japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Dawg v Entek TRS
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Goo luck
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 8:55:30 AM
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Yamamoto 1 Submarine moved from sz12 to sz25 1 Submarine moved from sz21 to sz25 2 Submarines moved from sz30 to sz25 3 Submarines moved from sz20 to sz25 2 EarlyFighters moved from sz20 to sz25 1 Cruiser, 2 EarlyFighters and 1 Submarine moved from sz11 to sz25 1 Submarine moved from sz17 to sz45 1 EarlyFighter moved from Marcus to sz45 1 Bomber moved from Tokyo to sz45 1 Submarine moved from sz76 to sz70 1 EarlyFighter moved from Iwo Jima to sz70 1 Submarine moved from sz78 to sz71 1 Battleship and 1 Destroyer moved from sz78 to sz71 2 Submarines moved from sz67 to sz60 1 Infantry moved from Hainan to sz67 2 EarlyFighters moved from sz78 to sz71 1 Carrier moved from sz78 to sz71 2 EarlyFighters moved from sz71 to sz70 1 Destroyer moved from sz74 to sz68 1 Infantry and 1 T.Boat moved from sz67 to sz68 1 Infantry moved from sz68 to Spralty 2 EarlyFighters moved from Tokyo to sz68 2 EarlyFighters moved from sz74 to sz60 1 Carrier moved from sz74 to sz68 1 EarlyFighter moved from Korea to sz68 1 Transport moved from sz74 to sz67 1 Artillery and 1 Infantry moved from Hainan to sz67 1 Infantry moved from Ototo Jima to sz78 1 Infantry and 1 T.Boat moved from sz78 to sz75 1 Infantry moved from sz75 to Manila 1 Infantry moved from Ani Jima to sz78 1 Infantry and 1 Transport moved from sz78 to sz75 1 Tank moved from Iwo Jima to sz75 1 Infantry and 1 Tank moved from sz75 to Manila 1 Infantry moved from Japan to sz78 1 Infantry and 1 Transport moved from sz78 to sz75 1 Tank moved from Iwo Jima to sz75 1 Infantry and 1 Tank moved from sz75 to Manila 1 Infantry moved from Japan to sz78 1 Infantry and 1 Transport moved from sz78 to sz75 1 Artillery moved from Iwo Jima to sz75 1 Artillery and 1 Infantry moved from sz75 to Manila 2 Artillerys moved from Japan to sz16 2 Artillerys and 3 Transports moved from sz16 to sz78 1 Artillery moved from Bonin to sz78 1 Infantry moved from Bonin to sz78 2 Infantrys moved from Japan to sz78 3 Artillerys, 3 Infantrys and 3 Transports moved from sz78 to sz75 3 Artillerys and 3 Infantrys moved from sz75 to Manila 1 Destroyer and 1 Submarine moved from sz16 to sz1 5 Infantrys moved from Hopeh to Shansi 1 Artillery and 1 Infantry moved from sz67 to Kwangtung 1 Artillery and 2 Infantrys moved from Kwangsi to Macau 1 Artillery, 1 Infantry and 1 Tank moved from Kwangsi to Kiangsi 4 Tanks moved from Hopeh to Kichedung 1 Tank moved from Korea to Hopeh 2 Artillerys and 4 Infantrys moved from Korea to Tientsin 1 Tank moved from Kochi to Nagasaki 1 Artillery moved from Naha to Nagasaki 2 Artillerys, 6 Infantrys and 2 Tanks moved from S.Japan to Nagasaki 4 Tanks moved from Japan to S.Japan 4 Tanks moved from S.Japan to Nagasaki 4 Infantrys moved from Japan to S.Japan 1 Bomber moved from Japan to sz70 Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 2 B.Transports, 1 Factory and 1 Infantry; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kwangtung Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in sz70 Yamamoto attack with 1 Bomber, 3 EarlyFighters and 1 Submarine Americans defend with 1 Destroyer, 1 Submarine and 1 Transport Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber and 3 EarlyFighters in sz70, round 2 : 0/4 hits, 1.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 2/2 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz70 1 Submarine owned by the Americans submerged Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 3 : 1/2 hits, 0.67 expected hits 1 Transport owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz70 Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz70, round 4 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz70, round 4 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Yamamoto lost in sz70 1 Bomber owned by the Yamamoto retreated Americans win with 1 Destroyer remaining. Battle score for attacker is -24 Casualties for Yamamoto: 3 EarlyFighters and 1 Submarine Casualties for Americans: 1 Transport Battle in sz71 Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz71, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the Americans lost in sz71 Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in sz60 Yamamoto attack with 2 EarlyFighters and 2 Submarines Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports Yamamoto roll dice for 2 Submarines in sz60, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 EarlyFighters in sz60, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 1/4 hits, 1.33 expected hits 1 Transport owned by the Dutch and 1 Submarine owned by the Yamamoto lost in sz60 Yamamoto roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 EarlyFighters in sz60, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 3 : 2/3 hits, 1.17 expected hits 1 Transport owned by the Dutch, 1 Submarine owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz60 1 EarlyFighter owned by the Yamamoto retreated Dutch win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 EarlyFighter and 2 Submarines Casualties for Dutch: 2 Transports Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry and 1 Tank Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Chinese, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry and 1 Tank Battle in Macau Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Macau, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Macau, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Macau, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Macau, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Macau, round 4 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Macau, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Macau Yamamoto win, taking Macau from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Manila Yamamoto attack with 4 Artillerys, 7 Infantrys and 2 Tanks Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 4 Artillerys, 7 Infantrys and 2 Tanks in Manila, round 2 : 2/13 hits, 4.17 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 3/5 hits, 2.00 expected hits 3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Manila Yamamoto roll dice for 4 Artillerys, 4 Infantrys and 2 Tanks in Manila, round 3 : 2/10 hits, 3.67 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Manila, round 3 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Manila Yamamoto roll dice for 4 Artillerys, 2 Infantrys and 2 Tanks in Manila, round 4 : 3/8 hits, 3.00 expected hits Americans roll dice for 1 EarlyFighter in Manila, round 4 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 4 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 11 Casualties for Yamamoto: 5 Infantrys Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Battle in Kichedung Yamamoto attack with 4 Tanks Chinese defend with 2 Infantrys Yamamoto roll dice for 4 Tanks in Kichedung, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Kichedung Yamamoto win, taking Kichedung from Chinese with 3 Tanks remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Tank Casualties for Chinese: 2 Infantrys Battle in sz25 Yamamoto attack with 1 Cruiser, 4 EarlyFighters and 8 Submarines Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 8 Submarines in sz25, round 2 : 4/8 hits, 2.67 expected hits Units damaged: 3 Battleships owned by the Americans Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 5/7 hits, 4.00 expected hits 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 5 Submarines owned by the Yamamoto and 1 Cruiser owned by the Americans lost in sz25 Yamamoto roll dice for 3 Submarines in sz25, round 3 : 1/3 hits, 1.00 expected hits 1 Carrier owned by the Americans lost in sz25 Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 1/5 hits, 1.83 expected hits Americans roll dice for 3 Battleships in sz25, round 3 : 0/3 hits, 2.00 expected hits 1 Battleship owned by the Americans lost in sz25 Yamamoto roll dice for 3 Submarines in sz25, round 4 : 1/3 hits, 1.00 expected hits 1 Battleship owned by the Americans lost in sz25 Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 4 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 Battleship in sz25, round 4 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Americans lost in sz25 Yamamoto win with 1 Cruiser, 4 EarlyFighters and 3 Submarines remaining. Battle score for attacker is 76 Casualties for Yamamoto: 5 Submarines Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Battle in sz68 Yamamoto attack with 1 Carrier, 1 Destroyer, 3 EarlyFighters and 1 T.Boat