@jim010 said in jim010 Axis vs GovZ Allies +23 AAE OOB:
@GovZ - any scrambles? I assume at least 1
Scramble 3 to 110. Kill the boats first.
No Scramble to 111. Keep the DD alive as long as you still have subs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 23
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 fighters
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 artillery and 2 fighters in Northern Italy, round 2 : 3/3 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
2 infantry moved from Germany to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,4,4,5,4,3,6,2,1,4
Italians collect 1 PU (10 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
British regular : -0.33
@surfer I regret not occupying France :laughing:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 6 Sea Zone
Battle in Sumatra
Battle in 6 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 4 carriers, 1 cruiser, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
1 submarine owned by the ANZAC submerged
Non Combat Move - ANZAC
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 marine and 3 submarines moved from 42 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 bomber moved from Western Australia to Queensland
1 aaGun moved from Western Australia to South Australia
1 armour moved from Western Australia to Queensland
2 aaGuns moved from New South Wales to Queensland
3 fighters moved from New South Wales to Queensland
1 carrier and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Egypt to Persia
1 fighter moved from Persia to Kansu
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 6 Sea Zone
Battle in Sumatra
Battle in 6 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 4 carriers, 1 cruiser, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
1 submarine owned by the ANZAC submerged
Non Combat Move - ANZAC
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 marine and 3 submarines moved from 42 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 bomber moved from Western Australia to Queensland
1 aaGun moved from Western Australia to South Australia
1 armour moved from Western Australia to Queensland
2 aaGuns moved from New South Wales to Queensland
3 fighters moved from New South Wales to Queensland
1 carrier and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Egypt to Persia
1 fighter moved from Persia to Kansu
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 77 PUs;
Germans buy 13 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
1 armour moved from Iraq to Northwest Persia
Germans take Northwest Persia from Americans
1 mech_infantry moved from Southern Italy to Southern France
Germans take Southern France from French
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Americans
1 armour moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Samara to Kazakhstan
23 artilleries and 12 infantry moved from Caucasus to Northwest Persia
4 armour and 35 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
5 armour and 4 mech_infantrys moved from Iraq to Trans-Jordan
12 mech_infantrys moved from Szechwan to Kazakhstan
1 infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
3 armour moved from Western Germany to Germany
2 bombers moved from Southern Italy to Holland Belgium
4 armour moved from Southern Italy to Western Germany
1 bomber moved from Russia to Southern Italy
2 armour and 4 mech_infantrys moved from Iraq to Trans-Jordan
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Yunnan to 41 Sea Zone
1 bomber moved from Yunnan to India
3 armour moved from Poland to Baltic States
1 fighter moved from Russia to Iraq
1 fighter moved from Russia to Iraq
Combat - Germans
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in 41 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Trans-Jordan
Germans attack with 8 armour, 2 artilleries, 2 infantry and 8 mech_infantrys
British defend with 1 infantry
Germans roll dice for 8 armour, 2 artilleries, 2 infantry and 8 mech_infantrys in Trans-Jordan, round 2 : 8/20 hits, 6.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 8 armour, 2 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from Holland Belgium to Southern Italy
1 aaGun moved from Caucasus to Northwest Persia
1 armour moved from Western Germany to Germany
1 bomber moved from 41 Sea Zone to Yunnan
1 bomber moved from India to Yunnan
Place Units - Germans
10 artilleries placed in Western Germany
3 artilleries placed in Novgorod
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
Germans undo move 4.
2 mech_infantrys placed in Russia
2 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,4,2,6,4,3,6,6,1,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
UK_Pacific AA : -0.17
Germans regular : 0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@surfer 3 inf into 1 marine, 1 artillery
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
4 fighters and 2 tactical_bombers moved from 43 Sea Zone to 45 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 44 Sea Zone
1 armour and 1 mech_infantry moved from Dzavhan to Buyant-Uhaa
1 mech_infantry moved from Yenisey to Ulaanbaatar
1 infantry moved from Manchuria to Jehol
1 infantry moved from Shensi to Hopei
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Anhwe
1 artillery moved from Hopei to Anhwe
1 artillery moved from Shantung to Anhwe
6 infantry moved from Kweichow to Anhwe
1 infantry moved from Burma to Shan State
1 bomber moved from Yunnan to Shan State
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Szechwan
7 mech_infantrys moved from Volgograd to Northwest Persia
12 infantry moved from Caucasus to Northwest Persia
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 45 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Guam
3 fighters and 1 tactical_bomber moved from Szechwan to 35 Sea Zone
1 tactical_bomber moved from Szechwan to 35 Sea Zone
1 bomber moved from Yunnan to Philippines
1 mech_infantry moved from Kweichow to Yunnan
25 mech_infantrys moved from Sikang to Szechwan
1 mech_infantry moved from Szechwan to Yunnan
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
4 fighters and 4 tactical_bombers moved from 43 Sea Zone to Celebes
1 fighter and 2 tactical_bombers moved from 43 Sea Zone to Celebes
2 tactical_bombers moved from 43 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Yunnan to Kweichow
2 battleships, 17 carriers, 2 cruisers, 1 destroyer, 1 marine and 24 submarines moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from Yunnan to Ceylon
2 artilleries moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 artillery and 9 infantry moved from Iraq to Trans-Jordan
