you meant sz7 not 17 right? but still same thing applies: if there’s a dd it blocks loading from that sz… it’s the reason why i sent my dd to 65, to prevent you loading those units from new zealand. but 18 is not blocked as there are no surface ships there (and subs do not prevent loading during cm)
Odonis (Allies +24) vs. StuckTojo (Axis) No Victory Cities
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TripleA Turn Summary: French round 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 2 infantry, 18 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Novgorod to Vologda 1 mech_infantry moved from Russia to Vologda 2 mech_infantrys moved from Russia to Samara 2 mech_infantrys moved from Volgograd to Novosibirsk 1 bomber moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Kazakhstan to Vologda 1 fighter and 1 tactical_bomber moved from Kazakhstan to Samara 1 fighter and 1 tactical_bomber moved from Kazakhstan to Novosibirsk 1 fighter moved from Kazakhstan to Eastern Persia 1 mech_infantry moved from Kazakhstan to Eastern Persia 3 infantry moved from Iraq to Persia 1 bomber moved from Egypt to 80 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Libya 1 bomber moved from Southern Italy to Libya 2 bombers moved from Southern Italy to Persia 3 artilleries moved from Egypt to Anglo Egyptian Sudan 3 armour and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 5 fighters and 3 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone Combat - Germans Battle in 80 Sea Zone Germans attack with 1 bomber Americans defend with 1 submarine; ANZAC defend with 1 transport 1 submarine owned by the Americans Submerged Germans roll dice for 1 bomber in 80 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the ANZAC lost in 80 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 104 Sea Zone Germans attack with 1 destroyer, 5 fighters and 3 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Novosibirsk Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber ANZAC defend with 1 artillery Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 artillery in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from ANZAC with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 artillery Battle in Samara Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Samara Germans win, taking Samara from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Vologda Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 2 armour Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 1/6 hits, 2.33 expected hits British roll dice for 2 armour in Vologda, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the British lost in Vologda Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 2/6 hits, 2.33 expected hits British roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Vologda Germans win, taking Vologda from British with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 armour Casualties for Germans: 1 mech_infantry Battle in Eastern Persia Germans attack with 1 fighter and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 fighter and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Persia Germans attack with 2 bombers and 3 infantry ANZAC defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 3 infantry in Persia, round 2 : 1/5 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Persia Germans roll dice for 2 bombers and 2 infantry in Persia, round 3 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Persia Germans win, taking Persia from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Anglo Egyptian Sudan Germans attack with 3 armour, 3 artilleries and 3 mech_infantrys French defend with 1 infantry Germans roll dice for 3 armour, 3 artilleries and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/9 hits, 3.50 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Anglo Egyptian Sudan Germans win, taking Anglo Egyptian Sudan from British with 3 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Libya Germans attack with 1 armour, 1 bomber and 1 mech_infantry Americans defend with 1 mech_infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Libya Germans win, taking Libya from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Libya to Southern Italy 2 fighters and 1 tactical_bomber moved from Southern Italy to Iraq 1 mech_infantry moved from Syria to Iraq 1 fighter moved from Eastern Persia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Novosibirsk to Kazakhstan 1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan 1 bomber moved from Vologda to Iraq 3 fighters and 3 tactical_bombers moved from Egypt to Iraq 2 aaGuns, 26 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from 80 Sea Zone to Iraq 2 fighters moved from Western Germany to Normandy Bordeaux 1 bomber moved from Normandy Bordeaux to Southern Italy 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 submarine moved from 81 Sea Zone to 95 Sea Zone 1 bomber moved from Persia to Iraq 1 bomber moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Caucasus to Iraq 1 mech_infantry moved from Volgograd to Kazakhstan 1 armour moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Ukraine to Caucasus 3 mech_infantrys moved from Normandy Bordeaux to Northern Italy 5 fighters and 3 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Vologda to Kazakhstan Place Units - Germans 1 artillery and 2 infantry placed in Iraq 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 destroyer and 2 submarines placed in 110 Sea Zone 6 mech_infantrys placed in Western Germany Germans undo move 7. Germans undo move 6. 1 destroyer and 1 submarine placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone 1 mech_infantry placed in Normandy Bordeaux Germans undo move 6. 1 destroyer placed in 110 Sea Zone 1 mech_infantry placed in Normandy Bordeaux 4 mech_infantrys placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5 Germans collect 69 PUs; end with 69 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : -1.50 French : -0.33 Americans : -0.33 ANZAC : 0.67
