@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L21 BM3 jkeller (Axis) vs aequitas-et-veritas(Allies + 19)
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 79 Sea Zone to 41 Sea Zone 1 bomber moved from New Zealand to 41 Sea Zone 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 artillery and 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 destroyer moved from 110 Sea Zone to 117 Sea Zone Americans take 109 Sea Zone from Germans 1 bomber moved from Eastern United States to 117 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 126 Sea Zone 1 marine moved from 126 Sea Zone to Norway 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to France Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Normandy Bordeaux Battle in Norway Battle in 117 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 117 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 117 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Norway from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser, 2 destroyers and 1 transport Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits, 2,33 expected hitsCombat Hit Differential Summary :
Americans regular : -0,00 Japanese regular : -0,33 Germans regular : -0,17 -
Seabattle in sz 41, two Hits.
Ool please.
Thank you.
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2 destoyers first please
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 79 Sea Zone to 41 Sea Zone 1 bomber moved from New Zealand to 41 Sea Zone 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 artillery and 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 destroyer moved from 110 Sea Zone to 117 Sea Zone Americans take 109 Sea Zone from Germans 1 bomber moved from Eastern United States to 117 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 126 Sea Zone 1 marine moved from 126 Sea Zone to Norway 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to France Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Normandy Bordeaux Battle in Norway Battle in 117 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 117 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 117 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Norway from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser, 2 destroyers and 1 transport Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits 2 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Americans: 1 fighter and 1 submarine Casualties for Japanese: 1 cruiser, 2 destroyers and 1 transport Battle in France Americans attack with 4 fighters Germans defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 4 fighters in France, round 2 : 0/4 hits, 2,00 expected hits Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 4 fighters in France, round 3 : 2/4 hits, 2,00 expected hits Germans roll dice for 3 infantry in France, round 3 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in France Americans roll dice for 3 fighters in France, round 4 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 infantry in France, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in France Americans win with 3 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 fighter Casualties for Germans: 3 infantry Non Combat Move - Americans 3 fighters moved from France to 110 Sea Zone 1 bomber moved from 117 Sea Zone to United Kingdom 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 destroyer, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Morocco to Gibraltar 1 infantry moved from Algeria to Morocco 1 artillery moved from Tunisia to Algeria 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from 55 Sea Zone to 41 Sea Zone 1 bomber moved from 41 Sea Zone to Ceylon 1 marine moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns moved from Eastern United States to Central United States 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone 1 tactical_bomber placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 artillery and 2 infantry moved from Shensi to Szechwan 1 fighter and 2 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Hopei 2 infantry moved from Shensi to Szechwan 2 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Szechwan 2 infantry moved from Shensi to Szechwan 5 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Szechwan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat - Chinese Chinese creates battle in territory Hunan Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 14 infantry in Szechwan, round 2 : 5/15 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Combat Move - British 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 armour moved from Persia to Iraq 1 armour, 4 artilleries and 14 infantry moved from West India to India 1 fighter moved from Persia to India Purchase Units - British British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat - British Battle in Trans-Jordan British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in India British attack with 1 armour, 4 artilleries, 1 fighter and 14 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 armour, 4 artilleries, 1 fighter and 14 infantry in India, round 2 : 4/20 hits, 5,33 expected hits Japanese roll dice for 1 artillery and 3 infantry in India, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in India British win, taking India from Japanese with 1 armour, 4 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 