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Japanese attack with 2 artilleries and 1 infantry
British defend with 1 aaGun, 4 armour, 9 artilleries, 7 fighters, 45 infantry and 33 mech_infantrys; French defend with 1 infantry; Americans defend with 1 aaGun, 1 armour, 1 factory_minor, 9 infantry and 1 mech_infantry; ANZAC defend with 2 fighters; Russians defend with 3 aaGuns, 1 fighter, 59 infantry and 1 tactical_bomber
Japanese roll dice for 2 artilleries and 1 infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 5 aaGuns, 5 armour, 9 artilleries, 10 fighters, 114 infantry, 34 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 50/173 hits, 62.00 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the Russians and 1 infantry owned by the French lost in Persia
Americans win with 4 aaGuns, 5 armour, 9 artilleries, 10 fighters, 113 infantry, 34 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for French: 1 infantry
Casualties for Russians: 1 aaGun
Battle in Celebes
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 6 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 6 tactical_bombers in Celebes, round 2 : 6/13 hits, 7.00 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 5 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 7 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 7 fighters and 7 tactical_bombers in 45 Sea Zone, round 2 : 8/14 hits, 8.17 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 35 Sea Zone
5 fighters and 6 tactical_bombers moved from Celebes to 35 Sea Zone
7 fighters and 7 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 aaGun moved from Iraq to Trans-Jordan
2 marines moved from 35 Sea Zone to Philippines
4 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier, 3 destroyers, 1 fighter and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 3 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery
EDIT: Adding units owned by Japanese to Malaya: 1 marine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,4
Japanese collect 59 PUs (5 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -12.00
Japanese regular : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Purchase Units - Americans
Americans buy 4 armour, 2 fighters, 4 infantry, 2 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
1 fighter moved from Sardinia to 95 Sea Zone
1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 fighter moved from Norway to 95 Sea Zone
1 bomber moved from Norway to Western Germany
1 armour moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Americans take Karelia from Germans
2 infantry moved from France to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Combat Hit Differential Summary :
@windowwasher Ok. This is going to be a slow game…oh well.
Scramble? Doubt it, but you might want to take out US ftrs so I just didn’t ignore it.
@surfer nope you’re good to go
@surfer said in WindowWasher (X) vs Surfer (L+18) BM #4:
Ok. This is going to be a slow game…oh well.
not for long, summer is coming. I’m basically free after AP exams in 2 weeks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Purchase Units - Americans
Americans buy 4 armour, 2 fighters, 4 infantry, 2 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
1 fighter moved from Sardinia to 95 Sea Zone
1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 fighter moved from Norway to 95 Sea Zone
1 bomber moved from Norway to Western Germany
1 armour moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Americans take Karelia from Germans
2 infantry moved from France to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Borneo
Battle in Northern Italy
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northern Italy
Americans win, taking Borneo from Japanese, taking Northern Italy from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Karelia: 1 armour
EDIT: Adding units owned by Americans to Finland: 1 armour
EDIT: Turning off Edit Mode
1 fighter moved from Southern France to Gibraltar
1 fighter moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Norway to Finland
1 aaGun, 6 armour, 5 artilleries, 2 fighters, 18 infantry and 4 mech_infantrys moved from Finland to Karelia
2 fighters moved from Karelia to Norway
1 armour and 2 mech_infantrys moved from West India to Persia
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to France
1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Northern Italy to Norway
1 artillery and 1 infantry moved from Norway to Finland
1 transport moved from 92 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 95 Sea Zone to 92 Sea Zone
Place Units - Americans
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Norway
1 transport placed in 10 Sea Zone
2 fighters, 2 infantry and 2 tactical_bombers placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -2.17
Italians regular : 0.33
Germans AA : 0.83
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
32 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 32 infantry
Japanese defend with 1 infantry
Chinese roll dice for 32 infantry in Shensi, round 2 : 7/32 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 32 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Purchase Units - Americans
Americans buy 4 armour, 2 fighters, 4 infantry, 2 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
1 fighter moved from Sardinia to 95 Sea Zone
1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 fighter moved from Norway to 95 Sea Zone
1 bomber moved from Norway to Western Germany
1 armour moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Americans take Karelia from Germans
2 infantry moved from France to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Borneo
Battle in Northern Italy
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northern Italy
Americans win, taking Borneo from Japanese, taking Northern Italy from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Karelia: 1 armour
EDIT: Adding units owned by Americans to Finland: 1 armour
EDIT: Turning off Edit Mode
1 fighter moved from Southern France to Gibraltar
1 fighter moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Norway to Finland
1 aaGun, 6 armour, 5 artilleries, 2 fighters, 18 infantry and 4 mech_infantrys moved from Finland to Karelia
2 fighters moved from Karelia to Norway
1 armour and 2 mech_infantrys moved from West India to Persia
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to France
1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Northern Italy to Norway
1 artillery and 1 infantry moved from Norway to Finland
1 transport moved from 92 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 95 Sea Zone to 92 Sea Zone
