L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 bomber, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Karelia to Finland
            1 infantry moved from Vyborg to Finland
            3 infantry moved from Bessarabia to Romania
            9 armour, 42 artilleries, 69 infantry and 8 mech_infantrys moved from Poland to Slovakia Hungary
            1 armour and 2 mech_infantrys moved from Northern Belarus to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Leningrad to Finland
            1 fighter and 1 tactical_bomber moved from Leningrad to Finland
            2 fighters and 2 tactical_bombers moved from Leningrad to Romania
            2 bombers moved from Russia to Romania
            1 fighter and 1 tactical_bomber moved from Leningrad to Finland
            1 fighter and 1 tactical_bomber moved from Leningrad to Romania
            1 fighter moved from Leningrad to Finland
            1 infantry moved from Southern Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Russians
            Battle in Romania
                Russians attack with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
                Italians defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Romania, round 2 : 3/11 hits, 5,00 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 artillery and 1 mech_infantry
            Battle in Finland
                Russians attack with 4 fighters, 2 infantry and 3 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Finland, round 2 : 5/9 hits, 4,33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 10 armour, 42 artilleries, 69 infantry and 10 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 10 armour, 42 artilleries, 69 infantry and 10 mech_infantrys in Slovakia Hungary, round 2 : 42/131 hits, 40,83 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 10 armour, 42 artilleries, 69 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Poland to Slovakia Hungary
            3 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Leningrad to Vyborg
            2 infantry moved from Leningrad to Baltic States
            1 armour moved from Russia to Northern Belarus
            4 fighters and 3 tactical_bombers moved from Finland to Leningrad
            2 bombers moved from Romania to Leningrad
            3 fighters and 3 tactical_bombers moved from Romania to Northern Belarus
            2 artilleries and 5 infantry moved from Northern Manchuria to Southern Manchuria
            1 aaGun, 2 artilleries and 7 infantry moved from Amur to Northern Manchuria
            3 infantry moved from Siberia to Amur
            3 infantry moved from Hopei to Hunan
            1 fighter and 1 tactical_bomber moved from Buryatia to Southern Manchuria
    
        Place Units - Russians
            1 armour, 1 bomber, 2 fighters and 2 mech_infantrys placed in Russia
            3 infantry placed in Ukraine
            3 infantry placed in Leningrad
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,4
            Russians collect 56 PUs (3 lost to blockades); end with 56 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,67
    Russians regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 bomber, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Karelia to Finland
            1 infantry moved from Vyborg to Finland
            3 infantry moved from Bessarabia to Romania
            9 armour, 42 artilleries, 69 infantry and 8 mech_infantrys moved from Poland to Slovakia Hungary
            1 armour and 2 mech_infantrys moved from Northern Belarus to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Leningrad to Finland
            1 fighter and 1 tactical_bomber moved from Leningrad to Finland
            2 fighters and 2 tactical_bombers moved from Leningrad to Romania
            2 bombers moved from Russia to Romania
            1 fighter and 1 tactical_bomber moved from Leningrad to Finland
            1 fighter and 1 tactical_bomber moved from Leningrad to Romania
            1 fighter moved from Leningrad to Finland
            1 infantry moved from Southern Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Russians
            Battle in Romania
                Russians attack with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
                Italians defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Romania, round 2 : 3/11 hits, 5,00 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 artillery and 1 mech_infantry
            Battle in Finland
                Russians attack with 4 fighters, 2 infantry and 3 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Finland, round 2 : 5/9 hits, 4,33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 10 armour, 42 artilleries, 69 infantry and 10 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 10 armour, 42 artilleries, 69 infantry and 10 mech_infantrys in Slovakia Hungary, round 2 : 42/131 hits, 40,83 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 10 armour, 42 artilleries, 69 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Poland to Slovakia Hungary
            3 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Leningrad to Vyborg
            2 infantry moved from Leningrad to Baltic States
            1 armour moved from Russia to Northern Belarus
            4 fighters and 3 tactical_bombers moved from Finland to Leningrad
            2 bombers moved from Romania to Leningrad
            3 fighters and 3 tactical_bombers moved from Romania to Northern Belarus
            2 artilleries and 5 infantry moved from Northern Manchuria to Southern Manchuria
            1 aaGun, 2 artilleries and 7 infantry moved from Amur to Northern Manchuria
            3 infantry moved from Siberia to Amur
            3 infantry moved from Hopei to Hunan
            1 fighter and 1 tactical_bomber moved from Buryatia to Southern Manchuria
    
        Place Units - Russians
            1 armour, 1 bomber, 2 fighters and 2 mech_infantrys placed in Russia
            3 infantry placed in Ukraine
            3 infantry placed in Leningrad
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,4
            Russians collect 56 PUs (3 lost to blockades); end with 56 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,67
    Russians regular : -0,17
    

    Savegame


  • Sorry, just a double-post, no edits.