British defend with 1 Submarine British roll dice for 1 Submarine in sz68, round 2 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Carrier, 1 Destroyer, 3 EarlyFighters and 1 T.Boat in sz68, round 2 : 1/6 hits, 1.83 expected hits 1 Submarine owned by the British and 1 Destroyer owned by the Yamamoto lost in sz68 Yamamoto win with 1 Carrier, 3 EarlyFighters and 1 T.Boat remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Destroyer Casualties for British: 1 Submarine Battle in Spralty Battle in sz45 Yamamoto attack with 1 Bomber, 1 EarlyFighter and 1 Submarine Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz45, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in sz45 Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz45, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz45, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz45 Yamamoto win, taking Spralty from Americans with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer and 1 Transport Non Combat Move - Yamamoto 1 Bomber moved from sz70 to Iwo Jima 1 EarlyFighter moved from sz45 to sz71 1 Bomber moved from sz45 to Iwo Jima 1 EarlyFighter moved from sz60 to sz71 1 EarlyFighter moved from sz68 to Hainan 1 Carrier moved from sz11 to sz20 4 EarlyFighters moved from sz25 to sz20 Place Units - Yamamoto 1 Factory placed in S.Japan 2 B.Transports placed in sz78 2 Artillerys and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Yamamoto regular : -6.50 Americans regular : 1.17 British regular : 0.83 Dutch regular : 0.17
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Chinese 1 EarlyFighter moved from Xining to W.Mongolia 1 Infantry moved from Haixi to W.Mongolia 1 Infantry moved from Yecheng to Agra 1 Artillery moved from Cheng to Agra 2 Tanks moved from Urumal to W.Mongolia 1 Infantry moved from Quyan to W.Mongolia 1 EarlyFighter moved from Urumal to W.Mongolia 1 Artillery and 1 Infantry moved from Urumal to Quyan 1 Infantry moved from Nancheng to E.Tibet 1 Infantry moved from Sikang to E.Tibet 1 Infantry moved from W.Sian to E.Tibet 1 Tank moved from W.Chunking to E.Tibet 2 Infantrys moved from N.Chunking to E.Tibet 1 Infantry moved from Chunking to Kwangsi Chinese take Kwangsi from Yamamoto 1 Infantry moved from Hanan to Sian 1 Artillery and 2 Infantrys moved from Sian to Szechwan 2 Tanks moved from Xining to E.Tibet 1 Tank moved from Tsingnan to E.Tibet 2 Artillerys and 5 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Ming Jong to Tsingnan 1 Infantry moved from Tsingnan to Sikang Purchase Units - Chinese Chinese buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in E.Tibet Chinese attack with 5 Infantrys and 4 Tanks Neutral defend with 1 Bunker and 4 Infantrys Chinese roll dice for 5 Infantrys and 4 Tanks in E.Tibet, round 2 : 4/9 hits, 2.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in E.Tibet, round 2 : 4/5 hits, 1.83 expected hits 3 Infantrys owned by the Neutral and 4 Infantrys owned by the Chinese lost in E.Tibet Chinese roll dice for 1 Infantry and 4 Tanks in E.Tibet, round 3 : 1/5 hits, 2.17 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in E.Tibet, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in E.Tibet Chinese roll dice for 4 Tanks in E.Tibet, round 4 : 3/4 hits, 2.00 expected hits Neutral roll dice for 1 Bunker in E.Tibet, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Tank owned by the Chinese lost in E.Tibet Chinese loses 0 PUs for violating E.Tibets neutrality. Chinese win, taking E.Tibet from Neutral with 3 Tanks remaining. Battle score for attacker is -1 Casualties for Chinese: 5 Infantrys and 1 Tank Casualties for Neutral: 1 Bunker and 4 Infantrys Battle in Agra Chinese attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Agra, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Agra, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Agra, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Agra Chinese roll dice for 1 Artillery in Agra, round 4 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Agra, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Agra Neutral win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in W.Mongolia Chinese attack with 2 EarlyFighters, 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker Chinese roll dice for 2 EarlyFighters, 2 Infantrys and 2 Tanks in W.Mongolia, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in W.Mongolia Chinese loses 0 PUs for violating W.Mongolias neutrality. Chinese win, taking W.Mongolia from Neutral with 2 EarlyFighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Non Combat Move - Chinese 1 EarlyFighter moved from W.Mongolia to Ming Jong 1 EarlyFighter moved from W.Mongolia to Quyan Place Units - Chinese 3 Infantrys placed in Xining Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Neutral regular : 4.33
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Hisaichi 1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60 2 Carriers moved from sz79 to sz68 4 EarlyFighters moved from sz79 to sz60 1 Bomber moved from Formosa to sz60 1 Transport moved from sz79 to sz74 3 Artillerys moved from Formosa to sz74 4 Infantrys moved from Formosa to sz74 1 Infantry moved from Seoul to sz79 1 Infantry and 1 Transport moved from sz79 to sz74 1 Tank moved from Formosa to sz74 1 Infantry moved from Seoul to sz79 1 Infantry and 1 Transport moved from sz79 to sz74 1 Tank moved from Formosa to sz74 2 Artillerys moved from Seoul to sz79 1 Tank moved from Seoul to sz79 3 Infantrys moved from Seoul to sz79 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz79 to sz67 2 Artillerys, 3 Infantrys and 1 Tank moved from sz67 to Hongkong 1 Bomber moved from Seoul to sz70 2 EarlyFighters moved from Formosa to sz70 3 Infantrys and 1 Tank moved from Shantung to Nanking 4 Tanks moved from Fukien to Nanking 1 Tank moved from Fukien to Hongkong 2 Artillerys and 6 Infantrys moved from Fukien to Hankou 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz74 to sz67 1 Artillery, 2 Infantrys and 1 Tank moved from sz67 to Frenchindochina 1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67 2 Artillerys, 3 Infantrys, 1 T.Boat and 2 Transports moved from sz74 to sz67 2 Artillerys, 4 Infantrys and 1 Tank moved from sz67 to N.French I. 1 EarlyFighter moved from Fukien to Frenchindochina 3 Submarines moved from sz79 to sz67 2 Destroyers moved from sz79 to sz67 1 EarlyFighter moved from Seoul to Hainan 1 Infantry moved from Seoul to Korea 1 Artillery and 2 Infantrys moved from E.Shansi to N.Shangsi 1 Infantry moved from E.Shansi to N.Shangsi 1 Artillery and 1 Infantry moved from Shansi to Sian 1 Infantry moved from Shansi to Sian 1 Artillery and 2 Infantrys moved from Shansi to Shangsi 1 Tank moved from E.Shansi to Sian 1 Tank moved from Peking to Shangsi 1 EarlyFighter moved from Peking to Sian 4 Infantrys moved from Peking to E.Shansi 2 Tanks moved from Tientsin to E.Shansi 4 Infantrys moved from Tientsin to Hopeh 2 Tanks moved from Seoul to Tientsin Purchase Units - Hisaichi Hisaichi buy 1 B.Transport, 1 Factory, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.French I. Hisaichi attack with 2 Artillerys, 4 Infantrys and 1 Tank Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in N.French I., round 2 : 1/7 hits, 2.17 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I. Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 3 : 2/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Dutch, 1 Tank owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I. Hisaichi win, taking N.French I. from Dutch with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Hisaichi: 2 Infantrys Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Battle in Sian Hisaichi attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Sian, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hongkong Hisaichi attack with 2 Artillerys, 3 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 2 : 2/7 hits, 2.50 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the British lost in Hongkong Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 3 : 1/7 hits, 2.50 expected hits British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Hongkong Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 4 : 1/7 hits, 2.50 expected hits British roll dice for 1 Bunker in Hongkong, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Hongkong Hisaichi win, taking Hongkong from British with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 10 Casualties for British: 1 Bunker and 2 Infantrys Battle in sz70 Hisaichi attack with 1 Bomber and 2 EarlyFighters Americans defend with 1 Destroyer and 1 Submarine Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits, 0.50 expected hits 1 Submarine