19L QF Farmboy(Allies+10) vs ksmckay


  • @ksmckay said in 19L QF Farmboy(Allies+10) vs ksmckay:

    Nice, was thinking I would force you to wake where your air wouldn’t be able to do much but no reason everything had to go to wake. Didn’t think about that option unfortunately.

    thanks. I’m hoping this will put some pressure on japan. I think I’ve put you in a position where you have too much to defend. Still might be too late though given the Europe map.

  • '19

    yeah, that was the danger of moving to java but didnt know how else to defend that area. But was only thinking about your fleet being in one place…


  • going to send 2 US fighters back to NW Persia too.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 6 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 21 Sea Zone to Guam
            1 fighter moved from 54 Sea Zone to 22 Sea Zone
    
        Combat - Americans
            Battle in 22 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 airfield and 1 artillery
                    Americans roll dice for 1 battleship and 2 cruisers in Guam, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from 22 Sea Zone to 21 Sea Zone
            1 fighter moved from 54 Sea Zone to 21 Sea Zone
            1 bomber moved from Queensland to Iwo Jima
            3 fighters moved from Wake Island to Iwo Jima
            2 carriers and 1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            2 carriers and 2 submarines moved from 10 Sea Zone to 31 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            9 carriers, 6 destroyers, 15 fighters, 8 submarines and 1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
            4 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from Gibraltar to 98 Sea Zone
            3 fighters moved from United Kingdom to Gibraltar
            2 fighters moved from Gibraltar to Egypt
            2 fighters moved from Northwest Persia to Egypt
            2 fighters moved from Gibraltar to 92 Sea Zone
            1 armour moved from Northwest Persia to Syria
            9 infantry moved from Gibraltar to 92 Sea Zone
            1 mech_infantry moved from Algeria to 92 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            9 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
            9 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
            1 aaGun and 9 infantry moved from Algeria to 92 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            1 aaGun, 11 infantry and 7 transports moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 11 infantry moved from 98 Sea Zone to Syria
            1 fighter moved from Egypt to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            1 submarine moved from 103 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 marine moved from 92 Sea Zone to 98 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Wake Island
            1 transport placed in 10 Sea Zone
            6 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 111 Sea Zone
            4 fighters moved from United Kingdom to 111 Sea Zone
            4 infantry moved from India to Burma
            1 fighter moved from Eastern Persia to Burma
            1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in 111 Sea Zone
                British attack with 1 destroyer and 4 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 4 fighters in 111 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 111 Sea Zone
                British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Burma
                British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to India
            2 aaGuns and 8 infantry moved from Caucasus to Northwest Persia
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            6 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            3 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Syria
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery and 5 infantry moved from Gibraltar to 92 Sea Zone
            4 marines moved from Algeria to 92 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 5 infantry, 4 marines, 1 submarine and 3 transports moved from 92 Sea Zone to 98 Sea Zone
            4 fighters moved from Russia to 98 Sea Zone
            1 armour and 3 mech_infantrys moved from Russia to Vologda
            4 fighters moved from Egypt to Gibraltar
            4 fighters moved from 111 Sea Zone to United Kingdom
            1 artillery and 5 infantry moved from 98 Sea Zone to Syria
            1 tactical_bomber moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 92 Sea Zone to Egypt
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            3 submarines placed in 98 Sea Zone
            1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Algeria: 1 aaGun and 2 infantry
            EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 2 infantry
            EDIT: Removing units owned by Americans from Egypt: 2 fighters
            EDIT: Adding units owned by Americans to Northwest Persia: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 1.83
    Americans : 1.33
    Japanese : -1.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    2 US fighters are on the UK carriers.

