Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 18 PUs;
Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 17 Sea Zone
Combat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 2 artilleries, 5 fighters and 13 infantry moved from New South Wales to Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 18 PUs;
Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 17 Sea Zone
Combat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 2 artilleries, 5 fighters and 13 infantry moved from New South Wales to Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 8 infantry, 6 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Caucasus to Northwest Persia
5 infantry moved from Caucasus to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 4 fighters, 5 infantry and 4 tactical_bombers
British defend with 2 armour and 4 mech_infantrys
Germans roll dice for 4 fighters, 5 infantry and 4 tactical_bombers in Northwest Persia, round 2 : 7/13 hits, 5,50 expected hits
British roll dice for 2 armour and 4 mech_infantrys in Northwest Persia, round 2 : 2/6 hits, 2,33 expected hits
4 mech_infantrys owned by the British, 2 infantry owned by the Germans and 2 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 2 infantry
Casualties for British: 2 armour and 4 mech_infantrys
Non Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Northwest Persia to Caucasus
1 armour and 3 artilleries moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
4 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Russia to Rostov
8 infantry moved from Samara to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Algeria to Tunisia
1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
3 transports moved from 111 Sea Zone to 112 Sea Zone
6 infantry moved from Western Germany to 112 Sea Zone
6 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
6 infantry moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Scotland
Place Units - Germans
4 artilleries and 4 infantry placed in Western Germany
Germans undo move 1.
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 transport placed in 110 Sea Zone
4 artilleries and 4 infantry placed in Western Germany
1 fighter and 1 tactical_bomber placed in Western Germany
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans regular : 1,50
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 11 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kweichow: 1 aaGun
EDIT: Adding units owned by Russians to Yunnan: 1 aaGun
EDIT: Turning off Edit Mode
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in Wake Island
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 4 fighters, 4 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 6/9 hits, 5,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Alaska from Americans, taking Wake Island from Americans with 1 bomber, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 17 Sea Zone, round 2 : 3/9 hits, 5,00 expected hits
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Midway
Non Combat Move - Japanese
1 bomber moved from 25 Sea Zone to Japan
4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Philippines to Japan
1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caucasus to Alexandria
1 artillery moved from Ceylon to 39 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to India
2 fighters moved from 39 Sea Zone to India
1 artillery, 1 carrier, 1 destroyer and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
3 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Hunan to French Indo China
2 mech_infantrys moved from Kwangsi to French Indo China
2 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kwangsi to French Indo China
1 aaGun, 1 armour, 9 artilleries, 17 infantry, 1 marine and 3 mech_infantrys moved from India to West India
1 tactical_bomber moved from Dutch New Guinea to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Japan
1 marine moved from Philippines to 35 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier and 3 transports placed in 6 Sea Zone
1 tactical_bomber placed in Japan
4 infantry placed in Japan
2 artilleries and 1 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
1 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -1,67
ANZAC regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
10 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 12 submarines moved from 64 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
3 fighters moved from Queensland to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
Americans roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
EDIT: Removing units owned by Americans from Eastern United States: 2 aaGuns
EDIT: Turning off Edit Mode
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 48 PUs; end with 48 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
16 infantry moved from Yunnan to Kweichow
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Kweichow, round 2 : 4/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 15 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
10 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 12 submarines moved from 64 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
3 fighters moved from Queensland to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
Americans roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
EDIT: Removing units owned by Americans from Eastern United States: 2 aaGuns
EDIT: Turning off Edit Mode
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 48 PUs; end with 48 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
16 infantry moved from Yunnan to Kweichow
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Kweichow, round 2 : 4/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 15 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Persia to Northwest Persia
5 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
2 fighters moved from British Guiana to United Kingdom
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 64 Sea Zone to 26 Sea Zone
Combat - British
Battle in Northwest Persia
British attack with 5 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 3 infantry
British roll dice for 5 fighters, 4 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 5/11 hits, 4,50 expected hits
Germans roll dice for 3 infantry in Northwest Persia, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 5 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - British
5 fighters and 2 tactical_bombers moved from Northwest Persia to Egypt
3 artilleries and 9 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
3 aaGuns, 7 artilleries and 11 infantry moved from Persia to Iraq
1 armour moved from Iraq to Northwest Persia
2 armour and 7 artilleries moved from Iraq to Trans-Jordan
2 armour moved from Trans-Jordan to Egypt
Place Units - British
6 artilleries and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,6,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,4,3,6,5,2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,1,5
British collect 29 PUs (8 lost to blockades); end with 29 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : 0,50
Japanese regular : 0,67
Germans regular : -1,00
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 5 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 2 armour, 5 infantry and 2 mech_infantrys
British defend with 1 armour and 7 infantry
Italians roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/9 hits, 2,17 expected hits
British roll dice for 1 armour and 7 infantry in Northwest Persia, round 2 : 5/8 hits, 2,83 expected hits
2 infantry owned by the British and 5 infantry owned by the Italians lost in Northwest Persia
2 mech_infantrys owned by the Italians and 2 armour owned by the Italians retreated to Caucasus