owned by the Americans lost in sz70 Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Hisaichi lost in sz70 Hisaichi win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 Destroyer and 1 Submarine Casualties for Hisaichi: 1 EarlyFighter Battle in sz60 Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 4 EarlyFighters and 1 Submarine Dutch defend with 2 Destroyers and 1 Submarine Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz60, round 2 : 5/7 hits, 3.00 expected hits Dutch roll dice for 2 Destroyers in sz60, round 2 : 2/2 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Hisaichi 1 Submarine owned by the Dutch, 2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz60 Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 16 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 2 Destroyers and 1 Submarine Battle in Hankou Hisaichi attack with 2 Artillerys and 6 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hankou, round 2 : 0/8 hits, 2.00 expected hits Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hankou, round 3 : 2/8 hits, 2.00 expected hits Chinese roll dice for 1 Infantry in Hankou, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hankou Hisaichi win, taking Hankou from Chinese with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in N.Shangsi Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 3 Infantrys in N.Shangsi, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shangsi Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Shangsi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Frenchindochina Hisaichi attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Dutch defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Frenchindochina, round 2 : 1/5 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Frenchindochina, round 3 : 2/4 hits, 1.50 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Frenchindochina, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina Hisaichi win, taking Frenchindochina from Dutch with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Casualties for Dutch: 1 Artillery and 2 Infantrys Battle in Nanking Hisaichi attack with 3 Infantrys and 5 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys and 5 Tanks in Nanking, round 2 : 4/8 hits, 3.00 expected hits Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 EarlyFighter moved from Sian to Shansi 1 EarlyFighter moved from Frenchindochina to Thailand 4 EarlyFighters moved from sz60 to sz68 1 EarlyFighter moved from sz70 to Spralty 1 Bomber moved from sz70 to Spralty 1 Bomber moved from sz60 to Phuket Place Units - Hisaichi 1 Factory placed in Peking 1 B.Transport placed in sz79 6 Infantrys and 1 Tank placed in Seoul Turn Complete - Hisaichi Hisaichi collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.00 British regular : -2.50 Dutch regular : 1.17 Hisaichi regular : -3.83
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Hisaichi 1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60 2 Carriers moved from sz79 to sz68 4 EarlyFighters moved from sz79 to sz60 1 Bomber moved from Formosa to sz60 1 Transport moved from sz79 to sz74 3 Artillerys moved from Formosa to sz74 4 Infantrys moved from Formosa to sz74 1 Infantry moved from Seoul to sz79 1 Infantry and 1 Transport moved from sz79 to sz74 1 Tank moved from Formosa to sz74 1 Infantry moved from Seoul to sz79 1 Infantry and 1 Transport moved from sz79 to sz74 1 Tank moved from Formosa to sz74 2 Artillerys moved from Seoul to sz79 1 Tank moved from Seoul to sz79 3 Infantrys moved from Seoul to sz79 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz79 to sz67 2 Artillerys, 3 Infantrys and 1 Tank moved from sz67 to Hongkong 1 Bomber moved from Seoul to sz70 2 EarlyFighters moved from Formosa to sz70 3 Infantrys and 1 Tank moved from Shantung to Nanking 4 Tanks moved from Fukien to Nanking 1 Tank moved from Fukien to Hongkong 2 Artillerys and 6 Infantrys moved from Fukien to Hankou 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz74 to sz67 1 Artillery, 2 Infantrys and 1 Tank moved from sz67 to Frenchindochina 1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67 2 Artillerys, 3 Infantrys, 1 T.Boat and 2 Transports moved from sz74 to sz67 2 Artillerys, 4 Infantrys and 1 Tank moved from sz67 to N.French I. 1 EarlyFighter moved from Fukien to Frenchindochina 3 Submarines moved from sz79 to sz67 2 Destroyers moved from sz79 to sz67 1 EarlyFighter moved from Seoul to Hainan 1 Infantry moved from Seoul to Korea 1 Artillery and 2 Infantrys moved from E.Shansi to N.Shangsi 1 Infantry moved from E.Shansi to N.Shangsi 1 Artillery and 1 Infantry moved from Shansi to Sian 1 Infantry moved from Shansi to Sian 1 Artillery and 2 Infantrys moved from Shansi to Shangsi 1 Tank moved from E.Shansi to Sian 1 Tank moved from Peking to Shangsi 1 EarlyFighter moved from Peking to Sian 4 Infantrys moved from Peking to E.Shansi 2 Tanks moved from Tientsin to E.Shansi 4 Infantrys moved from Tientsin to Hopeh 2 Tanks moved from Seoul to Tientsin Purchase Units - Hisaichi Hisaichi buy 1 B.Transport, 1 Factory, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.French I. Hisaichi attack with 2 Artillerys, 4 Infantrys and 1 Tank Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in N.French I., round 2 : 1/7 hits, 2.17 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I. Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 3 : 2/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Dutch, 1 Tank owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I. Hisaichi win, taking N.French I. from Dutch with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Hisaichi: 2 Infantrys Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Battle in Sian Hisaichi attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Sian, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hongkong Hisaichi attack with 2 Artillerys, 3 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 2 : 2/7 hits, 2.50 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the British lost in Hongkong Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 3 : 1/7 hits, 2.50 expected hits British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Hongkong Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 4 : 1/7 hits, 2.50 expected hits British roll dice for 1 Bunker in Hongkong, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Hongkong Hisaichi win, taking Hongkong from British with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 10 Casualties for British: 1 Bunker and 2 Infantrys Battle in sz70 Hisaichi attack with 1 Bomber and 2 EarlyFighters Americans defend with 1 Destroyer and 1 Submarine Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits, 0.50 expected hits 1 Submarine owned by the Americans lost in sz70 Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Hisaichi lost in sz70 Hisaichi win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 Destroyer and 1 Submarine Casualties for Hisaichi: 1 EarlyFighter Battle in sz60 Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 4 EarlyFighters and 1 Submarine Dutch defend with 2 Destroyers and 1 Submarine Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz60, round 2 : 5/7 hits, 3.00 expected hits Dutch roll dice for 2 Destroyers in sz60, round 2 : 2/2 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Hisaichi 1 Submarine owned by the Dutch, 2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz60 Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 16 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 2 Destroyers and 1 Submarine Battle in Hankou Hisaichi attack with 2 Artillerys and 6 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hankou, round 2 : 0/8 hits, 2.00 expected hits Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hankou, round 3 : 2/8 hits, 2.00 expected hits Chinese roll dice for 1 Infantry in Hankou, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hankou Hisaichi win, taking Hankou from Chinese with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in N.Shangsi Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 3 Infantrys in N.Shangsi, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shangsi Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Shangsi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Frenchindochina Hisaichi attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Dutch defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Frenchindochina, round 2 : 1/5 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Frenchindochina, round 3 : 2/4 hits, 1.50 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Frenchindochina, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina Hisaichi win, taking Frenchindochina from Dutch with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Casualties for Dutch: 1 Artillery and 2 Infantrys Battle in Nanking Hisaichi attack with 3 Infantrys and 5 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys and 5 Tanks in Nanking, round 2 : 4/8 hits, 3.00 expected hits Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 EarlyFighter moved from Sian to Shansi 1 EarlyFighter moved from Frenchindochina to Thailand 4 EarlyFighters moved from sz60 to sz68 1 EarlyFighter moved from sz70 to Spralty 1 Bomber moved from sz70 to Spralty 1 Bomber moved from sz60 to Phuket Place Units - Hisaichi 1 Factory placed in Peking 1 B.Transport placed in sz79 6 Infantrys and 1 Tank placed in Seoul Turn Complete - Hisaichi Hisaichi collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.00 British regular : -2.50 Dutch regular : 1.17 Hisaichi regular : -3.83
