like you said, let’s change it up!
G40 BM L SovietishCat Allies v. Karl7 Axis
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier, 2 fighters, 3 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 7 Sea Zone to 15 Sea Zone 1 submarine moved from 15 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 destroyer moved from 7 Sea Zone to 15 Sea Zone 1 destroyer moved from 15 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from 6 Sea Zone to 18 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from Japan to 19 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 bomber moved from Japan to 36 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 3 transports 3 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 21 Casualties for ANZAC: 3 transports Battle in 17 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 17 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 5 tactical_bombers Americans defend with 3 submarines; ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 6 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 8/12 hits, 6.67 expected hits Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 3 submarines owned by the Americans and 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 26 Casualties for ANZAC: 1 destroyer Casualties for Americans: 3 submarines Battle in 25 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer, 2 submarines and 3 transports Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 3 transports in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone 2 transports owned by the Americans lost in 25 Sea Zone Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Americans: 1 destroyer, 2 submarines and 3 transports Battle in 36 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 36 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 bomber moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from Shan State to Malaya 6 fighters and 5 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from 18 Sea Zone to 6 Sea Zone 3 fighters moved from 25 Sea Zone to 6 Sea Zone 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 3 armour and 6 mech_infantrys moved from Turkmenistan to Persia 2 artilleries moved from Kazakhstan to Caucasus 2 armour and 2 mech_infantrys moved from Buryatia to Korea 1 infantry moved from Sakha to Amur 1 bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier, 4 submarines and 1 transport placed in 6 Sea Zone 2 fighters and 2 infantry placed in Japan 1 bomber and 1 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2 Japanese collect 65 PUs (4 lost to blockades); end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans : -2.00 Japanese : 1.50 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 3 destroyers, 1 fighter, 5 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux Combat - Americans Americans creates battle in territory 20 Sea Zone Battle in Norway Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Sumatra: 1 artillery EDIT: Changing ownership of Sumatra from Japanese to Americans EDIT: Adding units owned by Americans to Sumatra: 1 mech_infantry EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 41 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter could not land in 44 Sea Zone and was removed 1 carrier and 1 fighter moved from 44 Sea Zone to 20 Sea Zone 8 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 battleship, 9 carriers, 1 cruiser, 13 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 5 infantry moved from Morocco to 91 Sea Zone 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Norway 1 bomber moved from Eastern United States to Normandy Bordeaux 1 aaGun, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Southern France Turn Complete - Americans Americans collect 78 PUs; end with 79 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Trans-Jordan to Iraq 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 mech_infantrys British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2,17 expected hits Italians roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Italians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Italians: 2 mech_infantrys Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan 3 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 11 fighters moved from Southern France to Norway 9 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 10 infantry moved from United Kingdom to 110 Sea Zone 10 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 armour and 9 infantry placed in United Kingdom 1 infantry and 2 mech_infantrys placed in Egypt Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 4 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 36 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4 British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
British : 1,83 Italians : 0,33 -
@Karl7 just to let you know my computer crashed after USA combats… so I edited the results.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq 2 mech_infantrys moved from Caucasus to Iraq 1 bomber moved from Northwest Persia to Egypt Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Egypt causes 4 damage total. Battle in Iraq Italians attack with 2 armour, 1 artillery, 4 infantry and 4 mech_infantrys British defend with 1 infantry and 1 mech_infantry Italians roll dice for 2 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Iraq, round 2 : 2/11 hits, 2.83 expected hits British roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians win, taking Iraq from British with 2 armour, 1 artillery, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Italians 2 aaGuns moved from Northwest Persia to Iraq 1 bomber moved from Egypt to Greece 1 fighter moved from Northern Italy to Western Germany 1 aaGun, 1 artillery and 13 infantry moved from Northern Italy to Western Germany Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,5,3,2,2,3,5,1,6,3,6,3,2,4 Italians collect 6 PUs (10 lost to blockades); end with 6 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians : -0.83 British : 0.33 AA fire in Egypt : : -0.17 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 20 Sea Zone to Philippines 2 fighters moved from Caroline Islands to Hawaiian Islands Non Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 125 Sea Zone to Norway Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 97 PUs; Germans buy 3 armour, 4 artilleries, 17 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 mech_infantry moved from Russia to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in 112 Sea Zone Germans attack with 1 fighter Americans defend with 3 transports 3 transports owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Non Combat Move - Germans 1 fighter moved from 112 Sea Zone to Western Germany 2 fighters moved from Ukraine to Germany 4 tactical_bombers moved from Ukraine to Germany 10 infantry moved from Germany to Western Germany 1 