Snigg (X) vs. Mainah (+16) BM3

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Yenisey to Evenkiyskiy
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 17 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 17 Sea Zone
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            3 mech_infantrys moved from Shantung to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Hunan to Kweichow
            3 mech_infantrys moved from Kwangtung to French Indo China
            1 marine moved from Japan to 6 Sea Zone
            1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 1 marine and 2 submarines moved from 6 Sea Zone to 17 Sea Zone
            3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone
            1 artillery moved from Siberia to Amur
    
        Place Units - Japanese
            3 mech_infantrys placed in Kwangtung
            3 infantry placed in Kiangsu
            3 mech_infantrys placed in Shantung
            3 fighters placed in Japan
            3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -2.17
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kwangsi : 1 flag
    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
    Jehol : 1 flag
    Manchuria : 1 flag
    Hainan : 1 harbour
    Shensi : 1 flag, 4 infantry
    Yunnan : 1 flag, 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 aaGun, 2 bombers, 1 fighter, 4 infantry and 13 mech_infantrys
    Hunan : 1 flag, 1 infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Tsinghai : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 3 infantry
    Shan State : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Sakha : 1 flag
    Evenkiyskiy : 1 flag, 1 infantry and 1 mech_infantry
    Yenisey : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag, 1 artillery and 1 infantry
    Yakut S.S.R. : 1 flag
    Timguska : 1 flag
    Siberia : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag, 2 artilleries, 4 infantry and 3 mech_infantrys
    Celebes : 1 flag
    Java : 1 flag, 1 artillery and 3 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
    44 Sea Zone : 1 flag
    39 Sea Zone : 2 submarines
    17 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 marine, 2 submarines and 7 tactical_bombers
    16 Sea Zone : 1 destroyer and 1 submarine
    6 Sea Zone : 3 submarines
    80 Sea Zone : 1 submarine
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Southern France to France
            1 fighter and 1 tactical_bomber moved from Spain to France
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
    
        Combat - Americans
            Battle in France
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor and 4 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in France, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 4 infantry in France, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
                1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated
                Germans win with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from France to Southern France
            1 fighter moved from Spain to Southern France
            2 fighters moved from Gibraltar to Spain
            2 aaGuns, 1 armour, 2 artilleries and 4 infantry moved from Spain to Southern France
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 117 Sea Zone to 104 Sea Zone
            1 infantry moved from Tunisia to Algeria
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 armour moved from British Columbia to Western United States
            1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            3 infantry moved from Midway to 25 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 3 infantry, 6 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            3 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Spain
            8 infantry placed in Eastern United States
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Germans regular : 0.67
    

    Savegame

  • 2023 '20

    TripleA Manual Gamesave Post: British round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - British
            1 carrier and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
            1 fighter moved from India to 80 Sea Zone
            3 submarines moved from 79 Sea Zone to 80 Sea Zone
            2 mech_infantrys moved from Persia to Turkey
            3 infantry moved from Iraq to Turkey
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            3 infantry moved from Egypt to 98 Sea Zone
            2 artilleries moved from Egypt to 98 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
            2 artilleries and 4 infantry moved from 99 Sea Zone to Turkey
            3 bombers and 3 fighters moved from Egypt to Turkey
            5 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    @Snigg
    Intercept Southern Italy? 5 Figs 1 tac, you have upto 3 fig

  • '22 '21 '20 '17 '15

    @mainah no intercept. thanks.

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Southern France to France
            1 fighter and 1 tactical_bomber moved from Spain to France
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
    