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Dutch 1 Artillery moved from Sarong to sz81 1 Infantry moved from Nayumo to sz81 1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz70 1 Artillery and 1 Infantry moved from sz70 to Spralty 1 Transport moved from sz57 to sz59 1 Artillery moved from E.Borneo to sz59 1 Infantry moved from Bava to sz59 1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz69 1 Artillery and 1 Infantry moved from sz69 to Spralty 1 Infantry moved from Buru to sz58 1 Infantry and 1 T.Boat moved from sz58 to sz70 1 Infantry moved from sz70 to Spralty 1 Destroyer moved from sz81 to sz57 1 Infantry moved from Soem to sz57 1 Infantry and 1 T.Boat moved from sz57 to sz56 1 Infantry moved from sz56 to Sumatra 1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S 1 Infantry moved from Java to Sumatra 1 Infantry moved from E.Borneo to S.Borneo 2 Infantrys moved from Borneo to E.Borneo 1 EarlyFighter moved from S.Borneo to Lambok 1 EarlyFighter moved from Sarong to Lambok Purchase Units - Dutch Dutch buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Spralty Dutch attack with 2 Artillerys and 3 Infantrys Hisaichi defend with 1 Bomber and 1 EarlyFighter; Yamamoto defend with 1 Infantry Dutch roll dice for 2 Artillerys and 3 Infantrys in Spralty, round 2 : 1/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Bomber, 1 EarlyFighter and 1 Infantry in Spralty, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Spralty Dutch roll dice for 2 Artillerys and 3 Infantrys in Spralty, round 3 : 4/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in Spralty, round 3 : 1/2 hits, 0.67 expected hits 1 Bomber owned by the Hisaichi, 1 EarlyFighter owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Spralty Dutch win, taking Spralty from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 22 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Casualties for Hisaichi: 1 Bomber and 1 EarlyFighter Non Combat Move - Dutch Place Units - Dutch 3 Infantrys placed in S.Borneo Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Dutch regular : 2.00
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from Phuket to sz73 1 Infantry and 1 T.Boat moved from sz73 to sz68 1 Infantry moved from sz68 to Borneo Thai take Borneo from Dutch 1 Infantry moved from Phuket to sz73 1 Infantry and 1 Transport moved from sz73 to sz60 1 Infantry moved from sz60 to Java Thai take Java from Dutch 1 Destroyer and 1 Transport moved from sz73 to sz60 Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 2 Artillerys, 4 Infantrys and 1 Tank moved from Phuket to Thailand Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - British 1 Infantry moved from Amdanam to sz64 1 Infantry moved from E.India to sz64 2 Infantrys moved from sz64 to Thailand 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank moved from Burma to Thailand 1 Infantry moved from Bengal to Burma 1 Artillery moved from Ceylon to sz63 1 Infantry moved from Ceylon to sz63 1 Infantry moved from Calcutta to sz63 1 Artillery, 2 Infantrys and 2 Transports moved from sz63 to sz65 1 Artillery moved from S.A to sz65 2 Artillerys, 2 Infantrys and 2 Transports moved from sz65 to sz64 2 Artillerys and 2 Infantrys moved from sz64 to Thailand 2 Destroyers moved from sz63 to sz64 1 Submarine moved from sz63 to sz64 1 Infantry moved from Nepal to Bengal 1 Infantry moved from W.India to Bikaner 1 Artillery and 1 Infantry moved from Bhopal to Bikaner 1 Tank moved from Dheli to Bikaner 1 EarlyFighter moved from Dheli to Bengal 1 EarlyFighter moved from Bhopa to Bengal 1 Infantry moved from Nagpur to E.India 1 Artillery and 1 Infantry moved from C.India to E.India 1 EarlyFighter moved from Calcutta to Bengal 1 Artillery, 3 Infantrys and 1 Tank moved from Calcutta to C.India 1 Tank moved from C.India to E.India 1 Infantry moved from M.India to C.India 2 Infantrys moved from India to C.India 1 Tank moved from S.India to C.India 1 Artillery and 1 Infantry moved from Bhopa to Bhopal 2 Infantrys moved from Dheli to Bhopal 1 Submarine moved from sz47 to sz49 1 Destroyer moved from sz49 to sz50 1 Artillery moved from E.G to sz49 2 Infantrys moved from Moresby to sz49 1 Infantry moved from New Guinea to sz49 1 Artillery, 3 Infantrys and 2 Transports moved from sz49 to sz57 1 Artillery and 3 Infantrys moved from sz57 to Java 1 Destroyer moved from sz50 to sz57 1 Infantry moved from British Columbia to sz6 1 Infantry moved from Vancouver to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana 1 Infantry moved from N.Canada to Anchorage 1 Infantry moved from Canada to N.Canada 1 EarlyFighter, 4 Infantrys and 2 Tanks moved from Malaya to Thailand 1 Artillery and 1 Infantry moved from W.Borneo to Borneo 1 Infantry and 1 Tank moved from N.B to Borneo Purchase Units - British British buy 1 B.Transport, 1 Destroyer and 1 Fighter; Remaining resources: 0 PUs; Combat - British Battle in Thailand British attack with 3 Artillerys, 2 EarlyFighters, 11 Infantrys and 3 Tanks Hisaichi defend with 1 EarlyFighter; Thai defend with 3 Artillerys, 7 Infantrys and 2 Tanks British roll dice for 3 Artillerys, 2 EarlyFighters, 11 Infantrys and 3 Tanks in Thailand, round 2 : 3/19 hits, 5.50 expected hits Thai roll dice for 3 Artillerys, 1 EarlyFighter, 7 Infantrys and 2 Tanks in Thailand, round 2 : 3/13 hits, 4.83 expected hits 3 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Thailand British roll dice for 3 Artillerys, 2 EarlyFighters, 8 Infantrys and 3 Tanks in Thailand, round 3 : 6/16 hits, 5.00 expected hits Thai roll dice for 3 Artillerys, 1 EarlyFighter, 4 Infantrys and 2 Tanks in Thailand, round 3 : 5/10 hits, 3.83 expected hits 4 Infantrys owned by the Thai, 5 Infantrys owned by the British and 2 Artillerys owned by the Thai lost in Thailand British roll dice for 3 Artillerys, 2 EarlyFighters, 3 Infantrys and 3 Tanks in Thailand, round 4 : 6/11 hits, 4.17 expected hits Thai roll dice for 1 Artillery, 1 EarlyFighter and 2 Tanks in Thailand, round 4 : 1/4 hits, 1.83 expected hits 2 Tanks owned by the Thai, 1 EarlyFighter owned by the Hisaichi, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Thailand British win, taking Thailand from Thai with 3 Artillerys, 2 EarlyFighters, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 26 Casualties for British: 9 Infantrys Casualties for Thai: 3 Artillerys, 7 Infantrys and 2 Tanks Casualties for Hisaichi: 1 EarlyFighter Battle in Bikaner British attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Bikaner, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bikaner British loses 0 PUs for violating Bikaners neutrality. British win, taking Bikaner from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Borneo British attack with 1 Artillery, 2 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Borneo, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Borneo British win, taking Borneo from Thai with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Java British attack with 1 Artillery and 3 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 1/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Java British win, taking Java from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 2 EarlyFighters moved from Thailand to Bengal Place Units - British 1 B.Transport and 1 Destroyer placed in sz63 1 Fighter placed in Calcutta Turn Complete - British British collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Thai regular : -2.17 Neutral regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Anzac 1 Infantry moved from Samoa to sz38 1 Infantry moved from Fiji to sz38 2 Infantrys and 2 T.Boats moved from sz38 to sz37 2 Infantrys moved from New Caledonia to sz41 2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz51 2 Infantrys moved from sz51 to W.Australia 