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 8 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
            1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 55 Sea Zone to 132 Sea Zone
            1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
            1 infantry moved from Sumatra to 38 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 38 Sea Zone to 132 Sea Zone
            1 armour, 7 artilleries, 7 infantry and 1 mech_infantry moved from Kwangtung to 21 Sea Zone
            1 armour, 7 artilleries, 7 infantry, 1 mech_infantry and 9 transports moved from 21 Sea Zone to 132 Sea Zone
            2 artilleries and 2 infantry moved from 132 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Malaya
            3 tactical_bombers moved from Kwangtung to Shan State
            4 fighters and 2 tactical_bombers moved from 38 Sea Zone to Shan State
            2 fighters moved from 43 Sea Zone to Shan State
            2 armour, 8 artilleries, 9 infantry, 1 marine and 2 mech_infantrys moved from 132 Sea Zone to Shan State
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 2 armour, 8 artilleries, 6 fighters, 9 infantry, 1 marine, 2 mech_infantrys and 5 tactical_bombers
                British defend with 3 aaGuns, 1 armour, 11 artilleries and 16 infantry
                    British roll AA dice in Shan State : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 battleship and 2 cruisers in Shan State, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 armour, 8 artilleries, 5 fighters, 9 infantry, 1 marine, 2 mech_infantrys and 5 tactical_bombers in Shan State, round 2 : 15/32 hits, 13.33 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 armour, 11 artilleries and 16 infantry in Shan State, round 2 : 14/28 hits, 9.50 expected hits
                    9 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 3 aaGuns owned by the British and 14 infantry owned by the British lost in Shan State
                    Japanese roll dice for 2 armour, 3 artilleries, 5 fighters, 1 marine, 2 mech_infantrys and 5 tactical_bombers in Shan State, round 3 : 7/18 hits, 8.83 expected hits
                    UK_Pacific roll dice for 1 armour, 11 artilleries and 2 infantry in Shan State, round 3 : 3/14 hits, 4.83 expected hits
                    3 artilleries owned by the Japanese, 5 artilleries owned by the British and 2 infantry owned by the British lost in Shan State
                    Japanese roll dice for 2 armour, 5 fighters, 1 marine, 2 mech_infantrys and 5 tactical_bombers in Shan State, round 4 : 9/15 hits, 7.83 expected hits
                    UK_Pacific roll dice for 1 armour and 6 artilleries in Shan State, round 4 : 1/7 hits, 2.50 expected hits
                    1 tactical_bomber owned by the Japanese, 6 artilleries owned by the British and 1 armour owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 armour, 5 fighters, 1 marine, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Japanese: 8 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                Casualties for British: 3 aaGuns, 1 armour, 11 artilleries and 16 infantry
            Battle in Malaya
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 0/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 3 : 2/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier, 1 destroyer and 1 submarine moved from 43 Sea Zone to 38 Sea Zone
            1 carrier moved from 21 Sea Zone to 132 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone
            5 fighters and 3 tactical_bombers moved from Shan State to 38 Sea Zone
            1 tactical_bomber moved from Shan State to Sumatra
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Fukien to Kwangtung
            1 infantry moved from Fukien to Kiangsu
            2 fighters moved from Japan to Kiangsu
            1 cruiser moved from 28 Sea Zone to 14 Sea Zone
            1 cruiser moved from 28 Sea Zone to 13 Sea Zone
            1 destroyer moved from 28 Sea Zone to 12 Sea Zone
            1 battleship, 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 28 Sea Zone to 27 Sea Zone
            1 carrier moved from 7 Sea Zone to 27 Sea Zone
    
        Place Units - Japanese
            3 fighters placed in Kwangtung
            3 fighters placed in Kiangsu
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
            Japanese collect 49 PUs (1 lost to blockades); end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    British AA : -0.50
    UK_Pacific regular : 1.50
    

    Savegame


  • Japan might win the game now, right?


  • @trulpen

    Japan now has 7 Victory Cities, which according to the Notes is a Pacific victory. I assume the note meant that Japan had to hold the 7 VCs for 1 complete turn. But the note is oddly ambiguous about this point.


  • @artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:

    @trulpen

    Japan now has 7 Victory Cities, which according to the Notes is a Pacific victory. I assume the note meant that Japan had to hold the 7 VCs for 1 complete turn. But the note is oddly ambiguous about this point.

    Should be the same basic victory condition rule as in OOB and BM3, i e holding the VCs for a complete turn.


  • @trulpen

    That was the assumption I based the G-17 and J-17 turns on. Otherwise, it would be insanity to sacrifice two CAs to blocking.