        Combat - Americans
            Battle in France
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor and 4 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in France, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 4 infantry in France, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
                1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated
                Germans win with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from France to Southern France
            1 fighter moved from Spain to Southern France
            2 fighters moved from Gibraltar to Spain
            2 aaGuns, 1 armour, 2 artilleries and 4 infantry moved from Spain to Southern France
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 117 Sea Zone to 104 Sea Zone
            1 infantry moved from Tunisia to Algeria
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 armour moved from British Columbia to Western United States
            1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            3 infantry moved from Midway to 25 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 3 infantry, 6 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            3 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Spain
            8 infantry placed in Eastern United States
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 fighters, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 carrier and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
            1 fighter moved from India to 80 Sea Zone
            3 submarines moved from 79 Sea Zone to 80 Sea Zone
            2 mech_infantrys moved from Persia to Turkey
            3 infantry moved from Iraq to Turkey
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            3 infantry moved from Egypt to 98 Sea Zone
            2 artilleries moved from Egypt to 98 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
            2 artilleries and 4 infantry moved from 99 Sea Zone to Turkey
            3 bombers and 3 fighters moved from Egypt to Turkey
            5 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
    
        Combat - British
            Air Battle in Southern Italy
                British attacks with 6 units heading to Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in Southern Italy causes 3 damage total. 
            Battle in Turkey
                British attack with 2 artilleries, 3 bombers, 3 fighters, 7 infantry and 2 mech_infantrys
                Germans defend with 12 armour and 1 mech_infantry
                    British roll dice for 2 artilleries, 3 bombers, 3 fighters, 7 infantry and 2 mech_infantrys in Turkey, round 2 : 7/17 hits, 6.00 expected hits
                    Germans roll dice for 12 armour and 1 mech_infantry in Turkey, round 2 : 5/13 hits, 6.33 expected hits
                    6 armour owned by the Germans, 1 mech_infantry owned by the Germans and 5 infantry owned by the British lost in Turkey
                    British roll dice for 2 artilleries, 3 bombers, 3 fighters, 2 infantry and 2 mech_infantrys in Turkey, round 3 : 6/12 hits, 5.17 expected hits
                    Germans roll dice for 6 armour in Turkey, round 3 : 2/6 hits, 3.00 expected hits
                    6 armour owned by the Germans and 2 infantry owned by the British lost in Turkey
                British win, taking Turkey from Germans with 2 artilleries, 3 bombers, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 55
                Casualties for British: 7 infantry
                Casualties for Germans: 12 armour and 1 mech_infantry
            Battle in 80 Sea Zone
                British attack with 1 carrier, 2 destroyers, 1 fighter and 3 submarines
                Japanese defend with 1 submarine
                    British roll dice for 3 submarines in 80 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 carrier, 2 destroyers, 1 fighter and 3 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - British
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            3 fighters moved from Turkey to Iraq
            3 bombers moved from Turkey to Egypt
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            5 fighters and 1 tactical_bomber moved from Southern Italy to Southern France
    
        Place Units - British
            3 infantry placed in Iraq
            3 mech_infantrys placed in Persia
            2 fighters placed in Egypt
            1 submarine placed in 98 Sea Zone
            1 transport placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 47 PUs; end with 47 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,2,4
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Germans regular : -1.67
    British regular : 1.83
    Italians AA : -0.17
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians repair damage of 1x airfield; Remaining resources: 7 PUs; 
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 99 Sea Zone
            4 artilleries and 3 infantry moved from Greece to Turkey
            2 fighters moved from Southern Italy to Turkey
            1 armour and 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 3 transports
                    3 transports owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for British: 3 transports
            Battle in Turkey
                Italians attack with 4 artilleries, 2 fighters and 3 infantry
                British defend with 2 artilleries and 2 mech_infantrys
                    Italians roll dice for 4 artilleries, 2 fighters and 3 infantry in Turkey, round 2 : 6/9 hits, 3.33 expected hits
                    British roll dice for 2 artilleries and 2 mech_infantrys in Turkey, round 2 : 0/4 hits, 1.33 expected hits
                    2 mech_infantrys owned by the British and 2 artilleries owned by the British lost in Turkey
                Italians win, taking Turkey from British with 4 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 16
                Casualties for British: 2 artilleries and 2 mech_infantrys
            Battle in Normandy Bordeaux
                Italians attack with 1 armour and 2 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            2 fighters moved from Turkey to Romania
            1 artillery and 7 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,1,2,2
            Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Italians regular : 1.17
    British regular : -1.33
    

