing a G40 Balanced Mod 3 version 4 TripleA tournament. Expected start date is May 1st. I will post and update notes here but most of the communication will be on the Axis & Allies facebook page.
message me or comment on facebook if your interested.
TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Northern Italy to 94 Sea Zone 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Battle in 94 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 94 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Non Combat Move - Italians 1 armour moved from Northern Italy to Romania 1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Southern Italy to Northern Italy 4 infantry moved from Southern Italy to Northern Italy 1 bomber moved from 94 Sea Zone to Southern Italy 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 armour moved from Albania to Bulgaria Italians take Bulgaria from Neutral_Axis 2 infantry moved from Albania to Yugoslavia Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1 Italians collect 9 PUs (1 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 65 Sea Zone to 27 Sea Zone 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 2 aaGuns moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 64 Sea Zone to 30 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 1
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone
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is france done?
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@axis-dominion yes I believe so. Go to Germany’s turn.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 2 bombers, 4 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 2 bombers, 4 fighters and 2 tactical_bombers British defend with 1 cruiser and 1 destroyer Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits British roll dice for 1 cruiser and 1 destroyer in 99 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 2 fighters owned by the Germans lost in 99 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 2 fighters Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Germans 10 infantry moved from Yugoslavia to Romania 2 artilleries moved from Yugoslavia to Romania 8 artilleries moved from Germany to Poland 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 artilleries moved from France to Western Germany 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Western Germany to 115 Sea Zone 1 aaGun moved from 115 Sea Zone to Norway 1 aaGun moved from Holland Belgium to France 2 tactical_bombers moved from Holland Belgium to Western Germany 1 bomber moved from 99 Sea Zone to Western Germany 1 bomber moved from 99 Sea Zone to Southern Italy 2 fighters moved from 99 Sea Zone to Southern Italy 2 tactical_bombers moved from 99 Sea Zone to Southern Italy 5 armour and 4 mech_infantrys moved from France to Germany 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 armour moved from Yugoslavia to Romania 2 armour moved from Yugoslavia to Poland 1 aaGun moved from Slovakia Hungary to Romania 3 artilleries and 11 infantry moved from Slovakia Hungary to Poland 1 submarine moved from 109 Sea Zone to 121 Sea Zone Place Units - Germans 1 submarine placed in 113 Sea Zone 1 destroyer placed in 115 Sea Zone 3 armour and 6 mech_infantrys placed in Germany 1 infantry placed in Normandy Bordeaux 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 40 PUs; end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : 1.17
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 2 bombers, 4 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 2 bombers, 4 fighters and 2 tactical_bombers British defend with 1 cruiser and 1 destroyer Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits British roll dice for 1 cruiser and 1 destroyer in 99 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 2 fighters owned by the Germans lost in 99 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 2 fighters Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Germans 10 infantry moved from Yugoslavia to Romania 2 artilleries moved from Yugoslavia to Romania 8 artilleries moved from Germany to Poland 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 artilleries moved from France to Western Germany 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Western Germany to 115 Sea Zone 1 aaGun moved from 115 Sea Zone to Norway 1 aaGun moved from Holland Belgium to France 2 tactical_bombers moved from Holland Belgium to Western Germany 1 bomber moved from 99 Sea Zone to Western Germany 1 bomber moved from 99 Sea Zone to Southern Italy 2 fighters moved from 99 Sea Zone to Southern Italy 2 tactical_bombers moved from 99 Sea Zone to Southern Italy 5 armour and 4 mech_infantrys moved from France to Germany 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 armour moved from Yugoslavia to Romania 2 armour moved from Yugoslavia to Poland 1 aaGun moved from Slovakia Hungary to Romania 3 artilleries and 11 infantry moved from Slovakia Hungary to Poland 1 submarine moved from 109 Sea Zone to 121 Sea Zone Place Units - Germans 1 submarine placed in 113 Sea Zone 1 destroyer placed in 115 Sea Zone 3 armour and 6 mech_infantrys placed in Germany 1 infantry placed in Normandy Bordeaux 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 40 PUs; end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : 1.