  • TripleA Manual Gamesave Post: Americans round 17

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 6 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 marine moved from Central America to 91 Sea Zone
            1 battleship and 1 marine moved from 91 Sea Zone to 28 Sea Zone
            1 marine moved from 28 Sea Zone to Hawaiian Islands
            4 fighters moved from 11 Sea Zone to Hawaiian Islands
            2 tactical_bombers moved from Western United States to Hawaiian Islands
            1 submarine moved from 11 Sea Zone to 13 Sea Zone
                  Americans take 11 Sea Zone from Japanese
            1 submarine moved from 91 Sea Zone to 12 Sea Zone
            2 fighters moved from 91 Sea Zone to 13 Sea Zone
            2 fighters moved from Western United States to 13 Sea Zone
            1 destroyer moved from 11 Sea Zone to 13 Sea Zone
            1 carrier moved from 104 Sea Zone to 12 Sea Zone
            1 fighter moved from 91 Sea Zone to 13 Sea Zone
            1 fighter moved from 91 Sea Zone to 12 Sea Zone
            1 destroyer moved from 11 Sea Zone to 12 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @artofwar1947

    To the extent that it matters, please move the fleet in SZ 27 to SZ 34.


  • Scrambles?


  • @artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:

    @artofwar1947

    To the extent that it matters, please move the fleet in SZ 27 to SZ 34.

    It does. I’d kill off the second cr as well then if no scrambles possible. Did the move before I saw your request, but can change if you want.


  • @trulpen
    I posted too late. No scrambles.


  • @artofwar1947

    Overlooked the US Marine on in CUS; should have blocked SZ 29 also. That massive error will prolong things.


  • TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 6 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 marine moved from Central America to 91 Sea Zone
            1 battleship and 1 marine moved from 91 Sea Zone to 28 Sea Zone
            1 marine moved from 28 Sea Zone to Hawaiian Islands
            4 fighters moved from 11 Sea Zone to Hawaiian Islands
            2 tactical_bombers moved from Western United States to Hawaiian Islands
            1 submarine moved from 11 Sea Zone to 13 Sea Zone
                  Americans take 11 Sea Zone from Japanese
            1 submarine moved from 91 Sea Zone to 12 Sea Zone
            2 fighters moved from 91 Sea Zone to 13 Sea Zone
            2 fighters moved from Western United States to 13 Sea Zone
            1 destroyer moved from 11 Sea Zone to 13 Sea Zone
            1 carrier moved from 104 Sea Zone to 12 Sea Zone
            1 fighter moved from 91 Sea Zone to 13 Sea Zone
            1 fighter moved from 91 Sea Zone to 12 Sea Zone
            1 destroyer moved from 11 Sea Zone to 12 Sea Zone
    
        Combat - Americans
            Battle in 12 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 12 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 destroyer in 12 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Japanese lost in 12 Sea Zone
                Americans win with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 13 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 5 fighters in 13 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
                    Japanese roll dice for 1 cruiser in 13 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Japanese lost in 13 Sea Zone
                Americans win with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 cruiser
            Battle in Hawaiian Islands
                Americans attack with 4 fighters, 1 marine and 2 tactical_bombers
                Japanese defend with 1 airfield, 1 harbour and 1 marine
                    Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 marine in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 4 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - Americans
            3 carriers moved from 91 Sea Zone to 28 Sea Zone
            1 destroyer moved from 66 Sea Zone to 28 Sea Zone
            2 artilleries and 4 infantry moved from Western United States to 11 Sea Zone
            2 artilleries, 2 carriers, 4 infantry and 3 transports moved from 11 Sea Zone to 28 Sea Zone
            2 artilleries and 4 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 armour and 1 mech_infantry moved from Central America to Central United States
            1 aaGun moved from Southeast Mexico to Central United States
            4 infantry moved from Southeast Mexico to Central United States
            1 fighter moved from 12 Sea Zone to 28 Sea Zone
            4 fighters and 2 tactical_bombers moved from Hawaiian Islands to 28 Sea Zone
            3 fighters moved from 13 Sea Zone to 28 Sea Zone
            2 fighters moved from 13 Sea Zone to Western United States
            7 fighters moved from Poland to Slovakia Hungary
            1 transport moved from 104 Sea Zone to 66 Sea Zone
            2 infantry moved from Central America to 66 Sea Zone
            2 infantry and 1 transport moved from 66 Sea Zone to 12 Sea Zone
            1 transport moved from 104 Sea Zone to 66 Sea Zone
            1 infantry moved from Central America to Southeast Mexico
            1 artillery and 2 infantry moved from Western United States to Central United States
            1 artillery moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            1 destroyer and 5 submarines placed in 104 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 6,3,6,3,2,5,1,1,6,1,2
            Americans collect 53 PUs (1 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,17
    Japanese regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shantung to Anhwe
            13 artilleries, 1 fighter and 26 infantry moved from Hunan to Kiangsi
    
        Place Units - Chinese
            8 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Yes, would’ve been worth a carrier to block the entrance to Hawaii.


