L20 BM3 SC (Allies +14) vs AetV's (Axis)

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 29 Sea Zone to 12 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 29 Sea Zone to 30 Sea Zone
            2 fighters moved from New South Wales to 62 Sea Zone
            2 fighters moved from 62 Sea Zone to Queensland
            1 infantry moved from New South Wales to South Australia
            1 armour moved from New South Wales to South Australia
            1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 fighter moved from Iraq to Kazakhstan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_minor, 5x factory_minor; Remaining resources: 92 PUs; 
            Germans buy 1 airfield, 2 artilleries, 3 fighters and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Slovakia Hungary to Romania
                  Germans take Romania from Russians
            1 armour moved from Romania to Yugoslavia
            1 infantry moved from Yugoslavia to Albania
            1 fighter moved from Yugoslavia to Albania
            1 tactical_bomber moved from Yugoslavia to Albania
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Albania
            1 fighter and 1 tactical_bomber moved from Germany to Albania
            1 infantry moved from Volgograd to Caucasus
                  Germans take Caucasus from British
            1 infantry moved from Persia to Northwest Persia
                  Germans take Northwest Persia from British
            4 bombers moved from Germany to Albania
    
        Combat - Germans
            Battle in Albania
                Germans attack with 4 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 4 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Albania, round 2 : 5/11 hits, 6,33 expected hits
                    Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Albania
                Germans win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            14 infantry and 10 mech_infantrys moved from Slovakia Hungary to Yugoslavia
            3 armour and 3 mech_infantrys moved from Germany to Yugoslavia
            1 infantry moved from Eastern Poland to Romania
            1 artillery and 11 infantry moved from Baltic States to Eastern Poland
            3 infantry moved from Ukraine to Rostov
            5 armour and 7 mech_infantrys moved from Russia to Volgograd
            1 artillery moved from Tambov to Volgograd
            1 infantry moved from Russia to Samara
            1 aaGun moved from Russia to Tambov
            1 aaGun moved from Russia to Tambov
            6 artilleries moved from Russia to Tambov
            17 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Volgograd to Yugoslavia
            4 bombers, 3 fighters and 3 tactical_bombers moved from Albania to Yugoslavia
            1 aaGun, 5 artilleries and 5 infantry moved from France to Normandy Bordeaux
    
        Place Units - Germans
            1 airfield placed in Yugoslavia
            3 fighters placed in Western Germany
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Persia
            3 infantry placed in Russia
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship, 1 cruiser, 1 submarine and 1 transport
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship, 1 cruiser, 1 submarine and 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 1 infantry
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 artilleries and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,3,3,6,4,5,1,3
            Germans collect 63 PUs (3 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Germans regular : -1,33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - Russians
            2 armour, 2 artilleries, 40 infantry and 3 mech_infantrys moved from Kazakhstan to Novosibirsk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 armour, 2 artilleries, 40 infantry and 3 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 2 artilleries, 40 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 10/47 hits, 9,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 armour, 2 artilleries, 40 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun, 1 artillery, 2 fighters and 29 infantry moved from Bulgaria to Greece
            2 aaGuns moved from Kazakhstan to Novosibirsk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Russians regular : 0,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
                  Japanese take Kwangsi from Chinese
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 bomber moved from Kiangsu to Szechwan
            1 armour moved from Kansu to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 armour moved from Tsagaan Olom to Suiyuyan
            1 infantry moved from Tsinghai to Kansu
            1 artillery moved from Shensi to Tsinghai
            1 submarine moved from 6 Sea Zone to 13 Sea Zone
            6 tactical_bombers moved from 26 Sea Zone to 13 Sea Zone
            6 fighters moved from 26 Sea Zone to 13 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to 13 Sea Zone
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 2/3 hits, 1,00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in French Indo China
                Japanese attack with 1 armour and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
            Battle in 13 Sea Zone
                Japanese attack with 7 fighters, 1 submarine and 7 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 7 fighters and 7 tactical_bombers in 13 Sea Zone, round 2 : 8/14 hits, 8,17 expected hits
                    Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 13 Sea Zone
                Japanese win with 7 fighters, 1 submarine and 7 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 transport moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from Midway to 25 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 3 transports moved from 25 Sea Zone to 6 Sea Zone
            7 fighters and 7 tactical_bombers moved from 13 Sea Zone to Hawaiian Islands
            1 fighter and 2 tactical_bombers moved from Kiangsu to Guam
            1 mech_infantry moved from Suiyuyan to Shensi
            1 infantry moved from Anhwe to Kweichow
            2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kiangsi
            1 infantry moved from Kiangsi to Kwangsi
            3 infantry moved from Kiangsu to Kiangsi
            3 infantry moved from Shantung to Anhwe
            1 bomber moved from Szechwan to Kiangsi
            1 aaGun and 1 infantry moved from Manchuria to Jehol
            1 artillery and 1 infantry moved from Korea to Manchuria
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 armour and 1 mech_infantry moved from Kiangsi to Kwangtung
            1 armour moved from Kiangsi to Kwangtung
            2 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from Novgorod to Baltic States
    
