19L QF Farmboy(Allies+10) vs ksmckay

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery, 2 infantry and 2 marines moved from Queensland to 54 Sea Zone
            1 aaGun moved from Queensland to New South Wales
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 21 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 21 Sea Zone to Guam
            3 fighters moved from Queensland to Guam
            1 fighter moved from Queensland to Wake Island
            1 fighter moved from Caroline Islands to Iwo Jima
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 transport moved from 62 Sea Zone to 48 Sea Zone
            2 submarines moved from 54 Sea Zone to 31 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 4 submarines moved from 54 Sea Zone to 21 Sea Zone
            2 fighters moved from 21 Sea Zone to Guam
            1 fighter moved from Egypt to Gibraltar
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Egypt to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    I’m very interested in your next Germany turn.

  • '19

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 4 infantry, 6 mech_infantrys and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 4 infantry moved from Tambov to Russia
            3 bombers moved from Greece to Russia
            3 artilleries and 3 infantry moved from Tambov to Bryansk
            4 artilleries moved from Tambov to Bryansk
            2 infantry moved from Novgorod to Archangel
            1 bomber moved from Southern Italy to Archangel
            1 armour moved from Volgograd to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Volgograd to Sikang
                  Germans take Kazakhstan from Russians
            1 bomber moved from Yunnan to French Indo China
    
        Combat - Germans
            Battle in Russia
                Germans attack with 1 artillery, 3 bombers and 4 infantry
                Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                    1 bomber owned by the Germans lost in Russia
                    Germans roll dice for 1 artillery, 2 bombers and 4 infantry in Russia, round 2 : 2/7 hits, 2.50 expected hits
                    Russians roll dice for 1 aaGun, 1 armour, 1 fighter and 1 mech_infantry in Russia, round 2 : 2/3 hits, 1.50 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Russia, round 3 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 1 armour and 1 fighter in Russia, round 3 : 1/2 hits, 1.17 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Russia, round 4 : 3/4 hits, 2.00 expected hits
                    Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans destroys 25PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 bomber and 4 infantry
                Casualties for Russians: 1 aaGun, 1 armour, 1 fighter and 1 mech_infantry
            Battle in Bryansk
                Germans attack with 7 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 7 artilleries and 3 infantry in Bryansk, round 2 : 4/10 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 7 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Rostov
            1 aaGun and 15 artilleries moved from Tambov to Bryansk
            4 armour and 4 mech_infantrys moved from Volgograd to Rostov
            20 armour and 28 mech_infantrys moved from Tambov to Rostov
            1 bomber moved from Archangel to Novgorod
            7 infantry moved from Finland to Vyborg
            10 mech_infantrys moved from Germany to Eastern Poland
            7 mech_infantrys moved from Western Germany to Poland
            2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            5 carriers, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone
            6 infantry moved from France to Western Germany
            1 aaGun, 2 artilleries and 19 infantry moved from Normandy Bordeaux to Southern France
            2 infantry moved from Northern Italy to Southern Italy
            3 fighters and 3 tactical_bombers moved from Greece to Rostov
            3 tactical_bombers moved from Greece to Western Germany
            3 fighters moved from Greece to Western Germany
            3 tactical_bombers moved from Western Germany to 112 Sea Zone
            3 fighters moved from Greece to Yugoslavia
            2 fighters and 2 tactical_bombers moved from Greece to Southern Italy
            1 infantry moved from Western Germany to Germany
            2 infantry moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
    
        Place Units - Germans
            5 transports placed in 112 Sea Zone
            1 artillery, 1 infantry and 3 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Volgograd
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : -0.83
    Russians : 0.33
    

    Savegame

  • '19

    @farmboy said in 19L QF Farmboy(Allies+10) vs ksmckay:

    I’m very interested in your next Germany turn.

    Not really sure what to do but I will try my best.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 fighters moved from Vologda to Russia
            2 infantry moved from Vologda to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 airfield, 1 artillery and 1 factory_minor
                    Russians roll dice for 2 fighters and 2 infantry in Russia, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 fighters moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Vologda to Yakut S.S.R.
            1 infantry moved from Yenisey to Yakut S.S.R.
            1 mech_infantry moved from Urals to Vologda
            1 armour moved from Nenetsia to Vologda
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.67
    

    Savegame


  • @ksmckay said in 19L QF Farmboy(Allies+10) vs ksmckay:

    @farmboy said in 19L QF Farmboy(Allies+10) vs ksmckay:

    I’m very interested in your next Germany turn.

