sz106: sub submerge
Good luck and have fun!
looks like this game continues where previous ended, no defensive hits whatsoever (more or less)
sorry for the delay, coming up now
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 submarine moved from 39 Sea Zone to 40 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 carrier moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from Wake Island to 55 Sea Zone
1 fighter moved from 27 Sea Zone to 55 Sea Zone
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 bomber moved from Eastern United States to Hawaiian Islands
Place Units - Americans
1 carrier, 1 cruiser and 1 submarine placed in 11 Sea Zone
1 fighter placed in Eastern United States
2 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 2 airfields and 2 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Syria
1 fighter moved from Malta to Syria
1 bomber and 1 tactical_bomber moved from Malta to Syria
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
Combat - British
Battle in Syria
British attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 0/5 hits, 2,50 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 3 : 2/5 hits, 2,50 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Syria
British win, taking Syria from Neutral_Axis with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Syria to Egypt
1 bomber moved from Syria to Egypt
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 126 Sea Zone to 109 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
2 infantry moved from Southern Persia to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 fighter moved from Tanganyika Territory to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 cruiser moved from 40 Sea Zone to 42 Sea Zone
1 battleship moved from 40 Sea Zone to 78 Sea Zone
2 artilleries and 3 infantry moved from Eastern India to Burma
2 infantry moved from Shan State to Burma
Place Units - British
1 airfield placed in Gibraltar
1 airfield and 2 infantry placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
5 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 21 PUs
Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : -0,33
Neutral_Axis regular : 0,33
British regular : -3,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 marine and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Bulgaria to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
Combat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Bulgaria to Romania
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 bomber moved from Southern Italy to Romania
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Place Units - Italians
1 marine placed in Southern Italy
1 transport placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 65 Sea Zone to 55 Sea Zone
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
1 infantry moved from Java to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 destroyer moved from 115 Sea Zone to 116 Sea Zone
2 fighters and 2 tactical_bombers moved from Alexandria to 100 Sea Zone
1 tactical_bomber moved from Southern Italy to 100 Sea Zone
1 bomber moved from Southern Italy to 100 Sea Zone
1 battleship and 1 cruiser moved from 115 Sea Zone to 116 Sea Zone
1 bomber moved from Romania to 100 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
Scramble z100?
no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 destroyer moved from 115 Sea Zone to 116 Sea Zone
2 fighters and 2 tactical_bombers moved from Alexandria to 100 Sea Zone
1 tactical_bomber moved from Southern Italy to 100 Sea Zone
1 bomber moved from Southern Italy to 100 Sea Zone
1 battleship and 1 cruiser moved from 115 Sea Zone to 116 Sea Zone
1 bomber moved from Romania to 100 Sea Zone
Combat - Germans
Battle in 100 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 100 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 100 Sea Zone
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 116 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 116 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 116 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 aaGun and 6 infantry moved from Finland to Karelia
2 aaGuns, 5 artilleries and 22 infantry moved from Romania to Bessarabia
2 fighters moved from 100 Sea Zone to Greece
1 bomber moved from 100 Sea Zone to Greece
3 mech_infantrys moved from Germany to Baltic States
6 artilleries moved from Germany to Poland
1 bomber moved from 100 Sea Zone to Greece
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Holland Belgium to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 116 Sea Zone
1 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
2 infantry moved from Norway to Finland
2 armour moved from Poland to Bessarabia
2 mech_infantrys moved from Germany to Romania
1 armour moved from Poland to Baltic States
5 armour moved from Germany to Baltic States
3 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Bulgaria to Western Germany
1 infantry moved from Poland to Eastern Poland
9 infantry moved from Poland to Baltic States
1 tactical_bomber moved from 100 Sea Zone to Bessarabia
1 tactical_bomber moved from 100 Sea Zone to Greece
2 artilleries and 2 infantry moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 tactical_bomber moved from 100 Sea Zone to Greece
1 infantry moved from Greece to Bulgaria
1 tactical_bomber moved from Bulgaria to Baltic States
Place Units - Germans
1 airfield placed in Greece
5 artilleries and 5 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : -0,17
Germans regular : -0,33
British regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 destroyer moved from 115 Sea Zone to 116 Sea Zone
2 fighters and 2 tactical_bombers moved from Alexandria to 100 Sea Zone
1 tactical_bomber moved from Southern Italy to 100 Sea Zone
1 bomber moved from Southern Italy to 100 Sea Zone
1 battleship and 1 cruiser moved from 115 Sea Zone to 116 Sea Zone
1 bomber moved from Romania to 100 Sea Zone
Combat - Germans
Battle in 100 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 100 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 100 Sea Zone
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 116 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 116 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 116 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 aaGun and 6 infantry moved from Finland to Karelia
2 aaGuns, 5 artilleries and 22 infantry moved from Romania to Bessarabia
2 fighters moved from 100 Sea Zone to Greece
1 bomber moved from 100 Sea Zone to Greece
3 mech_infantrys moved from Germany to Baltic States
6 artilleries moved from Germany to Poland
1 bomber moved from 100 Sea Zone to Greece
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Holland Belgium to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 116 Sea Zone
1 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
2 infantry moved from Norway to Finland
2 armour moved from Poland to Bessarabia
2 mech_infantrys moved from Germany to Romania
1 armour moved from Poland to Baltic States
5 armour moved from Germany to Baltic States
3 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Bulgaria to Western Germany
1 infantry moved from Poland to Eastern Poland
9 infantry moved from Poland to Baltic States
1 tactical_bomber moved from 100 Sea Zone to Bessarabia
1 tactical_bomber moved from 100 Sea Zone to Greece
2 artilleries and 2 infantry moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 tactical_bomber moved from 100 Sea Zone to Greece
