DizzKneeLand33 (Allies+9) vs Simon33 (Axis) BM3

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to Queensland
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 2 infantry, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Non Combat Move - Germans
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 114 Sea Zone
            2 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
            3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
            5 infantry moved from Bulgaria to Romania
            4 artilleries and 2 infantry moved from Germany to Slovakia Hungary
            1 armour moved from Normandy Bordeaux to Northern Italy
            1 mech_infantry moved from France to Northern Italy
            1 artillery moved from France to Northern Italy
            5 armour and 2 mech_infantrys moved from France to Yugoslavia
            1 artillery moved from Normandy Bordeaux to France
            1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            1 armour, 1 artillery, 1 infantry and 7 mech_infantrys placed in Germany
            1 submarine placed in 113 Sea Zone
            1 artillery and 1 infantry placed in France
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Russians
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
            2 infantry moved from Rostov to Bryansk
            1 artillery and 1 infantry moved from Bryansk to Belarus
            6 infantry moved from Russia to Bryansk
            1 submarine moved from 127 Sea Zone to 124 Sea Zone
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            1 aaGun and 8 infantry moved from Novgorod to Belarus
            2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            1 artillery and 8 infantry moved from Western Ukraine to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 infantry placed in Novgorod
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Japanese
            1 armour, 1 artillery, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Anhwe to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
            2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from French Indo China to Shan State
            1 cruiser moved from 43 Sea Zone to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 fighters moved from 43 Sea Zone to Shan State
            2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Shan State
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 bomber moved from Shan State to Malaya
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Java
            Battle in Guam
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from Dutch, taking Guam from Americans, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 6/9 hits, 4.33 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 infantry
            Battle in Yunnan
                Japanese attack with 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 0/10 hits, 4.50 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 3/10 hits, 4.50 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from Kwangtung to Kwangsi
            1 artillery and 2 infantry moved from Kiangsi to Kwangsi
            1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
            1 carrier and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            4 fighters moved from Shan State to 42 Sea Zone
            2 fighters moved from Yunnan to 37 Sea Zone
            1 bomber and 2 tactical_bombers moved from Shan State to French Indo China
            2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            2 artilleries and 6 infantry moved from Anhwe to Hunan
            1 aaGun and 5 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 tactical_bomber moved from 45 Sea Zone to French Indo China
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 bomber moved from Malaya to French Indo China
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 factory_minor and 1 harbour placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    UK_Pacific : 0.67
    Japanese : -4.50
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            1 carrier moved from 26 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 bomber moved from Gibraltar to French West Africa
    
        Purchase Units - Americans
            Americans buy 5 bombers and 1 factory_minor; Remaining resources: 6 PUs; 
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in French West Africa
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in French West Africa, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 2/3 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking Marshall Islands from Japanese, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Western United States to Queensland
            1 bomber moved from Western United States to Queensland
            2 infantry moved from Western United States to 10 Sea Zone
            3 marines moved from Western United States to 10 Sea Zone
            1 battleship, 2 cruisers, 2 infantry, 3 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 3 marines moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from French West Africa to Brazil
            1 mech_infantry moved from Eastern United States to Western United States
            1 mech_infantry moved from Western United States to Southeast Mexico
    
        Place Units - Americans
            1 factory_minor placed in Brazil
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Combat Move - Chinese
            1 fighter and 5 infantry moved from Szechwan to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Shensi
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - British
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
            1 armour moved from Egypt to Kenya
            1 bomber moved from United Kingdom to France
    
        Purchase Units - British
            British buy 1 battleship, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Kenya
                British attack with 1 armour, 1 artillery and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 cruiser and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 battleship and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 bomber moved from France to United Kingdom
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
    
        Place Units - British
            1 battleship and 1 carrier placed in 110 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4,6,1,2,2,5,6,3,2,3
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    British : 0.83
    Italians : -0.33
    AA fire in France : : -0.17
    Americans : 0.17
    Chinese : 1.67
    Neutral_Axis : 0.67
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Eastern Poland from Russians
                  Italians take Bessarabia from Russians
            1 artillery moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
            2 artilleries and 4 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
    
        Purchase Units - Italians
            Italians buy 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Alexandria
                Italians attack with 2 artilleries and 4 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 artilleries and 4 infantry in Alexandria, round 2 : 1/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 2 fighters and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour moved from Northern Italy to 97 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 armour moved from Tobruk to Egypt
            1 bomber moved from Egypt to Greece
            1 infantry moved from Southern Italy to Northern Italy
            2 aaGuns moved from Southern Italy to Northern Italy
            1 cruiser, 1 destroyer and 1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 infantry, 1 marine and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : -0.33
    

    Savegame

  • '19 '17 '16

    I think you should have defended Egypt better. Luftwaffe will land there and you won’t get it back easily if at all.