bomber moved from Ukraine to Western Germany 3 infantry moved from Caucasus to Northwest Persia 1 aaGun moved from Ukraine to Rostov 2 aaGuns and 3 infantry moved from Volgograd to Rostov 8 mech_infantrys moved from Russia to Rostov 15 armour moved from Russia to Rostov 20 armour moved from Russia to Belarus 1 bomber moved from Smolensk to Western Germany 1 transport moved from 115 Sea Zone to 113 Sea Zone 3 infantry moved from Finland to Karelia 7 artilleries moved from Russia to Tambov 10 armour moved from Russia to Rostov Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Caucasus 4 artilleries and 6 infantry placed in Western Germany 3 armour, 5 infantry and 2 mech_infantrys placed in Germany 1 mech_infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,1,6,5,2,5,5,3,5,6,4,6,1,5 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 16 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 17 Sea Zone to 21 Sea Zone Japanese take 22 Sea Zone from ANZAC 1 submarine moved from 18 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 3 fighters moved from 6 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 2 fighters moved from 6 Sea Zone to 21 Sea Zone 2 fighters moved from 6 Sea Zone to 21 Sea Zone 3 fighters moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 8 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 carrier Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 8 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 7/11 hits, 6.00 expected hits Americans roll dice for 1 carrier in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for Americans: 1 carrier Battle in 41 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 2 armour moved from Korea to 6 Sea Zone 2 armour, 1 artillery and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 armour and 1 artillery moved from 36 Sea Zone to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 2 bombers moved from French Indo China to Japan 2 carriers moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 20 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 6 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Malaya to Burma 3 armour moved from Kiangsu to Hunan 4 armour, 2 artilleries, 6 infantry and 11 mech_infantrys moved from Persia to Iraq 1 infantry moved from Amur to Korea Place Units - Japanese 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone 3 armour placed in Persia 3 mech_infantrys placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4 Japanese collect 60 PUs (5 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans : 1.00 Japanese : 2.00 -
TripleA Move Summary: British round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 38 PUs; British buy 1 artillery, 1 carrier and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 11 fighters moved from Norway to 113 Sea Zone 1 fighter moved from Southern France to 113 Sea Zone 2 fighters moved from Gibraltar to Trans-Jordan 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 fighters moved from United Kingdom to 113 Sea Zone -
@Karl7 scramble sz 113? also for sz 36 I forgot to move out sub before combat; so I edited back the hit and moved out the sub.
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no scram
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 4 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 2 infantry moved from Southern France to Northern Italy 1 bomber moved from Normandy Bordeaux to France 1 bomber moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium Combat - Americans Americans creates battle in territory 36 Sea Zone Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Northern Italy Americans attack with 1 bomber and 2 infantry Italians defend with 1 factory_major and 1 infantry Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 36 Sea Zone Americans attack with 1 submarine Japanese defend with 2 carriers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 4/9 hits, 4,00 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone Japanese win with 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber moved from France to Normandy Bordeaux 1 bomber moved from Northern Italy to Trans-Jordan 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Holland Belgium to 110 Sea Zone 2 transports moved from 125 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 battleship, 10 carriers, 1 cruiser, 9 destroyers, 13 fighters, 3 submarines and 4 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone 2 armour and 1 infantry placed in Normandy Bordeaux 1 armour, 1 artillery and 1 infantry placed in Southern France 2 infantry placed in Western United States 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 84 PUs; end with 84 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 114 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 119 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 124 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 38 PUs; British buy 1 artillery, 1 carrier and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 11 fighters moved from Norway to 113 Sea Zone 1 fighter moved from Southern France to 113 Sea Zone 2 fighters moved from Gibraltar to Trans-Jordan 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 fighters moved from United Kingdom to 113 Sea Zone Combat - British Battle in 113 Sea Zone British attack with 14 fighters Germans defend with 1 cruiser, 1 destroyer and 1 transport British roll dice for 14 fighters in 113 Sea Zone, round 2 : 8/14 hits, 7,00 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone British win with 14 fighters remaining. Battle score for attacker is 27 Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Non Combat Move - British 2 fighters moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from 113 Sea Zone to Norway 10 infantry moved from Normandy Bordeaux to Southern France 1 armour and 9 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 8 fighters moved from 113 Sea Zone to Southern France 3 fighters moved from 113 Sea Zone to Southern France Place Units - British 1 carrier placed in 110 Sea Zone 1 artillery and 3 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5 British collect 30 PUs (1 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -1,17 Italians : -0,33 British : 1,00 AA fire in France : : -0,17 Americans : 0,50 Japanese : 0,00 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 3 fighters moved from Southern Italy to Northern Italy 1 armour moved from Iraq to Syria Italians take Syria from British 1 armour moved from Syria to Iraq 1 fighter and 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Greece to Normandy Bordeaux Combat - Italians Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 4 damage total. Battle in Northern Italy Italians attack with 3 fighters and 2 infantry Americans defend with 1 factory_minor and 2 infantry Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 3 fighters and 