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 1 submarine moved from 128 Sea Zone to 122 Sea Zone 2 aaGuns moved from Leningrad to Northern Belarus 13 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Baltic States 2 infantry moved from Archangel to Leningrad 3 artilleries moved from Leningrad to Northern Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 2 infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Kursk to Smolensk 2 infantry moved from Northern Caucasus to Rostov 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 3 infantry moved from Sakha to Buryatia 1 artillery and 2 infantry moved from Siberia to Sakha 1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Leningrad Russians undo move 2. 1 artillery and 2 infantry placed in Leningrad 1 armour, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 3 infantry, 1 marine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 armour and 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 9/11 hits, 5.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Kwangsi to Kweichow 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Kwangsi 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to 132 Sea Zone 2 bombers moved from Yunnan to Kwangsi EDIT: 2 fighters and 2 tactical_bombers moved from Yunnan to Siam 1 fighter and 1 tactical_bomber moved from Caroline Islands to Kwangsi 1 infantry moved from Japan to 7 Sea Zone 1 artillery moved from Kyushu to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Paulau 1 battleship, 1 destroyer and 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 34 Sea Zone to 37 Sea Zone 1 destroyer moved from 32 Sea Zone to 34 Sea Zone 1 cruiser and 1 destroyer moved from 31 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 7 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 4 infantry moved from Kyushu to 7 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 7 Sea Zone to 35 Sea Zone 1 aaGun moved from Caroline Islands to 35 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 35 Sea Zone to Paulau 1 carrier moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 artillery moved from Shansi to Anhwe 1 mech_infantry moved from Shansi to Kiangsi 2 artilleries and 5 infantry moved from Kiangsi to Hunan 1 artillery moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Kiangsi 1 artillery and 1 infantry moved from Jehol to Anhwe 1 fighter moved from Jehol to Kwangsi 1 fighter moved from Japan to Kwangsi 1 aaGun and 5 infantry moved from Southern Manchuria to Jehol 1 aaGun and 1 infantry moved from Korea to Southern Manchuria 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from Caroline Islands to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from Marshall Islands to Caroline Islands Place Units - Japanese 2 transports placed in 7 Sea Zone 1 artillery, 3 infantry and 1 marine placed in Japan 1 factory_minor placed in Southern Manchuria Turn Complete - Japanese Japanese collect 38 PUs; end with 39 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 3.67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 submarine moved from 55 Sea Zone to 65 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 6 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Honan 1 fighter moved from Tsinghai to Honan Combat - Chinese Battle in Inner Mongolia Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 5 infantry in Inner Mongolia, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Inner Mongolia, round 4 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Japanese regular : -1.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 submarine moved from 55 Sea Zone to 65 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 6 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Honan 1 fighter moved from Tsinghai to Honan Combat - Chinese Battle in Inner Mongolia Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 5 infantry in Inner Mongolia, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Inner Mongolia, round 4 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to British Somaliland 1 infantry moved from Ethiopia to British Somaliland 1 tactical_bomber moved from Kenya to British Somaliland 1 bomber moved from Malta to British Somaliland 1 artillery moved from Ethiopia to 78 Sea Zone 1 artillery and 1 transport moved from 78 Sea Zone to 74 Sea Zone 1 artillery moved from 74 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Battle in British Somaliland British attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber in British Somaliland, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win, taking French Madagascar from Neutral_Axis, taking British Somaliland from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 infantry moved from Rhodesia to Tanganyika Territory 1 transport moved from 78 Sea Zone to 74 Sea Zone 1 mech_infantry moved from Ethiopia to French Equatorial Africa 1 bomber and 1 tactical_bomber moved from British Somaliland to Anglo-Egyptian Sudan 1 fighter moved from