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
    Romania : 2 fighters
    Northern Italy : 2 armour, 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
    Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 14 infantry
    Eastern Poland : 1 flag
    Turkey : 1 flag, 4 artilleries and 3 infantry
    Greece : 1 flag
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Northern Territory to South Australia
            1 bomber moved from Northern Territory to Queensland
            1 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Northern Territory to South Australia
            1 bomber moved from Northern Territory to Queensland
            1 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    South Australia : 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
    Dutch New Guinea : 1 flag
    62 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 3 submarines and 2 transports
    United Kingdom : 2 infantry
    81 Sea Zone : 1 destroyer
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Southern Italy to Gibraltar
            1 bomber moved from Southern Italy to Ukraine
    
        Combat - Germans
            Strategic bombing raid in Gibraltar
                    British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
                Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
                Bombing raid in Gibraltar causes 3 damage total. 
            Strategic bombing raid in Ukraine
                    Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
    
        Non Combat Move - Germans
            1 bomber moved from Gibraltar to Northern Italy
            3 artilleries and 17 infantry moved from Western Germany to Northern Italy
            1 artillery and 2 infantry moved from Germany to Poland
            3 aaGuns, 18 artilleries and 32 infantry moved from Eastern Poland to Poland
            3 infantry and 1 mech_infantry moved from Baltic States to Poland
            3 infantry moved from Novgorod to Baltic States
            1 bomber moved from Ukraine to Poland
            2 fighters moved from Greece to Southern Italy
            3 tactical_bombers moved from Greece to Northern Italy
    
        Place Units - Germans
            1 artillery and 9 infantry placed in Western Germany
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,5,2,4
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Russians AA : -0.17
    

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
    Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
    Poland : 3 aaGuns, 19 artilleries, 1 bomber, 37 infantry and 1 mech_infantry
    Germany : 1 factory_major and 10 infantry
    Northern Italy : 3 aaGuns, 11 artilleries, 1 bomber, 2 fighters, 38 infantry and 3 tactical_bombers
    Southern Italy : 2 fighters
    Karelia : 1 flag, 6 infantry
    Baltic States : 1 flag, 3 infantry
    Vyborg : 1 flag
    Bessarabia : 1 flag
    Western Ukraine : 1 flag
    Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
    112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
    Switzerland : 1 flag
    Bulgaria : 1 flag
    Sweden : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Caucasus to Kazakhstan
            2 mech_infantrys moved from Volgograd to Bryansk
            1 mech_infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Archangel to Bryansk
            6 infantry moved from Belarus to Novgorod
            2 artilleries moved from Belarus to Novgorod
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Volgograd
            2 armour and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 3 infantry, 1 marine, 6 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            2 artilleries, 4 infantry and 3 mech_infantrys moved from French Indo China to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Hunan to Yunnan
            1 aaGun, 2 bombers, 1 fighter, 4 infantry and 13 mech_infantrys moved from Kweichow to Yunnan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            3 mech_infantrys moved from Shantung to Kweichow
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 submarines moved from 39 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Evenkiyskiy to Timguska
            1 artillery and 1 infantry moved from Amur to Korea
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 marine, 2 submarines and 7 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kwangtung
            1 marine placed in Japan
            1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kwangsi : 1 flag
    Korea : 1 artillery and 1 infantry
    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 marines
    Jehol : 1 flag
    Manchuria : 1 flag
    Hainan : 1 harbour
    Shensi : 1 flag, 4 infantry
    Yunnan : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 1 fighter, 10 infantry and 19 mech_infantrys
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry and 3 mech_infantrys
    Hunan : 1 flag, 1 infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Tsinghai : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 3 infantry
    Shan State : 1 flag, 1 infantry
    Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Sakha : 1 flag
    Evenkiyskiy : 1 flag
    Yenisey : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag
    Yakut S.S.R. : 1 flag
    Timguska : 1 flag, 1 mech_infantry
    Siberia : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag
    Celebes : 1 flag
    Java : 1 flag, 2 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    44 Sea Zone : 1 flag
    37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 1 battleship, 8 carriers, 1 cruiser, 4 destroyers, 7 fighters, 6 submarines, 8 tactical_bombers and 1 transport
    Urals : 1 flag, 1 infantry
    Novosibirsk : 1 flag, 1 infantry
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 32 Sea Zone
            2 infantry and 2 mech_infantrys moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from Spain to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Western Germany causes 5 damage total. 
            Battle in Marshall Islands
    