4 Casualties for British: 3 infantry Casualties for Japanese: 1 artillery and 3 infantry Battle in Iraq British attack with 1 armour Italians defend with 1 infantry British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 aaGuns moved from West India to India 1 fighter moved from India to West India 1 tactical_bomber moved from Persia to 41 Sea Zone 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 artillery moved from French Madagascar to 72 Sea Zone 1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 78 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Trans-Jordan to Persia Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 infantry placed in Persia 1 infantry placed in Union of South Africa 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,1,1,3,1 British collect 31 PUs (1 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : -3,67 Italians regular : -0,67 Japanese regular : 0,00 Germans regular : -1,50 British regular : 0,00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Combat Move - Italians 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 battleship moved from 98 Sea Zone to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 2 cruisers moved from 98 Sea Zone to 96 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 2 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to Germany Purchase Units - Italians Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 81 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Crete Battle in Malta Battle in Anglo Egyptian Sudan Italians attack with 1 fighter and 2 infantry British defend with 1 mech_infantry Italians roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Crete from Neutral_Allies, taking Malta from British, taking Anglo Egyptian Sudan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Trans-Jordan Italians attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys British defend with 1 artillery and 1 infantry Italians roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 3/7 hits, 2.17 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Libya Italians attack with 2 infantry Americans defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Libya Italians win, taking Libya from Americans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from 81 Sea Zone to Egypt 1 fighter moved from Anglo Egyptian Sudan to Egypt 4 aaGuns and 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 2.83 British regular : -1.00 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 3 submarines moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 3 infantry placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1,33 ANZAC regular : 0,00 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 2 infantry moved from Smolensk to Archangel 1 submarine moved from 94 Sea Zone to 96 Sea Zone Purchase Units - Germans Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Archangel Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with no units remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Smolensk to Germany 1 fighter moved from Smolensk to Germany 1 aaGun moved from Eastern Poland to Poland 6 mech_infantrys moved from Romania to Northern Italy 1 fighter moved from Western Germany to Southern Italy 3 mech_infantrys moved from Western Germany to France 6 infantry moved from Western Germany to France 2 aaGuns moved from Western Germany to France 1 fighter moved from Eastern Poland to Western Germany 3 tactical_bombers moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Western Germany to Germany 1 tactical_bomber moved from Western Germany to Germany 3 mech_infantrys moved from Germany to Western Germany Place Units - Germans 3 infantry placed in France 10 mech_infantrys placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 0.33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Novgorod to Belarus Russians take Belarus from Germans 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 1 armour and 1 mech_infantry moved from Volgograd to Sikang 1 fighter moved from Shensi to Kansu 1 infantry moved from Novosibirsk to Kansu 10 infantry moved from Manchuria to Amur 1 fighter moved from Russia to Sikang Purchase Units - Russians Russians buy 4 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Smolensk Russians attack with 1 infantry Germans defend with 2 aaGuns 2 aaGuns owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 aaGuns Battle in Kansu Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kansu 1 fighter owned by the Russians retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Amur Russians attack with 10 infantry Japanese defend with 1 infantry Russians roll dice for 10 infantry in Amur, round 2 : 0/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 10 infantry in Amur, round 3 : 2/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Russians attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Sikang to Tsinghai 1 fighter moved from Kansu to Tsinghai 2 infantry moved from Russia to Samara 3 artilleries and 3 infantry moved from Rostov to Caucasus 1 artillery and 9 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Novgorod to Baltic States 3 infantry moved from Ukraine to Bessarabia 3 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 fighter moved from Russia to Shensi 2 fighters moved from Tsinghai to Shensi 2 aaGuns moved from