  • '19

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
    
        Non Combat Move - Italians
            3 marines moved from Greece to 97 Sea Zone
            3 marines moved from 97 Sea Zone to Southern Italy
            5 mech_infantrys moved from Greece to Yugoslavia
            1 artillery and 1 infantry moved from Greece to Bulgaria
            2 armour moved from Tambov to Rostov
            6 mech_infantrys moved from Western Germany to Yugoslavia
            20 infantry moved from Normandy Bordeaux to Southern France
    
        Place Units - Italians
            3 mech_infantrys placed in Ukraine
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery, 2 infantry and 2 marines moved from Queensland to 54 Sea Zone
            1 aaGun moved from Queensland to New South Wales
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 21 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 21 Sea Zone to Guam
            3 fighters moved from Queensland to Guam
            1 fighter moved from Queensland to Wake Island
            1 fighter moved from Caroline Islands to Iwo Jima
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 transport moved from 62 Sea Zone to 48 Sea Zone
            2 submarines moved from 54 Sea Zone to 31 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 4 submarines moved from 54 Sea Zone to 21 Sea Zone
            2 fighters moved from 21 Sea Zone to Guam
            1 fighter moved from Egypt to Gibraltar
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Egypt to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    I’m very interested in your next Germany turn.

  • '19

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 4 infantry, 6 mech_infantrys and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 4 infantry moved from Tambov to Russia
            3 bombers moved from Greece to Russia
            3 artilleries and 3 infantry moved from Tambov to Bryansk
            4 artilleries moved from Tambov to Bryansk
            2 infantry moved from Novgorod to Archangel
            1 bomber moved from Southern Italy to Archangel
            1 armour moved from Volgograd to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Volgograd to Sikang
                  Germans take Kazakhstan from Russians
            1 bomber moved from Yunnan to French Indo China
    
        Combat - Germans
            Battle in Russia
                Germans attack with 1 artillery, 3 bombers and 4 infantry
                Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                    1 bomber owned by the Germans lost in Russia
                    Germans roll dice for 1 artillery, 2 bombers and 4 infantry in Russia, round 2 : 2/7 hits, 2.50 expected hits
                    Russians roll dice for 1 aaGun, 1 armour, 1 fighter and 1 mech_infantry in Russia, round 2 : 2/3 hits, 1.50 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Russia, round 3 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 1 armour and 1 fighter in Russia, round 3 : 1/2 hits, 1.17 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Russia, round 4 : 3/4 hits, 2.00 expected hits
                    Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans destroys 25PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 bomber and 4 infantry
                Casualties for Russians: 1 aaGun, 1 armour, 1 fighter and 1 mech_infantry
            Battle in Bryansk
                Germans attack with 7 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 7 artilleries and 3 infantry in Bryansk, round 2 : 4/10 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 7 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Rostov
            1 aaGun and 15 artilleries moved from Tambov to Bryansk
            4 armour and 4 mech_infantrys moved from Volgograd to Rostov
            20 armour and 28 mech_infantrys moved from Tambov to Rostov
            1 bomber moved from Archangel to Novgorod
            7 infantry moved from Finland to Vyborg
            10 mech_infantrys moved from Germany to Eastern Poland
            7 mech_infantrys moved from Western Germany to Poland
            2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            5 carriers, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone
            6 infantry moved from France to Western Germany
            1 aaGun, 2 artilleries and 19 infantry moved from Normandy Bordeaux to Southern France
            2 infantry moved from Northern Italy to Southern Italy
            3 fighters and 3 tactical_bombers moved from Greece to Rostov
            3 tactical_bombers moved from Greece to Western Germany
            3 fighters moved from Greece to Western Germany
            3 tactical_bombers moved from Western Germany to 112 Sea Zone
            3 fighters moved from Greece to Yugoslavia
            2 fighters and 2 tactical_bombers moved from Greece to Southern Italy
            1 infantry moved from Western Germany to Germany
            2 infantry moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
    
        Place Units - Germans
            5 transports placed in 112 Sea Zone
            1 artillery, 1 infantry and 3 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Volgograd
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : -0.83
    Russians : 0.33
    

    Savegame

  • '19

    @farmboy said in 19L QF Farmboy(Allies+10) vs ksmckay:

    I’m very interested in your next Germany turn.