        Non Combat Move - Americans
            1 bomber moved from Western Germany to Spain
            2 aaGuns, 1 armour, 8 artilleries, 2 fighters, 15 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber moved from Southern France to Spain
            3 transports moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 10 fighters, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
            1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
            8 infantry moved from Eastern United States to 101 Sea Zone
            8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            8 infantry moved from 91 Sea Zone to Spain
    
        Place Units - Americans
            1 bomber, 1 harbour and 2 infantry placed in Spain
            1 infantry placed in Western United States
            1 carrier and 3 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    

    Territory Summary for Americans :

    Marshall Islands : 1 flag, 2 infantry and 2 mech_infantrys
    Queensland : 1 aaGun
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
    Midway : 1 airfield
    32 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 10 fighters, 6 submarines, 1 tactical_bomber and 2 transports
    30 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber
    10 Sea Zone : 1 carrier, 2 fighters, 3 submarines and 1 transport
    17 Sea Zone : 1 destroyer
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major and 1 harbour
    Morocco : 1 flag, 1 airfield
    Algeria : 1 flag, 1 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Tunisia : 1 flag
    104 Sea Zone : 1 destroyer
    Spain : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 9 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 28 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
    91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 8 transports
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 32 Sea Zone
            2 infantry and 2 mech_infantrys moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from Spain to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Western Germany causes 5 damage total. 
            Battle in Marshall Islands
    
        Non Combat Move - Americans
            1 bomber moved from Western Germany to Spain
            2 aaGuns, 1 armour, 8 artilleries, 2 fighters, 15 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber moved from Southern France to Spain
            3 transports moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 10 fighters, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
            1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
            8 infantry moved from Eastern United States to 101 Sea Zone
            8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            8 infantry moved from 91 Sea Zone to Spain
    
        Place Units - Americans
            1 bomber, 1 harbour and 2 infantry placed in Spain
            1 infantry placed in Western United States
            1 carrier and 3 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 bomber, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters and 3 infantry moved from Iraq to Turkey
            3 mech_infantrys moved from Persia to Turkey
            2 fighters moved from Egypt to Turkey
            3 bombers moved from Egypt to Romania
    
        Combat - British
            Battle in Romania
                British attack with 3 bombers
                Italians defend with 2 fighters
                    British roll dice for 3 bombers in Romania, round 2 : 3/3 hits, 2.00 expected hits
                    Germans roll dice for 2 fighters in Romania, round 2 : 0/2 hits, 1.33 expected hits
                    2 fighters owned by the Italians lost in Romania
                British win with 3 bombers remaining. Battle score for attacker is 20
                Casualties for Italians: 2 fighters
            Battle in Turkey
                British attack with 5 fighters, 3 infantry and 3 mech_infantrys
                Italians defend with 4 artilleries and 3 infantry
                    British roll dice for 5 fighters, 3 infantry and 3 mech_infantrys in Turkey, round 2 : 3/11 hits, 3.50 expected hits
                    Italians roll dice for 4 artilleries and 3 infantry in Turkey, round 2 : 1/7 hits, 2.33 expected hits
                    3 infantry owned by the Italians and 1 infantry owned by the British lost in Turkey
                    British roll dice for 5 fighters, 2 infantry and 3 mech_infantrys in Turkey, round 3 : 5/10 hits, 3.33 expected hits
                    Italians roll dice for 4 artilleries in Turkey, round 3 : 2/4 hits, 1.33 expected hits
                    4 artilleries owned by the Italians and 2 infantry owned by the British lost in Turkey
                British win, taking Turkey from Italians with 5 fighters and 3 mech_infantrys remaining. Battle score for attacker is 16
                Casualties for British: 3 infantry
                Casualties for Italians: 4 artilleries and 3 infantry
    
