Headline: J1 Sinks Peace Talks.
No scramble from the frying pan to the fire.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
1 artillery moved from Belarus to Bryansk
1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Western Ukraine
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Place Units - Russians
1 armour and 9 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Malaya
2 bombers moved from Kwangsi to Malaya
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 fighter moved from Kwangsi to 42 Sea Zone
4 fighters moved from Kwangsi to Yunnan
4 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in Borneo
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries and 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Philippines, round 2 : 1/6 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries and 3 infantry in Philippines, round 3 : 2/5 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 4/8 hits, 3,50 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Kwangtung
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 6/9 hits, 4,33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/13 hits, 6,17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
2 bombers moved from Malaya to Kwangsi
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangtung to 6 Sea Zone
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Chahar to Manchuria
1 aaGun and 3 infantry moved from Jehol to Manchuria
1 fighter moved from Kwangtung to Manchuria
4 infantry moved from Anhwe to Hunan
3 artilleries moved from Anhwe to Hunan
3 tactical_bombers moved from Yunnan to Anhwe
2 fighters moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to 43 Sea Zone
1 tactical_bomber moved from Kwangtung to Kwangsi
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
2 fighters and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : 0,00
Chinese : 0,00
UK_Pacific : 1,00
Japanese : 1,67
Please note, in case you attack the sub in 101, the transports cannot do any NCM after that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 bomber moved from Wake Island to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in 101 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Germans defend with 1 submarine
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 101 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 101 Sea Zone
Americans win, taking 101 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 bomber moved from 21 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Iceland
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from 81 Sea Zone to Iraq
1 battleship moved from 39 Sea Zone to 80 Sea Zone
Combat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/9 hits, 3.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/9 hits, 3.33 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 infantry moved from Rhodesia to Tanganyika Territory
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 fighter moved from British Guiana to Eastern United States
1 fighter moved from Nigeria to 81 Sea Zone
1 tactical_bomber moved from Iraq to 81 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
2 fighters moved from Iraq to Eastern Persia
Place Units - British
1 infantry placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Egypt
1 factory_minor placed in Persia
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.17
British : -4.83
Americans : -1.00
Chinese : -1.00
Neutral_Axis : -0.67
Japanese : -1.50
Boy, that tac on Iceland is a real stealth bomber. It is almost entirely hidden behind the AB. I was looking for it and needed the history to find out where it was landed:D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 armour moved from 97 Sea Zone to Greece
2 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 4/7 hits, 2,67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 armour moved from Slovakia Hungary to Bessarabia
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 artillery moved from Libya to Tunisia
1 battleship, 2 cruisers and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
Place Units - Italians
4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 1,33
Neutral_Allies : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 armour moved from 97 Sea Zone to Greece
2 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 4/7 hits, 2,67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 armour moved from Slovakia Hungary to Bessarabia
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 artillery moved from Libya to Tunisia
1 battleship, 2 cruisers and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
Place Units - Italians
4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
EDIT: Adding units owned by Italians to France: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,33
Neutral_Allies : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - ANZAC
1 armour, 1 artillery and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 8 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Germans take Holland Belgium from French
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
1 tactical_bomber moved from Gibraltar to Morocco
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
Germans take Novgorod from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in Morocco
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
French defend with 2 infantry
Germans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 2/5 hits, 2,33 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the French lost in Morocco
Germans win, taking Morocco from French with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to Gibraltar
1 tactical_bomber moved from Morocco to Gibraltar
1 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Poland to Bessarabia
3 aaGuns, 3 armour, 5 artilleries and 28 infantry moved from Romania to Bessarabia
6 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
3 armour and 7 mech_infantrys moved from Germany to Romania
1 armour moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Southern France to Yugoslavia
1 tactical_bomber moved from Western Germany to Southern Italy
2 infantry moved from Finland to Vyborg
2 infantry moved from Finland to Karelia
Place Units - Germans
1 mech_infantry placed in Western Germany
3 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 0,17
French : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
2 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Amur to Buryatia
6 infantry moved from Yenisey to Timguska
2 aaGuns, 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 fighter moved from Ukraine to Bryansk
2 aaGuns, 16 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 armour and 9 infantry moved from Russia to Bryansk
1 submarine moved from 123 Sea Zone to 106 Sea Zone
Place Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 factory_minors, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Anhwe to Kweichow
2 bombers moved from Kwangsi to Kweichow
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 43 Sea Zone to Java
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 43 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in Java
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 4/8 hits, 3,50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 fighters moved from Japan to Caroline Islands