    Not really sure what to do but I will try my best.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 fighters moved from Vologda to Russia
            2 infantry moved from Vologda to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 airfield, 1 artillery and 1 factory_minor
                    Russians roll dice for 2 fighters and 2 infantry in Russia, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 fighters moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Vologda to Yakut S.S.R.
            1 infantry moved from Yenisey to Yakut S.S.R.
            1 mech_infantry moved from Urals to Vologda
            1 armour moved from Nenetsia to Vologda
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.67
    

    Savegame


  • @ksmckay said in 19L QF Farmboy(Allies+10) vs ksmckay:

    @farmboy said in 19L QF Farmboy(Allies+10) vs ksmckay:

    I’m very interested in your next Germany turn.

    Not really sure what to do but I will try my best.

    I was mindful of the risk that a German transport buy could pose to London when I pulled the fleet that far into the Mediterranean. I was pretty sure I had calculated the odds as safe for me, but when you pulled the Italians back from Greece, I had thought maybe I had miscalculated and your next step was pulling all that air to within range of London.

  • 2023 '22 '21 '20 '19 '18 '17

    actually, if it is not too late, I’d like to edit the Soviet combat moves. Just want to walk in to Samara, Novosibirsk, timguska, and evenkyskiy. Will repost the file with that but if it is too late that is fine too.

  • '19

    Sounds good.

  • '19

    @farmboy yeah, you did enough to discourage things.

  • '19

    In London that is

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 fighters moved from Vologda to Russia
            2 infantry moved from Vologda to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 airfield, 1 artillery and 1 factory_minor
                    Russians roll dice for 2 fighters and 2 infantry in Russia, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 fighters moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Vologda to Yakut S.S.R.
            1 infantry moved from Yenisey to Yakut S.S.R.
            1 mech_infantry moved from Urals to Vologda
            1 armour moved from Nenetsia to Vologda
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry
            EDIT: Changing ownership of Evenkiyskiy from Germans to Russians
            EDIT: Adding units owned by Russians to Evenkiyskiy: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Timguska from Italians to Russians
            EDIT: Removing units owned by Russians from Vologda: 1 mech_infantry
            EDIT: Adding units owned by Russians to Timguska: 1 mech_infantry
            EDIT: Changing ownership of Novosibirsk from Germans to Russians
            EDIT: Changing ownership of Samara from Italians to Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 17 to 21
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    Just wasn’t thinking straight around the turn order on the Soviet turn. Thought the British could pick up the territories after for UK income and realized after that with Moscow temporarily liberated, it didn’t matter for the income who grabbed them.

  • 2023 '22 '21 '20 '19 '18 '17

    Sorry, one more edit coming

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 fighters moved from Vologda to Russia
            2 infantry moved from Vologda to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 airfield, 1 artillery and 1 factory_minor
                    Russians roll dice for 2 fighters and 2 infantry in Russia, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 fighters moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Vologda to Yakut S.S.R.
            1 infantry moved from Yenisey to Yakut S.S.R.
            1 mech_infantry moved from Urals to Vologda
            1 armour moved from Nenetsia to Vologda
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry
            EDIT: Changing ownership of Evenkiyskiy from Germans to Russians
            EDIT: Adding units owned by Russians to Evenkiyskiy: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Timguska from Italians to Russians
            EDIT: Removing units owned by Russians from Vologda: 1 mech_infantry
            EDIT: Adding units owned by Russians to Timguska: 1 mech_infantry
            EDIT: Changing ownership of Novosibirsk from Germans to Russians
            EDIT: Changing ownership of Samara from Italians to Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 17 to 21
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Manchuria from Japanese to Russians
            EDIT: Changing ownership of Manchuria from Russians to Chinese
            EDIT: Adding units owned by Russians to Manchuria: 1 infantry
            EDIT: Removing units owned by Russians from Amur: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.67
    

    Savegame

Suggested Topics

  • 11
  • 26
  • 57
  • 335
  • 55
  • 164
  • 105
  • 93
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.0k

Users

39.3k

Topics

1.7m

Posts