  • @trulpen

    Exactly, what is a CV compared to a sure victory and restful sleep.


  • TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 6 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 marine moved from Central America to 91 Sea Zone
            1 battleship and 1 marine moved from 91 Sea Zone to 28 Sea Zone
            1 marine moved from 28 Sea Zone to Hawaiian Islands
            4 fighters moved from 11 Sea Zone to Hawaiian Islands
            2 tactical_bombers moved from Western United States to Hawaiian Islands
            1 submarine moved from 11 Sea Zone to 13 Sea Zone
                  Americans take 11 Sea Zone from Japanese
            1 submarine moved from 91 Sea Zone to 12 Sea Zone
            2 fighters moved from 91 Sea Zone to 13 Sea Zone
            2 fighters moved from Western United States to 13 Sea Zone
            1 destroyer moved from 11 Sea Zone to 13 Sea Zone
            1 carrier moved from 104 Sea Zone to 12 Sea Zone
            1 fighter moved from 91 Sea Zone to 13 Sea Zone
            1 fighter moved from 91 Sea Zone to 12 Sea Zone
            1 destroyer moved from 11 Sea Zone to 12 Sea Zone
    
        Combat - Americans
            Battle in 12 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 12 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 destroyer in 12 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Japanese lost in 12 Sea Zone
                Americans win with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 13 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 5 fighters in 13 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
                    Japanese roll dice for 1 cruiser in 13 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Japanese lost in 13 Sea Zone
                Americans win with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 cruiser
            Battle in Hawaiian Islands
                Americans attack with 4 fighters, 1 marine and 2 tactical_bombers
                Japanese defend with 1 airfield, 1 harbour and 1 marine
                    Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 marine in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 4 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - Americans
            3 carriers moved from 91 Sea Zone to 28 Sea Zone
            1 destroyer moved from 66 Sea Zone to 28 Sea Zone
            2 artilleries and 4 infantry moved from Western United States to 11 Sea Zone
            2 artilleries, 2 carriers, 4 infantry and 3 transports moved from 11 Sea Zone to 28 Sea Zone
            2 artilleries and 4 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 armour and 1 mech_infantry moved from Central America to Central United States
            1 aaGun moved from Southeast Mexico to Central United States
            4 infantry moved from Southeast Mexico to Central United States
            1 fighter moved from 12 Sea Zone to 28 Sea Zone
            4 fighters and 2 tactical_bombers moved from Hawaiian Islands to 28 Sea Zone
            3 fighters moved from 13 Sea Zone to 28 Sea Zone
            2 fighters moved from 13 Sea Zone to Western United States
            7 fighters moved from Poland to Slovakia Hungary
            1 transport moved from 104 Sea Zone to 66 Sea Zone
            2 infantry moved from Central America to 66 Sea Zone
            2 infantry and 1 transport moved from 66 Sea Zone to 12 Sea Zone
            1 transport moved from 104 Sea Zone to 66 Sea Zone
            1 infantry moved from Central America to Southeast Mexico
            1 artillery and 2 infantry moved from Western United States to Central United States
            1 artillery moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            1 destroyer and 5 submarines placed in 104 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 6,3,6,3,2,5,1,1,6,1,2
            Americans collect 53 PUs (1 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shantung to Anhwe
            13 artilleries, 1 fighter and 26 infantry moved from Hunan to Kiangsi
    
        Place Units - Chinese
            8 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            2 armour and 3 mech_infantrys moved from Hunan to Kiangsi
            1 fighter moved from Hunan to Kiangsi
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 79 Sea Zone to 40 Sea Zone
            1 marine moved from 40 Sea Zone to Eastern India
            1 infantry moved from Eastern India to Burma
            2 fighters and 2 tactical_bombers moved from Hunan to Eastern India
            1 fighter moved from Eastern India to 40 Sea Zone
            1 destroyer moved from 39 Sea Zone to 40 Sea Zone
            1 fighter moved from Egypt to 40 Sea Zone
            8 fighters moved from Poland to Slovakia Hungary
            1 armour, 2 infantry and 1 mech_infantry moved from Quebec to 109 Sea Zone
            2 fighters moved from Egypt to Slovakia Hungary
            1 fighter moved from United Kingdom to Scotland
            2 aaGuns and 4 infantry moved from United Kingdom to Scotland
            1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Southern Persia
            1 fighter and 1 infantry placed in Egypt
            1 artillery placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,6,5,5,4,5,4
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1,17
    Japanese regular : -0,50
    

    Savegame


  • @artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:

    @trulpen

    Exactly, what is a CV compared to a sure victory and restful sleep.

    My plan was that if you attacked both Shan and Malaya I would be able to crush Kwangtung, but looking at it now I think it would’ve been very difficult, despite a triple-attack from Ch/UK/R, and likely a game loss.

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