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TripleA Turn Summary: Russians round 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27 Combat Move - Japanese Non Combat Move - Japanese 1 fighter moved from Caucasus to Egypt 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan Turn Complete - Japanese
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27 Purchase Units - Americans Americans buy 3 armour, 3 bombers, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 4 artilleries and 1 infantry moved from Timguska to Novosibirsk 3 armour moved from Yenisey to Novosibirsk 1 bomber moved from Tsinghai to Volgograd 1 bomber moved from Tsinghai to Russia 2 fighters moved from Tsinghai to Eastern Persia 11 fighters moved from Ethiopia to Egypt 2 fighters moved from Gibraltar to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 3 fighters moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from Morocco to Libya 1 fighter moved from West India to Eastern Persia 1 fighter moved from West India to Persia 1 fighter moved from West India to Persia 1 fighter moved from West India to Persia 1 fighter moved from Eastern Persia to Persia 1 mech_infantry moved from India to Eastern Persia 2 bombers moved from Tsinghai to Persia Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Volgograd causes 4 damage total. Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Russia causes 6 damage total. Battle in 92 Sea Zone Americans attack with 5 fighters Italians defend with 2 carriers Americans roll dice for 5 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Units damaged: 2 carriers owned by the Italians Italians roll dice for 2 carriers in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 92 Sea Zone Americans roll dice for 4 fighters in 92 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits Italians roll dice for 2 carriers in 92 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 2 carriers owned by the Italians lost in 92 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 12 Casualties for Americans: 2 fighters Casualties for Italians: 2 carriers Battle in Eastern Persia Americans attack with 2 fighters and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 1 mech_infantry in Eastern Persia, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 mech_infantry in Eastern Persia, round 3 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Eastern Persia, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Eastern Persia Americans win, taking Eastern Persia from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Germans: 1 mech_infantry Battle in Persia Americans attack with 2 bombers and 4 fighters Germans defend with 1 factory_minor and 2 infantry Americans roll dice for 2 bombers and 4 fighters in Persia, round 2 : 3/6 hits, 3.33 expected hits Germans roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Persia Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Egypt Americans attack with 11 fighters Germans defend with 1 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys; Japanese defend with 1 fighter Americans roll dice for 11 fighters in Egypt, round 2 : 9/11 hits, 5.50 expected hits Germans roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Egypt, round 2 : 4/6 hits, 2.50 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Germans, 4 fighters owned by the Americans and 4 mech_infantrys owned by the Germans lost in Egypt Americans win with 7 fighters remaining. Battle score for attacker is -8 Casualties for Americans: 4 fighters Casualties for Germans: 1 armour and 4 mech_infantrys Casualties for Japanese: 1 fighter Battle in Libya Americans attack with 3 fighters Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 3 fighters in Libya, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Libya Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour and 1 mech_infantry Battle in 104 Sea Zone Americans attack with 1 destroyer and 5 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 5 fighters in 104 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Novosibirsk Americans attack with 3 armour, 4 artilleries and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 3 armour, 4 artilleries and 1 infantry in Novosibirsk, round 2 : 4/8 hits, 3.17 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk Americans win, taking Novosibirsk from Germans with 3 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 infantry moved from Evenkiyskiy to Urals 2 armour and 1 mech_infantry moved from Buryatia to Yenisey 3 armour moved from Korea to Jehol 1 bomber moved from Volgograd to Tsinghai 1 bomber moved from Russia to Tsinghai 1 fighter moved from Eastern Persia to West India 4 fighters moved from Persia to 76 Sea Zone 2 bombers moved from Persia to India 2 fighters moved from Egypt to 76 Sea Zone 3 carriers moved from 39 Sea Zone to 76 Sea Zone 5 fighters moved from Egypt to Ethiopia 3 destroyers moved from 