Place Units - Americans
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Norway
1 transport placed in 10 Sea Zone
2 fighters, 2 infantry and 2 tactical_bombers placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
32 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 32 infantry
Japanese defend with 1 infantry
Chinese roll dice for 32 infantry in Shensi, round 2 : 7/32 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 32 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 fighter and 14 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_minor; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters and 1 tactical_bomber moved from France to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Norway to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Battle in Holland Belgium
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters moved from 110 Sea Zone to Karelia
2 fighters moved from Norway to Karelia
1 fighter moved from United Kingdom to Karelia
2 aaGuns and 5 infantry moved from Finland to Karelia
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to Norway
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to France
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
9 artilleries, 6 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Normandy Bordeaux to France
6 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns, 5 artilleries and 35 infantry moved from Kansu to Shensi
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
8 infantry placed in United Kingdom
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -2.17
Japanese regular : -0.33
Italians regular : 0.33
Germans AA : 0.50
Germans regular : -0.33
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 infantry moved from Germany to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,6,1,6,2,5,4,1,3,3
Italians collect 1 PU (10 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Kansu to Persia
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
ANZAC take 17 Sea Zone from Japanese
1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 aaGun moved from South Australia to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Kansu to Persia
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
ANZAC take 17 Sea Zone from Japanese
1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 aaGun moved from South Australia to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - French
French repair damage of 2x factory_minor; Remaining resources: 15 PUs;
French buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from Egypt to Anglo Egyptian Sudan
Non Combat Move - French
Place Units - French
3 infantry placed in Southern France
2 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
@surfer it’s going to take all of my willpower not to attack Persia, the 85% is so tempting
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 14x factory_major, 2x factory_major; Remaining resources: 70 PUs;
Germans buy 1 fighter, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Southern Italy to Southern France
3 bombers moved from Southern Italy to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
3 armour moved from Baltic States to Novgorod
3 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
8 armour and 8 mech_infantrys moved from Trans-Jordan to Egypt
10 armour and 10 mech_infantrys moved from Iraq to Trans-Jordan
9 armour and 25 mech_infantrys moved from Iraq to Egypt
1 fighter moved from Iraq to 80 Sea Zone
8 artilleries and 16 infantry moved from Iraq to Trans-Jordan
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Americans
1 armour moved from Vyborg to Novgorod
2 fighters moved from Russia to Novgorod
1 fighter moved from Iraq to Southern Italy
2 armour moved from Western Germany to Southern Italy
1 armour moved from Western Germany to Southern Italy
4 armour moved from Germany to Western Germany
5 mech_infantrys moved from Germany to Western Germany
8 mech_infantrys moved from Germany to Western Germany
1 armour moved from Western Germany to Southern Italy
1 armour moved from Western Germany to Southern Italy
8 mech_infantrys moved from Kazakhstan to Northwest Persia
1 bomber moved from Yunnan to 43 Sea Zone
2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Russia to Bryansk
7 fighters moved from Russia to Germany
4 mech_infantrys moved from Kazakhstan to Caucasus
4 mech_infantrys moved from Caucasus to Northwest Persia
2 fighters moved from Russia to Novgorod
2 tactical_bombers moved from Russia to Novgorod
3 tactical_bombers moved from Russia to Caucasus
1 bomber moved from Yunnan to Russia
Combat - Germans
Battle in 43 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 80 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Germans attack with 3 bombers and 3 mech_infantrys
French defend with 1 factory_minor, 1 harbour and 3 infantry; Americans defend with 2 infantry
Germans roll dice for 3 bombers and 3 mech_infantrys in Southern France, round 2 : 3/6 hits, 2.50 expected hits
French roll dice for 5 infantry in Southern France, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the French lost in Southern France
Germans roll dice for 3 bombers and 3 mech_infantrys in Southern France, round 3 : 1/6 hits, 2.50 expected hits
French roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 3 bombers and 2 mech_infantrys in Southern France, round 4 : 1/5 hits, 2.33 expected hits
French roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from French with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for French: 3 infantry
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Egypt
Germans attack with 17 armour and 33 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 17 armour and 33 mech_infantrys in Egypt, round 2 : 12/50 hits, 14.00 expected hits
British roll dice for 3 infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 17 armour and 33 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Germans
1 aaGun moved from Iraq to Trans-Jordan
3 bombers moved from Southern France to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Germany to Western Germany
1 fighter moved from 80 Sea Zone to Caucasus
1 bomber moved from 43 Sea Zone to Philippines
Place Units - Germans
10 infantry placed in Germany
1 fighter placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Volgograd
3 mech_infantrys placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,3,1,2,6,6,3,3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
Germans collect 62 PUs (3 lost to blockades); end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
French regular : -1.67
Germans regular : -5.83
British regular : -2.00