British win with 1 armour and 5 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 5 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
2 infantry moved from Libya to Tobruk
1 aaGun, 1 artillery, 9 infantry and 1 marine moved from Alexandria to Tobruk
2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 transports moved from 96 Sea Zone to 95 Sea Zone
4 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 5 infantry moved from 94 Sea Zone to Tunisia
2 carriers and 2 destroyers moved from 96 Sea Zone to 94 Sea Zone
2 fighters moved from Alexandria to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from Alexandria to Tobruk
1 fighter moved from Southern Italy to Tobruk
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0,17
British regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 4 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6
ANZAC collect 8 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 4 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6
ANZAC collect 8 PUs (2 lost to blockades); end with 12 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
20 armour, 3 artilleries, 4 infantry and 22 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 20 armour, 3 artilleries, 4 infantry and 25 mech_infantrys
British defend with 1 armour and 5 infantry
Germans roll dice for 20 armour, 3 artilleries, 4 infantry and 25 mech_infantrys in Northwest Persia, round 2 : 15/52 hits, 16,33 expected hits
British roll dice for 1 armour and 5 infantry in Northwest Persia, round 2 : 3/6 hits, 2,17 expected hits
3 infantry owned by the Germans, 5 infantry owned by the British and 1 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 20 armour, 3 artilleries, 1 infantry and 25 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 5 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
4 fighters and 4 tactical_bombers moved from Caucasus to Southern Italy
4 infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
2 artilleries and 9 infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
3 transports moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
4 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Scotland
1 battleship, 3 carriers, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 111 Sea Zone
2 submarines moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Tunisia to Libya
Place Units - Germans
1 transport placed in 113 Sea Zone
1 artillery and 1 infantry placed in Germany
3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
1 mech_infantry placed in Novgorod
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans regular : -1,33
British regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yunnan: 1 aaGun
EDIT: Adding units owned by Russians to Kweichow: 1 aaGun
EDIT: Turning off Edit Mode
Japanese buy 2 carriers, 2 fighters, 3 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Anhwe to Hunan
1 bomber moved from India to Hunan
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in Aleutian Islands
Battle in Hunan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 3 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 4 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 5 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Aleutian Islands from Americans with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 bomber moved from Hunan to Guam
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hopei to Kiangsu
1 armour moved from Chahar to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 artillery and 2 infantry moved from French Indo China to Kwangsi
3 infantry moved from Shan State to Burma
3 mech_infantrys moved from French Indo China to Burma
1 aaGun, 1 armour, 9 artilleries, 17 infantry, 1 marine and 3 mech_infantrys moved from West India to Eastern Persia
2 artilleries and 1 infantry moved from India to West India
Place Units - Japanese
2 carriers, 2 fighters, 3 submarines and 1 tactical_bomber placed in 6 Sea Zone
3 infantry placed in Shantung
3 mech_infantrys placed in India
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -2,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 battleships, 10 carriers, 4 cruisers, 4 destroyers, 13 fighters, 22 submarines and 7 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
1 armour and 1 mech_infantry moved from Western United States to British Columbia
4 bombers moved from Western United States to British Columbia
Combat Hit Differential Summary :
@giallo Last try… Scramble tokens?
@giallo so i figured. 1 Kami on each cruiser and 1 on two different destroyers. Full scramble and max defence.
Save one destroyer as long as you have subs left. Other than that max defense
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 battleships, 10 carriers, 4 cruisers, 4 destroyers, 13 fighters, 22 submarines and 7 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
1 armour and 1 mech_infantry moved from Western United States to British Columbia
4 bombers moved from Western United States to British Columbia
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in British Columbia
Americans attack with 1 armour, 4 bombers and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 4 bombers and 1 mech_infantry in British Columbia, round 2 : 3/6 hits, 3,33 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 armour and 4 bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 13 fighters, 22 submarines and 7 tactical_bombers
Japanese defend with 2 battleships, 13 carriers, 2 cruisers, 3 destroyers, 14 fighters, 15 submarines, 14 tactical_bombers and 5 transports
Americans roll dice for 22 submarines in 6 Sea Zone, round 2 : 10/22 hits, 7,33 expected hits
Units damaged: 10 carriers owned by the Japanese
Americans roll dice for 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 13 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 14/28 hits, 14,83 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 15 submarines in 6 Sea Zone, round 2 : 5/15 hits, 2,50 expected hits
Units damaged: 5 carriers owned by the Americans
Japanese roll dice for 2 battleships, 13 carriers, 2 cruisers, 3 destroyers, 14 fighters, 14 tactical_bombers and 5 transports in 6 Sea Zone, round 2 : 20/48 hits, 24,00 expected hits
Units damaged: 2 battleships owned by the Americans
3 submarines owned by the Americans, 9 submarines owned by the Japanese and 10 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 19 submarines in 6 Sea Zone, round 3 : 8/19 hits, 6,33 expected hits
Americans roll dice for 2 battleships, 2 cruisers, 4 destroyers, 13 fighters and 7 tactical_bombers in 6 Sea Zone, round 3 : 11/28 hits, 14,83 expected hits
Japanese roll dice for 6 submarines in 6 Sea Zone, round 3 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 2 battleships, 13 carriers, 2 cruisers, 3 destroyers, 14 fighters, 14 tactical_bombers and 5 transports in 6 Sea Zone, round 3 : 34/48 hits, 24,00 expected hits
1 tactical_bomber owned by the Japanese, 19 submarines owned by the Americans, 4 destroyers owned by the Americans, 10 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 6 submarines owned by the Japanese and 12 fighters owned by the Americans lost in 6 Sea Zone
7 tactical_bombers owned by the Americans and 1 fighter owned by the Americans retreated
2 cruisers owned by the Americans and 2 battleships owned by the Americans retreated to 16 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 14 fighters, 13 tactical_bombers and 5 transports remaining. Battle score for attacker is -167
Casualties for Americans: 10 carriers, 4 destroyers, 12 fighters and 22 submarines
Casualties for Japanese: 10 carriers, 2 destroyers, 15 submarines and 1 tactical_bomber
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
11 tactical_bombers owned by the Japanese and 13 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : 9,17
GG Pejon!! Ill post the result