    Not really sure what to do but I will try my best.

    I was mindful of the risk that a German transport buy could pose to London when I pulled the fleet that far into the Mediterranean. I was pretty sure I had calculated the odds as safe for me, but when you pulled the Italians back from Greece, I had thought maybe I had miscalculated and your next step was pulling all that air to within range of London.

  • '23 '22 '21 '20 '19 '18 '17

    actually, if it is not too late, I’d like to edit the Soviet combat moves. Just want to walk in to Samara, Novosibirsk, timguska, and evenkyskiy. Will repost the file with that but if it is too late that is fine too.

  • '19

    Sounds good.

  • '19

    @farmboy yeah, you did enough to discourage things.

  • '19

    In London that is

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 fighters moved from Vologda to Russia
            2 infantry moved from Vologda to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 airfield, 1 artillery and 1 factory_minor
                    Russians roll dice for 2 fighters and 2 infantry in Russia, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 fighters moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Vologda to Yakut S.S.R.
            1 infantry moved from Yenisey to Yakut S.S.R.
            1 mech_infantry moved from Urals to Vologda
            1 armour moved from Nenetsia to Vologda
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry
            EDIT: Changing ownership of Evenkiyskiy from Germans to Russians
            EDIT: Adding units owned by Russians to Evenkiyskiy: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Timguska from Italians to Russians
            EDIT: Removing units owned by Russians from Vologda: 1 mech_infantry
            EDIT: Adding units owned by Russians to Timguska: 1 mech_infantry
            EDIT: Changing ownership of Novosibirsk from Germans to Russians
            EDIT: Changing ownership of Samara from Italians to Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 17 to 21
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    Just wasn’t thinking straight around the turn order on the Soviet turn. Thought the British could pick up the territories after for UK income and realized after that with Moscow temporarily liberated, it didn’t matter for the income who grabbed them.

  • '23 '22 '21 '20 '19 '18 '17

    Sorry, one more edit coming

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 fighters moved from Vologda to Russia
            2 infantry moved from Vologda to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 airfield, 1 artillery and 1 factory_minor
                    Russians roll dice for 2 fighters and 2 infantry in Russia, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 fighters moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Vologda to Yakut S.S.R.
            1 infantry moved from Yenisey to Yakut S.S.R.
            1 mech_infantry moved from Urals to Vologda
            1 armour moved from Nenetsia to Vologda
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry
            EDIT: Changing ownership of Evenkiyskiy from Germans to Russians
            EDIT: Adding units owned by Russians to Evenkiyskiy: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Timguska from Italians to Russians
            EDIT: Removing units owned by Russians from Vologda: 1 mech_infantry
            EDIT: Adding units owned by Russians to Timguska: 1 mech_infantry
            EDIT: Changing ownership of Novosibirsk from Germans to Russians
            EDIT: Changing ownership of Samara from Italians to Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 17 to 21
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Manchuria from Japanese to Russians
            EDIT: Changing ownership of Manchuria from Russians to Chinese
            EDIT: Adding units owned by Russians to Manchuria: 1 infantry
            EDIT: Removing units owned by Russians from Amur: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.67
    

    Savegame

  • '19

    Japan is ready, unless you think more edits might be coming.


  • @ksmckay there will not be

  • '19

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 infantry moved from Korea to Manchuria
            2 fighters moved from Korea to Manchuria
            1 artillery and 3 infantry moved from Yunnan to Burma
            1 bomber moved from French Indo China to Burma
            1 bomber moved from Philippines to Burma
    