  • '20 '16 '15 '14

    The idea of this game was never to defend Egypt. I usually do. ;)

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Poland
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            8 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser and 1 submarine
                Casualties for Germans: 1 submarine
            Battle in Novgorod
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 8 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 8 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 9 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 9 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 artillery and 1 mech_infantry moved from Northern Italy to Western Germany
            1 armour moved from Northern Italy to Romania
            1 fighter moved from Holland Belgium to Southern Italy
            1 tactical_bomber moved from Holland Belgium to Western Germany
            2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
            1 fighter moved from Southern Italy to Egypt
            1 fighter and 1 tactical_bomber moved from Northern Italy to Egypt
            5 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
            3 aaGuns, 2 armour, 5 artilleries and 27 infantry moved from Romania to Bessarabia
            4 artilleries and 2 infantry moved from Slovakia Hungary to Romania
            1 armour and 7 mech_infantrys moved from Germany to Romania
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Germany
            3 bombers and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.33
    British : -0.33
    Russians : -0.83
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Russians
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Italians
            2 artilleries and 18 infantry moved from Belarus to Novgorod
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 artilleries and 18 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Russians roll dice for 2 artilleries and 18 infantry in Novgorod, round 2 : 2/20 hits, 4.00 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 artilleries and 17 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 artillery and 5 infantry moved from Ukraine to Bryansk
            1 artillery and 7 infantry moved from Russia to Bryansk
            1 aaGun moved from Belarus to Novgorod
            1 aaGun moved from Belarus to Bryansk
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -2.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Japanese
            2 artilleries and 6 infantry moved from Hunan to Yunnan
            1 armour moved from French Indo China to Yunnan
                  Japanese take Shan State from UK_Pacific
            2 artilleries and 2 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 bombers, 1 fighter and 6 tactical_bombers moved from French Indo China to Yunnan
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 carriers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Yunnan
                Japanese attack with 1 armour, 4 artilleries, 2 bombers, 1 fighter, 8 infantry and 6 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 1 fighter, 8 infantry and 6 tactical_bombers in Yunnan, round 2 : 11/22 hits, 9.00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Sumatra from Dutch, taking Yunnan from Chinese with 1 armour, 4 artilleries, 2 bombers, 1 fighter, 8 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 carrier and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 fighter moved from French Indo China to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 battleship and 1 marine moved from 21 Sea Zone to 36 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 carrier and 2 fighters moved from 37 Sea Zone to 41 Sea Zone
            2 carriers and 4 fighters moved from 42 Sea Zone to 41 Sea Zone
            2 bombers, 1 fighter and 6 tactical_bombers moved from Yunnan to French Indo China
            1 aaGun and 5 infantry moved from Anhwe to Hunan
            4 infantry moved from Jehol to Anhwe
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
            2 armour and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.33
    Japanese : 2.00
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            2 infantry and 3 marines moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 3 marines, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 3 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
    
        Purchase Units - Americans
            Americans buy 1 armour, 5 bombers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 infantry and 3 marines
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 3 marines in Caroline Islands, round 2 : 3/7 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 3 marines remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            3 bombers moved from Queensland to India
            5 bombers moved from Western United States to Queensland
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 bomber moved from Brazil to Anglo Egyptian Sudan
    
        Place Units - Americans
            1 armour, 1 fighter and 1 infantry placed in Brazil
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Non Combat Move - Chinese
            1 fighter and 7 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Combat Move - British
            1 mech_infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to France
            1 bomber moved from United Kingdom to France
            2 infantry moved from United Kingdom to 109 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
    