        Non Combat Move - British
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Turkey to 80 Sea Zone
            2 fighters moved from Turkey to Egypt
            1 fighter moved from Turkey to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Syria
            1 aaGun moved from Egypt to Trans-Jordan
            1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers moved from India to Burma
            2 armour and 4 mech_infantrys moved from Afghanistan to India
            1 fighter moved from 80 Sea Zone to India
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 armour, 1 artillery, 5 fighters, 4 infantry and 1 tactical_bomber moved from Southern France to Spain
            3 bombers moved from Romania to Novgorod
    
        Place Units - British
            1 armour and 1 infantry placed in Iraq
            1 bomber and 1 tactical_bomber placed in Egypt
            3 submarines placed in 80 Sea Zone
            1 submarine placed in 80 Sea Zone
    
        Turn Complete - British
            British collect 47 PUs; end with 47 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Germans AA : -0.17
    Germans regular : -1.33
    British regular : 2.17
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag, 2 infantry and 2 mech_infantrys
    Burma : 3 aaGuns, 5 artilleries, 2 fighters, 31 infantry, 2 mech_infantrys and 2 tactical_bombers
    India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 4 mech_infantrys
    Queensland : 1 aaGun
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
    Midway : 1 airfield
    32 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 10 fighters, 6 submarines, 1 tactical_bomber and 2 transports
    30 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber
    10 Sea Zone : 1 carrier, 2 fighters, 3 submarines and 1 transport
    17 Sea Zone : 1 destroyer
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 aaGun
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
    Morocco : 1 flag, 1 airfield
    French Central Africa : 1 flag
    French Madagascar : 1 flag
    Algeria : 1 flag, 1 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Syria : 1 flag, 1 armour and 1 mech_infantry
    French West Africa : 1 flag
    Tunisia : 1 flag
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Sardinia : 1 flag, 1 infantry
    Novgorod : 3 bombers
    Afghanistan : 1 flag
    80 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters, 7 submarines and 1 transport
    Turkey : 1 flag, 3 mech_infantrys
    Mozambique : 1 flag
    104 Sea Zone : 1 destroyer
    Saudi Arabia : 1 flag
    Eire : 1 flag
    97 Sea Zone : 4 submarines
    Iraq : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 3 infantry
    92 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
    Eastern Persia : 1 flag
    Brazil : 1 flag
    Venezuela : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag, 1 factory_minor
    Spain : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 10 artilleries, 2 bombers, 1 factory_minor, 9 fighters, 1 harbour, 32 infantry, 1 marine, 3 mech_infantrys and 2 tactical_bombers
    91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 8 transports
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Americans
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,2,4,6,5,1
            Italians collect 10 PUs (6 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Northern Italy : 3 armour, 1 artillery, 1 factory_major and 3 mech_infantrys
    Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 17 infantry
    Eastern Poland : 1 flag
    Greece : 1 flag
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from South Australia to Queensland
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 30 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 3 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    South Australia : 1 aaGun, 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
    Dutch New Guinea : 1 flag
    62 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 6 submarines and 2 transports
    United Kingdom : 2 infantry
    81 Sea Zone : 1 destroyer
    

    Savegame

  • 2023 '20

    Edit: Correcting my US NCM - 1 DD from SZ 10 meant for SZ 25

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_major; Remaining resources: 51 PUs; 
            Germans buy 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Poland to Novgorod
    
        Combat - Germans
            Strategic bombing raid in Novgorod
                    Russians roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Novgorod causes 3 damage total. 
    