1 infantry moved from Greece to Bulgaria
1 tactical_bomber moved from Bulgaria to Baltic States
Place Units - Germans
1 airfield placed in Greece
5 artilleries and 5 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 infantry
EDIT: Adding units owned by Germans to Bulgaria: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0,17
Germans regular : -0,33
British regular : -0,33
Moved one more inf from Greece to Romania.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Leningrad to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
1 aaGun moved from Leningrad to Novgorod
1 artillery moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Novgorod
3 mech_infantrys moved from Leningrad to Smolensk
1 armour moved from Leningrad to Smolensk
7 infantry moved from Northern Belarus to Smolensk
1 armour and 1 mech_infantry moved from Southern Belarus to Smolensk
2 artilleries moved from Russia to Smolensk
2 artilleries and 2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Kursk
9 infantry moved from Bryansk to Kursk
1 aaGun moved from Southern Belarus to Smolensk
1 infantry moved from Southern Belarus to Northern Belarus
2 aaGuns, 2 artilleries and 12 infantry moved from Southern Belarus to Bryansk
1 submarine moved from 126 Sea Zone to 112 Sea Zone
3 infantry moved from Yenisey to Timguska
1 aaGun and 6 infantry moved from Siberia to Amur
Place Units - Russians
2 artilleries and 1 infantry placed in Stalingrad
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Leningrad: 1 infantry
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0,33
Russians regular : 0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Caroline Islands to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Shansi to Inner Mongolia
1 fighter and 1 tactical_bomber moved from Kiangsi to Inner Mongolia
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Kiangsi to Kwangtung
1 armour moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
2 infantry moved from Yunnan to French Indo China
1 submarine moved from 59 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Malaya
1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Fukien to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Malaya
2 infantry moved from Siam to French Indo China
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Hunan to Kwangtung
1 infantry moved from Fukien to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 bomber moved from Kwangsi to 45 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from 37 Sea Zone to Davao
1 fighter moved from 37 Sea Zone to Manilla
Combat - Japanese
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Guam from Americans with 1 bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 38 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win, taking 38 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 2 submarines
British defend with 1 cruiser
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 cruiser owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 2 submarines remaining. Battle score for attacker is 11
Casualties for British: 1 cruiser
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 0/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 3 : 2/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits, 2,33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Inner Mongolia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 3 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Manilla
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Manilla, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Sumatra
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1,50 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Sumatra from Dutch, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Davao, round 2 : 0/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Davao
Japanese roll dice for 1 artillery and 1 tactical_bomber in Davao, round 3 : 2/2 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Davao, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/6 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Davao to 36 Sea Zone
1 fighter moved from Manilla to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangsi
1 aaGun moved from Kwangsi to French Indo China
1 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Inner Mongolia to Shansi
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 aaGun and 3 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Szechwan
1 infantry moved from Szechwan to Kweichow
2 artilleries moved from Anhwe to Kiangsi
3 infantry moved from Kiangsu to Kiangsi
2 artilleries and 2 infantry moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea Zone
2 fighters moved from Caroline Islands to Japan
1 bomber moved from 45 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Borneo to Kwangsi
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 60 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : 1,00
Japanese regular : 1,50
UK_Pacific regular : 1,67
ANZAC regular : -0,67
British regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
3 infantry moved from Tsinghai to Szechwan
2 infantry moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -2,50
Japanese regular : 1,67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Combat - British
Combat Hit Differential Summary :
No scramble to Shan state.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 3 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 bomber moved from Hawaiian Islands to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 bomber moved from 35 Sea Zone to New Britain
1 carrier and 1 fighter moved from 27 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
1 marine moved from Central United States to 104 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 88 Sea Zone
1 marine moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 93 Sea Zone
1 submarine moved from 40 Sea Zone to 74 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
3 infantry moved from Tsinghai to Szechwan
2 infantry moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to Tsinghai
1 tactical_bomber moved from Shan State to Eastern India
1 aaGun, 2 artilleries and 6 infantry moved from Burma to Eastern India
1 aaGun moved from Burma to Eastern India
1 infantry moved from Burma to Eastern India
1 armour moved from Syria to Egypt
1 battleship moved from 78 Sea Zone to 100 Sea Zone
1 transport moved from 83 Sea Zone to 100 Sea Zone
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 aaGun moved from Malta to 98 Sea Zone
1 infantry moved from Malta to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 aaGun and 1 infantry moved from 100 Sea Zone to Crete
British take Crete from Neutral_Allies
1 fighter moved from Gibraltar to 100 Sea Zone
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
1 bomber moved from Egypt to Gibraltar
Place Units - British
1 carrier and 1 destroyer placed in 100 Sea Zone
1 fighter placed in 100 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
7 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,1,4,4,4,3,2
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : -2,50
Americans regular : 0,67
Japanese regular : 2,67
British regular : 2,33
i forgot to attack morocco
can you roll for 1 inf, 1 art, 1 fighter and 1 cruiser? against 1 inf? I dont remeember the code, can you?
Al non combat the same
and a bb probably
and persia to nw persia please