@jim010 said in jim010 Axis vs GovZ Allies +23 AAE OOB:
@GovZ boy am I rusty at this game …
I’ve gotten real lucky killing your planes. I think every defending boat I’ve had has hit.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from Syria to 99 Sea Zone
1 battleship and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from 96 Sea Zone to Libya
Combat - Italians
Battle in Libya
Battle in Malta
Battle in Tobruk
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 battleship in Tobruk, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tobruk
Italians win, taking Libya from British, taking Malta from British, taking Tobruk from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
2 carriers, 2 destroyers, 1 fighter, 2 submarines and 3 tactical_bombers moved from 99 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Cyprus to Southern Italy
Combat Hit Differential Summary :
Italians : -0.33
Americans : 0.67
i ve posted this so u can see the cm phase
i ll finish ncm and the italian turn in the morning
cheers
Definitely an interesting move and not what I was expecting Italy to do.
@farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
Definitely an interesting move and not what I was expecting Italy to do.
yeah, and i need to carefully do the ncm, since it affects germanys and even japan
s turn.
cheers
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from Syria to 99 Sea Zone
1 battleship and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from 96 Sea Zone to Libya
Combat - Italians
Battle in Libya
Battle in Malta
Battle in Tobruk
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Italians win, taking Libya from British, taking Malta from British, taking Tobruk from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
2 carriers, 2 destroyers, 1 fighter, 2 submarines and 3 tactical_bombers moved from 99 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Cyprus to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,3,1,2,6,2,6,3,1,3,6,5,3,5,1,5,3,4,1,4,2,4,1
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
sorry for the delay. i was busy.
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
ANZAC win, taking 19 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to 17 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
3 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 fighter moved from Iraq to Persia
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Syria
1 bomber moved from Western Germany to 119 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
7 artilleries and 8 infantry moved from Bessarabia to Eastern Poland
Combat - Germans
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 119 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in 119 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in 119 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Poland
Germans attack with 7 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 7 artilleries and 8 infantry in Eastern Poland, round 2 : 7/15 hits, 4.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 7 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Baltic States
1 aaGun, 2 artilleries and 2 infantry moved from Vyborg to Finland
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from 113 Sea Zone to 96 Sea Zone
1 fighter moved from Western Germany to Malta
1 fighter moved from Southern Italy to Malta
1 tactical_bomber moved from Southern Italy to Syria
1 fighter moved from Syria to 96 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Syria
2 carriers, 1 cruiser, 1 destroyer and 5 transports moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from 119 Sea Zone to Western Germany
1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Western Ukraine
1 aaGun, 13 artilleries and 4 infantry moved from Bessarabia to Eastern Poland
2 artilleries and 2 infantry moved from Poland to Eastern Poland
6 infantry moved from Slovakia Hungary to Eastern Poland
3 mech_infantrys moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 armour and 10 mech_infantrys moved from Southern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 aaGun and 7 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
5 artilleries and 5 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Western Germany
5 artilleries and 2 infantry moved from France to Western Germany
1 artillery moved from Northern Italy to Yugoslavia
1 armour moved from Tsinghai to Shensi
Place Units - Germans
10 mech_infantrys placed in Germany
2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,4,2,4,5,6,1,4,2,2,1,4,6,2,1,2,5,6,5,3,6,1,6
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.50
Americans : -0.67
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Kansu
1 fighter moved from Russia to Sikang
2 infantry moved from Kazakhstan to Sikang
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
2 infantry moved from Novosibirsk to Kansu
1 armour and 12 infantry moved from Buryatia to Amur
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
Combat - Russians
Battle in Kansu
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians roll dice for 2 infantry and 1 tactical_bomber in Kansu, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Kansu, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Amur
Russians attack with 1 armour and 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 12 infantry in Amur, round 2 : 3/13 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians win, taking Amur from Japanese with 1 armour and 11 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Russians roll dice for 1 fighter and 1 infantry in Sikang, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Sikang to Volgograd
1 tactical_bomber moved from Kansu to Vologda
1 infantry moved from Kazakhstan to Novosibirsk
2 infantry moved from Volgograd to Kazakhstan
7 armour and 6 mech_infantrys moved from Belarus to Novgorod
1 aaGun, 5 artilleries and 1 infantry moved from Rostov to Bryansk
2 artilleries and 8 infantry moved from Russia to Bryansk
1 fighter moved from Ukraine to Novgorod
4 artilleries and 4 infantry moved from Belarus to Bryansk
2 aaGuns moved from Buryatia to Amur
Place Units - Russians
3 artilleries placed in Novgorod
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -2.33
Japanese : 1.67
i will attack sz 80
will need scramble decisions (persia)
and if ur sub usa fights or not
will post cm soon
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 1 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Suiyuyan to Kansu
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to 80 Sea Zone
1 bomber moved from Anhwe to Kansu
1 mech_infantry moved from Chahar to Kansu
1 fighter and 1 tactical_bomber moved from French Indo China to Tsinghai
3 fighters moved from Japan to 19 Sea Zone
3 tactical_bombers moved from French Indo China to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
I’m on my phone and can’t pull up the board right now. I think you are attacking with one sub and a fighter and tac. I won’t scramble but the sub will fight the first round. It will continue to fight as long as the destroyer lives. the destroyer is the first casualty so if your sub hits, I’ll lose the destroyer first.
@farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
I’m on my phone and can’t pull up the board right now. I think you are attacking with one sub and a fighter and tac. I won’t scramble but the sub will fight the first round. It will continue to fight as long as the destroyer lives. the destroyer is the first casualty so if your sub hits, I’ll lose the destroyer first.
I am sending a, bomber too.
Does that change Ur decision or U stand by it?
Same decision. No scramble. Sub will fight but will submerge when the destroyer is destroyed.
@farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
Same decision. No scramble. Sub will fight but will submerge when the destroyer is destroyed.
Ok. I ll play later today when I catch time.
Cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 1 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Suiyuyan to Kansu
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to 80 Sea Zone
1 bomber moved from Anhwe to Kansu
1 mech_infantry moved from Chahar to Kansu
1 fighter and 1 tactical_bomber moved from French Indo China to Tsinghai
3 fighters moved from Japan to 19 Sea Zone
3 tactical_bombers moved from French Indo China to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 80 Sea Zone
retreated to 80 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 3 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kansu, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery and 1 bomber in Kansu, round 3 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 bomber in Kansu, round 4 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 submarine moved from 43 Sea Zone to 20 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Jehol to Chahar
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Hopei to Suiyuyan
1 aaGun moved from Shensi to Kansu
1 aaGun moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
1 bomber moved from Kansu to Anhwe
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan
3 artilleries, 2 infantry and 1 marine moved from French Indo China to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
3 artilleries, 3 battleships, 4 carriers, 2 destroyers, 2 infantry, 1 marine, 18 submarines and 3 transports moved from 36 Sea Zone to 20 Sea Zone
3 artilleries, 2 infantry and 1 marine moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from French Indo China to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Japan
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 bomber placed in Japan
1 infantry placed in Malaya
2 submarines placed in 37 Sea Zone
1 destroyer and 1 submarine placed in 20 Sea Zone
1 mech_infantry placed in Kwangtung
1 mech_infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
Japanese undo move 3.
1 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 1.33
ANZAC : -0.50
Chinese : 0.67
UK_Pacific : -1.00
Japanese : -1.00
I ve made a small ncm correction in edit
take UR time with triple allied move
cheers
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
Americans take 17 Sea Zone from Japanese
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 19 Sea Zone
1 bomber moved from Midway to 19 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 armour moved from Iraq to Egypt
British take Trans-Jordan from Germans
3 infantry moved from Egypt to 98 Sea Zone
3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Greece
3 bombers moved from United Kingdom to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
2 fighters moved from Iraq to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
2 carriers and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
Combat - Americans
Battle in Greece
Battle in Crete
Battle in Cyprus
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Combat Hit Differential Summary :
Americans : 1.33
Japanese : -0.33
started the combats but realized I should have confirmed a couple of things. I am assuming no scramble in 99 given the odds. And I’m assuming your sub in 19 will not submerge right away, since you can take the destroyer as casualty first if my sub hits and this gives you a free shot with your sub.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
Americans take 17 Sea Zone from Japanese
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 19 Sea Zone
1 bomber moved from Midway to 19 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 armour moved from Iraq to Egypt
British take Trans-Jordan from Germans
3 infantry moved from Egypt to 98 Sea Zone
3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Greece
3 bombers moved from United Kingdom to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
2 fighters moved from Iraq to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
2 carriers and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
Combat - Americans
Battle in Greece
Battle in Crete
Battle in Cyprus
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 119 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 119 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Germans with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Philippines
Non Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
6 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 1 marine and 5 submarines moved from 33 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
1 fighter moved from Caroline Islands to Marianas
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 22 Sea Zone
4 infantry moved from Iwo Jima to 17 Sea Zone
2 carriers, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 17 Sea Zone to 22 Sea Zone
1 aaGun and 5 infantry moved from 22 Sea Zone to Marianas
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea Zone
1 bomber moved from 19 Sea Zone to Marianas
7 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Gibraltar
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from 119 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 119 Sea Zone to Gibraltar
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Iraq to Egypt
3 fighters moved from 99 Sea Zone to Egypt
1 submarine moved from 80 Sea Zone to 39 Sea Zone
Place Units - Americans
2 artilleries and 1 infantry placed in Iraq
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 bomber placed in Eastern United States
3 submarines and 1 transport placed in 10 Sea Zone
1 airfield placed in Marianas
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : 2.67
Japanese : -1.17