Kenya to Egypt 2 fighters moved from Malta to Gibraltar 1 tactical_bomber moved from Malta to Egypt 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 2 infantry moved from Eastern India to Burma 3 infantry moved from Shan State to Burma 1 battleship moved from 40 Sea Zone to 78 Sea Zone 1 destroyer moved from 83 Sea Zone to 78 Sea Zone 1 cruiser moved from 98 Sea Zone to 83 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 infantry moved from Egypt to Anglo-Egyptian Sudan Place Units - British 1 destroyer placed in 113 Sea Zone 2 submarines placed in 73 Sea Zone 1 factory_minor placed in Egypt Turn Complete - British British collect 32 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -2.33 Italians regular : 0.67 Japanese regular : -1.33 British regular : -0.83
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 artilleries and 3 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 armour moved from Tobruk to Alexandria 1 bomber and 1 fighter moved from Southern Italy to Greece 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Yugoslavia to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 infantry moved from Bulgaria to Greece 1 cruiser moved from 97 Sea Zone to 99 Sea Zone Italians take 99 Sea Zone from British 1 armour moved from Bulgaria to Greece Combat - Italians Battle in Alexandria Italians attack with 1 armour, 2 artilleries and 4 infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 2/7 hits, 2.17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Battle in Greece Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Greece, round 2 : 2/7 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Greece, round 3 : 3/5 hits, 2.17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 2 infantry moved from Bulgaria to Romania 1 bomber moved from Greece to Southern Italy 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Yugoslavia to Romania 1 fighter moved from Greece to Yugoslavia 1 fighter moved from Yugoslavia to Austria 1 infantry moved from Northern Italy to Austria 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Neutral_Allies regular : 1.00 British regular : 0.67
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Shan State to Burma 2 infantry moved from Java to 59 Sea Zone 2 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to South Australia 1 destroyer moved from 30 Sea Zone to 27 Sea Zone 1 artillery moved from Queensland to South Australia 2 aaGuns, 3 fighters and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Shan State to Burma 2 infantry moved from Java to 59 Sea Zone 2 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to South Australia 1 destroyer moved from 30 Sea Zone to 27 Sea Zone 1 artillery moved from Queensland to South Australia 2 aaGuns, 3 fighters and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 carrier and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 submarine moved from 113 Sea Zone to 128 Sea Zone 1 submarine moved from 121 Sea Zone to 113 Sea Zone 1 battleship moved from 115 Sea Zone to 113 Sea Zone 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 bomber moved from Western Germany to 113 Sea Zone 3 infantry moved from Poland to Baltic States 4 armour and 4 mech_infantrys moved from Germany to Baltic States 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 artillery moved from Poland to Baltic States Combat - Germans Battle in 113 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 113 Sea Zone Germans win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Baltic States Germans attack with 4 armour, 1 artillery, 3 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 1 artillery, 3 infantry and 4 mech_infantrys in Baltic States, round 2 : 2/12 hits, 4.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 4 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 artilleries moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 aaGun moved from Poland to Baltic States 5 infantry moved from Finland to Karelia 1 aaGun, 2 artilleries and 10 infantry moved from Romania to Eastern Poland 1 aaGun moved from Norway to Finland 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 fighter moved from Southern Italy to 113 Sea Zone 1 bomber moved from 113 Sea Zone to Western Germany 2 tactical_bombers moved from Southern Italy to Alexandria 2 artilleries and 2 infantry moved from Poland to Baltic States 2 artilleries and 2 infantry moved from Poland to Baltic States 1 artillery and 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 artillery and 1 infantry moved from Poland to Baltic States 2 armour, 1 artillery and 7 infantry moved from Poland to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 armour moved from Eastern Poland to Baltic States 1 armour moved from Eastern Poland to Baltic States 2 mech_infantrys moved from Germany to Baltic States 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 2 artilleries moved from Western Germany to Germany 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 aaGun moved from France to Western Germany 1 armour moved from Eastern Poland to Baltic States 1 artillery moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier placed in 113 Sea Zone 3 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -1.67 British regular : -0.33
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assumed no scrambles
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Leningrad to Vyborg 2 fighters and 1 tactical_bomber moved from Leningrad to Vyborg Combat - Russians Battle in Vyborg Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vyborg to Russia 2 infantry moved from Smolensk to Bryansk 5 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Smolensk to Bryansk 4 aaGuns, 4 artilleries and 17 infantry moved from Northern Belarus to Smolensk 1 armour and 1 mech_infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Leningrad to Smolensk 1 artillery and 3 infantry moved from Leningrad to Vologda 2 artilleries and 11 infantry moved from Ukraine to Kursk 2 infantry moved from Rostov to Kursk 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 artillery and 2 infantry moved from Sakha to Buryatia 1 submarine moved from 122 Sea Zone to 120 Sea Zone 1 cruiser moved from 117 Sea Zone to 118 Sea Zone Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour moved from Yunnan to Malaya Japanese take Shan State from UK_Pacific Japanese take Malaya from UK_Pacific 1 mech_infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 2 infantry moved from Paulau to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 artillery and 3 infantry moved from Japan to 7 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Manilla 1 infantry moved from 36 Sea Zone to Manilla 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 artillery and 1 infantry moved from Paulau to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 artillery and 3 infantry moved from Paulau to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Manilla 1 infantry moved from 36 Sea Zone to Manilla 2 infantry moved from 36 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone 2 bombers moved from Kwangsi to Honan 1 infantry moved from Shansi to Honan 1 fighter moved from Kwangsi to Honan 1 artillery moved from Kiangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Borneo Combat - Japanese Battle in Java Battle in Celebes Battle in Sumatra Battle in Dutch New Guinea Battle in Guam Battle in 55 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking Sumatra from Dutch, taking Dutch New Guinea from Dutch, taking Guam from Americans with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Honan Japanese attack with 2 bombers, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Honan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Davao Japanese attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Davao, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Davao, round 3 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Davao, round 4 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Davao, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Manilla Japanese attack with 1 artillery and 3 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Manilla, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan 2 aaGuns moved from Kyushu to Japan 1 infantry moved from Jehol to Shansi 1 fighter moved from Honan to Hopei 2 artilleries and 1 infantry moved from Anhwe to Hopei 2 artilleries and 6 infantry moved from Hunan to Hopei 1 infantry moved from Kwangsi to Hunan 1 aaGun and 4 infantry moved from Jehol to Anhwe 1 infantry moved from Southern Manchuria to Jehol 2 bombers moved from Honan to Kwangsi 1 carrier moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone 1 fighter moved from Borneo to 43 Sea Zone 1 carrier moved from 132 Sea Zone to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 46 Sea Zone 1 fighter moved from Siam to 46 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to Dutch New Guinea 1 cruiser, 2 destroyers and 2 submarines moved from 34 Sea Zone to 36 Sea Zone 1 battleship moved from 132 Sea Zone to 38 Sea Zone 1 cruiser and 1 destroyer moved from 132 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from 37 Sea Zone to Kwangsi 1 fighter and 2 tactical_bombers moved from Siam to Kwangsi 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Hopei Place Units - Japanese 1 submarine placed in 7 Sea Zone 1 destroyer placed in 6 Sea Zone 3 infantry placed in Southern Manchuria 1 artillery, 1 fighter and 4 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Hopei: 1 infantry EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.33 Japanese regular : -2.50 UK_Pacific regular : 0.00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Eastern United States to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from Morocco to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Eastern United States to 104 Sea Zone 1 carrier, 1 destroyer and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone 3 fighters moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 55 Sea Zone 1 artillery and 3 infantry moved from 55 Sea Zone to Queensland 1 submarine moved from 65 Sea Zone to 55 Sea Zone 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in Eastern United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Neutral_Axis regular : -0.33