@mikawagunichi why even ask lol
DizzKneeLand33 (Allies+9) vs Simon33 (Axis) BM3
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Research Technology - Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 2 infantry, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Non Combat Move - Germans 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 114 Sea Zone 2 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania 3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania 5 infantry moved from Bulgaria to Romania 4 artilleries and 2 infantry moved from Germany to Slovakia Hungary 1 armour moved from Normandy Bordeaux to Northern Italy 1 mech_infantry moved from France to Northern Italy 1 artillery moved from France to Northern Italy 5 armour and 2 mech_infantrys moved from France to Yugoslavia 1 artillery moved from Normandy Bordeaux to France 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy 2 infantry moved from Norway to Finland Place Units - Germans 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys placed in Germany 1 submarine placed in 113 Sea Zone 1 artillery and 1 infantry placed in France 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - Russians Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Non Combat Move - Russians 2 infantry moved from Rostov to Bryansk 1 artillery and 1 infantry moved from Bryansk to Belarus 6 infantry moved from Russia to Bryansk 1 submarine moved from 127 Sea Zone to 124 Sea Zone 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun and 8 infantry moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 1 artillery and 8 infantry moved from Western Ukraine to Bryansk Place Units - Russians 3 infantry placed in Ukraine 1 infantry placed in Novgorod 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - Japanese 1 armour, 1 artillery, 2 infantry and 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Hunan to Yunnan 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from French Indo China to Shan State 1 cruiser moved from 43 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 fighters moved from 43 Sea Zone to Shan State 2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Shan State 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 bomber moved from Shan State to Malaya Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Java Battle in Guam Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Java from Dutch, taking Guam from Americans, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 6/9 hits, 4.33 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in Yunnan Japanese attack with 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 0/10 hits, 4.50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 3/10 hits, 4.50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter moved from 35 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Kwangtung to Kwangsi 1 artillery and 2 infantry moved from Kiangsi to Kwangsi 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 carrier and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 4 fighters moved from Shan State to 42 Sea Zone 2 fighters moved from Yunnan to 37 Sea Zone 1 bomber and 2 tactical_bombers moved from Shan State to French Indo China 2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 2 artilleries and 6 infantry moved from Anhwe to Hunan 1 aaGun and 5 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 tactical_bomber moved from 45 Sea Zone to French Indo China 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from Malaya to French Indo China Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 factory_minor and 1 harbour placed in French Indo China Turn Complete - Japanese Japanese collect 51 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese : -1.00 UK_Pacific : 0.67 Japanese : -4.50
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 1 carrier moved from 26 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from Gibraltar to French West Africa Purchase Units - Americans Americans buy 5 bombers and 1 factory_minor; Remaining resources: 6 PUs; Combat - Americans Battle in Marshall Islands Battle in French West Africa Americans attack with 1 artillery, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in French West Africa, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 2/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking Marshall Islands from Japanese, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 2 bombers moved from Western United States to Queensland 1 bomber moved from Western United States to Queensland 2 infantry moved from Western United States to 10 Sea Zone 3 marines moved from Western United States to 10 Sea Zone 1 battleship, 2 cruisers, 2 infantry, 3 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 3 marines moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from French West Africa to Brazil 1 mech_infantry moved from Eastern United States to Western United States 1 mech_infantry moved from Western United States to Southeast Mexico Place Units - Americans 1 factory_minor placed in Brazil 5 bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Combat Move - Chinese 1 fighter and 5 infantry moved from Szechwan to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 2 infantry placed in Shensi 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - British 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 artillery and 1 mech_infantry moved from Ethiopia to Kenya 1 armour moved from Egypt to Kenya 1 bomber moved from United Kingdom to France Purchase Units - British British buy 1 battleship, 1 carrier and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Kenya British attack with 1 armour, 1 artillery and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 cruiser and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 battleship and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 bomber moved from France to United Kingdom 2 fighters moved from Gibraltar to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom Place Units - British 1 battleship and 1 carrier placed in 110 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4,6,1,2,2,5,6,3,2,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : 0.83 Italians : -0.33 AA fire in France : : -0.17 Americans : 0.17 Chinese : 1.67 Neutral_Axis : 0.67 Japanese : 0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Eastern Poland from Russians Italians take Bessarabia from Russians 1 artillery moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Southern Italy to Egypt 1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 2 artilleries and 4 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux Purchase Units - Italians Italians buy 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Battle in Alexandria Italians attack with 2 artilleries and 4 infantry British defend with 1 infantry Italians roll dice for 2 artilleries and 4 infantry in Alexandria, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Normandy Bordeaux Italians attack with 2 fighters and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Western Germany 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour moved from Northern Italy to 97 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 1 armour moved from Tobruk to Egypt 1 bomber moved from Egypt to Greece 1 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Southern Italy to Northern Italy 1 cruiser, 1 destroyer and 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany Place Units - Italians 1 infantry, 1 marine and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : -0.33
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I think you should have defended Egypt better. Luftwaffe will land there and you won’t get it back easily if at all.
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The idea of this game was never to defend Egypt. I usually do. ;)
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Research Technology - Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Poland 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 8 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 submarine moved from 113 Sea Zone to 115 Sea Zone Purchase Units - Germans Germans buy 1 artillery, 3 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 submarine Battle in Novgorod Germans attack with 1 artillery and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Novgorod, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Novgorod, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Novgorod, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Novgorod, round 9 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 9 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 artillery and 1 mech_infantry moved from Northern Italy to Western Germany 1 armour moved from Northern Italy to Romania 1 fighter moved from Holland Belgium to Southern Italy 1 tactical_bomber moved from Holland Belgium to Western Germany 2 fighters and 2 tactical_bombers moved from Western Germany to Egypt 1 fighter moved from Southern Italy to Egypt 1 fighter and 1 tactical_bomber moved from Northern Italy to Egypt 5 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia 3 aaGuns, 2 armour, 5 artilleries and 27 infantry moved from Romania to Bessarabia 4 artilleries and 2 infantry moved from Slovakia Hungary to Romania 1 armour and 7 mech_infantrys moved from Germany to Romania Place Units - Germans 1 artillery and 1 infantry placed in Germany 3 bombers and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -4.33 British : -0.33 Russians : -0.83
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Italians 2 artilleries and 18 infantry moved from Belarus to Novgorod 1 submarine moved from 124 Sea Zone to 110 Sea Zone Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 2 artilleries and 18 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Russians roll dice for 2 artilleries and 18 infantry in Novgorod, round 2 : 2/20 hits, 4.00 expected hits Germans roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries and 17 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 1 artillery and 5 infantry moved from Ukraine to Bryansk 1 artillery and 7 infantry moved from Russia to Bryansk 1 aaGun moved from Belarus to Novgorod 1 aaGun moved from Belarus to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -2.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Japanese 2 artilleries and 6 infantry moved from Hunan to Yunnan 1 armour moved from French Indo China to Yunnan Japanese take Shan State from UK_Pacific 2 artilleries and 2 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers, 1 fighter and 6 tactical_bombers moved from French Indo China to Yunnan Purchase Units - Japanese Japanese buy 2 armour, 2 carriers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Sumatra Battle in Yunnan Japanese attack with 1 armour, 4 artilleries, 2 bombers, 1 fighter, 8 infantry and 6 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 1 fighter, 8 infantry and 6 tactical_bombers in Yunnan, round 2 : 11/22 hits, 9.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Sumatra from Dutch, taking Yunnan from Chinese with 1 armour, 4 artilleries, 2 bombers, 1 fighter, 8 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 carrier and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter moved from French Indo China to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Japan to 6 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 carrier and 2 fighters moved from 37 Sea Zone to 41 Sea Zone 2 carriers and 4 fighters moved from 42 Sea Zone to 41 Sea Zone 2 bombers, 1 fighter and 6 tactical_bombers moved from Yunnan to French Indo China 1 aaGun and 5 infantry moved from Anhwe to Hunan 4 infantry moved from Jehol to Anhwe Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 2 armour and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese : -1.33 Japanese : 2.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Americans 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 33 Sea Zone 2 infantry and 3 marines moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 3 marines, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands 1 artillery moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis Purchase Units - Americans Americans buy 1 armour, 5 bombers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 3 infantry and 3 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 3 infantry and 3 marines in Caroline Islands, round 2 : 3/7 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 3 marines remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 3 bombers moved from Queensland to India 5 bombers moved from Western United States to Queensland 1 transport moved from 87 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from Brazil to Anglo Egyptian Sudan Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in Brazil 5 bombers placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Non Combat Move - Chinese 1 fighter and 7 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Combat Move - British 1 mech_infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to France 1 bomber moved from United Kingdom to France 2 infantry moved from United Kingdom to 109 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium Purchase Units - British British buy 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Normandy Bordeaux British attack with 4 infantry Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 4 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in France British attack with 1 bomber, 3 fighters and 1 tactical_bomber Germans defend with 1 airfield, 3 artilleries and 1 factory_minor British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in France, round 2 : 2/5 hits, 2.83 expected hits Germans roll dice for 3 artilleries in France, round 2 : 1/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 fighter owned by the British lost in France British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in France, round 3 : 2/4 hits, 2.33 expected hits Germans roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in France British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Germans: 3 artilleries Non Combat Move - British 2 fighters and 1 tactical_bomber moved from France to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 bomber moved from France to United Kingdom 1 armour and 1 artillery moved from Kenya to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Persia to 80 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India Place Units - British 1 transport placed in 110 Sea Zone 2 fighters and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1 British collect 33 PUs (1 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67 British : 0.17 Italians : -0.33 Americans : 1.33 Japanese : -0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Italians 1 armour moved from Syria to Egypt Italians take Trans-Jordan from British 1 marine moved from Northern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Romania to Eastern Poland 1 armour moved from Bessarabia to Eastern Poland 2 fighters and 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Greece to Holland Belgium Purchase Units - Italians Italians buy 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Crete Battle in Malta Battle in Eastern Poland Italians attack with 1 armour and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Italians win, taking Crete from Neutral_Allies, taking Malta from British, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber, 2 fighters and 1 infantry British defend with 2 infantry Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter and 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 bomber moved from Holland Belgium to Western Germany 1 battleship and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 1 armour moved from Greece to Romania 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Syria 2 infantry moved from Syria to Iraq Italians take Iraq from Neutral_Axis 1 armour moved from Egypt to Iraq 2 artilleries and 4 infantry moved from Alexandria to Egypt 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 mech_infantry moved from Tunisia to Tobruk Place Units - Italians 1 bomber placed in Southern Italy 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1 Italians collect 19 PUs (1 lost to blockades); end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : 1.50 British : 1.33 Russians : 0.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 1 PUs; Non Combat Move - ANZAC 1 marine moved from New South Wales to 62 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans Turning on Edit Mode EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Bessarabia to Ukraine Germans take Western Ukraine from Russians Germans take Ukraine from Russians 1 mech_infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 fighter moved from Southern Italy to Normandy Bordeaux 3 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Romania to Baltic States 1 bomber moved from Western Germany to Baltic States 2 bombers moved from Western Germany to Normandy Bordeaux EDIT: 1 artillery and 1 infantry moved from Romania to Bessarabia Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/7 hits, 3.00 expected hits British roll dice for 4 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/7 hits, 3.00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 4 infantry Battle in Baltic States Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to Poland 1 bomber moved from Baltic States to Bessarabia 4 artilleries and 2 infantry moved from Romania to Bessarabia 3 aaGuns, 5 artilleries and 27 infantry moved from Bessarabia to Ukraine 6 mech_infantrys moved from Romania to Eastern Poland 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 armour moved from Poland to Eastern Poland 2 armour moved from Romania to Ukraine 5 armour moved from Bessarabia to Ukraine 2 bombers, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Egypt to Iraq 1 fighter and 2 tactical_bombers moved from Egypt to Southern Italy EDIT: 1 aaGun moved from Romania to Bessarabia 8 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland Place Units - Germans 1 artillery and 1 infantry placed in Germany 1 armour, 1 fighter, 2 infantry and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : -1.67 Russians : -0.33
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Edited some units I forgot to move up as Italy.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 1 artillery and 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 2 fighters and 1 tactical_bomber moved from Bryansk to Baltic States 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 3 PUs; Combat - Russians Battle in Baltic States Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Baltic States to Belarus 2 aaGuns, 2 armour, 3 artilleries, 27 infantry and 2 mech_infantrys moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Tambov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Volgograd to Tambov 8 infantry moved from Russia to Tambov 1 aaGun, 1 artillery and 14 infantry moved from Novgorod to Belarus 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 3 infantry placed in Volgograd 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.50
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 2 armour, 2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone 1 armour moved from Yunnan to India Japanese take Burma from UK_Pacific 2 bombers, 1 fighter and 7 tactical_bombers moved from French Indo China to India 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 2 armour, 2 artilleries, 1 battleship, 1 carrier, 4 infantry, 1 marine and 4 transports moved from 36 Sea Zone to 39 Sea Zone 1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 42 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 armour, 3 artilleries, 5 infantry and 1 marine moved from 39 Sea Zone to India 6 fighters moved from 41 Sea Zone to India 3 carriers moved from 41 Sea Zone to 39 Sea Zone Purchase Units - Japanese Japanese buy 2 artilleries, 5 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese
Combat Hit Differential Summary :
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Scramble from India?
Care to nominate an OOL?