1 Artillery moved from Wellington to sz35 2 Infantrys moved from Wellington to sz35 1 Infantry moved from New Zealand to sz35 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37 1 Artillery moved from E.Australia to sz37 1 Infantry moved from Sydney to sz37 1 Artillery, 1 Infantry and 1 Transport moved from sz37 to sz51 1 Artillery and 1 Infantry moved from sz51 to W.Australia 1 Battleship, 1 Carrier and 1 EarlyFighter moved from sz37 to sz51 1 EarlyFighter moved from sz51 to Lambok 1 EarlyFighter moved from Sydney to sz50 1 Battleship and 1 Carrier moved from sz51 to sz50 1 EarlyFighter moved from Melbourne to sz50 1 Artillery and 3 Infantrys moved from Darwin to Derby 1 Artillery, 3 Infantrys and 2 Tanks moved from Melbourne to S.W.Australia 2 Tanks moved from S.W.Australia to W.Australia 1 Tank moved from Australia to Derby 2 Infantrys moved from Townsville to N.Australia 1 Infantry moved from E.Australia to Townsville 1 Infantry moved from N.Australia to Derby Purchase Units - Anzac Anzac buy 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Transport placed in sz37 1 Infantry placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 2 Submarines moved from sz40 to sz20 1 EarlyFighter moved from Davao to Lambok 1 Artillery and 1 Infantry moved from Mindanao to Davao 1 Infantry moved from Mindor to Punay 1 Destroyer and 1 Submarine moved from sz31 to sz20 1 EarlyFighter moved from Midway to sz20 1 EarlyFighter moved from Kauai to sz20 1 Destroyer moved from sz5 to sz20 1 Destroyer moved from sz27 to sz25 1 Battleship moved from sz23 to sz25 1 EarlyFighter moved from San Francisco to sz25 1 Submarine moved from sz13 to sz25 1 EarlyFighter moved from Johnston to sz20 1 Bomber moved from Portland to sz20 1 Carrier moved from sz23 to sz25 2 Infantrys moved from Los Angeles to sz27 2 Infantrys and 1 Transport moved from sz27 to sz14 1 Artillery and 1 Infantry moved from San Francisco to sz23 1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz6 1 Transport moved from sz5 to sz4 1 Infantry moved from Adak to sz4 1 Infantry moved from Umnak to sz4 2 Infantrys and 1 Transport moved from sz4 to sz5 2 Infantrys moved from sz5 to Alaska 1 Infantry moved from Anchorage to Alaska 1 EarlyFighter moved from Alaska to sz25 1 Artillery and 1 Infantry moved from sz6 to N.Canada 3 Infantrys moved from Seattle to British Columbia 2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada 1 Infantry moved from Olympic Penn to Seattle 2 Infantrys moved from sz14 to Seattle 2 Infantrys moved from Nor Cal to Portland 1 Tank moved from High Desert to Canada 2 Tanks moved from San Francisco to Portland 1 Tank moved from Central Valley to Seattle 2 Infantrys moved from Central Valley to Portland 1 Artillery and 2 Infantrys moved from San Francisco to Nor Cal 1 Artillery moved from Fais to Ifalk 2 Infantrys moved from Weno to Lasap 1 Artillery moved from Pikelot to Gaferut 1 Infantry moved from Pula to Pikelot 1 Tank moved from Phonpei to Pula Purchase Units - Americans Americans buy 1 Factory and 1 Marine; Remaining resources: 0 PUs; Combat - Americans Battle in sz25 Americans attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine Yamamoto defend with 1 Cruiser and 3 Submarines Americans roll dice for 1 Submarine in sz25, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Submarines in sz25, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 EarlyFighters in sz25, round 2 : 0/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Cruiser in sz25, round 2 : 1/1 hits, 0.50 expected hits 1 Carrier owned by the Americans lost in sz25 Americans roll dice for 1 Submarine in sz25, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Submarines in sz25, round 3 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 Battleship, 1 Destroyer and 2 EarlyFighters in sz25, round 3 : 0/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Cruiser in sz25, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Submarine in sz25, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Submarines in sz25, round 4 : 1/3 hits, 0.50 expected hits 1 Submarine owned by the Yamamoto lost in sz25 Americans roll dice for 1 Battleship, 1 Destroyer and 2 EarlyFighters in sz25, round 4 : 1/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Cruiser in sz25, round 4 : 0/1 hits, 0.50 expected hits 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz25 Yamamoto roll dice for 1 Submarine in sz25, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Battleship, 1 Destroyer and 2 EarlyFighters in sz25, round 5 : 1/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Cruiser in sz25, round 5 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz25 Americans roll dice for 1 Battleship, 1 Destroyer and 1 EarlyFighter in sz25, round 6 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Cruiser in sz25, round 6 : 1/1 hits, 0.50 expected hits 1 Cruiser owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz25 Americans win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is -8 Casualties for Americans: 1 Carrier, 2 EarlyFighters and 1 Submarine Casualties for Yamamoto: 1 Cruiser and 3 Submarines Battle in sz20 Americans attack with 1 Bomber, 2 Destroyers, 3 EarlyFighters and 3 Submarines Yamamoto defend with 2 Carriers and 4 EarlyFighters Americans roll dice for 3 Submarines in sz20, round 2 : 2/3 hits, 1.00 expected hits 2 Carriers owned by the Yamamoto lost in sz20 Americans roll dice for 1 Bomber, 2 Destroyers and 3 EarlyFighters in sz20, round 2 : 3/6 hits, 2.33 expected hits Yamamoto roll dice for 4 EarlyFighters in sz20, round 2 : 2/4 hits, 2.00 expected hits 2 Submarines owned by the Americans and 3 EarlyFighters owned by the Yamamoto lost in sz20 Americans roll dice for 1 Bomber, 2 Destroyers and 3 EarlyFighters in sz20, round 3 : 4/6 hits, 2.33 expected hits Yamamoto roll dice for 1 EarlyFighter in sz20, round 3 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz20 Americans win with 1 Bomber, 2 Destroyers and 3 EarlyFighters remaining. Battle score for attacker is 42 Casualties for Yamamoto: 2 Carriers and 4 EarlyFighters Casualties for Americans: 3 Submarines Non Combat Move - Americans 2 EarlyFighters moved from sz20 to Wake 1 Bomber moved from sz20 to Wake 1 EarlyFighter moved from sz20 to Wake Place Units - Americans 1 Factory placed in Rocky Mt 1 Marine placed in Pearl Harbor Turn Complete - Americans Americans collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33 Americans regular : -1.83
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TripleA Turn Summary: Masaharu round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Masaharu 1 Artillery and 2 Infantrys moved from Hsingan to Jinan 1 Artillery and 2 Infantrys moved from Hsingan to Quingdao 1 Tank moved from Hsingan to Quingdao 1 Tank moved from Hsingan to Jinan 1 Infantry moved from Akina to sz15 1 Tank moved from Akina to sz15 1 Infantry moved from Akina to sz15 1 Artillery and 1 Infantry moved from N.Japan to sz7 1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz1 2 Transports moved from sz1 to sz15 2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from sz15 to sz1 1 Tank moved from Akina to sz15 1 Infantry moved from N.Japan to sz15 1 Artillery moved from N.Japan to sz15 1 Infantry moved from Akina to sz15 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz15 to sz1 1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Belogorsk 1 Artillery, 3 Infantrys and 1 Tank moved from sz1 to Amursk 1 EarlyFighter moved from Akina to Belogorsk 1 Bomber moved from Akina to Amursk 3 Infantrys moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Amursk Masaharu attack with 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank Russians defend with 1 AAGun, 1 Bunker and 1 Factory Russians roll AA dice in Amursk : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank in Amursk, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 Bunker in Amursk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Amursk Masaharu win, taking Amursk from Russians with 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Quingdao Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Quingdao, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Quingdao, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Quingdao, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Jinan Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Jinan, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Jinan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Belogorsk Masaharu attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Belogorsk, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Belogorsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Belogorsk Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Belogorsk, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Belogorsk Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Masaharu 1 Bomber moved from Amursk to Manchuria 1 EarlyFighter moved from Belogorsk to Manchuria 1 Destroyer moved from sz1 to sz7 Place Units - Masaharu 1 Factory placed in Manchuria 1 Infantry and 1 Marine placed in Akina Turn Complete - Masaharu Masaharu collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Masaharu regular : 1.50 Russians regular : -0.50 Russians AA : -0.17