1 fighter moved from 21 Sea Zone to Caroline Islands
1 tactical_bomber moved from 21 Sea Zone to Caroline Islands
2 fighters moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to Japan
1 fighter moved from Anhwe to Japan
1 fighter moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Anhwe to Guam
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun and 7 infantry moved from Manchuria to Jehol
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 aaGun moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Kweichow to Anhwe
2 tactical_bombers moved from Kwangsi to Anhwe
1 armour moved from Yunnan to Anhwe
1 artillery moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
2 bombers moved from Kweichow to Kiangsi
Place Units - Japanese
1 carrier placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Japan
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Americans : -0,17
Chinese : -0,33
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Iceland to United Kingdom
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from New Guinea to Queensland
Place Units - Americans
1 bomber and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
2 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma
1 fighter moved from Eastern Persia to Burma
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking 106 Sea Zone from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from 81 Sea Zone to Eastern Persia
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Belgian Congo to Kenya
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 106 Sea Zone to 101 Sea Zone
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
3 artilleries placed in Persia
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -1.67
Chinese : -0.50
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Non Combat Move - Italians
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Algeria to Libya
2 fighters moved from Southern Italy to Gibraltar
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Greece to Romania
4 mech_infantrys moved from Northern Italy to Romania
2 aaGuns, 2 artilleries, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia
Place Units - Italians
1 airfield placed in Gibraltar
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Non Combat Move - Italians
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Algeria to Libya
2 fighters moved from Southern Italy to Gibraltar
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Greece to Romania
4 mech_infantrys moved from Northern Italy to Romania
2 aaGuns, 2 artilleries, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia
Place Units - Italians
1 airfield placed in Gibraltar
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 factory_minor placed in Queensland
2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
10 armour, 5 artilleries, 28 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber and 4 infantry in Novgorod, round 2 : 1/5 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 bomber and 4 infantry in Novgorod, round 3 : 0/5 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 4 : 2/4 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Germans attack with 10 armour, 5 artilleries, 28 infantry and 5 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 10 armour, 5 artilleries, 28 infantry and 5 mech_infantrys in Ukraine, round 2 : 18/48 hits, 13,00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 10 armour, 5 artilleries, 27 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
3 aaGuns moved from Bessarabia to Ukraine
3 armour and 7 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Yugoslavia to Bessarabia
1 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Poland to Bessarabia
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Romania
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Novgorod to Romania
1 fighter moved from Western Germany to Gibraltar
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Gibraltar to Southern Italy
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
1 aaGun and 1 infantry moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
2 fighters placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 4,17
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
6 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
3 armour and 4 mech_infantrys moved from Bryansk to Samara
2 aaGuns, 3 artilleries and 30 infantry moved from Bryansk to Tambov
2 aaGuns and 12 infantry moved from Bryansk to Russia
3 infantry moved from Russia to Vologda
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 88 Sea Zone
Place Units - Russians
1 infantry placed in Volgograd
1 fighter, 6 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 25 Sea Zone
3 infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from 25 Sea Zone to Midway
1 marine moved from 25 Sea Zone to Midway
1 destroyer moved from 21 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 41 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Midway from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 destroyers, 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
4 fighters and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 aaGun, 2 infantry and 1 mech_infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Jehol
1 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Anhwe
1 armour moved from Anhwe to Yunnan
1 mech_infantry moved from Anhwe to Hunan
2 tactical_bombers moved from Anhwe to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Guam to Caroline Islands
3 fighters moved from Japan to Caroline Islands
1 infantry moved from Kwangsi to Yunnan
3 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 carrier placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in French Indo China
2 fighters placed in Japan
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : 0,67
ANZAC : -0,17
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 25 Sea Zone
3 infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from 25 Sea Zone to Midway
1 marine moved from 25 Sea Zone to Midway
1 destroyer moved from 21 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 41 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Midway from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 destroyers, 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
4 fighters and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 aaGun, 2 infantry and 1 mech_infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Jehol
1 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Anhwe
1 armour moved from Anhwe to Yunnan
1 mech_infantry moved from Anhwe to Hunan
2 tactical_bombers moved from Anhwe to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Guam to Caroline Islands
3 fighters moved from Japan to Caroline Islands
1 infantry moved from Kwangsi to Yunnan
3 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 carrier placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in French Indo China
2 fighters placed in Japan
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 74 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,67
ANZAC : -0,17
Japanese : 0,00
Forgot the sub in 74, please use 2nd map.