        Non Combat Move - Germans
            1 bomber moved from Novgorod to Western Germany
            10 infantry moved from Germany to Poland
            3 infantry moved from Baltic States to Poland
            6 infantry moved from Karelia to Finland
            1 bomber moved from Northern Italy to Western Germany
            2 fighters and 3 tactical_bombers moved from Northern Italy to Western Germany
            1 mech_infantry moved from Poland to Romania
    
        Place Units - Germans
            9 infantry placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,1,2,3,5,4
            Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0.17
    

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
    Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 3 tactical_bombers
    Romania : 1 mech_infantry
    Poland : 3 aaGuns, 19 artilleries and 50 infantry
    Germany : 1 factory_major and 6 mech_infantrys
    Northern Italy : 3 aaGuns, 11 artilleries and 38 infantry
    Southern Italy : 2 fighters
    Karelia : 1 flag
    Baltic States : 1 flag
    Vyborg : 1 flag
    Bessarabia : 1 flag
    112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
    Switzerland : 1 flag
    Bulgaria : 1 flag
    Sweden : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag, 6 infantry
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_minor; Remaining resources: 29 PUs; 
            Russians buy 1 aaGun, 2 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Western Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 mech_infantry moved from Samara to Novosibirsk
            1 mech_infantry moved from Russia to Urals
            2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Russia to Urals
            3 armour, 5 infantry and 5 mech_infantrys moved from Kazakhstan to Tsinghai
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Russians attack with 3 armour, 5 infantry and 5 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 3 armour, 5 infantry and 5 mech_infantrys in Tsinghai, round 2 : 2/13 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 3 armour, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Urals
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Urals
                Russians win, taking Urals from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Novosibirsk to Novgorod
            1 fighter and 1 tactical_bomber moved from Urals to Novgorod
            5 mech_infantrys moved from Bryansk to Ukraine
            3 infantry moved from Western Ukraine to Bessarabia
            1 artillery and 1 infantry moved from Volgograd to Kazakhstan
            1 aaGun moved from Kazakhstan to Tsinghai
            1 mech_infantry moved from Samara to Kazakhstan
            2 armour and 1 mech_infantry moved from Russia to Ukraine
            4 infantry moved from Belarus to Novgorod
    
        Place Units - Russians
            1 aaGun and 2 artilleries placed in Novgorod
            4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Russians regular : -2.33
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 16 Sea Zone to 17 Sea Zone
            7 fighters and 8 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            3 fighters moved from Japan to 17 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer, 10 fighters and 8 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 10 fighters and 8 tactical_bombers in 17 Sea Zone, round 2 : 12/19 hits, 10.67 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 destroyer, 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            2 marines moved from Japan to 6 Sea Zone
            1 artillery, 1 battleship, 8 carriers, 1 cruiser, 4 destroyers, 1 infantry, 2 marines, 6 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
            10 fighters and 8 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            3 mech_infantrys moved from Shantung to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            3 infantry placed in Kiangsu
            3 mech_infantrys placed in Shantung
            1 artillery, 1 fighter and 1 infantry placed in Japan
            1 carrier and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 1.33
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 2 marines
    Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kwangsi : 1 flag
    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
    Jehol : 1 flag
    Manchuria : 1 flag
    Hainan : 1 harbour
    Shensi : 1 flag, 8 infantry
    Yunnan : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 1 fighter, 9 infantry and 22 mech_infantrys
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry and 6 mech_infantrys
    Hunan : 1 flag, 1 infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 3 infantry
    Shan State : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Sakha : 1 flag
    Evenkiyskiy : 1 flag
    Yenisey : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag
    Yakut S.S.R. : 1 flag
    Timguska : 1 flag, 1 mech_infantry
    Siberia : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
    Celebes : 1 flag
    Java : 1 flag, 2 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    44 Sea Zone : 1 flag
    33 Sea Zone : 1 battleship, 8 carriers, 1 cruiser, 4 destroyers, 8 fighters, 6 submarines, 8 tactical_bombers and 1 transport
    36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport
    17 Sea Zone : 1 destroyer
    6 Sea Zone : 1 carrier and 1 transport
    Novosibirsk : 1 flag
    

    Savegame

Suggested Topics

  • 16
  • 53
  • 147
  • 95
  • 128
  • 119
  • 215
  • 77
Axis & Allies Boardgaming Custom Painted Miniatures

43

Online

17.0k

Users

39.3k

Topics

1.7m

Posts