39 Sea Zone to 76 Sea Zone 1 armour, 3 infantry and 1 mech_infantry moved from India to 39 Sea Zone 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 39 Sea Zone to 76 Sea Zone 1 armour, 3 infantry and 1 mech_infantry moved from 76 Sea Zone to Ethiopia 1 submarine moved from 80 Sea Zone to 76 Sea Zone 2 fighters moved from Libya to Algeria 2 artilleries and 3 infantry moved from Morocco to Algeria 5 fighters moved from 104 Sea Zone to 91 Sea Zone 3 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone 2 fighters moved from Eastern United States to Morocco 3 fighters moved from 92 Sea Zone to Gibraltar 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone Place Units - Americans 3 armour placed in Korea 3 bombers, 4 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 80 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : 0.50 Italians : 0.83 AA fire in Volgograd : : -0.17 Americans : 6.83
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TripleA Turn Summary: Chinese round 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries moved from Tsinghai to Sikang Place Units - Chinese 2 artilleries and 2 infantry placed in Kansu 1 artillery and 1 infantry placed in Sikang 2 artilleries placed in Tsinghai Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27 Purchase Units - British British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from West India to Turkmenistan British take Turkmenistan from Italians 1 mech_infantry moved from West India to Persia British take Persia from Germans Combat - British Non Combat Move - British 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 3 fighters moved from India to Ethiopia 1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa 1 mech_infantry moved from Tanganyika Territory to Belgian Congo 1 infantry moved from Ethiopia to Kenya 1 battleship moved from 72 Sea Zone to 76 Sea Zone 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory 5 artilleries and 10 infantry moved from West India to Eastern Persia 2 armour moved from West India to Turkmenistan 1 mech_infantry moved from India to Eastern Persia 1 armour moved from Urals to Kansu Place Units - British 1 fighter placed in United Kingdom 1 armour and 2 mech_infantrys placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4 British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 1 fighter, 1 infantry and 1 mech_infantry placed in India 2 transports placed in 39 Sea Zone UK_Pacific undo move 2. 1 transport placed in 36 Sea Zone 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 26 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs Units Change Ownership Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry Some Units in 36 Sea Zone change ownership: 1 transport Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27 Purchase Units - Italians Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Iraq to Persia 1 tactical_bomber moved from Kazakhstan to Persia 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia Combat - Italians Battle in Tunisia Battle in Persia Italians attack with 2 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Persia Italians win, taking Tunisia from Americans, taking Persia from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 tactical_bomber moved from Persia to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 2 destroyers moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 fighters placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Italians collect 23 PUs (2 lost to blockades); end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.33
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TripleA Turn Summary: ANZAC round 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 fighter moved from West India to Persia 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 92 Sea Zone Combat - ANZAC Battle in Persia ANZAC attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 factory_minor and 2 mech_infantrys ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 mech_infantrys in Persia, round 3 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Persia ANZAC roll dice for 1 artillery in Persia, round 4 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Persia ANZAC win, taking Persia from Italians with 1 artillery remaining. Battle score for attacker is -5 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Italians: 2 mech_infantrys Battle in 92 Sea Zone Americans loiter and taunt; ANZAC attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 2 destroyers ANZAC roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Italians lost in 92 Sea Zone ANZAC win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Italians: 2 destroyers Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to French Central Africa 1 infantry moved from Brazil to 86 Sea Zone 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa 1 transport moved from 87 Sea Zone to 86 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia Place Units - ANZAC 1 artillery and 1 fighter placed in Brazil 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.33 ANZAC : -0.50
