L20 #3 trulpen (X) vs aequitas-et-veritas (A) PtV


  • @trulpen I’ll take my chances with the SCO Ftr, please.
    I think it is sz 114 if I remember correctly.


  • @aequitas-et-veritas said in L20 #3 trulpen (X) vs aequitas-et-veritas (A) PtV:

    @trulpen I’ll take my chances with the SCO Ftr, please.
    I think it is sz 114 if I remember correctly.

    Lol, you’re right. New sea zone nomenclatures. I was just going on habit there.


  • Well, you know what I meant. ;)


  • Wait. I missed that there’s land scramble. Oh, this is messy. Will you scramble from Paris to Normandie?


  • This is crazy. :grin:

    I’d like to change my purchase. Instead of 3 inf and a mech, I’d like a mIC and save 2 IPC.


  • @trulpen granted, but then you have to wait untill I am home ( 2-3 hours prox. ) to confirm all of my scramble options, he, he.


  • No rush, I’ll wait for you.


  • Ok here is my decission:

    Please scramble sz 114.
    Please scramble to Normandy (may land in S.Fra).


  • For our Interest to keep it in mind:

    NOTE: Path to Victory is designed to be played with “can scramble to land” turned on for both Airbases and Carriers. This option, however, may only be used for battles where the defending player has at least one unit in the defending territory–i.e., a scramble cannot be used to defend an empty land territory. The TripleA engine does correctly enforce this rule. However, at present, the engine still prompts players to scramble to undefended territories if the attack is amphibious. This prompt should be ignored since the engine will ultimately not recognize such a scramble, even if it is selected.


  • @trulpen I would recommend to take it easy, since we are not quiet comfortable with this new assesment of gameplay. So we might double check more frequently on things. If it happens that we oversaw something like with this scramble option in your case on G1, I am open for redoing a combat move untill we are more comfortable with it.
    What do you say?


  • @aequitas-et-veritas said in L20 #3 trulpen (X) vs aequitas-et-veritas (A) PtV:

    @trulpen I would recommend to take it easy, since we are not quiet comfortable with this new assesment of gameplay. So we might double check more frequently on things. If it happens that we oversaw something like with this scramble option in your case on G1, I am open for redoing a combat move untill we are more comfortable with it.
    What do you say?

    Before we roll the dice of course:stuck_out_tongue_winking_eye:


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 submarine moved from 106 Sea Zone to 113 Sea Zone
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 121 Sea Zone to 114 Sea Zone
            1 submarine moved from 127 Sea Zone to 114 Sea Zone
            1 battleship moved from 116 Sea Zone to 114 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 tactical_bomber moved from Germany to 114 Sea Zone
            1 fighter moved from Holland Belgium to 113 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
            1 fighter moved from Poland to Yugoslavia
            3 armour moved from Austria to France
            1 artillery and 3 infantry moved from Western Germany to France
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 mech_infantry moved from Western Germany to France
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 armour and 2 artilleries moved from Holland Belgium to France
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            3 infantry moved from Holland Belgium to France
            1 mech_infantry moved from Western Germany to France
            2 mech_infantrys moved from Austria to France
            1 bomber moved from Germany to 113 Sea Zone
            1 bomber moved from Germany to 113 Sea Zone
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone
            French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4,50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 3 : 6/14 hits, 4,33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
                French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1,50 expected hits
                    French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,33 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1,33 expected hits
                    French roll dice for 1 fighter in Normandy Bordeaux, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery, 1 fighter and 1 infantry
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in 113 Sea Zone
                Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
                Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 114 Sea Zone
                1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 115 Sea Zone
                British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 19
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in France
                Germans attack with 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
                    Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 7/18 hits, 6,33 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 4/10 hits, 3,67 expected hits
                    1 aaGun owned by the French, 4 infantry owned by the Germans and 6 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 3/14 hits, 5,50 expected hits
                    French roll dice for 2 armour and 2 artilleries in France, round 3 : 1/4 hits, 1,67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 4 : 4/13 hits, 5,17 expected hits
                    French roll dice for 1 armour in France, round 4 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 25
                Casualties for Germans: 6 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Moving scrambled unit from 114 Sea Zone back to originating territory: Scotland
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            4 infantry moved from Poland to Slovakia Hungary
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
            1 bomber moved from 113 Sea Zone to Western Germany
            1 transport moved from 117 Sea Zone to 115 Sea Zone
            1 aaGun moved from Western Germany to 115 Sea Zone
            1 infantry moved from Denmark to 115 Sea Zone
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 aaGun and 1 infantry moved from 115 Sea Zone to Norway
            1 cruiser moved from 117 Sea Zone to 115 Sea Zone
            1 infantry moved from Denmark to Western Germany
            1 aaGun moved from Western Germany to Holland Belgium
            1 fighter and 2 tactical_bombers moved from 113 Sea Zone to Holland Belgium
            2 fighters moved from 113 Sea Zone to Western Germany
            1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
            1 bomber moved from 113 Sea Zone to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Yugoslavia to Southern Italy
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - Germans
            1 carrier placed in 115 Sea Zone
            3 infantry and 1 mech_infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 3 infantry and 1 mech_infantry
            EDIT: Changing PUs for Germans from 19 to 21
            EDIT: Adding units owned by Germans to Romania: 1 factory_minor
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,00
    British : -0,50
    French : -0,83
    Neutral_Allies : -1,00
    