        Purchase Units - British
            British buy 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 4 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Italians with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in France
                British attack with 1 bomber, 3 fighters and 1 tactical_bomber
                Germans defend with 1 airfield, 3 artilleries and 1 factory_minor
                    British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in France, round 2 : 2/5 hits, 2.83 expected hits
                    Germans roll dice for 3 artilleries in France, round 2 : 1/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans and 1 fighter owned by the British lost in France
                    British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in France, round 3 : 2/4 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in France
                British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 fighter
                Casualties for Germans: 3 artilleries
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from France to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 bomber moved from France to United Kingdom
            1 armour and 1 artillery moved from Kenya to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 infantry moved from Persia to 80 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            2 fighters and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 0.17
    Italians : -0.33
    Americans : 1.33
    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Italians
            1 armour moved from Syria to Egypt
                  Italians take Trans-Jordan from British
            1 marine moved from Northern Italy to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Romania to Eastern Poland
            1 armour moved from Bessarabia to Eastern Poland
            2 fighters and 1 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Greece to Holland Belgium
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Crete
            Battle in Malta
            Battle in Eastern Poland
                Italians attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Italians win, taking Crete from Neutral_Allies, taking Malta from British, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
                Casualties for Italians: 1 fighter and 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 bomber moved from Holland Belgium to Western Germany
            1 battleship and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
            1 armour moved from Greece to Romania
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Syria
            2 infantry moved from Syria to Iraq
                  Italians take Iraq from Neutral_Axis
            1 armour moved from Egypt to Iraq
            2 artilleries and 4 infantry moved from Alexandria to Egypt
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 mech_infantry moved from Tunisia to Tobruk
    
        Place Units - Italians
            1 bomber placed in Southern Italy
            1 artillery and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
            Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    British : 1.33
    Russians : 0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 1 PUs; 
    
        Non Combat Move - ANZAC
            1 marine moved from New South Wales to 62 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour moved from Bessarabia to Ukraine
                  Germans take Western Ukraine from Russians
                  Germans take Ukraine from Russians
            1 mech_infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 fighter moved from Southern Italy to Normandy Bordeaux
            3 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Romania to Baltic States
            1 bomber moved from Western Germany to Baltic States
            2 bombers moved from Western Germany to Normandy Bordeaux
            EDIT: 1 artillery and 1 infantry moved from Romania to Bessarabia
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 4 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/7 hits, 3.00 expected hits
                    British roll dice for 4 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/7 hits, 3.00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 4 infantry
            Battle in Baltic States
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to Poland
            1 bomber moved from Baltic States to Bessarabia
            4 artilleries and 2 infantry moved from Romania to Bessarabia
            3 aaGuns, 5 artilleries and 27 infantry moved from Bessarabia to Ukraine
            6 mech_infantrys moved from Romania to Eastern Poland
            2 mech_infantrys moved from Bessarabia to Eastern Poland
            1 armour moved from Poland to Eastern Poland
            2 armour moved from Romania to Ukraine
            5 armour moved from Bessarabia to Ukraine
            2 bombers, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Egypt to Iraq
            1 fighter and 2 tactical_bombers moved from Egypt to Southern Italy
            EDIT: 1 aaGun moved from Romania to Bessarabia
            8 infantry moved from Karelia to Finland
            1 infantry moved from Vyborg to Finland
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Germany
            1 armour, 1 fighter, 2 infantry and 6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : -1.67
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    Edited some units I forgot to move up as Italy.

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Novgorod to Baltic States
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            2 fighters and 1 tactical_bomber moved from Bryansk to Baltic States
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 10 infantry; Remaining resources: 3 PUs; 
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Baltic States to Belarus
            2 aaGuns, 2 armour, 3 artilleries, 27 infantry and 2 mech_infantrys moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Tambov
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Volgograd to Tambov
            8 infantry moved from Russia to Tambov
            1 aaGun, 1 artillery and 14 infantry moved from Novgorod to Belarus
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            3 infantry placed in Volgograd
            3 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.50
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Japanese
            2 armour, 2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
            1 armour moved from Yunnan to India
                  Japanese take Burma from UK_Pacific
            2 bombers, 1 fighter and 7 tactical_bombers moved from French Indo China to India
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            2 armour, 2 artilleries, 1 battleship, 1 carrier, 4 infantry, 1 marine and 4 transports moved from 36 Sea Zone to 39 Sea Zone
            1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 42 Sea Zone to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 armour, 3 artilleries, 5 infantry and 1 marine moved from 39 Sea Zone to India
            6 fighters moved from 41 Sea Zone to India
            3 carriers moved from 41 Sea Zone to 39 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 5 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble from India?

    Care to nominate an OOL?

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