Manchuria to Amur 1 aaGun and 1 infantry moved from Finland to Norway 1 cruiser moved from 114 Sea Zone to 115 Sea Zone Place Units - Russians 1 fighter placed in Russia 2 armour and 1 mech_infantry placed in Ukraine 2 armour and 1 infantry placed in Novgorod 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Japanese regular : -1,00 Russians regular : -3,50 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Japanese 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Hopei 3 mech_infantrys moved from Shantung to Hopei 2 artilleries moved from Burma to India 3 armour moved from Yunnan to India 2 mech_infantrys moved from Yunnan to India 12 infantry moved from Burma to India 2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to India 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to Java 3 tactical_bombers moved from 35 Sea Zone to Java 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 battleship moved from 35 Sea Zone to 42 Sea Zone 5 carriers moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Korea to Manchuria 2 fighters moved from Korea to Manchuria 2 tactical_bombers moved from 6 Sea Zone to Manchuria 2 fighters moved from 6 Sea Zone to Manchuria 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Anhwe to Hopei Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 5 carriers, 1 fighter and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 5 carriers, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 5 carriers, 1 fighter and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Java, round 2 : 4/7 hits, 3.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Manchuria Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 5/8 hits, 3.67 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 1 artillery, 2 infantry and 4 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 infantry and 4 mech_infantrys in Hopei, round 2 : 0/7 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 infantry and 4 mech_infantrys in Hopei, round 3 : 2/7 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in India Japanese attack with 3 armour, 2 artilleries, 2 bombers, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 2 aaGuns, 1 armour, 4 artilleries and 11 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour British roll AA dice in India : 1/4 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 6/22 hits, 6.83 expected hits UK_Pacific roll dice for 2 aaGuns, 1 armour, 4 artilleries and 11 infantry in India, round 2 : 8/16 hits, 5.50 expected hits 8 infantry owned by the Japanese, 2 aaGuns owned by the British and 4 infantry owned by the British lost in India Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 7/14 hits, 5.50 expected hits UK_Pacific roll dice for 1 armour, 4 artilleries and 7 infantry in India, round 3 : 2/12 hits, 4.17 expected hits 2 bombers owned by the Japanese and 7 infantry owned by the British lost in India Japanese roll dice for 3 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 4 : 5/12 hits, 4.17 expected hits UK_Pacific roll dice for 1 armour and 4 artilleries in India, round 4 : 3/5 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 4 artilleries owned by the British and 1 armour owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -10 Casualties for Japanese: 2 bombers, 1 fighter, 10 infantry and 1 tactical_bomber Casualties for British: 2 aaGuns, 1 armour, 4 artilleries and 11 infantry Non Combat Move - Japanese 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 3 tactical_bombers moved from Java to 42 Sea Zone 1 fighter moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 aaGun moved from Anhwe to Hopei 2 tactical_bombers moved from Manchuria to 6 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Manchuria to Korea 2 fighters moved from Manchuria to Shantung Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 3 infantry placed in Japan 1 carrier, 1 destroyer, 3 fighters and 2 submarines placed in 6 Sea Zone Japanese undo move 3. 1 carrier, 1 destroyer, 3 fighters and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4,5,4,5,3,3,2,3,4,6,3,3,3,6,3,5,4,1,6,5,1,2,3,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,2 Japanese collect 55 PUs (7 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -0.50 Japanese regular : 3.50 British AA : 0.33 UK_Pacific regular : 1.50 ANZAC regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Americans 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Sumatra Purchase Units - Americans Americans buy 2 carriers, 1 factory_minor, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Sumatra Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 marine Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Americans 1 tactical_bomber moved from Sumatra to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 1 bomber moved from Ceylon to Persia 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 destroyer, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Morocco to Algeria 1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 mech_infantry moved from 92 Sea Zone to Algeria 1 bomber moved from United Kingdom to Gibraltar 1 destroyer moved from 117 Sea Zone to 103 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 factory_minor placed in Norway 4 infantry placed in Central United States 2 carriers and 1 transport placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Shensi to Kansu 1 fighter moved from Shensi to Kansu Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Anhwe Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Yunnan from Japanese, taking Anhwe from Japanese, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Szechwan 1 artillery and 14 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Shensi Place Units - Chinese 1 infantry placed in Hunan 2 infantry placed in Tsinghai Chinese undo move 2. 1 infantry placed in Szechwan 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Politics - British Turning on Edit Mode EDIT: Adding units owned by Americans to 127 Sea Zone: 1 cruiser EDIT: Removing units owned by Americans from 126 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to French Equatorial Africa: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from French Central Africa: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 7 PUs; Combat - British British creates battle in territory 41 Sea Zone Non Combat Move - British 1 armour moved from Iraq to Persia 1 infantry moved from Persia to Iraq 1 fighter moved from West India to Persia 1 destroyer and 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 78 Sea Zone to 41 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 3 mech_infantrys moved from Belgian Congo to French Equatorial Africa 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from 92 Sea Zone to Gibraltar 1 fighter moved from Normandy Bordeaux to Gibraltar 1 fighter moved from United Kingdom to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - British 1 fighter and 2 mech_infantrys placed in Union of South Africa 3 infantry placed in Persia Turn Complete - British British collect 30 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,83 Japanese regular : -0,67 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Italians take Ethiopia from British 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq 2 fighters moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Iraq Italians attack with 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys in Iraq, round 2 : 3/10 hits, 3.33 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians win, taking Iraq from British with 2 armour, 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Malta to 96 Sea Zone 2 infantry moved from Libya to 96 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 2 infantry moved from Greece to Bulgaria 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 81 Sea Zone 2 fighters moved from Iraq to Egypt 3 infantry moved from Northern Italy to Southern Italy 3 infantry moved from Germany to Slovakia Hungary 2 infantry moved from 81 Sea Zone to Trans-Jordan 4 infantry moved from 81 Sea Zone to Egypt 2 infantry moved from Holland Belgium to France Place Units - Italians 3 infantry placed in Egypt 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.67 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Italians take Ethiopia from British 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq 2 fighters moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Iraq Italians attack with 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys in Iraq, round 2 : 3/10 hits, 3.33 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians win, taking Iraq from British with 2 armour, 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Malta to 96 Sea Zone 2 infantry moved from Libya to 96 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 2 infantry moved from Greece to Bulgaria 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 81 Sea Zone 2 fighters moved from Iraq to Egypt 3 infantry moved from Northern Italy to Southern Italy 3 infantry moved from Germany to Slovakia Hungary 2 infantry moved from 81 Sea Zone to Trans-Jordan 4 infantry moved from 81 Sea Zone to Egypt 2 infantry moved from Holland Belgium to France Place Units - Italians 3 infantry placed in Egypt 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.67 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Italians take Ethiopia from British 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq 2 fighters moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Iraq Italians attack with 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys in Iraq, round 2 : 3/10 hits, 3.33 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians win, taking Iraq from British with 2 armour, 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Malta to 96 Sea Zone 2 infantry moved from Libya to 96 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 2 infantry moved from Greece to Bulgaria 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 81 Sea Zone 2 fighters moved from Iraq to Egypt 3 infantry moved from Northern Italy to Southern Italy 3 infantry moved from Germany to Slovakia Hungary 2 infantry moved from 81 Sea Zone to Trans-Jordan 4 infantry moved from 81 Sea Zone to Egypt 2 infantry moved from Holland Belgium to France Place Units - Italians 3 infantry placed in Egypt 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Trans-Jordan: 2 infantry EDIT: Adding units owned by Italians to Egypt: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.67 -
made one additional edit to nc if thats okay on second post
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@jkeller all good. I had a minor adjustment to do on my turn as well with the US.
