TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 aaGun and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 6 submarines moved from 35 Sea Zone to 33 Sea Zone
4 fighters moved from 36 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Kwangtung to 33 Sea Zone
2 bombers moved from Kwangtung to 33 Sea Zone
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from French Indo China to Kwangsi
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
3 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Shensi to Sikang
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
Combat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Sumatra
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 7 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 1 transport
Japanese roll dice for 7 submarines in 33 Sea Zone, round 2 : 0/7 hits, 2.33 expected hits
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 9/12 hits, 6.50 expected hits
Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship, 4 carriers, 4 cruisers, 3 destroyers, 9 fighters, 1 tactical_bomber and 4 transports in 33 Sea Zone, round 2 : 12/22 hits, 11.50 expected hits
Units damaged: 1 battleship owned by the Japanese
2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 2 submarines owned by the ANZAC and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 7 submarines in 33 Sea Zone, round 3 : 2/7 hits, 2.33 expected hits
Japanese roll dice for 1 battleship and 2 bombers in 33 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
Americans roll dice for 1 battleship, 4 carriers, 4 cruisers, 2 destroyers, 9 fighters, 1 tactical_bomber and 4 transports in 33 Sea Zone, round 3 : 11/21 hits, 11.17 expected hits
2 bombers owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC, 3 carriers owned by the Americans, 7 submarines owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
Americans win, taking Sumatra from Dutch with 1 battleship, 1 carrier, 4 cruisers, 9 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -102
Casualties for Japanese: 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 7 submarines and 2 tactical_bombers
Casualties for ANZAC: 1 destroyer and 2 submarines
Casualties for Americans: 3 carriers, 2 destroyers and 1 submarine
Battle in Kwangsi
Japanese attack with 1 infantry
British defend with 2 aaGuns, 1 fighter and 4 infantry; Chinese defend with 9 artilleries and 9 infantry
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 2 aaGuns, 9 artilleries, 1 fighter and 13 infantry in Kwangsi, round 2 : 7/23 hits, 8.00 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win with 2 aaGuns, 9 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
2 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans and 5 fighters owned by the Americans forced to land in Caroline Islands
Non Combat Move - Japanese
2 fighters moved from Kwangtung to Japan
2 fighters and 6 tactical_bombers moved from Kwangtung to Shensi
Place Units - Japanese
7 submarines placed in 6 Sea Zone
1 aaGun placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 carriers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.17
Chinese : -1.00
Japanese : 0.67
Savegame