1 infantry in Northern Italy, round 3 : 3/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 3 fighters moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,3,6,1,6,2,1,6,1,3,2,5,3,6 Italians collect 6 PUs (11 lost to blockades); end with 6 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians : 0.67 Americans : 0.67 AA fire in Normandy Bordeaux : : -0.17 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Hawaiian Islands to Queensland 2 mech_infantrys moved from South Australia to Queensland 1 destroyer moved from 54 Sea Zone to 22 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 23 Sea Zone 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 76 PUs; Germans buy 6 armour, 3 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Karelia to Finland 2 bombers moved from Western Germany to Finland Combat - Germans Battle in Finland Germans attack with 2 bombers and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Finland, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 3 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Nenetsia to Novgorod 20 armour moved from Belarus to Karelia 3 infantry moved from Northwest Persia to Iraq 3 infantry moved from Caucasus to Northwest Persia 3 aaGuns, 25 armour, 3 infantry and 8 mech_infantrys moved from Rostov to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 25 armour and 8 mech_infantrys moved from Caucasus to Northwest Persia 7 artilleries moved from Tambov to Rostov 35 infantry moved from Western Germany to France 6 artilleries moved from Western Germany to France 3 armour and 2 mech_infantrys moved from Germany to Western Germany 1 aaGun moved from Western Germany to France 3 tactical_bombers moved from Germany to Western Germany 2 bombers moved from Finland to Western Germany Place Units - Germans 4 infantry placed in Germany 1 factory_minor placed in Greater Southern Germany 3 artilleries placed in France 6 armour and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,2,6,2,1,5,6,5,2,3,2,4,2,2 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : -0.67 Americans : 0.67 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone 2 fighters moved from 6 Sea Zone to 23 Sea Zone 2 fighters moved from 6 Sea Zone to 22 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 bombers moved from Japan to Guam 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Philippines Battle in 37 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking Philippines from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 23 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 23 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Guam Japanese attack with 2 bombers and 2 infantry Americans defend with 1 airfield and 1 mech_infantry Japanese roll dice for 2 bombers and 2 infantry in Guam, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 mech_infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 2 carriers, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 submarine Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 3 mech_infantrys moved from India to Eastern Persia 3 armour moved from Persia to Iraq 3 armour moved from Hunan to Burma 1 mech_infantry moved from Burma to West India 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone 2 bombers moved from Guam to Kiangsu Place Units - Japanese 1 carrier, 2 destroyers and 3 transports placed in 6 Sea Zone 3 mech_infantrys placed in Persia 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans : -0.83 ANZAC : 0.00 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 121 PUs; Americans buy 1 airfield, 4 artilleries, 2 carriers, 2 destroyers, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Southern France to Northern Italy 1 bomber moved from Normandy Bordeaux to Northern Italy 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from Trans-Jordan to Persia 1 destroyer moved from 30 Sea Zone to 23 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from Norway to Finland Combat - Americans Strategic bombing raid in Persia AA fire in Persia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northern Italy Americans attack with 1 bomber and 2 infantry Italians defend with 1 factory_minor and 1 infantry Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 3 : 2/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Finland Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Wake Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Wake Island, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Wake Island, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 6 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Wake Island, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone 1 battleship, 10 carriers, 1 cruiser, 9 destroyers, 13 fighters, 1 submarine and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 armour, 4 artilleries and 6 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Northern Italy to Normandy Bordeaux Place Units - Americans 1 airfield placed in Southern France 2 artilleries placed in Normandy Bordeaux 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 1 artillery and 2 infantry placed in Norway 1 infantry placed in Southern France Turn Complete - Americans Americans collect 79 PUs; end with 79 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British repair damage of 2x airfield; Remaining resources: 37 PUs; British buy 3 artilleries and 8 infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Southern France to Greater Southern Germany British take Greater Southern Germany from Germans 11 fighters moved from Southern France to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Norway to United Kingdom Combat - British Non Combat Move - British 1 aaGun and 20 infantry moved from Southern France to Normandy Bordeaux 4 aaGuns, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 4 aaGuns, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 artilleries and 5 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1 British collect 32 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0,67 AA fire in Persia : : 0,83 Italians : 0,33 Americans : -0,83 Japanese : -0,67 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 3 fighters moved from Southern Italy to Northern Italy 1 bomber moved from Western Germany to Southern France Combat - Italians Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Battle in Northern Italy Italians attack with 3 fighters and 2 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 3 fighters moved from Northern Italy to Western Germany 1 bomber moved from Southern France to Western Germany 1 infantry moved from Holland Belgium to Western Germany Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,1,1,3,6,3,4,2,1,4,3,3,5,2 Italians collect 6 PUs (11 lost to blockades); end with 6 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians : 0.17 Americans : 0.67 AA fire in Southern France : : -0.17