I am lenient with Edits as long as they are traceable, along within the common guidelines and announced if they are special and do not interfere with the next players Combat Move. -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 55 Sea Zone ANZAC take 41 Sea Zone from Japanese 2 fighters moved from 41 Sea Zone to Java 1 fighter moved from Queensland to 55 Sea Zone Purchase Units - ANZAC ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - ANZAC Battle in Java ANZAC attack with 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 2 fighters in Java, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in Java, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 55 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to Queensland 2 infantry moved from South Australia to Queensland 2 fighters moved from Java to 41 Sea Zone Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1,00 ANZAC regular : -0,83 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 3 tactical_bombers moved from Germany to Holland Belgium Purchase Units - Germans Germans buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers French defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 5/9 hits, 4.33 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 3 fighters moved from Holland Belgium to France 1 aaGun moved from Poland to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun moved from Northern Italy to Southern Italy 6 mech_infantrys moved from Northern Italy to Greater Southern Germany 1 fighter moved from France to Southern Italy 1 tactical_bomber moved from Germany to Southern Italy 1 tactical_bomber moved from Holland Belgium to Southern Italy 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 2 fighters moved from France to Western Germany 3 mech_infantrys moved from France to Western Germany 3 mech_infantrys moved from Western Germany to Greater Southern Germany 1 mech_infantry moved from Western Germany to Greater Southern Germany 2 mech_infantrys moved from Western Germany to Greater Southern Germany 2 mech_infantrys moved from Western Germany to Greater Southern Germany 1 mech_infantry moved from Greater Southern Germany to Western Germany Place Units - Germans 2 fighters placed in Western Germany 6 infantry and 1 mech_infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 96 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 81 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
French regular : -0.33 Germans regular : 0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans Purchase Units - Russians Russians buy 3 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 1 artillery and 10 infantry moved from Smolensk to Belarus 1 armour and 2 mech_infantrys moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 2 infantry moved from Samara to Novosibirsk 1 mech_infantry moved from Volgograd to Northwest Persia Russians take Northwest Persia from Neutral_Allies 3 artilleries and 3 infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Sikang to Yunnan 3 fighters moved from Shensi to Yunnan 2 armour and 1 mech_infantry moved from Ukraine to Bessarabia Place Units - Russians 2 mech_infantrys placed in Volgograd 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 7 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Sakha: 2 aaGuns and 10 infantry EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 10 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - Japanese 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 5 tactical_bombers moved from 42 Sea Zone to Kwangsi 5 fighters moved from 42 Sea Zone to Kwangsi 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 battleship and 5 carriers moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 1 infantry moved from Hopei to Shensi 1 infantry moved from Hopei to Kweichow 1 fighter moved from Shantung to Shensi 1 fighter moved from Shantung to Kweichow 1 fighter moved from Korea to Anhwe 2 infantry moved from Manchuria to Jehol 7 infantry moved from Korea to Manchuria 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 4 infantry moved from Japan to 6 Sea Zone Purchase Units - Japanese Japanese buy 1 carrier, 3 infantry and 7 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 5 fighters, 1 infantry and 5 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 battleship in Kwangsi, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Kwangsi, round 2 : 3/11 hits, 6.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Kweichow to French Indo China 1 fighter moved from Anhwe to Shantung 5 fighters moved from Kwangsi to 36 Sea Zone 5 tactical_bombers moved from Kwangsi to 36 Sea Zone 1 fighter moved from Shensi to Hopei 2 mech_infantrys moved from Hopei to Anhwe 1 mech_infantry moved from Hopei to Anhwe Place Units - Japanese 3 infantry placed in Shantung 1 carrier and 7 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 5 submarines EDIT: Adding units owned by Japanese to 36 Sea Zone: 4 submarines EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -4.00 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - Americans 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 bomber moved from Persia to Anglo Egyptian Sudan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 artillery moved from Algeria to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 5 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Java Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Anglo Egyptian Sudan Americans attack with 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Malta from Italians to Americans EDIT: Turning off Edit Mode 1 artillery moved from French Equatorial Africa to Belgian Congo 1 bomber moved from Anglo Egyptian Sudan to Rhodesia 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Persia 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 aaGun moved from Morocco to Algeria 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 4 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Sumatra to 41 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 carriers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 127 Sea Zone to 124 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Norway Turning on Edit Mode EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Central United States 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States 2 destroyers and 2 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi 1 artillery moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi 1 infantry moved from Yunnan to Kwangsi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Combat Move - British 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium Purchase Units - British British buy 1 aaGun, 1 armour, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat - British Battle in Holland Belgium British attack with 1 fighter and 2 infantry Germans defend with 2 infantry British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 fighter moved from Gibraltar to United Kingdom 3 mech_infantrys moved from French Equatorial Africa to Rhodesia 1 fighter and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone Place Units - British 1 aaGun, 1 armour and 1 infantry placed in Persia 1 fighter placed in United Kingdom 2 destroyers placed in 110 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : 1,33 Japanese regular : 0,00 Italians regular : -0,33 Germans regular : 1,67 British regular : 0,50