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Russians 1 Infantry moved from Magadan to Palana 1 Infantry moved from Yakutsk to Angarsk 1 Infantry moved from Vostok to Quingdao 1 Infantry moved from Angarsk to Vostok 2 Infantrys moved from Irkutsk to Quingdao 2 Infantrys moved from Ulaan Ude to Quingdao 1 EarlyFighter moved from Kaask to Quingdao 1 Infantry moved from Maltan to Punjab 1 Tank moved from Abakan to Punjab 1 Infantry moved from Jinquan to N.Mongolia 1 Infantry moved from Kyzal to N.Mongolia 2 Tanks moved from Kaask to N.Mongolia Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in N.Mongolia Russians attack with 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker Russians roll dice for 2 Infantrys and 2 Tanks in N.Mongolia, round 2 : 3/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in N.Mongolia, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Russians lost in N.Mongolia Russians loses 0 PUs for violating N.Mongolias neutrality. Russians win, taking N.Mongolia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Punjab Russians attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Punjab, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Punjab Russians loses 0 PUs for violating Punjabs neutrality. Russians win, taking Punjab from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Quingdao Russians attack with 1 EarlyFighter and 5 Infantrys Masaharu defend with 1 Artillery, 1 Infantry and 1 Tank Russians roll dice for 1 EarlyFighter and 5 Infantrys in Quingdao, round 2 : 1/6 hits, 1.17 expected hits Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter and 5 Infantrys in Quingdao, round 3 : 1/6 hits, 1.17 expected hits Masaharu roll dice for 1 Artillery and 1 Tank in Quingdao, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter and 4 Infantrys in Quingdao, round 4 : 1/5 hits, 1.00 expected hits Masaharu roll dice for 1 Tank in Quingdao, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 1 EarlyFighter and 4 Infantrys remaining. Battle score for attacker is 9 Casualties for Masaharu: 1 Artillery, 1 Infantry and 1 Tank Casualties for Russians: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Quingdao to Ulaan Ude 3 Infantrys moved from Tulun to Ulaan Ude 1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude 1 Infantry moved from Bratsk to Tulun 2 Artillerys and 4 Infantrys moved from Kaask to Kyzal 1 Infantry moved from Krasnoyarsk to Bratsk 1 Infantry moved from Kyzyl to Jinquan 1 Tank moved from Achinsk to Bratsk 1 Artillery and 1 Infantry moved from Achinsk to Kyzyl Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Masaharu regular : -1.50 Russians regular : 1.00 Neutral regular : 0.83
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Kwangtung to sz67 1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60 2 Tanks moved from Manila to sz75 4 Artillerys moved from Manila to sz75 2 Infantrys moved from Manila to sz75 4 Infantrys moved from Iwo Jima to sz75 4 Artillerys, 6 Infantrys, 2 Tanks and 6 Transports moved from sz75 to sz70 1 T.Boat moved from sz75 to sz74 1 Submarine moved from sz71 to sz70 1 Destroyer moved from sz71 to sz70 1 Battleship moved from sz71 to sz70 1 Artillery and 1 Infantry moved from sz60 to Malaya 2 EarlyFighters moved from sz68 to sz69 1 T.Boat moved from sz68 to sz67 1 Infantry moved from Hainan to sz67 1 Infantry moved from sz67 to Kwangsi 1 Artillery and 2 Infantrys moved from Macau to Kwangsi 1 EarlyFighter moved from Hainan to Kwangsi 1 Artillery and 1 Tank moved from Kiangsi to Hanan 2 Artillerys moved from Nagasaki to sz78 2 Artillerys moved from Nagasaki to sz78 2 Infantrys moved from Nagasaki to sz78 4 Artillerys, 2 B.Transports and 2 Infantrys moved from sz78 to sz68 2 Artillerys and 2 Infantrys moved from sz68 to Spralty 4 Artillerys, 6 Infantrys and 2 Tanks moved from sz70 to Davao 1 Bomber moved from Iwo Jima to sz69 1 Bomber moved from Iwo Jima to sz70 2 EarlyFighters moved from sz71 to Spralty 2 Artillerys moved from sz68 to Spralty 1 Tank moved from Hopeh to Hsingan 2 Artillerys and 4 Infantrys moved from Tientsin to Hsingan 5 Infantrys moved from Shansi to Shangsi 3 Tanks moved from Kichedung to Hanan Purchase Units - Yamamoto Yamamoto buy 2 B.Transports, 2 Destroyers and 8 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz70 Yamamoto attack with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 6 Transports Dutch defend with 1 T.Boat and 1 Transport Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 6 Transports in sz70, round 2 : 3/3 hits, 1.67 expected hits Dutch roll dice for 1 T.Boat and 1 Transport in sz70, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Transport owned by the Dutch and 1 T.Boat owned by the Dutch lost in sz70 Yamamoto win with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 6 Transports remaining. Battle score for attacker is 11 Casualties for Dutch: 1 T.Boat and 1 Transport Battle in Hanan Yamamoto attack with 1 Artillery and 4 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 4 Tanks in Hanan, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 Infantry in Hanan, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hanan Yamamoto win, taking Hanan from Chinese with 4 Tanks remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Artillery Casualties for Chinese: 1 Infantry Battle in Kwangsi Yamamoto attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Kwangsi, round 2 : 3/5 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Davao Yamamoto attack with 4 Artillerys, 6 Infantrys and 2 Tanks Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks Yamamoto roll dice for 4 Artillerys, 6 Infantrys and 2 Tanks in Davao, round 2 : 5/12 hits, 4.00 expected hits Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Davao, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans and 2 Tanks owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 4 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 14 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks Battle in sz69 Yamamoto attack with 1 Bomber and 2 EarlyFighters Dutch defend with 1 Transport Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz69, round 2 : 2/3 hits, 1.33 expected hits Dutch roll dice for 1 Transport in sz69, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in sz69 Yamamoto win with 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in Spralty Yamamoto attack with 4 Artillerys, 2 EarlyFighters and 2 Infantrys Dutch defend with 2 Artillerys and 2 Infantrys Yamamoto roll dice for 4 Artillerys, 2 EarlyFighters and 2 Infantrys in Spralty, round 2 : 4/8 hits, 2.67 expected hits Americans roll dice for 2 Artillerys and 2 Infantrys in Spralty, round 2 : 1/4 hits, 1.33 expected hits 2 Artillerys owned by the Dutch, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Spralty Yamamoto win, taking Spralty from Americans with 4 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 2 Artillerys and 2 Infantrys Battle in Malaya Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Bunker Yamamoto roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Bunker in Malaya, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Malaya Yamamoto roll dice for 1 Artillery in Malaya, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker in Malaya, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Bunker in Malaya, round 4 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in Malaya, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Bunker in Malaya, round 5 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in Malaya, round 6 : 1/1 hits, 0.33 expected hits British roll dice for 1 Bunker in Malaya, round 6 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Malaya Yamamoto win, taking Malaya from British with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Bunker Non Combat Move - Yamamoto 1 Carrier moved from sz68 to sz60 2 EarlyFighters moved from sz69 to sz60 2 EarlyFighters moved from Spralty to sz70 1 Carrier moved from sz71 to sz70 1 Bomber moved from sz70 to Phuket 1 Bomber moved from sz69 to Phuket 1 Infantry moved from Nagasaki to sz74 1 Infantry moved from sz74 to Tientsin 1 EarlyFighter moved from Kwangsi to Kiangsi Place Units - Yamamoto 2 B.Transports and 2 Destroyers placed in sz78 4 Infantrys placed in S.Japan 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Yamamoto regular : 4.33 Americans regular : -0.33 British regular : -1.50 Dutch regular : 0.50