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TripleA Turn Summary: French round 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 95 PUs; Germans buy 1 armour, 1 artillery, 1 fighter, 8 infantry, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Russia to Novosibirsk 2 mech_infantrys moved from Samara to Novosibirsk 1 mech_infantry moved from Caucasus to Turkmenistan 2 mech_infantrys moved from Kazakhstan to Novosibirsk 2 mech_infantrys moved from Volgograd to Turkmenistan 2 mech_infantrys moved from Vologda to Urals 2 armour moved from Kazakhstan to Novosibirsk 1 mech_infantry moved from Volgograd to Turkmenistan 2 bombers moved from Iraq to Novosibirsk 1 bomber moved from Iraq to Novosibirsk 1 bomber moved from Iraq to Novosibirsk 1 fighter and 1 tactical_bomber moved from Kazakhstan to Urals 3 fighters and 2 tactical_bombers moved from Kazakhstan to Turkmenistan 1 fighter moved from Iraq to 80 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 5 fighters and 3 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone 2 infantry moved from Iraq to Persia 1 armour moved from Kazakhstan to Novosibirsk 2 fighters and 2 tactical_bombers moved from Iraq to Persia Combat - Germans Battle in 80 Sea Zone Germans attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 80 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 104 Sea Zone Germans attack with 1 destroyer, 5 fighters and 3 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Urals Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Urals Germans win, taking Urals from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Novosibirsk Germans attack with 3 armour, 4 bombers and 7 mech_infantrys Americans defend with 3 armour, 4 artilleries and 1 infantry Germans roll dice for 3 armour, 4 bombers and 7 mech_infantrys in Novosibirsk, round 2 : 4/14 hits, 5.33 expected hits Americans roll dice for 3 armour, 4 artilleries and 1 infantry in Novosibirsk, round 2 : 6/8 hits, 3.17 expected hits 1 infantry owned by the Americans, 3 artilleries owned by the Americans and 6 mech_infantrys owned by the Germans lost in Novosibirsk Germans roll dice for 3 armour, 4 bombers and 1 mech_infantry in Novosibirsk, round 3 : 2/8 hits, 4.33 expected hits Americans roll dice for 3 armour and 1 artillery in Novosibirsk, round 3 : 2/4 hits, 1.83 expected hits 1 armour owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Novosibirsk Germans roll dice for 2 armour and 4 bombers in Novosibirsk, round 4 : 3/6 hits, 3.67 expected hits Americans roll dice for 2 armour in Novosibirsk, round 4 : 1/2 hits, 1.00 expected hits 1 armour owned by the Germans and 2 armour owned by the Americans lost in Novosibirsk Germans win, taking Novosibirsk from Americans with 1 armour and 4 bombers remaining. Battle score for attacker is -3 Casualties for Germans: 2 armour and 7 mech_infantrys Casualties for Americans: 3 armour, 4 artilleries and 1 infantry Battle in Turkmenistan Germans attack with 3 fighters, 4 mech_infantrys and 2 tactical_bombers British defend with 2 armour and 1 mech_infantry Germans roll dice for 3 fighters, 4 mech_infantrys and 2 tactical_bombers in Turkmenistan, round 2 : 3/9 hits, 3.50 expected hits British roll dice for 2 armour and 1 mech_infantry in Turkmenistan, round 2 : 3/3 hits, 1.33 expected hits 1 mech_infantry owned by the British, 3 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Turkmenistan Germans win, taking Turkmenistan from British with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 3 mech_infantrys Casualties for British: 2 armour and 1 mech_infantry Battle in Persia Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 factory_minor Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Persia, round 2 : 2/6 hits, 2.67 expected hits ANZAC roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC and 1 infantry owned by the Germans lost in Persia Germans win, taking Persia from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 artillery Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Iraq to Egypt 1 fighter moved from 80 Sea Zone to Egypt 2 aaGuns, 32 armour, 3 artilleries and 7 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 2 fighters and 2 tactical_bombers moved from Persia to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 4 bombers moved from Novosibirsk to Russia 1 fighter and 1 tactical_bomber moved from Urals to Russia 3 mech_infantrys moved from Novgorod to Vologda 1 armour moved from Kazakhstan to Caucasus 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 5 fighters and 3 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 2 aaGuns and 2 infantry moved from Normandy Bordeaux to France 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 4 mech_infantrys moved from Western Germany to Southern Italy 3 fighters moved from Normandy Bordeaux to Southern Italy 2 bombers moved from Southern Italy to Egypt 3 fighters and 2 tactical_bombers moved from Turkmenistan to Kazakhstan 3 mech_infantrys moved from Northern Italy to Romania 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - Germans 3 infantry placed in Egypt 3 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod Germans undo move 1. 1 artillery and 2 infantry placed in Egypt 3 infantry placed in France 1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 70 PUs; end with 70 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : -5.83 British : 1.33 Americans : 2.67 ANZAC : 0.67