        Place Units - Japanese
            3 infantry placed in Shantung
            1 fighter and 2 mech_infantrys placed in Kiangsu
            3 destroyers placed in 6 Sea Zone
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -0,33
    Japanese regular : 0,83
    UK_Pacific regular : 0,67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 8 infantry and 11 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Bulgaria to Ukraine
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Ukraine causes 0 damage total. 
    
        Non Combat Move - Americans
            1 destroyer moved from 27 Sea Zone to 29 Sea Zone
            10 submarines moved from 10 Sea Zone to 29 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 2 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys moved from Bulgaria to Greece
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery and 7 infantry moved from Morocco to 92 Sea Zone
            1 aaGun, 1 artillery, 1 cruiser, 3 destroyers, 7 infantry and 7 transports moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to United Kingdom
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            2 tactical_bombers moved from Eastern United States to Iceland
            5 fighters and 3 tactical_bombers moved from Queensland to Northern Territory
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 infantry, 8 submarines and 1 transport moved from 30 Sea Zone to 29 Sea Zone
    
        Place Units - Americans
            6 infantry placed in Central United States
            1 submarine placed in 97 Sea Zone
            2 infantry placed in Greece
            10 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            7 infantry moved from Eastern Persia to Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 armour moved from Iraq to Persia
            2 infantry moved from Iraq to Persia
            1 armour and 2 infantry moved from Yunnan to French Indo China
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 94 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Battle in 97 Sea Zone
                Italians defend with 1 destroyer
            Battle in Persia
                British attack with 1 armour and 9 infantry
                Germans defend with 1 armour, 1 factory_minor and 4 infantry
                    British roll dice for 1 armour and 9 infantry in Persia, round 2 : 1/10 hits, 2,00 expected hits
                    Germans roll dice for 1 armour and 4 infantry in Persia, round 2 : 1/5 hits, 1,83 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                    British roll dice for 1 armour and 8 infantry in Persia, round 3 : 2/9 hits, 1,83 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Persia, round 3 : 0/4 hits, 1,50 expected hits
                    2 infantry owned by the Germans lost in Persia
                    British roll dice for 1 armour and 8 infantry in Persia, round 4 : 1/9 hits, 1,83 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Persia, round 4 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                    British roll dice for 1 armour and 7 infantry in Persia, round 5 : 3/8 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Persia, round 5 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Persia
                British winItalians win with 1 destroyer remaining, taking Persia from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
                Casualties for Germans: 1 armour and 4 infantry
            Battle in Northwest Persia
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in French Indo China
                British attack with 1 armour and 2 infantry
                Japanese defend with 1 armour
                    British roll dice for 1 armour and 2 infantry in French Indo China, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            4 mech_infantrys moved from India to Yunnan
            1 artillery and 4 infantry moved from Trans-Jordan to Iraq
            3 armour moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 armour, 1 artillery and 1 infantry moved from Bulgaria to Greece
            1 armour, 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 battleship and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun moved from West India to India
            6 fighters moved from Kazakhstan to Novosibirsk
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 carrier and 1 fighter placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,6
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Some Units in India change ownership: 4 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Americans from Morocco: 1 marine
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 cruiser and 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : -0,17
    Germans AA : 0,83
    Germans regular : -1,33
    British regular : 0,17
    

    Savegame

  • '19

    @aequitas-et-veritas Sorry for the late edit, I completly forgot to load my USA marine into my cruiser for sz 110.


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians repair damage of 2x factory_major; Remaining resources: 0 PUs; 
            Italians buy nothing; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Bulgaria
                  Italians take Bulgaria from Americans
            1 mech_infantry moved from Northern Italy to Albania
                  Italians take Albania from Americans
            4 fighters moved from Southern Italy to 97 Sea Zone
            2 bombers moved from Russia to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 2 bombers, 1 destroyer and 4 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 2 bombers, 1 destroyer and 4 fighters in 97 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from British with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            1 artillery, 16 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
            2 bombers and 4 fighters moved from 97 Sea Zone to Southern Italy
            10 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Yugoslavia to Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Italians regular : -0,67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone
            1 armour and 1 infantry moved from 25 Sea Zone to Midway
    
        Combat - ANZAC
            Battle in Midway
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser, 2 fighters and 3 submarines moved from 30 Sea Zone to 29 Sea Zone
            1 destroyer moved from 12 Sea Zone to 29 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 destroyer moved from 62 Sea Zone to 29 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
            1 fighter moved from Kazakhstan to Novosibirsk
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 destroyer, 15 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Volgograd to Kazakhstan
            1 tactical_bomber moved from Volgograd to Kazakhstan
            1 infantry moved from Caucasus to Northwest Persia
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 3 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 4 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 5 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery in Northwest Persia, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Kazakhstan, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Kazakhstan to Russia
            2 aaGuns, 6 artilleries and 17 infantry moved from Tambov to Samara
            4 infantry moved from Volgograd to Samara
            3 infantry moved from Ukraine to Rostov
            1 infantry moved from Rostov to Caucasus
            2 infantry moved from Rostov to Volgograd
            1 artillery and 11 infantry moved from Eastern Poland to Romania
            2 fighters and 2 tactical_bombers moved from Yugoslavia to Germany
            4 bombers moved from Yugoslavia to Western Germany
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Germany
            4 armour, 2 fighters, 15 infantry, 13 mech_infantrys and 1 tactical_bomber moved from Yugoslavia to Albania
            1 aaGun moved from France to Western Germany
            1 cruiser moved from 112 Sea Zone to 111 Sea Zone
            1 battleship, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 battleship, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from Russia to Vologda
            1 aaGun, 5 infantry and 1 tactical_bomber moved from Russia to Samara
            2 armour and 2 mech_infantrys moved from Volgograd to Samara
            2 fighters and 1 tactical_bomber moved from Albania to Western Germany
    
        Place Units - Germans
            8 infantry placed in Germany
            3 infantry placed in Novgorod
            3 infantry placed in Russia
            3 mech_infantrys placed in Volgograd
            Germans undo move 2.
            2 artilleries and 1 infantry placed in Novgorod
            Germans undo move 4.
            1 artillery and 1 infantry placed in Novgorod
            1 transport placed in 115 Sea Zone
            2 submarines placed in 114 Sea Zone
            1 destroyer placed in 112 Sea Zone
            1 infantry placed in Western Germany
            Germans undo move 2.
            1 artillery and 2 infantry placed in Russia
            3 infantry placed in Ukraine
            Germans undo move 9.
            Germans undo move 8.
            1 artillery and 2 infantry placed in Normandy Bordeaux
            3 infantry placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
            Germans collect 64 PUs (1 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : -1,00
    British regular : -1,33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Russians
            1 armour moved from Novosibirsk to Timguska
                  Russians take Timguska from Japanese
            1 armour moved from Timguska to Kansu
            1 armour, 2 artilleries, 38 infantry and 3 mech_infantrys moved from Novosibirsk to Kansu
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 2 armour, 2 artilleries, 38 infantry and 3 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour, 2 artilleries, 38 infantry and 3 mech_infantrys in Kansu, round 2 : 11/45 hits, 8,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 2 armour, 2 artilleries, 38 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Novosibirsk to Kansu
            1 infantry moved from Novosibirsk to Kansu
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Russians regular : 2,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kwangtung to Kwangsi
            1 bomber moved from Kiangsi to Kwangsi
            1 fighter moved from Kiangsu to Kwangsi
            1 armour moved from Suiyuyan to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 armour moved from Central Mongolia to Chahar
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 2 tactical_bombers moved from Guam to French Indo China
            2 battleships and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
            3 carriers moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 13 Sea Zone to 1 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 25 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 armour and 2 infantry
                    Japanese roll dice for 2 battleships in French Indo China, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/5 hits, 2,33 expected hits
                    UK_Pacific roll dice for 1 armour and 2 infantry in French Indo China, round 2 : 2/3 hits, 1,17 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 1 armour and 2 infantry
            Battle in Kwangsi
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Kwangsi, round 2 : 3/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 artilleries and 11 infantry moved from Kiangsi to Hunan
            2 mech_infantrys moved from Kiangsu to Hunan
            3 armour and 1 mech_infantry moved from Kwangtung to Hunan
            3 infantry moved from Anhwe to Hunan
            3 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Hopei to Hunan
            1 mech_infantry moved from Shensi to Hunan
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Anhwe
            1 aaGun moved from Jehol to Anhwe
            2 infantry moved from Korea to Manchuria
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 tactical_bombers moved from French Indo China to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Sikang to Tsinghai
            1 artillery moved from Tsinghai to Sikang
            3 fighters moved from Japan to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
            2 carriers, 3 destroyers, 4 infantry, 3 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from Kwangsi to Hunan
            1 bomber moved from Kwangsi to Guam
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Shantung
            3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : 1,83
    UK_Pacific regular : 0,83
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 3 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 transport moved from 29 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 110 Sea Zone to 111 Sea Zone
            2 tactical_bombers moved from Iceland to 111 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in 111 Sea Zone
                Americans attack with 1 submarine and 2 tactical_bombers
                Germans defend with 1 cruiser
                    Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 tactical_bombers in 111 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 cruiser in 111 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 111 Sea Zone
                Americans win, taking Caroline Islands from Japanese with 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Americans
            1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 18 submarines moved from 29 Sea Zone to 54 Sea Zone
            5 fighters and 3 tactical_bombers moved from Northern Territory to Yunnan
            10 submarines moved from 10 Sea Zone to 29 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            2 tactical_bombers moved from 111 Sea Zone to United Kingdom
            1 artillery, 1 cruiser, 3 destroyers, 7 infantry and 7 transports moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            6 infantry moved from Central United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 7 infantry moved from 92 Sea Zone to Morocco
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            1 airfield and 3 fighters placed in Greece
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Americans collect 64 PUs (3 lost to blockades); end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 2 : 2/5 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 airfield, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Kwangsi
            1 mech_infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 armour and 2 mech_infantrys moved from Yunnan to French Indo China
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            2 infantry moved from Persia to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            1 armour moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 armour, 1 artillery and 3 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in French Indo China
                British attack with 1 armour and 2 mech_infantrys
                Japanese defend with 1 artillery
                    British roll dice for 1 armour and 2 mech_infantrys in French Indo China, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in French Indo China, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 aaGun, 4 infantry and 1 mech_infantry moved from India to Burma
            1 mech_infantry moved from Burma to Yunnan
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            5 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            4 infantry moved from Persia to Iraq
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 fighters moved from United Kingdom to Gibraltar
            1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 2 marines and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
    
        Place Units - British
            1 airfield placed in Gibraltar
            3 infantry placed in Persia
            3 infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5
            British collect 34 PUs (1 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,2,3,6,6,5,5,2,3,1,4,1,1,2,3,4,3,1,5,6,1
            UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Americans regular : -0,33
    Japanese regular : -0,33
    Germans regular : 1,17
    British regular : -1,33
    

    Savegame


  • @Sovietishcat Fröhliche Weihnachten from Germany!
    I wish you Love,Strength and Peace for this Season and the next Year!

  • '19

    @aequitas-et-veritas Thank you:blush: Happy Holidays from Canada!


  • @Sovietishcat there are six UK Ftr’s in Novosibirsk and I need to know if they are there on purpose or you just have forgot them.
    Let me know, please.

    Thank you.

  • '19

    @aequitas-et-veritas Oh boy, no! Could you please move them with Russian stack in China? Thank you.


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
    
        Combat - Italians
    
        Non Combat Move - Italians
            10 infantry moved from Northern Italy to Southern Italy
            1 artillery and 16 infantry moved from Western Germany to Northern Italy
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Albania to Bulgaria
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,5,3,6,6,5,5,2
            Italians collect 6 PUs (5 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 29 Sea Zone to 26 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 armour moved from South Australia to Queensland
            1 infantry moved from South Australia to New South Wales
            1 armour moved from Queensland to New South Wales
            1 mech_infantry moved from Queensland to New South Wales
            2 fighters moved from Queensland to Caroline Islands
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 29 Sea Zone to 54 Sea Zone
            1 fighter moved from 29 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Novosibirsk to Kansu
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 bombers, 3 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Novosibirsk
            27 infantry moved from Samara to Novosibirsk
            6 artilleries moved from Samara to Novosibirsk
            2 mech_infantrys moved from Samara to Novosibirsk
            2 armour moved from Samara to Novosibirsk
            1 artillery moved from Kazakhstan to Novosibirsk
            1 infantry moved from Caucasus to Northwest Persia
            14 armour and 24 mech_infantrys moved from Volgograd to Northwest Persia
    
        Combat - Germans
            Battle in Novosibirsk
                Germans attack with 2 armour, 7 artilleries, 28 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 7 artilleries, 28 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 10/39 hits, 9,50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 2 armour, 7 artilleries, 28 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 14 armour, 1 infantry and 24 mech_infantrys
                British defend with 1 armour, 1 artillery and 1 infantry
                    Germans roll dice for 14 armour, 1 infantry and 24 mech_infantrys in Northwest Persia, round 2 : 13/39 hits, 11,17 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/3 hits, 1,17 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 14 armour, 1 infantry and 24 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for British: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Samara to Novosibirsk
            2 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
            2 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
            3 infantry moved from Rostov to Caucasus
            2 infantry moved from Volgograd to Caucasus
            1 tactical_bomber moved from Samara to Caucasus
            3 infantry moved from Russia to Samara
            1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 submarine and 2 transports moved from 115 Sea Zone to 112 Sea Zone
            2 submarines moved from 114 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            8 infantry moved from Germany to Western Germany
            5 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
            3 fighters and 3 tactical_bombers moved from Germany to Southern Italy
            4 armour, 14 infantry and 13 mech_infantrys moved from Albania to Bulgaria
            1 artillery and 12 infantry moved from Romania to Bulgaria
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            2 bombers and 3 fighters placed in Western Germany
            1 infantry and 2 mech_infantrys placed in Volgograd
            3 infantry placed in Russia
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,4,5,1,3,4,3,1
            Germans collect 61 PUs (5 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 2,33
    British regular : -1,17
    

    Savegame

  • '19

    @aequitas-et-veritas I think my mistake in this game was to put my fleet in Java see, then I was stuck following Japan and invest too much in Pac and therefore Germany can now crush me…

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