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Artillery and 3 Infantrys moved from Szechwan to Sian 1 EarlyFighter moved from Ming Jong to Sian 1 Infantry moved from Sikang to W.Sian 1 Tank moved from E.Tibet to N.Chunking 1 Infantry moved from Szechwan to Sian 1 Artillery moved from Szechwan to Sian 2 Artillerys and 6 Infantrys moved from Tsingnan to Gansu 2 Tanks moved from E.Tibet to Gansu 1 Tank moved from Szechwan to Gansu 3 Infantrys moved from Xining to Tsingnan 1 Artillery and 1 Infantry moved from Quyan to Gobi 1 EarlyFighter moved from Quyan to Gobi 1 Infantry and 2 Tanks moved from W.Mongolia to Gobi Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Bomber, 5 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Gobi Chinese attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker Chinese roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks in Gobi, round 2 : 2/6 hits, 2.17 expected hits Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Gobi Chinese loses 0 PUs for violating Gobis neutrality. Chinese win, taking Gobi from Neutral with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Sian Chinese attack with 2 Artillerys, 1 EarlyFighter and 4 Infantrys Hisaichi defend with 1 Artillery, 2 Infantrys and 1 Tank Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantrys in Sian, round 2 : 1/7 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Sian, round 2 : 0/4 hits, 1.50 expected hits 1 Infantry owned by the Hisaichi lost in Sian Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantrys in Sian, round 3 : 2/7 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sian, round 3 : 2/3 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Sian Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Sian, round 4 : 3/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Sian, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Sian Chinese win, taking Sian from Hisaichi with 2 Artillerys, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank Casualties for Chinese: 2 Infantrys Non Combat Move - Chinese 1 EarlyFighter moved from Sian to Szechwan 1 EarlyFighter moved from Gobi to Gansu Place Units - Chinese 2 Artillerys, 3 Infantrys and 1 Marine placed in Xining 1 Bomber, 2 Infantrys and 1 Tank placed in Urumal Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Neutral regular : -0.50 Hisaichi regular : -1.17
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 unit repaired. 2 Tanks moved from Hongkong to sz67 2 Artillerys moved from Hongkong to sz67 3 Infantrys moved from Hongkong to sz67 1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz67 to sz60 1 Artillery, 3 Infantrys and 2 Tanks moved from sz60 to S.Borneo 1 Bomber moved from Phuket to S.Borneo 4 EarlyFighters moved from sz68 to S.Borneo 1 Artillery and 1 Transport moved from sz67 to sz60 1 Artillery moved from sz60 to S.Borneo 1 Artillery and 1 Tank moved from Frenchindochina to Thailand 1 Infantry and 1 Tank moved from N.French I. to Thailand 2 Artillerys and 1 Infantry moved from N.French I. to Thailand 3 Infantrys and 5 Tanks moved from Nanking to Sian 2 Artillerys and 5 Infantrys moved from Hankou to Hanan 1 EarlyFighter moved from Shansi to Sian 2 Tanks moved from E.Shansi to Sian 1 Artillery, 1 Infantry and 1 Tank moved from Shangsi to Szechwan 1 Infantry moved from Korea to Tientsin 2 Tanks moved from Tientsin to Hsingan 4 Infantrys moved from E.Shansi to N.Shangsi 4 Infantrys moved from Hopeh to Tientsin 1 Infantry and 1 Tank moved from Seoul to sz79 1 Infantry moved from Seoul to sz79 1 B.Transport, 2 Infantrys and 1 Tank moved from sz79 to sz68 2 Infantrys and 1 Tank moved from sz68 to W.Borneo Hisaichi take W.Borneo from British 4 Transports moved from sz67 to sz79 4 Infantrys moved from Seoul to sz79 4 Infantrys moved from sz79 to Vladivostok Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Destroyer, 5 Infantrys, 1 Marine and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sian Hisaichi attack with 1 EarlyFighter, 3 Infantrys and 7 Tanks Chinese defend with 2 Artillerys and 2 Infantrys Hisaichi roll dice for 1 EarlyFighter, 3 Infantrys and 7 Tanks in Sian, round 2 : 5/11 hits, 4.33 expected hits Chinese roll dice for 2 Artillerys and 2 Infantrys in Sian, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 1 EarlyFighter, 3 Infantrys and 7 Tanks remaining. Battle score for attacker is 12 Casualties for Chinese: 2 Artillerys and 2 Infantrys Battle in Vladivostok Hisaichi attack with 4 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 4 Infantrys in Vladivostok, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Vladivostok Hisaichi roll dice for 3 Infantrys in Vladivostok, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 3 Infantrys in Vladivostok, round 4 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Szechwan Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 EarlyFighter and 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Szechwan, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 EarlyFighter and 1 Infantry in Szechwan, round 2 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Szechwan 1 Tank owned by the Hisaichi retreated to Shangsi Chinese win with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Thailand Hisaichi attack with 3 Artillerys, 2 Infantrys and 2 Tanks British defend with 3 Artillerys, 2 Infantrys and 3 Tanks Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in Thailand, round 2 : 3/7 hits, 2.67 expected hits British roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in Thailand, round 2 : 3/8 hits, 3.17 expected hits 1 Artillery owned by the British, 2 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Thailand Hisaichi roll dice for 2 Artillerys and 2 Tanks in Thailand, round 3 : 0/4 hits, 1.67 expected hits British roll dice for 2 Artillerys and 3 Tanks in Thailand, round 3 : 3/5 hits, 2.17 expected hits 1 Tank owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Thailand 1 Tank owned by the Hisaichi retreated to Frenchindochina British win with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is -13 Casualties for Hisaichi: 3 Artillerys, 2 Infantrys and 1 Tank Casualties for British: 1 Artillery and 2 Infantrys Battle in S.Borneo Hisaichi attack with 2 Artillerys, 1 Bomber, 4 EarlyFighters, 3 Infantrys and 2 Tanks Dutch defend with 1 AAGun, 1 Artillery, 1 Factory, 5 Infantrys and 1 Tank Dutch roll AA dice in S.Borneo : 2/5 hits, 0.83 expected hits 2 EarlyFighters owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in S.Borneo Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantrys and 2 Tanks in S.Borneo, round 2 : 7/10 hits, 3.83 expected hits Dutch roll dice for 1 Artillery, 4 Infantrys and 1 Tank in S.Borneo, round 2 : 3/6 hits, 2.17 expected hits 1 Artillery owned by the Dutch, 4 Infantrys owned by the Dutch, 1 Tank owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in S.Borneo Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking S.Borneo from Dutch with 2 Artillerys, 1 Bomber, 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is -3 Casualties for Hisaichi: 2 EarlyFighters and 3 Infantrys Casualties for Dutch: 1 Artillery, 5 Infantrys and 1 Tank Non Combat Move - Hisaichi 1 Bomber moved from S.Borneo to Phuket 1 EarlyFighter moved from Hainan to Phuket 2 Carriers moved from sz68 to sz60 2 EarlyFighters moved from S.Borneo to sz60 1 T.Boat moved from sz67 to sz74 2 Destroyers and 2 Submarines moved from sz67 to sz79 1 EarlyFighter moved from Sian to Shansi Place Units - Hisaichi 1 Destroyer placed in sz79 6 Tankettes placed in Hongkong 1 Artillery and 2 Infantrys placed in Peking 1 Artillery, 3 Infantrys and 1 Marine placed in Seoul Turn Complete - Hisaichi Hisaichi collect 59 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Dutch AA : 1.17 Russians regular : -0.50 Dutch regular : 0.83 British regular : 0.67 Hisaichi regular : 2.00
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Dutch 1 T.Boat moved from sz56 to sz57 2 EarlyFighters moved from Lambok to sz68 1 Infantry moved from Lambok to Bali 2 Infantrys moved from Sumatra to N.S 1 Infantry moved from Sarong to N.G 2 Infantrys moved from E.Borneo to Borneo Combat - Dutch Battle in sz68 Dutch attack with 2 EarlyFighters Hisaichi defend with 1 B.Transport; Yamamoto defend with 2 B.Transports; Thai defend with 1 T.Boat Dutch roll dice for 2 EarlyFighters in sz68, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 3 B.Transports and 1 T.Boat in sz68, round 2 : 2/4 hits, 0.67 expected hits 1 T.Boat owned by the Thai and 2 EarlyFighters owned by the Dutch lost in sz68 Yamamoto win with 3 B.Transports remaining. Battle score for attacker is -11 Casualties for Dutch: 2 EarlyFighters Casualties for Thai: 1 T.Boat Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