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TripleA Turn Summary: Russians round 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28 Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to French Central Africa Combat - Japanese Battle in French Central Africa Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 fighter and 1 tactical_bomber Japanese roll dice for 1 fighter and 1 tactical_bomber in French Central Africa, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 fighter and 1 tactical_bomber in French Central Africa, round 2 : 0/2 hits, 1.17 expected hits 1 tactical_bomber owned by the ANZAC lost in French Central Africa Japanese roll dice for 1 fighter and 1 tactical_bomber in French Central Africa, round 3 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 fighter in French Central Africa, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in French Central Africa Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 fighter Non Combat Move - Japanese 1 tactical_bomber moved from French Central Africa to Anglo Egyptian Sudan Turn Complete - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Anglo Egyptian Sudan: 1 tactical_bomber EDIT: Adding units owned by Japanese to Anglo Egyptian Sudan: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.83 Japanese : -0.33
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TripleA Turn Summary: Americans round 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28 Purchase Units - Americans Americans buy 3 armour, 2 destroyers, 6 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk 2 bombers moved from Tsinghai to Urals 1 armour moved from Yenisey to Urals 1 mech_infantry moved from Eastern Persia to Persia 1 bomber moved from India to Persia 1 bomber moved from India to Iraq 1 fighter moved from West India to Iraq 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 5 fighters moved from Ethiopia to Anglo Egyptian Sudan 2 fighters moved from 76 Sea Zone to Persia 1 fighter moved from 76 Sea Zone to Persia 2 fighters moved from 76 Sea Zone to Iraq 1 fighter moved from 76 Sea Zone to Iraq 1 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq 3 bombers moved from Eastern United States to 104 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Americans take 93 Sea Zone from Italians 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from Algeria to Tunisia 2 fighters moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 mech_infantry moved from 96 Sea Zone to Libya Combat - Americans Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Libya Battle in Malta Battle in 97 Sea Zone Americans attack with 2 submarines Germans defend with 1 submarine; Italians defend with 1 transport 2 submarines owned by the Americans Submerged Battle in Persia Americans attack with 1 bomber, 3 fighters and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Persia, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Persia Americans winItalians win, taking Libya from Italians, taking Malta from Italians with 1 submarine and 1 transport remaining, taking Persia from Germans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iraq Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 3 infantry Americans roll dice for 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Iraq, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Novosibirsk Americans attack with 1 armour and 1 mech_infantry Germans defend with 1 armour Americans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novosibirsk Americans win, taking Novosibirsk from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Urals Americans attack with 1 armour and 2 bombers Germans defend with 2 mech_infantrys Americans roll dice for 1 armour and 2 bombers in Urals, round 2 : 2/3 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Urals, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Urals Americans win, taking Urals from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Anglo Egyptian Sudan Americans attack with 5 fighters and 1 infantry Japanese defend with 1 fighter Americans roll dice for 5 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 fighter in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Battle in 104 Sea Zone Americans attack with 3 bombers Germans defend with 1 destroyer Americans roll dice for 3 bombers in 104 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 104 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Germans: 1 destroyer Battle in Tunisia Americans attack with 2 artilleries, 2 fighters and 3 infantry Italians defend with 2 infantry Americans roll dice for 2 artilleries, 2 fighters and 3 infantry in Tunisia, round 2 : 4/7 hits, 2.50 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 fighters moved from Tunisia to Morocco 1 fighter moved from 94 Sea Zone to Gibraltar 5 carriers, 8 fighters, 2 tactical_bombers and 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 bombers moved from 104 Sea Zone to United Kingdom 4 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 5 fighters moved from Anglo Egyptian Sudan to Ethiopia 1 armour and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from Morocco to Gibraltar 1 bomber moved from Persia to India 1 bomber moved from Iraq to West India 4 fighters moved from Iraq to 80 Sea Zone 3 carriers moved from 76 Sea Zone to 80 Sea Zone 3 destroyers moved from 76 Sea Zone to 80 Sea Zone 1 submarine moved from 76 Sea Zone to 80 Sea Zone 2 transports moved from 76 Sea Zone to 80 Sea Zone 2 fighters moved from Persia to 80 Sea Zone 1 fighter moved from Persia to West India 2 bombers moved from Urals to Tsinghai 3 armour moved from Jehol to Suiyuyan 3 armour moved from Korea to Jehol Place Units - Americans 2 destroyers placed in 101 Sea Zone 6 fighters and 1 tactical_bomber placed in Eastern United States 3 armour placed in Korea Turn Complete - Americans Americans collect 86 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Combat Hit Differential Summary :