    Savegame


  • @aequitas-et-veritas said in L20 #3 trulpen (X) vs aequitas-et-veritas (A) PtV:

    @trulpen I would recommend to take it easy, since we are not quiet comfortable with this new assesment of gameplay. So we might double check more frequently on things. If it happens that we oversaw something like with this scramble option in your case on G1, I am open for redoing a combat move untill we are more comfortable with it.
    What do you say?

    I agree fully. I considered asking, but then thought that France loses on scrambling to Normandie. If it had gone bad, I’d just retreat to Holland, with the idea of softening it for Italy. Think the fig was more needed in Paris, but it’s hard to say.


  • Now Germany got a kind of killer opening here. I think. :grin:


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Archangel to Leningrad
            2 infantry moved from Karelia to Archangel
            3 infantry moved from Vyborg to Leningrad
            3 infantry moved from Baltic States to Northern Belarus
            1 cruiser moved from 118 Sea Zone to 117 Sea Zone
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Leningrad
            1 armour and 1 mech_infantry moved from Russia to Northern Belarus
            1 aaGun, 1 artillery and 1 infantry moved from Russia to Bryansk
            2 infantry moved from Southern Caucasus to Northern Caucasus
            2 aaGuns and 6 infantry moved from Sakha to Siberia
            3 infantry moved from Amur to Siberia
            3 infantry moved from Buryatia to Sakha
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Leningrad
            3 infantry placed in Siberia
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 46 IPC. God damn!


  • @trulpen That is some pressure right off the bet!


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 mech_infantry moved from Southern Manchuria to Shansi
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            2 bombers moved from Japan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
            1 artillery and 2 infantry moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shansi, round 2 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3,00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 3,00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 armour moved from Japan to 7 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi
            2 infantry moved from Korea to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 cruiser moved from 21 Sea Zone to 37 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from Korea to Kwangsi
            1 fighter moved from Formosa to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            1 artillery and 3 infantry moved from Southern Manchuria to Jehol
            1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
            1 infantry moved from Korea to Southern Manchuria
            1 infantry moved from Hokkaido to Japan
            1 infantry moved from Kyushu to Japan
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 artillery and 2 infantry moved from Kiangsu to Kiangsi
            1 artillery and 3 infantry moved from Fukien to Kiangsi
            1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 aaGun moved from Caroline Islands to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Paulau
            1 aaGun moved from 35 Sea Zone to Paulau
            1 submarine moved from 7 Sea Zone to 34 Sea Zone
            1 destroyer moved from 7 Sea Zone to 34 Sea Zone
            1 battleship moved from 7 Sea Zone to 34 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 34 Sea Zone
            1 marine moved from Japan to 7 Sea Zone
            1 cruiser and 1 marine moved from 7 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 37 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,33
    Japanese : -2,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Davao to Wake Island
            1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 bomber moved from Central United States to Hawaiian Islands
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 11 Sea Zone
            1 destroyer and 2 transports placed in 104 Sea Zone
            1 destroyer placed in 104 Sea Zone
            Americans undo move 2.
            2 transports placed in 104 Sea Zone
            1 destroyer placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            2 infantry moved from Szechwan to Kweichow
            2 infantry moved from Hopei to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 6 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 transport moved from 40 Sea Zone to 81 Sea Zone
            1 infantry moved from Western India to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            3 infantry moved from Malaya to Shan State
            1 battleship moved from 38 Sea Zone to 58 Sea Zone
            1 cruiser and 1 destroyer moved from 40 Sea Zone to 82 Sea Zone
            1 transport moved from 100 Sea Zone to 83 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
            1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 cruiser moved from 93 Sea Zone to 109 Sea Zone
            1 destroyer moved from 100 Sea Zone to 96 Sea Zone
            1 carrier and 1 cruiser moved from 100 Sea Zone to 78 Sea Zone
            1 destroyer moved from 73 Sea Zone to 78 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            3 aaGuns and 6 infantry moved from Eastern India to Burma
            1 artillery moved from Eastern India to Burma
            1 battleship moved from 114 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 destroyer and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from Burma to Eastern India
            1 tactical_bomber moved from Eastern India to Burma
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 fighter and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    British : -1,33
    Italians : 0,33
    Chinese : -4,17
    Japanese : 1,67
    

    Savegame


  • I decided against a Taranto Raid. Simply bc I coldn’t bring in add. Forces to pump up the odds.
    Also I am not a big fan of it in general.

    Yunnan went bad. We will see how big or small it will impact the Game on the Pac side.
    You def. will need to put more thoughts in this game now.

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