Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Siberia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 33 Sea Zone to 34 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
2 fighters moved from Norway to Finland
1 tactical_bomber moved from Norway to Finland
2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Norway to Finland
2 artilleries, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in Okinawa
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win, taking Okinawa from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 5/10 hits, 4.83 expected hits
Japanese roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery and 3 fighters in Holland Belgium, round 3 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Finland
Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Japanese to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Russians to Japanese
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Finland to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
7 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 14 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 aaGun and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 aaGun and 1 marine moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 aaGun and 2 infantry placed in Norway
1 factory_minor placed in Greece
1 airfield placed in Norway
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
Americans collect 61 PUs (1 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : -0.67
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Hopei to Chahar
1 fighter moved from Burma to Anhwe
2 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kazakhstan: 1 bomber
EDIT: Adding units owned by Americans to Greece: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Siberia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 33 Sea Zone to 34 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
2 fighters moved from Norway to Finland
1 tactical_bomber moved from Norway to Finland
2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Norway to Finland
2 artilleries, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in Okinawa
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win, taking Okinawa from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 5/10 hits, 4.83 expected hits
Japanese roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery and 3 fighters in Holland Belgium, round 3 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Finland
Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Japanese to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Russians to Japanese
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Finland to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
7 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 14 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 aaGun and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 aaGun and 1 marine moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 aaGun and 2 infantry placed in Norway
1 factory_minor placed in Greece
1 airfield placed in Norway
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
Americans collect 61 PUs (1 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Hopei to Chahar
1 fighter moved from Burma to Anhwe
2 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kazakhstan: 1 bomber
EDIT: Adding units owned by Americans to Greece: 1 bomber
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 artillery, 7 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries and 8 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 fighters moved from Russia to Volgograd
2 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Kweichow to Suiyuyan
1 artillery and 2 infantry moved from Kweichow to Hunan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
4 infantry moved from Kweichow to Yunnan
1 artillery moved from Burma to Yunnan
Combat - British
Battle in Holland Belgium
Battle in Hunan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Hunan
British roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Holland Belgium from Germans, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 airfield and 1 infantry
British roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Suiyuyan
British win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Volgograd
British attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 infantry in Volgograd, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Yunnan
British attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery and 4 infantry in Yunnan, round 4 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 2 artilleries, 9 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Caucasus, round 2 : 2/12 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 aaGun moved from Northwest Persia to Caucasus
2 infantry moved from Iraq to Northwest Persia
2 artilleries and 4 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to India
2 armour and 4 mech_infantrys moved from Kazakhstan to Szechwan
11 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 aaGuns, 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 aaGuns, 2 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Volgograd to Greece
1 fighter moved from Norway to Normandy Bordeaux
1 bomber, 10 fighters and 2 tactical_bombers moved from Norway to Greece
1 fighter moved from Suiyuyan to Kweichow
1 aaGun moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from India to Burma
Place Units - British
1 transport placed in 81 Sea Zone
2 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
British undo move 3.
3 infantry placed in Persia
1 artillery, 2 infantry and 2 marines placed in United Kingdom
British undo move 1.
British undo move 3.
1 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery, 1 infantry and 2 marines placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -1.33
Japanese regular : -0.33
Germans regular : -1.00
British regular : -3.83
@aagamerz13 I had set up my combat moves last night and thought I had forgotten to move my US art in the USSR. I edited in teh walk in and then realized I had already moved it so edited back.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
3 fighters moved from Bryansk to Tambov
1 mech_infantry moved from Rostov to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 armour, 3 fighters and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Tambov, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Italians roll dice for 1 armour and 3 fighters in Tambov, round 3 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
3 fighters moved from Tambov to Bryansk
1 aaGun moved from France to Western Germany
4 infantry moved from France to Western Germany
1 armour moved from Yugoslavia to Bessarabia
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,6,2,1
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -1.17
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 11 PUs;
Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Java
Battle in Celebes
Non Combat Move - ANZAC
1 fighter moved from Russia to Greece
1 fighter moved from Norway to Greece
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Szechwan to Kweichow
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Northwest Persia to Caucasus
Turn Complete - French
Combat Hit Differential Summary :
@farmboy Well gg!. You spread my europe defense out a lot with the amphibs.
@aagamerz13 Great playing. Have to defend better against against the fleet early.
@aagamerz13 gg! Like before, your attack on Moscow is very efficient and I have to be very careful not to let you take it early.
If you want some gratuitous suggestions, I think you might have been better off keeping the German air further west to discourage landings (or force me to build more navy) rather than the bombings of Moscow. Keeping the air east when you did gave me a lot of flexibility in the Atlantic and Med. And because I knew you would do the G2/J4 I could plan for it a bit. It can be worth having a different approach in the mix to keep your opponent guessing.
@farmboy yes that’s one way. I lost 3 planes early, but there’s a different way I’ll try to handle med fleet.