Germans : -2.50 Italians : -0.67 Americans : 4.00
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TripleA Turn Summary: Chinese round 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Kansu 1 artillery and 2 infantry placed in Tsinghai 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28 Purchase Units - British British buy 1 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from India to Turkmenistan 1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan Combat - British Battle in Trans-Jordan Battle in Turkmenistan British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Turkmenistan, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkmenistan British win, taking Trans-Jordan from Germans, taking Turkmenistan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from Turkmenistan to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 3 armour, 10 artilleries, 8 fighters, 11 infantry and 15 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 armour moved from Kansu to Tsinghai Place Units - British 1 transport placed in 71 Sea Zone 1 armour and 1 infantry placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,3,3 British collect 20 PUs (8 lost to blockades); end with 20 PUs Place Units - UK_Pacific 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 26 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs Some Units in India change ownership: 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33 British : -0.17
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TripleA Turn Summary: Italians round 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28 Purchase Units - Italians Italians buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk 1 fighter moved from Southern Italy to 96 Sea Zone 1 tactical_bomber moved from Caucasus to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 mech_infantry moved from Caucasus to Novosibirsk Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Novosibirsk Italians attack with 1 armour and 2 mech_infantrys Americans defend with 1 armour and 1 mech_infantry Italians roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Novosibirsk Italians roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Novosibirsk Italians win, taking Novosibirsk from Americans with 1 armour remaining. Battle score for attacker is 2 Casualties for Italians: 2 mech_infantrys Casualties for Americans: 1 armour and 1 mech_infantry Battle in Trans-Jordan Italians attack with 1 fighter and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan Italians win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for British: 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter moved from 96 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour and 2 fighters placed in Southern Italy Italians undo move 1. 2 fighters placed in Southern Italy 1 armour and 2 mech_infantrys placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,2 Italians collect 17 PUs (5 lost to blockades); end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : 0.67 Americans : 0.67
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TripleA Manual Gamesave Post: Italians round 28
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28 Purchase Units - Italians Italians buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk 1 fighter moved from Southern Italy to 96 Sea Zone 1 tactical_bomber moved from Caucasus to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 mech_infantry moved from Caucasus to Novosibirsk Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Novosibirsk Italians attack with 1 armour and 2 mech_infantrys Americans defend with 1 armour and 1 mech_infantry Italians roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Novosibirsk Italians roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Novosibirsk Italians win, taking Novosibirsk from Americans with 1 armour remaining. Battle score for attacker is 2 Casualties for Italians: 2 mech_infantrys Casualties for Americans: 1 armour and 1 mech_infantry Battle in Trans-Jordan Italians attack with 1 fighter and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan Italians win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for British: 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter moved from 96 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour and 2 fighters placed in Southern Italy Italians undo move 1. 2 fighters placed in Southern Italy 1 armour and 2 mech_infantrys placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,2 Italians collect 17 PUs (5 lost to blockades); end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 1 tactical_bomber EDIT: Adding units owned by Italians to Syria: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.33 British : 0.67 Americans : 0.67
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TripleA Turn Summary: ANZAC round 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from French West Africa to French Central Africa 1 mech_infantry moved from French Central Africa to French Equatorial Africa 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa 1 transport moved from 83 Sea Zone to 86 Sea Zone 1 fighter moved from Brazil to French Central Africa 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from 39 Sea Zone to India 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in Brazil 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :