Adam514 (Axis) vs ksmckay (Allies) Pat to Victory

  • 19

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers and 4 fighters; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 artillery moved from Morocco to Algeria
            1 tactical_bomber moved from 93 Sea Zone to Algeria
            1 tactical_bomber moved from Gibraltar to Algeria
            1 fighter moved from Gibraltar to Algeria
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            4 fighters moved from 55 Sea Zone to 56 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    @Adam514

    Scramble 99? Bomber vs tt (1 ftr available)

  • 19

    @Adam514 wait, forgot bombers only attack at 3 now, hrmm. Need to look at things again.

  • 19 17

    @ksmckay Need to learn to be very efficient as Allies to beat good Axis. In vanilla G40 you had to balance everything on a knife edge haha.

  • 19

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 bomber moved from Gibraltar to Tunisia
            1 fighter and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone
            1 fighter moved from Gibraltar to Algeria
            1 tactical_bomber moved from 93 Sea Zone to Algeria
            1 armour and 1 marine moved from Morocco to 93 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 armour and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 armour moved from 96 Sea Zone to Tunisia
            1 cruiser and 1 marine moved from 93 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Tunisia
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            1 fighter moved from 55 Sea Zone to 56 Sea Zone
            1 artillery and 1 mech_infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 battleship, 1 cruiser and 1 marine moved from 55 Sea Zone to 32 Sea Zone
            1 fighter moved from Hawaiian Islands to Marshall Islands
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    scramble 99? 1 ftr 1 tac vs 1 tt, (1 ftr available to scramble)

  • 19 17

    @ksmckay No scramble.

  • 19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 bomber moved from Gibraltar to Tunisia
            1 fighter and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone
            1 fighter moved from Gibraltar to Algeria
            1 tactical_bomber moved from 93 Sea Zone to Algeria
            1 armour and 1 marine moved from Morocco to 93 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 armour and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 armour moved from 96 Sea Zone to Tunisia
            1 cruiser and 1 marine moved from 93 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Tunisia
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            1 fighter moved from 55 Sea Zone to 56 Sea Zone
            1 artillery and 1 mech_infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 battleship, 1 cruiser and 1 marine moved from 55 Sea Zone to 32 Sea Zone
            1 fighter moved from Hawaiian Islands to Marshall Islands
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in 56 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 56 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 56 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Marshall Islands
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Algeria
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 1 bomber and 1 marine
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 bomber and 1 marine in Tunisia, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 bomber and 1 marine remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 93 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
            1 carrier moved from 93 Sea Zone to 96 Sea Zone
            1 destroyer moved from 93 Sea Zone to 96 Sea Zone
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Algeria to Malta
            1 bomber moved from Tunisia to Egypt
            1 transport moved from 93 Sea Zone to 66 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Central America
            2 fighters moved from Eastern United States to 93 Sea Zone
            1 fighter moved from Marshall Islands to 32 Sea Zone
            1 submarine moved from 55 Sea Zone to 38 Sea Zone
            2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone
            1 destroyer and 2 submarines moved from 11 Sea Zone to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from 32 Sea Zone to Wake Island
            1 fighter moved from 32 Sea Zone to Wake Island
            1 fighter moved from 32 Sea Zone to Wake Island
            1 fighter moved from 56 Sea Zone to New South Wales
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 11 Sea Zone
            2 fighters placed in Eastern United States
            1 carrier placed in 104 Sea Zone
            3 submarines placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Inner Mongolia to Shansi
            1 fighter moved from Kansu to Shansi
            9 infantry moved from Inner Mongolia to Chahar
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Chahar, round 2 : 0/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 8 infantry in Chahar, round 3 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 7 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Kansu to Inner Mongolia
            1 fighter moved from Shansi to Inner Mongolia
    
        Place Units - Chinese
            3 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 3 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
            2 artilleries and 20 infantry moved from Eastern India to Burma
    
        Combat - British
            Battle in Alexandria
                British attack with 1 armour, 3 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry; Italians defend with 1 armour, 4 artilleries, 5 infantry, 1 marine and 1 mech_infantry
                    British roll dice for 1 armour, 3 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 6/16 hits, 5.33 expected hits
                    Italians roll dice for 1 armour, 4 artilleries, 6 infantry, 1 marine and 1 mech_infantry in Alexandria, round 2 : 4/13 hits, 4.67 expected hits
                    1 infantry owned by the Germans, 5 infantry owned by the Italians and 4 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 4/12 hits, 4.67 expected hits
                    Italians roll dice for 1 armour, 4 artilleries, 1 marine and 1 mech_infantry in Alexandria, round 3 : 3/7 hits, 2.67 expected hits
                    4 artilleries owned by the Italians and 3 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour, 3 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 4 : 6/9 hits, 3.83 expected hits
                    Italians roll dice for 1 armour, 1 marine and 1 mech_infantry in Alexandria, round 4 : 2/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Italians, 1 marine owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for British: 1 artillery and 8 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 1 armour, 4 artilleries, 5 infantry, 1 marine and 1 mech_infantry
            Battle in Burma
                British attack with 2 artilleries and 20 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries and 20 infantry in Burma, round 2 : 4/22 hits, 4.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 artilleries and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Eastern India to Burma
            1 artillery and 1 infantry moved from Eastern India to Western India
            2 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            1 transport moved from 83 Sea Zone to 81 Sea Zone
            1 fighter moved from Alexandria to Egypt
            1 carrier and 2 fighters moved from 93 Sea Zone to 96 Sea Zone
            1 cruiser moved from 93 Sea Zone to 107 Sea Zone
            2 destroyers moved from 93 Sea Zone to 98 Sea Zone
            1 cruiser moved from 93 Sea Zone to 96 Sea Zone
            1 battleship moved from 55 Sea Zone to 32 Sea Zone
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 aaGun
            EDIT: Adding units owned by UK_Pacific to Eastern India: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 aaGun, 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : 1.83
    Americans : -0.83
    Chinese : -0.67
    Japanese : -0.67
    

    Savegame

  • 19 17

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Greece to Bulgaria
            1 infantry moved from Greece to Albania
            1 infantry moved from Greece to Albania
            1 transport moved from 100 Sea Zone to 101 Sea Zone
            1 infantry moved from Crete to 101 Sea Zone
            1 infantry moved from Greece to 101 Sea Zone
            1 aaGun and 2 infantry moved from Syria to Iraq
                  Italians take Iraq from Neutral_Axis
            2 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Yugoslavia
            1 infantry moved from Northern Italy to Austria
            1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            2 fighters moved from Greece to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
            2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 marine; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 64 Sea Zone to 59 Sea Zone
            2 aaGuns moved from Queensland to New South Wales
            2 artilleries and 3 infantry moved from Queensland to South Australia
            1 cruiser moved from 55 Sea Zone to 32 Sea Zone
            1 fighter moved from Queensland to Wake Island
            3 fighters moved from Queensland to New South Wales
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 artillery, 1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 marine; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 64 Sea Zone to 59 Sea Zone
            2 aaGuns moved from Queensland to New South Wales
            2 artilleries and 3 infantry moved from Queensland to South Australia
            1 cruiser moved from 55 Sea Zone to 32 Sea Zone
            1 fighter moved from Queensland to Wake Island
            3 fighters moved from Queensland to New South Wales
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 artillery, 1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Germany to Poland
            1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Poland
            2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 107 Sea Zone
            1 submarine moved from 113 Sea Zone to 107 Sea Zone
    
        Combat - Germans
            Battle in Poland
                Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/6 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Poland
                    Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 3 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 107 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 cruiser
                    Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 107 Sea Zone
                Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for British: 1 cruiser
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            3 infantry moved from United Kingdom to 113 Sea Zone
            3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 armour moved from Norway to 115 Sea Zone
            1 armour and 1 transport moved from 115 Sea Zone to 116 Sea Zone
            1 armour moved from 116 Sea Zone to Germany
            1 armour, 4 artilleries and 3 infantry moved from Germany to Slovakia Hungary
            3 armour moved from Western Germany to Slovakia Hungary
            2 fighters and 1 tactical_bomber moved from Poland to Western Germany
            1 bomber moved from Poland to Western Germany
            1 destroyer moved from 113 Sea Zone to 116 Sea Zone
            1 carrier moved from 113 Sea Zone to 116 Sea Zone
            1 fighter moved from United Kingdom to 116 Sea Zone
            2 fighters and 2 tactical_bombers moved from 107 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from United Kingdom to Western Germany
            1 infantry and 1 transport moved from 115 Sea Zone to 116 Sea Zone
            1 infantry moved from 116 Sea Zone to Germany
            2 infantry moved from 115 Sea Zone to Norway
    
        Place Units - Germans
            5 armour and 5 mech_infantrys placed in Germany
            1 infantry placed in United Kingdom
            1 infantry placed in Normandy Bordeaux
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 49 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : -1.00
    

    Savegame

  • 19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 6 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 marine moved from Baltic States to 118 Sea Zone
            1 cruiser and 1 marine moved from 118 Sea Zone to 117 Sea Zone
            1 marine moved from 117 Sea Zone to Poland
            1 fighter moved from Leningrad to 117 Sea Zone
            1 tactical_bomber moved from Leningrad to Poland
            1 fighter moved from Bessarabia to Poland
            2 infantry moved from Romania to Bulgaria
            1 fighter and 1 tactical_bomber moved from Bessarabia to Bulgaria
            1 infantry moved from Baltic States to Poland
    
        Combat - Russians
            Battle in Poland
                Russians attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 cruiser in Poland, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Bulgaria
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria
                Russians win, taking Bulgaria from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Poland to Bessarabia
            1 aaGun, 5 armour, 6 artilleries, 20 infantry and 2 mech_infantrys moved from Romania to Bessarabia
            1 fighter and 1 tactical_bomber moved from Bulgaria to Bessarabia
            2 armour and 1 mech_infantry moved from Ukraine to Bessarabia
            1 infantry moved from Southern Belarus to Northern Belarus
            2 armour moved from Baltic States to Leningrad
            1 aaGun, 1 artillery and 4 infantry moved from Baltic States to Northern Belarus
            1 armour moved from Russia to Northern Belarus
            1 fighter moved from 117 Sea Zone to Leningrad
            1 fighter and 1 tactical_bomber moved from Russia to Leningrad
            2 aaGuns and 15 infantry moved from Amur to Buryatia
            1 artillery and 1 infantry moved from Leningrad to Northern Belarus
    
        Place Units - Russians
            3 armour placed in Ukraine
            2 armour and 1 mech_infantry placed in Leningrad
            1 armour and 1 mech_infantry placed in Stalingrad
            1 bomber and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 51 PUs; end with 51 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 0.33
    

    Savegame

  • 19

    @Adam514 assumed no scramble in 117.

    I meant to send an inf to Siberia but forgot in the latest set of moves. Up to you if you want to allow it.

  • 19 17

    @ksmckay Of course, I edited.

  • 19 17

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 14 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Siberia from Japanese to Russians
            EDIT: Adding units owned by Russians to Siberia: 1 infantry
            EDIT: Removing units owned by Russians from Buryatia: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 70 to 72
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Anhwe to Shansi
            1 fighter and 1 tactical_bomber moved from Anhwe to Shansi
            1 infantry moved from Szechwan to Hopei
                  Japanese take Hopei from Chinese
            1 destroyer moved from 47 Sea Zone to 56 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 47 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from Shan State to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 47 Sea Zone to Dutch New Guinea
            1 marine moved from New Britain to 47 Sea Zone
            1 battleship and 1 marine moved from 47 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Solomon Islands
            1 artillery and 1 infantry moved from New Guinea to 47 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
            1 submarine moved from 47 Sea Zone to 55 Sea Zone
            1 destroyer moved from 47 Sea Zone to 55 Sea Zone
            2 fighters moved from 47 Sea Zone to 55 Sea Zone
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 artillery moved from Soviet Far East to Siberia
            1 fighter moved from Japan to Siberia
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 55 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking 55 Sea Zone from Neutral with 1 battleship, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Dutch New Guinea
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Solomon Islands
            Battle in Queensland
            Battle in Siberia
                Japanese attack with 1 artillery and 1 fighter
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 fighter in Siberia, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                Japanese win, taking Solomon Islands from ANZAC, taking Queensland from ANZAC, taking Siberia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shansi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            1 aaGun, 1 artillery and 4 infantry moved from New Guinea to 47 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 47 Sea Zone to 55 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 55 Sea Zone to Queensland
            3 carriers moved from 47 Sea Zone to 55 Sea Zone
            1 carrier moved from 36 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from Dutch New Guinea to 55 Sea Zone
            2 fighters moved from Dutch New Guinea to 55 Sea Zone
            1 marine moved from Japan to 7 Sea Zone
            1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 7 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
            2 bombers moved from Kwangtung to Davao
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 battleship moved from 47 Sea Zone to 35 Sea Zone
            1 cruiser moved from 47 Sea Zone to 55 Sea Zone
            1 cruiser moved from 47 Sea Zone to 35 Sea Zone
            1 transport moved from 47 Sea Zone to 35 Sea Zone
            1 submarine moved from 47 Sea Zone to 35 Sea Zone
            2 infantry moved from Davao to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Queensland
            1 infantry moved from Shan State to Yunnan
            2 artilleries moved from Yunnan to French Indo China
            1 artillery moved from Kwangsi to French Indo China
            1 infantry moved from Kweichow to Szechwan
            1 armour and 1 mech_infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Kweichow to Hunan
            1 infantry moved from Hunan to Kiangsi
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Southern Manchuria to Jehol
            1 armour and 1 mech_infantry moved from Southern Manchuria to Northern Manchuria
            1 armour and 1 mech_infantry moved from Northern Manchuria to Amur
            3 artilleries moved from Northern Manchuria to Amur
            5 infantry moved from Northern Manchuria to Amur
            2 infantry moved from Northern Manchuria to Southern Manchuria
            1 fighter moved from Siberia to Korea
            1 fighter and 1 tactical_bomber moved from Shansi to Kiangsi
            1 fighter moved from 55 Sea Zone to New Guinea
            1 fighter moved from 55 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Davao to New Guinea
            1 tactical_bomber moved from Davao to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
            1 aaGun moved from Northern Manchuria to Amur
            1 aaGun moved from Northern Manchuria to Southern Manchuria
            1 infantry moved from Korea to 20 Sea Zone
            1 aaGun moved from Jehol to 20 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 aaGun and 1 infantry moved from 35 Sea Zone to Caroline Islands
            2 infantry moved from French Indo China to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Southern Manchuria
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            1 fighter and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,3
            Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    ANZAC : -0.67
    Chinese : 0.33
    Russians : -0.33
    Japanese : 1.83
    

    Savegame

  • 19

    damn. going to take some getting used to carrier scrambling. Thought, why would you land there, I can easily defend and probably clear all your land units. But not with carrier scrambling…

  • 19

    not to mention, either way I would be screwed. Obviously I did some things wrong in the pacific, but at this point I dont know what. Short of spending 100% in pacific, not sure what I could have done.

  • 19 17

    You did go hard Europe first. And the mainland looks decent.

  • 19

    ok, felt like I had spent more than I had in Pac, but considering what was moved away by US, only 40 ipcs in first 4 turns. But even after a bad Japan DOW, its pretty much game over in Pac.

    Japanese fleet can never be out of position in Pac though, at any time it can get to the critical locations. And its easier to defend since it can always block the US.

    So whats an appropriate response to your J1? Japan gets 100% odds at a max US fleet in 27 and no reasonable counterattack. And a J2 would still be able to hit a few important islands without fear of any counter attack.

    In 55, the odds are almost as good. Perhaps the counter attack there is better and less to gain so most likely Japan wouldnt go for it, if the UK bb is there and every available ship and air is stationed there, but it doesnt really matter since that fleet at 55 cant do anything useful and doesnt help on Allied turn 2.

    The only thing I can see to do in Pac, is just hold back a turn and let Japan roam free until T5 or so? Seems like T5 is about the earliest allies can really stack 55 and Caro is not an option before then. UK cant really do anything beyond stack Burma since Japan has so many transports.

    Do you have examples of what allies can do in Pac? Or do they just have to position forces in vulnerable spots because Japan is out of position if it attacks and so long term its a bad play?

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