Yamamoto regular : 1.33 Dutch regular : 0.33
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Thai 1 Transport moved from sz60 to sz73 2 Infantrys moved from Phuket to sz73 2 Infantrys and 1 Transport moved from sz73 to sz60 2 Infantrys moved from sz60 to Sumatra Thai take Sumatra from Dutch 1 Transport moved from sz60 to sz73 2 Infantrys moved from Phuket to sz73 2 Infantrys and 1 Transport moved from sz73 to sz60 2 Infantrys moved from sz60 to E.Borneo Thai take E.Borneo from Dutch Purchase Units - Thai Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 1 Elite and 5 Infantrys placed in Phuket Turn Complete - Thai Thai collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - British 1 Tank moved from Thailand to N.French I. British take N.French I. from Hisaichi 1 Tank moved from N.French I. to Frenchindochina 2 Tanks moved from Thailand to Frenchindochina 2 Artillerys moved from Thailand to Frenchindochina 1 Artillery and 1 Infantry moved from C.India to sz63 1 Artillery and 1 Infantry moved from Bengal to sz64 2 Infantrys moved from E.India to sz64 1 Artillery moved from E.India to sz64 1 Infantry moved from Burma to sz64 2 Artillerys, 2 Destroyers, 4 Infantrys, 2 Submarines, 2 T.Boats and 2 Transports moved from sz64 to sz66 2 Artillerys and 4 Infantrys moved from sz66 to Malaya 1 Artillery, 1 B.Transport, 1 Destroyer and 1 Infantry moved from sz63 to sz66 1 Artillery and 1 Infantry moved from sz66 to Malaya 1 Artillery, 2 Infantrys and 1 Tank moved from Bikaner to Agra 1 Artillery and 3 Infantrys moved from Bhopal to W.Tibet 1 Tank moved from E.India to W.Tibet 5 EarlyFighters moved from Bengal to W.Tibet 1 Tank moved from C.India to E.India 5 Infantrys moved from C.India to E.India 1 Fighter moved from Calcutta to E.India 1 Submarine moved from sz49 to sz57 1 Transport moved from sz4 to sz5 1 Infantry moved from N.Canada to sz5 1 Infantry moved from Anchorage to sz5 2 Infantrys and 1 Transport moved from sz5 to sz4 2 Infantrys moved from sz4 to Palana 1 Infantry moved from N.G to New Guinea 1 Artillery and 3 Infantrys moved from Java to Sumatra 1 Transport moved from sz57 to sz49 1 Artillery, 2 Infantrys and 1 Tank moved from Borneo to W.Borneo Purchase Units - British British buy 1 B.Transport, 2 Destroyers, 8 Infantrys, 1 Marine, 3 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in Malaya British attack with 3 Artillerys and 5 Infantrys Yamamoto defend with 1 Artillery British roll dice for 3 Artillerys and 5 Infantrys in Malaya, round 2 : 2/8 hits, 2.33 expected hits Yamamoto roll dice for 1 Artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Malaya British win, taking Malaya from Yamamoto with 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Frenchindochina British attack with 2 Artillerys and 3 Tanks Hisaichi defend with 1 Tank British roll dice for 2 Artillerys and 3 Tanks in Frenchindochina, round 2 : 4/5 hits, 2.17 expected hits Hisaichi roll dice for 1 Tank in Frenchindochina, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the British lost in Frenchindochina British win, taking Frenchindochina from Hisaichi with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 1 Casualties for British: 1 Artillery Casualties for Hisaichi: 1 Tank Battle in W.Borneo British attack with 1 Artillery, 2 Infantrys and 1 Tank Hisaichi defend with 2 Infantrys and 1 Tank British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Borneo, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in W.Borneo, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in W.Borneo British roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Borneo, round 3 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in W.Borneo, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in W.Borneo British win, taking W.Borneo from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 2 Infantrys Casualties for Hisaichi: 2 Infantrys and 1 Tank Battle in Agra British attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Agra, round 2 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Agra, round 3 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Agra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Agra British loses 0 PUs for violating Agras neutrality. British win, taking Agra from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in W.Tibet British attack with 1 Artillery, 5 EarlyFighters, 3 Infantrys and 1 Tank Neutral defend with 1 Bunker British roll dice for 1 Artillery, 5 EarlyFighters, 3 Infantrys and 1 Tank in W.Tibet, round 2 : 4/10 hits, 3.17 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 1 Artillery, 5 EarlyFighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Sumatra British attack with 1 Artillery and 3 Infantrys Thai defend with 2 Infantrys British roll dice for 1 Artillery and 3 Infantrys in Sumatra, round 2 : 1/4 hits, 1.00 expected hits Thai roll dice for 2 Infantrys in Sumatra, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Sumatra British roll dice for 1 Artillery and 1 Infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Sumatra British win, taking Sumatra from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Thai: 2 Infantrys Non Combat Move - British 5 EarlyFighters moved from W.Tibet to E.India 1 Transport moved from sz57 to sz49 Place Units - British 1 B.Transport and 2 Destroyers placed in sz63 3 Mech.Infs placed in Dheli 2 Tankettes placed in Vancouver 3 Infantrys placed in Moresby 4 Infantrys and 1 Marine placed in Calcutta 1 Infantry placed in Vancouver Turn Complete - British British collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Thai regular : 1.00 Neutral regular : -1.17 British regular : 2.50 Hisaichi regular : 0.83
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Anzac 1 EarlyFighter moved from Lambok to sz68 2 EarlyFighters moved from sz50 to sz68 1 Battleship and 1 Carrier moved from sz50 to sz57 1 Submarine moved from sz51 to sz57 4 Infantrys moved from W.Australia to sz51 4 Infantrys and 2 Transports moved from sz51 to sz57 4 Infantrys moved from sz57 to Java 1 Infantry moved from Melbourne to sz37 1 Artillery moved from S.W.Australia to sz37 2 Artillerys, 4 Infantrys, 1 Submarine and 3 Transports moved from sz37 to sz50 1 Carrier moved from sz57 to sz50 2 Artillerys and 4 Infantrys moved from sz50 to Soem 3 Infantrys moved from S.W.Australia to W.Australia 2 Infantrys moved from N.Australia to Derby 1 Infantry moved from Townsville to N.Australia 2 Infantrys and 2 T.Boats moved from sz37 to sz51 2 Infantrys moved from sz51 to W.Australia Purchase Units - Anzac Anzac buy 1 Fighter and 8 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in sz68 Anzac attack with 3 EarlyFighters Hisaichi defend with 1 B.Transport; Yamamoto defend with 2 B.Transports Anzac roll dice for 3 EarlyFighters in sz68, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 3 B.Transports in sz68, round 2 : 0/3 hits, 0.50 expected hits Anzac roll dice for 3 EarlyFighters in sz68, round 3 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 3 B.Transports in sz68, round 3 : 2/3 hits, 0.50 expected hits 2 EarlyFighters owned by the Anzac and 1 B.Transport owned by the Hisaichi lost in sz68 Anzac roll dice for 1 EarlyFighter in sz68, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 2 B.Transports in sz68, round 4 : 0/2 hits, 0.33 expected hits 1 B.Transport owned by the Yamamoto lost in sz68 Anzac roll dice for 1 EarlyFighter in sz68, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 B.Transport in sz68, round 5 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 EarlyFighter in sz68, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 B.Transport in sz68, round 6 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 EarlyFighter in sz68, round 7 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 B.Transport in sz68, round 7 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Yamamoto lost in sz68 Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 8 Casualties for Anzac: 2 EarlyFighters Casualties for Hisaichi: 1 B.Transport Casualties for Yamamoto: 2 B.Transports Non Combat Move - Anzac 1 EarlyFighter moved from sz68 to Borneo Place Units - Anzac 3 Infantrys placed in Darwin 1 Fighter and 5 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Anzac regular : -0.33