        Combat - Japanese
            Battle in Hawaiian Islands
                Japanese attack with 2 infantry
                Americans defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 aaGun
            Battle in Manchuria
                Japanese attack with 2 fighters and 4 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 4 infantry in Manchuria, round 2 : 2/6 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 bombers and 3 infantry
                British defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Burma, round 2 : 2/6 hits, 2.33 expected hits
                    UK_Pacific roll dice for 4 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Burma, round 3 : 4/6 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 12
                Casualties for British: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Burma to French Indo China
            1 armour and 16 mech_infantrys moved from Yunnan to French Indo China
            1 mech_infantry moved from Szechwan to French Indo China
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from French Indo China to Japan
            1 fighter moved from 6 Sea Zone to Japan
            2 fighters moved from Manchuria to Japan
            1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 3 tactical_bombers moved from Philippines to Japan
            2 battleships, 12 carriers, 2 cruisers, 4 destroyers, 19 fighters, 1 marine, 3 submarines, 5 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            3 infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Shan State
            1 aaGun moved from Yunnan to Shan State
            1 infantry moved from French Indo China to Shan State
    
        Place Units - Japanese
            3 mech_infantrys placed in French Indo China
            3 infantry placed in Kiangsu
            2 fighters, 5 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : -2.00
    Japanese : 1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    lol, I didn’t even consider Hawaii to be at risk.

  • '19

    Only one VC from Pacific victory! Mildly annoying for you to take back. Not sure it was worth it but couldn’t ignore it.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 destroyers and 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Iwo Jima to Marianas
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            4 infantry moved from Wake Island to 31 Sea Zone
            4 infantry and 2 transports moved from 31 Sea Zone to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            11 fighters moved from 21 Sea Zone to Korea
            1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            3 fighters moved from Iwo Jima to 6 Sea Zone
            2 fighters moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from Western United States to 6 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from Western United States to Hawaiian Islands
            3 fighters moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from 21 Sea Zone to Korea
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            2 fighters moved from 98 Sea Zone to Crete
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Crete
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Crete
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 3 : 0/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 4 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Crete
                Americans win, taking Crete from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Hawaiian Islands
                Americans attack with 4 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 4 fighters and 2 infantry in Hawaiian Islands, round 2 : 2/6 hits, 2.33 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Marianas
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Marianas, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Marianas, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marianas
                    Americans roll dice for 1 artillery and 1 bomber in Marianas, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Marianas, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marianas
                Americans win, taking Marianas from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Korea
                Americans attack with 12 fighters and 4 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 12 fighters and 4 infantry in Korea, round 2 : 5/16 hits, 6.67 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                Americans win, taking Korea from Japanese with 12 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Marianas to Caroline Islands
            1 fighter moved from 26 Sea Zone to Midway
            4 fighters moved from Hawaiian Islands to 26 Sea Zone
            2 carriers moved from 31 Sea Zone to 26 Sea Zone
            2 carriers, 1 destroyer and 2 submarines moved from 31 Sea Zone to 6 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            11 fighters moved from Korea to 6 Sea Zone
            1 fighter moved from Korea to 6 Sea Zone
            3 destroyers moved from 21 Sea Zone to 20 Sea Zone
            1 destroyer moved from 21 Sea Zone to 6 Sea Zone
            1 battleship, 9 carriers, 2 cruisers, 1 marine and 8 submarines moved from 21 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Northwest Persia to Persia
            1 armour and 1 mech_infantry moved from Syria to Persia
            2 fighters moved from Northwest Persia to India
            1 mech_infantry moved from Persia to Eastern Persia
            4 infantry moved from Syria to Iraq
            1 carrier, 1 destroyer and 2 transports moved from 98 Sea Zone to 80 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 98 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            2 fighters moved from Crete to 98 Sea Zone
            4 fighters moved from 98 Sea Zone to 92 Sea Zone
            3 fighters moved from Egypt to Gibraltar
            3 fighters moved from Gibraltar to United Kingdom
            2 fighters moved from Gibraltar to United Kingdom
            1 aaGun and 16 infantry moved from Syria to 98 Sea Zone
            1 aaGun and 2 infantry moved from Morocco to Algeria
            1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            5 infantry and 3 transports moved from 98 Sea Zone to 92 Sea Zone
            5 infantry moved from 92 Sea Zone to Gibraltar
            2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            8 infantry and 4 transports moved from 98 Sea Zone to 92 Sea Zone
            8 infantry moved from 92 Sea Zone to Algeria
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 carrier and 3 destroyers placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -4.33
    Japanese : -0.33
    

    Savegame

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